Rolling Kick (move)
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Rolling Kick まわしげり Roundhouse Kick | ||||||||||||
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Range
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Availability
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Rolling Kick (Japanese: まわしげり Roundhouse Kick) is a damage-dealing Fighting-type move introduced in Generation I. Prior to Generation VII, it was the signature move of Hitmonlee and Hitmontop.
Effect
Generations I to VII
Rolling Kick does damage and has a 30% chance of causing the target to flinch.
Rolling Kick cannot make a target with a substitute flinch.
Generation VIII
Rolling Kick cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0106 | Human-Like | 33 | 11 | 11 | 9 | 9 | 9 | 1, 9SMUSUM 1PE |
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0237 | Human-Like | 1 | 1 | 1 | 1 | 1 | 1, Evo. | |||||||
0802 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 15 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0066 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0239 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Rolling Kick is a move with 12 base power, 88% accuracy, and 13 PP. The user attacks enemy in the front, possibly causing them to cringe.
Description
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In the anime
Main series
The user cuts a quick spin and lashes out with a sharp kick. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings his leg around and roundhouse kicks the opponent. | |||
Shiro's Hitmonlee | Two Hits and a Miss | Debut | |
One of the Wobbuffet Festival crasher's Hitmonlee | Wobbu-Palooza | None | |
Shinji's Hitmonlee | The Legend of Thunder! | None | |
Kiyo's Hitmonlee | A Tyrogue Full of Trouble | None | |
Gilbert's Hitmonlee | Saved by the Beldum | None | |
Master Hamm's Hitmonlee | Pasta La Vista! | None | |
Hitmontop kicks the opponent's sides with his legs. Sometimes he spins around on his head to do it. | |||
Chigusa's Hitmontop | Two Hits and a Miss | None | |
Butch's Hitmontop | The Mystery is History | None |
Pokémon Origins
The user cuts a quick spin and lashes out with a sharp kick. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Hitmonlee swings his leg around and roundhouse kicks the opponent. | |||
Red's Hitmonlee | File 3: Giovanni | Debut |
In the manga
Ash & Pikachu
The user rolls around and kicks at the same time. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hitmontop spins around and kicks the opponent more than twice. | |||
Team Rocket Scientist's Hitmontop | Let's Save The Lugia! | Debut |
Pokémon Adventures
The user swings their leg around and kicks the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hitmonlee swings his legs around and kicks the opponent. | |||
Bruno's Hitmonlee | Electrode's Big Shock! | Debut |
Pokémon Gotta Catch 'Em All
The user rolls around and kicks at the same time. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hitmontop spins around and kicks the opponent while spinning. | |||
Shu's Hitmontop | GDZ63 | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that can target any adjacent Pokémon
- Fighting-type moves
- Cool moves
- Physical moves
- Generation I moves
- Moves that can cause flinching
- Moves that can jam
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Rescue Team DX