Parting Shot (move)

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Parting Shot
すてゼリフ Parting Shot
Parting Shot VIII.png
Type  Dark
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  Cool
Appeal  0  
Jam  0  
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used last.

Parting Shot (Japanese: すてゼリフ Parting Shot) is a non-damaging Dark-type move introduced in Generation VI. Prior to Generation VII, it was the signature move of Pancham and Pangoro.

Effect

Generation VI

Parting Shot lowers the target's Attack and Special Attack stats by one stage each, and then switches the user out. Pokémon with the Ability Soundproof are not affected by this move.

The user will not switch out if Parting Shot fails (such as if it has no target), if the target is immune (such as due to Soundproof), if it is blocked by a protection move, or if the user is the only Pokémon in the party that is able to battle. However, the user will switch even if Parting Shot is unable to affect the target's stats (such as due to Clear Body or Mist).

If Parting Shot is used on a Pokémon with the Ability Magic Bounce, the effect will be bounced back to the user, lowering its Attack and Special Attack, and the target will switch out instead.

If an opponent uses Pursuit on the same turn Parting Shot is used, Pursuit will deal normal damage if the foe is faster, or double damage if the foe is slower than the user.

Generation VII

The user no longer switches out if Parting Shot is unable to affect the target's stats (such as due to Clear Body or Mist); the user will no longer switch out if the target already has both -6 Attack and Special Attack stat stages (unless the target's Ability is Contrary, in which case the user will not switch out if the target has both +6 Attack and Special Attack stat stages).

Parting Shot will become a Water-type move when used by a Pokémon with the ability Liquid Voice. If the user is affected by Throat Chop, it will be unable to use this move for two turns.

If powered up by a Darkinium Z into Z-Parting Shot, if a Pokémon is switched in to replace the user the same turn, that Pokémon has its HP fully restored (even if Z-Parting Shot was not used successfully after gaining its Z-Power effect), and can be used regardless of whether the user is affected by Throat Chop or not.

Generation VIII

The user successfully switches out if Parting Shot is unable to affect the target's stats due to Mirror Armor, regardless of whether the user's own stats are reduced as a result. Other mechanisms that prevent the stat changes do continue to prevent the switch as well.

If the user is holding a Throat Spray when using Parting Shot, Throat Spray is consumed and raises the user's Special Attack before the user is switched out.

Description

Games Description
XYORAS
SMUSUM
SwSh
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0674 Pancham FightingIC Big.png Field Human-Like 45 45 40
0675 Pangoro FightingIC Big.png
DarkIC Big.png
Field Human-Like 48 48 46
0773 Silvally NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 85 60
0828 Thievul DarkIC Big.png Field Field 52
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
052A Meowth
Meowth
Alolan Form
DarkIC Big.png Field Field
263G Zigzagoon
Zigzagoon
Galarian Form
DarkIC Big.png
NormalIC Big.png
Field Field
0725 Litten FireIC Big.png Field Field
0877 Morpeko ElectricIC Big.png
DarkIC Big.png
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
SMD It lowers an enemy's Attack and Sp. Atk and swaps your position with a teammate behind.*
It lowers the enemy's Attack and Sp. Atk. If one of your teammates is right behind you, it switches the positions of you and your teammate.*


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 拋下狠話 Pāauháh Hánwah
Mandarin 拋下狠話 / 抛下狠话 Pāoxià Hěnhuà
France Flag.png French Dernier Mot
Germany Flag.png German Abgangstirade
Italy Flag.png Italian Monito
South Korea Flag.png Korean 막말내뱉기 Makmal'naebaetgi
Brazil Flag.png Brazilian Portuguese Tiro Divisor
Spain Flag.png Spanish Última Palabra


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.