Reflect Type (move)

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Reflect Type
ミラータイプ Mirror Type
Reflect Type VIII.png
Reflect Type VIII 2.png
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Works well if it is the same type as the move used by the last Pokémon.

Reflect Type (Japanese: ミラータイプ Mirror Type) is a non-damaging Normal-type move introduced in Generation V.

Effect

Reflect Type changes the user's type to match the type or types of the target. If the target has had a type added by Forest's Curse or Trick-or-Treat, Reflect Type will also copy the added Grass or Ghost type respectively. Reflect Type successfully copies the target's type even if it is disguised by Illusion. It bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

Reflect Type will fail if the target has no type (e.g. it was a pure Fire-type Pokémon that has lost its Fire type due to Burn Up); if such a target has additionally been affected by Forest's Curse or Trick-or-Treat, however, Reflect Type will cause the user to become a Normal type with an added Grass or Ghost type respectively.

Reflect Type can be used as part of a Contest Spectacular combination, causing Synchronoise to give an extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Reflect Type, the user's Special Attack stat is raised by one stage.

Description

Games Description
BWB2W2
XYORAS
SMUSUM
The user reflects the target's type, making it the same type as the target.
SwShBDSPLA The user reflects the target's type, making the user the same type as the target.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0073 Tentacruel WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3 1 1 1
0094 Gengar GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 1
0120 Staryu WaterIC Big.png Water 3 Water 3 46BW
40B2W2
40XY
35ORAS
35
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1 1
0380 Latias DragonIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 70 1, 70XY
36ORAS
36 55
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous
0138 Omanyte RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0351 Castform NormalIC Big.png Fairy Amorphous BDSP
0618 Stunfisk GroundIC Big.png
ElectricIC Big.png
Water 1 Amorphous SwSh
618G Stunfisk
Stunfisk
Galarian Form
GroundIC Big.png
SteelIC Big.png
Water 1 Amorphous SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0352 Kecleon NormalIC Big.png Field Field Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDGtI IconKanji2MD.pngUNUSED
SMD
MDRTDX
It makes your type the same as that of the Pokémon in front of you. You regain your usual type when you go to the next floor.


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 鏡面屬性 Gengmihn Suhksing
Mandarin 鏡面屬性 / 镜面属性 Jìngmiàn Shǔxìng
France Flag.png French Copie-Type*
Copie Type*
Germany Flag.png German Typenspiegel
Italy Flag.png Italian Riflettipo
South Korea Flag.png Korean 미러타입 Mireotaip
Spain Flag.png Spanish Clonatipo


Variations of the move Camouflage
StatusIC HOME.png CamouflageReflect Type


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.