Alakazam (Japanese: フーディン Foodin) is a Psychic-type Pokémon introduced in Generation I.
It evolves from Kadabra when traded. It is the final form of Abra. It can Mega Evolve into Mega Alakazam using the Alakazite.
Biology
Alakazam is a Pokémon characterized by its humanoid structure and large mustache. A female Alakazam has a significantly shorter mustache than a male. It has a long, thin snout, narrow eyes, ear-like spikes extending from the top of its head, and an additional spike protruding from each cheek. Covering its yellow, skeletal body are brown armor-like sections over its chest, shoulders, forearms and knees. There are three toes on each foot, each of which has a white claw. Two of the foes face forward, while one faces backwards. It wields a silver spoon in each hand, which act as amplifiers for its psychic abilities. The spoons are created uses its psychic powers and it may give one to someone it trusts. Alakazam is able to lower the accuracy of its opponents by bending the spoons it wields, using its signature move Kinesis.
As Mega Alakazam, its mustache turns white and becomes longer and bushier. It also grows a long, white beard. The armor-like sections become bulkier, and its upper body section becomes slightly shorter to reveal its thin stomach. The ear-like spikes become slightly shorter and a larger spike forms on top of its head. Additionally, it gains an oval, red organ in the center of its forehead. The organ is said to emit psychic power. Its lower legs become longer and slimmer and its feet become skinnier and resemble talons. It gains three additional spoons, for a total of five that it levitates in the air. At the cost of its already-low muscular strength, Mega Alakazam's power is entirely converted to pure psychic energy. It can read the course of a person's entire life with a single glance.
Alakazam is able to use all forms of psychic abilities. The overflow of its psychic powers can cause headaches to those nearby. These powers are used to move its body, as opposed to its weak muscles. It also uses its psychic powers to hold up its head, which is too heavy to be supported by its neck. Due to its continually growing brain its head becomes larger with age. It is said to have an excellent memory and can remember everything that it has experienced since hatching as an Abra, and has an IQ that exceeds 5,000. It is found in urban areas.
In the anime
In the main series
Mega Alakazam in the anime
Major appearances
Alakazam along with its teammates had a cameo in Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!. They were considered for the job of rescuing Big Brother Pikachu but were unavailable as they were already on another mission.
Other
A giant Alakazam was awakened near the site of the Pokémopolis ruins in The Ancient Puzzle of Pokémopolis.
An Alakazam appeared in Pokémon Double Trouble, under the ownership of Luana, the Gym Leader of Kumquat Island. It was used in a Double Battle against Ash alongside Marowak. They battled Pikachu and Charizard but were defeated, Alakazam by its own redirected Hyper Beam.
An Alakazam appeared in Power Play!, under the ownership of Alex Davis. It battled Gary and his recently evolved Umbreon, ultimately being defeated despite using a number of moves and combinations.
An Alakazam appeared under the ownership of Eusine in For Ho-Oh the Bells Toll and The Legend of Thunder!.
Vito Winstrate had his Alakazam stop his grandmother's Camerupt's rampage in Candid Camerupt!.
Anabel owns an Alakazam that appeared in Talking a Good Game and Second Time's the Charm. It was used during both of her battles against Ash in the Battle Tower.
Kenny used his Alakazam in the Performance Stage of the Floaroma Contest in Settling a Not-So-Old Score!.
An Alakazam was used by one of the participants of the Pokémon Ping Pong Tournament in To Thine Own Pokémon Be True!.
A Trainer's Alakazam that can Mega Evolve into Mega Alakazam appeared in Mega Evolution Special IV as one of the ten Mega Evolved Pokémon that Alain and his Charizard had to defeat.
An Alakazam that can Mega Evolve appeared in Volcanion and the Mechanical Marvel, under the control of Levi's Mega Wave. Alakazam was used to battle against Volcanion and was later seen using Psychic on the rest of the army of Mega Evolved Pokémon. It was later freed from Levi's control when Alva's Mega Wave Crystal was destroyed, and it escaped.
An Alakazam debuted in Mission: Total Recall!, under the ownership of Faba. It was used to battle Gladion, managing to defeat Umbreon. It was later used in an attempt to erase Lillie's memories, but it was defeated by Silvally. It reappeared in The Professors' New Adventure!, attending the wedding of Professor Kukui and Professor Burnet. It reappeared in The Prism Between Light and Darkness!, where Faba sent it out to battle Team Rocket, only to be defeated by Gozu's Mega Aggron. It reappeared briefly in Securing the Future!, where it was recalled.
Minor appearances
A Trainer's Alakazam appeared in Mewtwo Strikes Back as one of the Pokémon Mewtwo defeated while serving for Giovanni.
An Alakazam made a cameo appearance in Misty Meets Her Match, under the ownership of Rudy. It was one of the Pokémon seen at the Trovita Gym.
An Alakazam appeared in The Power of One.
An Alakazam appeared in Flower Power as a part of Florando's annual Pokémon Exhibition.
An Alakazam appeared in The Psychic Sidekicks! as one of the Pokémon living in Len Town.
Gary has an Alakazam, as seen in his profile in The Ties that Bind!.
An Alakazam appeared in PK13.
A Coordinator's Alakazam was used during the Hoenn Grand Festival in Deceit and Assist.
A Coordinator's Alakazam appeared in A Hurdle for Squirtle, where it was competing in the Saffron City Pokémon Contest.
An Alakazam was living in an abandoned mining colony with several other Psychic-type Pokémon in Fear Factor Phony.
An Alakazam appeared in One Big Happiny Family! in Jessie's fantasy.
An Alakazam appeared in Historical Mystery Tour!, under the ownership of a Clown. It was seen juggling some spoons.
An Alakazam that can Mega Evolve into Mega Alakazam appeared in the opening of Mega Evolution Special I.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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DP027
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Alakazam
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Dawn's Pokédex
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Alakazam, the Psi Pokémon, and the evolved form of Kadabra. With the brain like a super computer, it possesses many different supernatural powers.
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In Pokémon Origins
Sabrina's Alakazam briefly appeared in File 3: Giovanni getting beaten by Red's Haunter.
Blue used an Alakazam during his battle with Red in the Pokémon League in File 3: Giovanni.
In Pokémon Generations
Blue owns an Alakazam, which appeared in The Challenger. He used it during his Indigo League battle against Lorelei and her Lapras. It eventually won, allowing Blue to advance to Bruno's room.
In the manga
In the Pokémon Adventures manga
Alakazam debuts in Buzz Off, Electabuzz! when Red frees the Pokémon kidnapped by Lt. Surge. Instead of his beloved Abra, the Pokémon Fan Club Chairman finds himself with an Alakazam.
Sabrina is seen in possession of an Alakazam in Karate Machop!, which she uses to hand out the eight Spoons of Destiny. Red also received one prior to appearing at Cerise Island from Giovanni. Otherwise, it is not seen as much in battle as its pre-evolved form. Later, in the Black 2 & White 2 arc, Sabrina has her Alakazam use its abilities to pick out a Brycen-Man movie for Whitley.
In Rock, Paper...Scizor, Blue catches a wild Alakazam after it was rampaging near Viridian City. After he became the Gym Leader of Viridian City, he uses it to challenge opponents at his Gym when he is not there.
An Alakazam was seen in a Poké Ball at Professor Oak's Laboratory in Cherrygrove City in Off Course with Corsola.
An Alakazam appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.
An Alakazam was used by Emerald in his Battle Pyramid and Battle Dome challenge in A Dust-Up With Dusclops.
Mira has an Alakazam, which was used against Cheryl and her Blissey in Leaping Past Lopunny.
An Alakazam appeared in Deprogramming Porygon-Z, under the ownership of a Veteran.
A Trainer's Alakazam that could Mega Evolve appeared in the X & Y arc.
Anabel owns an Alakazam, which first appeared in PASM24.
In the Pokémon Mystery Dungeon: Ginji's Rescue Team manga
- Main article: Team A.C.T.
The Alakazam from Team A.C.T. appears in the Pokémon Mystery Dungeon: Ginji's Rescue Team manga. He, along with his teammates, is a role model of Mudkip and tries to rescue him when he mistakenly believes that Ginji is a threat to Mudkip's safety.
In the Pokémon Pocket Monsters manga
Giovanni sent out Alakazam in an attempt to battle Squirtle in Squirtle, the Crybaby Pokémon.
In the Pokémon Ruby-Sapphire manga
Red is shown to have caught an Alakazam in Clefairy Has Been Abandoned?!.
In the Pokémon Zensho manga
Satoshi has an Alakazam in the Pokémon Zensho manga.
In the Pokémon Gold and Silver: The Golden Boys manga
Black borrowed an Alakazam in a tournament in Let's Use Fighting Type Pokémon!!.
In the Pokémon Battle Frontier manga
Anabel has an Alakazam which was one of the Pokémon that battled Enta in Final Battle: Versus The Salon Maiden.
In the TCG
- Main article: Alakazam (TCG)
Game data
NPC appearances
Pokédex entries
Alakazam
Generation I
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Kanto #065
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Red(ENG)
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Its brain can outperform a super-computer. Its intelligence quotient is said to be 5,000.
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Blue
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Yellow
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A Pokémon that can memorize anything. It never forgets what it learns—that's why this Pokémon is smart.
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Stadium
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A Pokémon that uses psychic power. It is highly intelligent and capable of instantly identifying its foe's weakness.
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Generation II
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Johto #091
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Gold
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Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes.
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Silver
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Its brain cells multiply continually until it dies. As a result, it remembers everything.
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Crystal
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It has an IQ of 5000. It calculates many things in order to gain the edge in every battle.
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Stadium 2
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Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes.
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Generation III
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Hoenn #041
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Kanto #065
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Ruby
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Alakazam's brain continually grows, making its head far too heavy to support with its neck. This Pokémon holds its head up using its psychokinetic power instead.
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Sapphire
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Alakazam's brain continually grows, infinitely multiplying brain cells. This amazing brain gives this Pokémon an astoundingly high IQ of 5,000. It has a thorough memory of everything that has occurred in the world.
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Emerald
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While it has strong psychic abilities and high intelligence, an Alakazam's muscles are very weak. It uses psychic power to move its body.
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FireRed
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It does not like physical attacks very much. Instead, it freely uses extra-sensory powers to defeat foes.
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LeafGreen
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Its brain can outperform a supercomputer. Its IQ (intelligence quotient) is said to be around 5,000.
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Generation IV
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Sinnoh #022
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Johto #091
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Diamond
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Its superb memory lets it recall everything it has experienced from birth. Its IQ exceeds 5,000.
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Pearl
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Its highly developed brain is on par with a supercomputer. It can use all forms of psychic abilities.
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Platinum
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The spoons clutched in its hands are said to have been created by its psychic powers.
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HeartGold
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Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes.
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SoulSilver
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Its brain cells multiply continually until it dies. As a result, it remembers everything.
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Generation V
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Black
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The spoons clutched in its hands are said to have been created by its psychic powers.
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White
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Black 2
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The spoons clutched in its hands are said to have been created by its psychic powers.
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White 2
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Generation VI
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Kalos Central #104
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Hoenn #042
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X
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Its brain cells multiply continually until it dies. As a result, it remembers everything.
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Y
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Its brain can outperform a super-computer. Its intelligence quotient is said to be 5,000.
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Omega Ruby
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Alakazam's brain continually grows, making its head far too heavy to support with its neck. This Pokémon holds its head up using its psychokinetic power instead.
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Alpha Sapphire
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Alakazam's brain continually grows, infinitely multiplying brain cells. This amazing brain gives this Pokémon an astoundingly high IQ of 5,000. It has a thorough memory of everything that has occurred in the world.
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Generation VII
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Alola SM: #044
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Alola USUM: #051
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Kanto #065
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Sun
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It is said to have an IQ of approximately 5,000. Its overflowing psychokinetic powers cause headaches to anyone nearby.
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Moon
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Its brain cells continue to increase in number until its death. The older the Alakazam, the larger its head.
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Ultra Sun
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Alakazam uses its psychic powers to make the spoons it carries. Each spoon is an original that there's only one of in the whole world.
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Ultra Moon
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If it trusts someone deeply, it will let them have one of its spoons. Anything you eat with that spoon is apparently delicious.
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Let's Go Pikachu
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A Pokémon that can memorize anything. It never forgets what it learns—that's why this Pokémon is smart.
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Let's Go Eevee
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Mega Alakazam
This Pokémon was unavailable prior to Generation VI.
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Generation VII
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Alola SM: #044
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Alola USUM: #051
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Kanto #065
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Sun
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As a result of Mega Evolution, its power has been entirely converted into psychic energy, and it has lost all strength in its muscles.
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Moon
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Its hidden psychic power has been unleashed. A glance at someone gives it knowledge of the course of that person’s life, from birth to death.
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Ultra Sun
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It sends out psychic power from the red organ on its forehead to foresee its opponents' every move.
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Ultra Moon
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Having traded away its muscles, Alakazam's true power has been unleashed. With its psychic powers, it can foresee all things.
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Let's Go Pikachu
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It's adept at precognition. When attacks completely miss Alakazam, that's because it's seeing the future.
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Let's Go Eevee
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Game locations
In side games
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Generation II
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This Pokémon is unavailable in Generation II side games.
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In events
Held items
In-game trades
Stats
Base stats
Generation I-V
Stat
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Range
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At Lv. 50
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At Lv. 100
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55
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115 - 162
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220 - 314
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50
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49 - 112
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94 - 218
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45
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45 - 106
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85 - 207
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135
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126 - 205
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247 - 405
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85
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81 - 150
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157 - 295
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120
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112 - 189
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220 - 372
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Total: 490
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
- This Pokémon's Special base stat in Generation I was 135.
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Generation VI onward
Stat
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Range
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At Lv. 50
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At Lv. 100
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55
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115 - 162
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220 - 314
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50
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49 - 112
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94 - 218
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45
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45 - 106
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85 - 207
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135
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126 - 205
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247 - 405
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95
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90 - 161
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175 - 317
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120
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112 - 189
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220 - 372
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Total: 500
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Mega Alakazam
Generation VI
Stat
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Range
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At Lv. 50
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At Lv. 100
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55
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115 - 162
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220 - 314
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50
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49 - 112
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94 - 218
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65
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63 - 128
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121 - 251
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175
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162 - 249
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319 - 493
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95
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90 - 161
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175 - 317
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150
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139 - 222
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274 - 438
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Total: 590
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Generation VII
Stat
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Range
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At Lv. 50
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At Lv. 100
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55
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115 - 162
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220 - 314
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50
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49 - 112
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94 - 218
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65
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63 - 128
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121 - 251
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175
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162 - 249
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319 - 493
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105
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99 - 172
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193 - 339
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150
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139 - 222
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274 - 438
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Total: 600
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Alakazam
- Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Alakazam
- Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
- Click on the generation numbers at the top to see TM moves from other generations
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- Bold indicates a move that gets STAB when used by Alakazam
- Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
- Click on the generation numbers at the top to see moves from other generations
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- Bold indicates a move that gets STAB when used by Alakazam
- Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Alakazam
- Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Alakazam in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Alakazam in that game.
- Bold indicates a move that gets STAB when used by Alakazam
- Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Alakazam can be tutored the move in that game
- A colored abbreviation in a white box indicates that Alakazam cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Alakazam
- Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Alakazam
- Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
- Click on the generation numbers at the top to see moves from other generations
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TCG-only moves
Side game data
Evolution
Sprites
Trivia
- Alakazam could be seen as a counterpart to Machamp. They are both the last stage of a three-part evolutionary family, they reach their final stage by trading, level up at a a Medium Slow rate, and they both have a 75% male gender ratio. Also, Alakazam excels at the Special Attack stat, while Machamp excels at Attack. They are both in all regional Pokédexes (excluding the Unova dex). Their evolutionary families are also next to each other in the National Pokédex. Moreover, a girl in Oreburgh City will trade her Abra for a Machop. Additionally, their base friendship is the same at 70, and all Pokemon in both of their respective evolutionary lines are in the Human-Like egg group.
- Alakazam could also be seen as a counterpart to Gengar. They are both the last stage of a three-part evolutionary family, which can only be achieved by trading, both have Mega Evolutions, Gengar is weak against Psychic moves and Alakazam is weak against Ghost moves, so they are weak and at the same time strong against each other. They have the same length, and both get smaller when they Mega Evolve. Their base friendship is also the same, with 70. In The Ancient Puzzle of Pokémopolis, there are a Gengar and an Alakazam put against each other. Since Generation VI, they both have a Base stat total of 500. Both are weak to Dark-type Pokémon. They also have the same stat structure throughout their evolutions, always having high Speed and Special Attack, and being very low in Physical Defense and still relatively low in Special Defense, HP, and Physical Attack.
- Mega Alakazam has the highest Special Attack of all non-legendary Pokémon.
- In Generation VI, Alakazam is the only Pokémon whose base stat total does not increase by exactly 100 points upon Mega Evolution, instead gaining only 90 points overall. However, Mega Alakazam received another 10 points in Generation VII, making it the only alternate form Pokémon to receive a boost to its base stats.
- Alakazam has the lowest average Performance of any fully-evolved Pokémon.
- In Red and Blue, an Alakazam sent out by an opponent while the player's Pokémon has low health will have the cry of a Gastly.
- In HeartGold and SoulSilver, Alakazam is the same height as Ethan.
Origin
Alakazam is based on a magician and also a spoon bender. It also shares similarities to goats and foxes, both animals with ties to magic.
Mega Alakazam is based on a sorcerer or wizard, or possibly sadhus with psychic powers.
Name origin
Alakazam is an incantation used in stage magic, similar to Abracadabra.
Foodin can be spelled Houdin and is probably a reference to Jean Eugène Robert-Houdin or Harry Houdini, who were both famous magicians, as the Japanese names of the Abra line are based on famous mystics.
In other languages
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More languages
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Hindi
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अलाकेज़ेम Alakazam
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Transcription of English name
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Russian
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Алаказам Alakazam
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Transcription of English name
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Related articles
Notes
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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