Power Trip (move)
Power Trip つけあがる Be Audacious | ||||||||||||
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Range
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Availability
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Power Trip (Japanese: つけあがる Be Audacious) is a damage-dealing Dark-type move introduced in Generation VII. Prior to Generation VIII, it was the signature move of Krookodile.
Effect
Power Trip deals damage. It normally has a base power of 20, but gains 20 power for every increased stat stage the user has. Stats decreased below normal do not affect this move's base power.
Its maximum possible base power is 860. This occurs when all seven of the user's stats (Attack, Defense, Special Attack, Special Defense, Speed, evasion, and accuracy) have been raised the maximum six stages.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
---|---|---|---|---|---|---|---|---|
VII | VIII | IX | ||||||
0551 | |
Field | 1SwSh | |||||
0552 | |
Field | 1SwSh | |||||
0553 | |
Field | 1 | 1SwSh | ||||
0821 | Flying | 4SwSh | ||||||
0822 | Flying | 1SwSh | ||||||
0823 | |
Flying | 1SwSh | |||||
0877 | |
Field | 10SwSh | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||
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VII | VIII | IX | ||||||
0056 | Field | ✔ | ||||||
0393 | Water 1 | Field | ✔USUM | |||||
0551 | |
Field | ✔ | |||||
0674 | Field | Human-Like | ✔ | ✔SwSh | ||||
0725 | Field | ✔USUM | ✔SwSh | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0394 | Water 1 | Field | Island Scan - Route 16USUM | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Users |
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Physical | 2 | — | 13 | 15 | 100% | An opponent | — | The more the user's stats are raised, the greater the power of this attack. | Marnie and Morpeko |
In-depth description
This move has a power multiplier that starts at ×1; for each increased stat rank that the user has, including critical-hit rate because that is a stat in this game, this multiplier increases by one. This multiplier reaches its maximum of ×12 if the user has stats raised by eleven or more ranks total.
Here are the details as an equation:
Power Trip's Multiplier = 1 + (Number of the user's increased stat ranks; 11 maximum)
Past Description
- Prior to Version 2.20.0 (from April 27, 2022): The more the user's stats are raised, the greater the power of this move.
In other generations
Core series games
Spin-off series games
Trivia
- This move originated as a TCG attack.
In other languages
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Variations of the move Stored Power | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |