Mankey (Pokémon)

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For Pokémon GO information on this species, see the game's section.
055MS.png #055: Golduck
Pokémon
#057: Primeape 057MS.png
This article is about the species. For a specific instance of this species, see Mankey (disambiguation).
Mankey
Pig Monkey Pokémon
マンキー
Mankey
#056
Mankey



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Vital Spirit or Anger Point Cacophony
Cacophony
Defiant
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
1'08" 0.5 m
Mankey
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
61.7 lbs. 28.0 kg
Mankey
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
74
Gen. I-IV
Unknown
IV
61
V+
Leveling rate
Medium Fast
EV yield
Total: 1
Mankey
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F056.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Mankey (Japanese: マンキー Mankey) is a Fighting-type Pokémon introduced in Generation I.

It evolves into Primeape starting at level 28.

Biology

Mankey eating bananas

Mankey is a primate Pokémon, similar to a New World monkey. It is a bipedal Pokémon with a round body covered in whitish, shaggy fur. Its nose is similar to a pig’s snout, and it has red eyes and triangular ears with brown insides. Mankey's hands, two-toed feet, and the tip of its curved, prehensile tail are brown. Along with Stufful, it is the smallest Fighting-type Pokémon.

Mankey specializes in physical fighting, and is very aggressive and short-tempered. When angry, Mankey begins shaking and its breathing turns rough. Its rage peaks quickly, preventing its victim from being able to flee. If Mankey loses sight of its colony, its loneliness causes it to become infuriated. Mankey can be found in the mountains. Mankey lives in treetop colonies, and if one becomes enraged, the whole colony rampages for no reason.

According to the Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team games, Mankey's preferred food is chestnuts, although Mankey usually lacks the dexterity to peel them. Mankey will get agitated and rage after attempting to peel a chestnut's spiky shell. Additionally, it also appears to be fond of bananas in the anime.

In the anime

In the main series

Mankey in the anime

Major appearances

Ash's Primeape

In Primeape Goes Bananas, a wild Mankey stole Ash's hat and then evolved into a Primeape. Ash captured it shortly afterward.

Other

In A Tyrogue Full of Trouble, a Primeape was causing problems for a small town along with a Mankey and a Tyrogue. A Trainer named Kiyo was able to capture the Tyrogue, and the Mankey and Primeape joined up with him.

In Training Daze, a Mankey jointly owned by Jessie and Jubei was used at the Team Rocket Academy for a test. It lowered Jessie into a vault containing an Articuno statue, but due to the rope getting stuck, Mankey and Jubei had to pull Jessie and the statue up; proving to be too heavy, they dropped it, triggering the alarms and resulting in Mankey and Jubei being injured.

Minor appearances

Mankey debuted in Pokémon - I Choose You!, where a group of Mankey was passing by when they witnessed a flock of Spearow chasing after Ash and Pikachu.

A Mankey appeared in The Kangaskhan Kid.

Mankey was one of the Yas Gym's Pokémon in Showdown at Dark City.

A Mankey appeared in The Breeding Center Secret.

Multiple Mankey were among the Pokémon seen at Professor Oak's Laboratory in Showdown at the Po-ké Corral.

A Mankey appeared in Friends to the End, under the ownership of an unnamed Trainer seen during the closing ceremonies of the Indigo League.

A Mankey appeared in Pallet Party Panic, at a party among other Pokémon.

A Mankey appeared in Pikachu Re-Volts, where it was among the Pokémon controlled by Cassidy and Butch.

Multiple pink Mankey resided on the Pinkan Island in In the Pink.

A Trainer's Mankey was treated by Nurse Joy in The Joy of Pokémon.

Multiple Mankey were part of an exhibition in Flower Power.

In Spell of the Unown: Entei, a Trainer named Lisa used a Mankey to battle Ash.

Two Hits and a Miss featured a Fighting-type dojo where one of the many Pokémon was a Mankey.

A Mankey was one of the Pokémon part of a tropical jungle in A Hot Water Battle.

Multiple Mankey appeared in Celebi: The Voice of the Forest.

A Mankey was one of the inhabitants of an oasis just for Pokémon in Got Miltank?.

A Mankey was one of the Pokémon seen at Chuck's Gym in Machoke, Machoke Man!.

A Mankey was one of the Pokémon seen in a forest outside the Ice Path in EP250.

A Mankey was seen in the wild in The Legend of Thunder!.

A Mankey was one of the inhabitants of the Dragon Holy Land in Fangs for Nothin'.

A Mankey appeared in the opening sequence of Lucario and the Mystery of Mew.

A Mankey appeared in The Saffron Con as a Pokémon owned by a Coordinator.

A Mankey appeared in Pokémon Ranger and the Kidnapped Riolu! Part 1 and Part 2.

A Mankey appeared in A Rivalry to Gible On!.

A Trainer's Mankey appeared in A Marathon Rivalry!, where it was participating in the Pokéathlon held in Camellia Town.

A Trainer's Mankey appeared in Alola to New Adventure!.

Two Trainers' Mankey appeared in A Shocking Grocery Run!.

A Mankey appeared in The Sun, the Scare, the Secret Lair!, where Lillie observes it attacking a Primeape.

Two Mankey appeared in Rocking Clawmark Hill!, as some of the Pokémon training up on Clawmark Hill.

A Trainer's Mankey appeared in Crystal-Clear Sleuthing!, during a flashback on a clip that Rotom Pokédex played.

A Trainer's Mankey appeared in Balloons, Brionne, and Belligerence!.

A Trainer's Mankey appeared in Getting a Jump on the Competition!.

A Trainer's Mankey appeared in SM066, where it participated in the Poké Ping Pong tournament.

A Trainer's Mankey appeared in SM067.

Pokédex entries

Episode Subject Source Entry
EP025 Mankey Ash's Pokédex Mankey, a Pig Monkey Pokémon of the Fighting-type. Known for its superior footwork, it packs a powerful punch.
EP025 Mankey's temper Ash's Pokédex Although Mankey is usually calm, it does have a bad temper. Once Mankey begins to Thrash, stopping it is impossible.

In Pokémon Origins

A Mankey appeared in a flashback in File 2: Cubone.

In the manga

In the movie adaptations

Mankey appeared in Celebi: a Timeless Encounter.

In the Electric Tale of Pikachu manga

Ash captures a Mankey in the third chapter of the manga The Electric Tale of Pikachu, Clefairy Tale. He trades it shortly afterwards for a map of Mt. Moon, which supposedly has directions on how to find a Clefairy.

In the Pokémon Adventures manga

Mankey first appeared as a silhouette when Green explains about Mew in The Jynx Jinx.

A pack of Mankey, led by an enraged Primeape, attacked Blue and Yellow in The Primeape Directive, but his Porygon managed to defeat it. Yellow was the one to quell the leader and have them leave peacefully, however. They later appeared in The Legend after the industrial ruins in the Kanto mainland had been restored by the healing light.

Multiple Mankey were used by Team Galactic Grunts in Halting Honchkrow.

In the Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon manga

A Mankey appeared in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.

In the TCG

Main article: Mankey (TCG)

In the TFG

One Mankey figure has been released.

Game data

NPC appearances

Pokédex entries

Generation I
Red(ENG) Extremely quick to anger. It could be docile one moment then thrashing away the next instant.
Blue
Yellow An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.
Stadium Quick to anger, it will begin brawling on the slightest provocation. It is unsafe to approach as it is very nimble.
Generation II
Gold It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
Silver It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.
Crystal It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness.
Stadium 2 It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
Generation III
Ruby When Mankey starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
Sapphire
Emerald When it starts shaking and its nasal breathing turns rough, it's a sure sign of anger. However, since this happens instantly, there is no time to flee.
FireRed Light and agile on its feet, and ferocious in temperament. When angered, it flies into an uncontrollable frenzy.
LeafGreen Extremely quick to anger. It could be docile one moment then thrashing away the next instant.
Generation IV
Diamond It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Pearl
Platinum
HeartGold It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
SoulSilver It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.
Generation V
Black It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
White
Black 2 It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
White 2
Generation VI
X It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.
Y It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Omega Ruby When Mankey starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
Alpha Sapphire
Generation VII
Sun It can spontaneously become enraged. Everyone near it clears out as it rampages and the resulting loneliness makes it angrier still.
Moon Its raging tires it out and causes it to fall asleep, but the anger resonating in its dreams causes it to wake up—which infuriates it all over again.
Ultra Sun The smallest of things could cause it to lose its temper. Because it doesn't hold in its stress, this Pokémon can live a long time.
Ultra Moon If one gets angry, all the others around it will get angry, so silence is a rare visitor in a troop of Mankey.


Game locations

Generation I
Red
Routes 5, 6, 7, and 8
Blue
Trade
Blue (Japan)
Trade
Yellow
Routes 3, 4, 22, and 23
Generation II
Gold
Routes 9 and 42
Silver
Trade
Crystal
Trade
Generation III
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Routes 3, 4, 22, and 23, Rock Tunnel
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Routes 225 and 226 (Poké Radar)
Platinum
Routes 225 and 226 (Poké Radar)
HeartGold
Routes 9 and 42
SoulSilver
Trade
Pal Park
Mountain
Generation V
Black White
Route 15 (Swarm)
Black 2 White 2
Trade with Curtis in Nimbasa City (If the player is female)
Dream World
Rugged Mountain
Generation VI
X Y
Friend Safari (Fighting)
Omega Ruby Alpha Sapphire
Jagged Pass (hidden Pokémon*)
Generation VII
Sun Moon
Route 3
Ultra Sun Ultra Moon
Route 3


In side games

Generation I
Snap
Valley
Pinball
Cerulean City, Vermilion City Seaside, Lavender Town, Celadon City, Saffron City
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Trozei!
Secret Storage 16, Mr. Who's Den
MD Red MD Blue
Uproar Forest (8F-9F)
Ranger
Olive Jungle
Generation IV
MD Time MD Darkness
Mt. Travail (1F-19F)
MD Sky
Mt. Travail (1F-19F)
Ranger: SoA
Peril Cliffs
Rumble
Fiery Furnace (Normal Mode C)
PokéPark Wii
Meadow Zone
Ranger: GS
Daybreak Ruins, Dangerous Cliff, Ice Temple, Odd Temple
Generation V
Rumble Blast
Factory: Sunny Seashore
PokéPark 2
Arbor Area
Rumble U
Magical Lake: Dual Launchers
Generation VI
Battle Trozei
Infinite Ruins: Stage 3
Shuffle
Desert Umbra: Stage 319
Rumble World
Origin Hideaway: Secluded Volcanic Chasm (All Areas)


Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*
Diamond Pearl Payapa Berry Payapa Berry (5%)
Platinum
HeartGold SoulSilver Payapa Berry Payapa Berry (5%)
Black White Payapa Berry Payapa Berry (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
40
100 - 147 190 - 284
80
76 - 145 148 - 284
35
36 - 95 67 - 185
35
36 - 95 67 - 185
45
45 - 106 85 - 207
70
67 - 134 130 - 262
Total:
305
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
1/2
Jump
2/3 ★★
Total
12/17 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Covet Normal Physical 06060 100100% 25
011 Scratch Normal Physical 04040 100100% 35
011 Low Kick Fighting Physical 0000 100100% 20
011 Leer Normal Status 0000 100100% 30
011 Focus Energy Normal Status 0000 —% 30
055 Fury Swipes Normal Physical 01818 08080% 15
088 Karate Chop Fighting Physical 05050 100100% 25
1212 Pursuit Dark Physical 04040 100100% 20
1515 Seismic Toss Fighting Physical 0000 100100% 20
1919 Swagger Normal Status 0000 08585% 15
2222 Cross Chop Fighting Physical 100100 08080% 5
2626 Assurance Dark Physical 06060 100100% 10
2929 Punishment Dark Physical 0000 100100% 5
3333 Thrash Normal Physical 120120 100100% 10
3636 Close Combat Fighting Physical 120120 100100% 5
4040 Screech Normal Status 0000 08585% 40
4343 Stomping Tantrum Ground Physical 07575 100100% 10
4747 Outrage Dragon Physical 120120 100100% 10
5050 Final Gambit Fighting Special 0000 100100% 5
  • Bold indicates a move that gets STAB when used by Mankey
  • Italic indicates a move that gets STAB only when used by an Evolution of Mankey
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 —}}—% 30
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM62Bag TM Flying VI Sprite.png TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM84Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM89Bag TM Bug VI Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Mankey
  • Italic indicates a move that gets STAB only when used by an Evolution of Mankey
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
SneaselHoundourHoundoomPassimian
Beat Up Dark Physical 100% 10
MankeyPrimeapeZangooseMonfernoInfernapeLucario
Passimian
Close Combat Fighting Physical 120 100% 5
SlakothVigorothSlakingLucarioLycanrocMudbray
Mudsdale
Counter Fighting Physical 100% 20
SeelDewgongSlakothVigorothSlakingSpheal
SealeoWalreinOshawottDewottSamurottMinccino
EmolgaPopplioBrionnePrimarina
Encore Normal Status 100% 5
VigorothScraggyScrafty
Focus Punch Fighting Physical 150 100% 20
SentretFurretSkittyBunearyLopunnyLucario
Foresight Normal Status —% 40
MienfooMienshao
Meditate Psychic Status —% 40
DugtrioDugtrioMeowthMeowthPersianPersian
Farfetch'dSeviperAbsolStunkySkuntankWeavile
PurrloinLiepardZoroark
Night Slash Dark Physical 70 100% 15
Krookodile
Power Trip Dark Physical 20 100% 10
ZangooseWeavileOshawottDewottSamurottBouffalant
Revenge Fighting Physical 60 100% 10
GrowlitheVigorothLillipupHerdierStoutlandMienfoo
MienshaoBouffalantLycanrocPassimian
Reversal Fighting Physical 100% 15
WhismurLoudredExploud
Sleep Talk Normal Status —% 10
SnubbullTorchicWhismurSpindaMienfoo
Smelling Salts* Normal Physical 70 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Mankey in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mankey in that game.
  • Bold indicates a move that gets STAB when used by Mankey
  • Italic indicates a move that gets STAB only when used by an Evolution of Mankey
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Endeavor Normal Physical 100% 5
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Helping Hand Normal Status —% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Role Play Psychic Status —% 10
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Mankey can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mankey cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mankey
  • Italic indicates a move that gets STAB only when used by an Evolution of Mankey
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Pinball
Pin056.png Pinani056.png
Acquisition: Catch
Pokémon Trozei!
Trozeiani056.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 10.9%
Friend Area: Energetic Forest
Phrases
51%-100% HP They call me the offspring of a fighting spirit!
26%-50% HP Darn it! I only have half my HP left.
1%-25% HP This is it... I can't muster any power...
Level up Yes! My level's gone up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 056.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:
Fighting
Poké Assist: Fighting PA.png
Fighting
Field move: Crush fm.png
(Crush ×1)
Loops: 5 Min. exp.: 20 Max. exp.: 30
Browser entry R-000
Mankey can crush small Rocks. It will give chase if it spots you!
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist: Fighting PA.png
Fighting
Field move: Crush 1 field move.png
(Crush ×1)
Browser entry R-000
It angers easily and thrashes about. It is easier to capture after it thrashes.
Pokémon Ranger: Guardian Signs
Group:
Fighting
Poké Assist:
(present)
Fighting Assist.png
Fighting
Field move:
(present)
Crush 2 field move.png
(Crush ×2)
Poké Assist:
(past)
Fighting Assist.png
Fighting
Field move:
(past)
Crush 1 field move.png
(Crush ×1)
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It attacks with punches.
Pokémon Rumble
Attack ●●●
Defense
Speed ●●●
Pokémon Rumble Blast
Attack ●●●
Defense
Speed ●●●
PokéPark Wii: Pikachu's Adventure
PPW056.png PokéPark Pad entry:
Mankey, working for Venusaur, removed Chikorita from the Meadow Zone. He likes to jump around, so his favorite Attraction is Venusaur's Vine Swing!
PokéPark 2: Wonders Beyond
PP2056.png
PokéPark Pad entry:
They are hot tempered and rowdy. Bisharp scolds them because they scatter flowers and crash into other Pokémon while acting up.
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★

BT056.png

Pokémon Shuffle
None Shuffle.png
Fighting
None Shuffle.png Attack Power: 50 - 100 Raise Max Level.png 5

#467
Shuffle056.png

Crowd Control
Increases damage when there are more Mankey in the puzzle area.


Pokémon GO
GO056.png Base HP: 80 Base Attack: 148 Base Defense: 87
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: Candy 50
Fast Attacks: Karate Chop, Scratch
Charged Attacks: Cross Chop, Low Sweep, Brick Break

Evolution

056Mankey.png
Unevolved
Mankey
 Fighting 
Rare Candy
Level 28
057Primeape.png
First Evolution
Primeape
 Fighting 


Sprites

Generation I
Red Green Red Blue Yellow
Spr 1g 056.png Spr b g1 056.png Spr 1b 056.png Spr b g1 056.png Spr 1y 056.png Spr b g1 056.png
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Spr 2g 056.png Spr b 2g 056.png Spr 2s 056.png Spr b 2s 056.png Spr 2c 056.png Spr b 2c 056.png
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Generation III
Ruby Sapphire Emerald FireRed LeafGreen
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Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
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Generation V
Black White Black 2 White 2
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Generation VI
X Y Omega Ruby Alpha Sapphire
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Generation VII
Sun Moon Ultra Sun Ultra Moon
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056MS.png For other sprites and images, please see Mankey images on the Bulbagarden Archives.


Trivia

Origin

Considering its pig-like nose, long tail, and overall personality, Mankey has much in common with baboons.

Name origin

Mankey may be a combination of mad or man and monkey. It could also be a pun on cranky, referring to Mankey's irritable personality.

In other languages

Language Title Meaning
Japan Flag.png Japanese マンキー Mankey A combination of the words man and monkey
France Flag.png French Férosinge From féroce and singe
Spain Flag.png Spanish Mankey Same as English/Japanese name
Germany Flag.png German Menki From its English/Japanese name
Italy Flag.png Italian Mankey Same as English/Japanese name
South Korea Flag.png Korean 망키 Mankey Transliteration of Japanese name
China and Taiwan Flags.png Mandarin Chinese 猴怪 Hóuguài Literally "Monkey monster"
Hong Kong Flag.png Cantonese Chinese 猴怪 Hàuhgwaai Literally "Monkey monster"


Related articles

External links

055MS.png #055: Golduck
Pokémon
#057: Primeape 057MS.png


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.