Primeape (Pokémon)

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000 #{{{prevnum}}}: Mankey
Pokémon
#{{{nextnum}}}: Growlithe 000
Primeape
オコリザル Okorizaru
#057
130
Artwork from FR/LG
Type
Fighting '
Category
Pig Monkey Pokémon
Abilities
Vital Spirit or Anger Point
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#057
Johto
#135
Hoenn
#244
Regional Browser numbers
Height
3′03″
Imperial
1.0 m
Metric
Weight
70.5 lbs.
Imperial
32.0 kg
Metric
Dex color
Brown
Catch rate
75 (9.8%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F057.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 149 Battle Exp.: 1491*

Primeape (Japanese: オコリザル Okorizaru) is a Template:Type2 Pokémon.

Biology

Physiology

Primeape has a round body covered in whitish, messy fur. Primeape's arms and legs are colored brown. Primeape has metal shackles on its wrists and ankles. The forepaws seem to resemble boxing gloves, alluding to its nature as a Template:Type2 Pokémon.

Gender differences

None.

Special abilities

Primeape's abilities are similar to those of its pre-evolution, Mankey, only stronger. Since Primeape is a fully evolved Pokémon, it is capable of using Hyper Beam and Giga Impact.

Behavior

Primeape are easily angered. Even the slightest glance of eye contact will make it furious. A Primeape will chase anyone that makes it upset and won't give up until it catches it quarry.

Habitat

Primeape can be found in vibrant forests or in mountains.

Diet

Main article: Pokémon food

In the anime

Both Ash Ketchum and Butch have or have had a Primeape. Ash left his Primeape behind in Kanto to become a champion fighter.

Wobbu-palooza featured a Primeape belonging to a Festival Crasher.

In A Tyrogue Full of Trouble, a Primeape was causing problems for a small town along with its pre-evolution and a Tyrogue. A trainer named Kiyo was able to capture the Tyrogue, and the Mankey and Primeape joined up with him.

In the manga

Chuck owns a Primeape, seen in Template:PSV working out with him and his Poliwrath. Together with Poliwrath, it used DynamicPunch to reveal Suicune's presence in the ocean off the Cianwood coast.

In the TCG

Main article: Primeape (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Blue
Yellow It stops being angry only when nobody else is around. To view this moment is very difficult.
Stadium When enraged, it gives chase endlessly. Because it is impossible to tell what made it angry, there is no soothing it.
Generation II
Gold If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Silver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Crystal It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Stadium 2 If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Generation III
Ruby When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Sapphire When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Emerald When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
FireRed It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
LeafGreen Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
Generation IV
Diamond It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Pearl It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
None Evolve Mankey
Blue (Japan)
None Trade
Yellow
Rare Route 23
Generation II
Gold Silver
Few Route 9 (Gold only)
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Few Route 23, Cerulean Cave, and Victory Road
Colosseum
None Trade
XD
One Cipher Key Lair (Shadow)
Generation IV
Diamond Pearl
Rare Routes 225 and 226 (Poké Radar)
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei Endless Level 13
Forever Level 62
Pair Trozei
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Evolve from Mankey
Pokémon Ranger Olive Jungle
Pokémon Mystery Dungeon
(Time and Darkness)
Mt. Travail (1F-19F)
Shimmer Hill (1F-17F)
Pokémon Ranger Batonnage Asoheru Building
Asoheru Tower

Base stats

Stat Range
At Lv. 50 At Lv. 100
65
125 - 172 240 - 334
105
99 - 172 193 - 339
60
58 - 123 112 - 240
60
58 - 123 112 - 240
70
67 - 134 130 - 262
95
90 - 161 175 - 317
Total:
455
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 60.

Type effectiveness

Template:DP type effectiveness

Learnset

Template:Evolved learnset intro

By leveling up

Generation I
Level Move Type
Previous Scratch normal
Leer normal
Focus Energy normal
Fury Swipes normal
Karate Chop normal
28 Rage
(Yel only)
Normal
37 Seismic Toss Fighting
45 Screech
(Yel only)
Normal
46 Thrash Normal
Generation II
Level Move Type
Previous Scratch normal
Leer normal
Low Kick fighting
Focus Energy normal
Fury Swipes normal
Karate Chop fighting
28 Rage Normal
36 Seismic Toss Fighting
45 Cross Chop Fighting
54 Screech Normal
63 Thrash Normal
Generation III RSE
Level Move Type
Previous Scratch normal
Leer normal
Low Kick fighting
Focus Energy normal
Fury Swipes normal
Karate Chop fighting
28 Rage Normal
36 Seismic Toss Fighting
45 Cross Chop Fighting
54 Screech Normal
63 Thrash Normal
Generation III FRLG
Level Move Type
Previous Scratch normal
Leer normal
Low Kick fighting
Focus Energy normal
Fury Swipes normal
Karate Chop fighting
Seismic Toss Fighting
28 Rage Normal
35 Cross Chop Fighting
44 Swagger Normal
53 Screech Normal
62 Thrash Normal
Generation IV
Level Move Type Cat.
Previous Scratch normal Physical
Leer normal Status
Low Kick fighting Physical
Focus Energy normal Status
Fling dark Physical
Fury Swipes normal Physical
Karate Chop fighting Physical
Seismic Toss Fighting Physical
Screech normal Status
Assurance dark Physical
28 Rage Normal Physical
35 Swagger Normal Status
41 Cross Chop Fighting Physical
47 Thrash Normal Physical
53 Punishment Dark Physical
59 Close Combat Fighting Physical

By TM/HM

Generation I
# Move Type
TM01 Mega Punch Normal
TM05 Mega Kick Normal
TM06 Toxic Poison
TM08 Body Slam Normal
TM09 Take Down Normal
TM10 Double-Edge Normal
TM15 Hyper Beam Normal
TM16 Pay Day Normal
TM17 Submission Fighting
TM18 Counter Fighting
TM19 Seismic Toss Fighting
TM20 Rage Normal
TM24 Thunderbolt Electric
TM25 Thunder Electric
TM28 Dig Ground
TM31 Mimic Normal
TM32 Double Team Normal
TM34 Bide Normal
TM35 Metronome Normal
TM39 Swift Normal
TM40 Skull Bash Normal
TM44 Rest Psychic
TM48 Rock Slide Rock
TM50 Substitute Normal
HM04 Strength Normal
Generation II
# Move Type
TM01 DynamicPunch Fighting
TM02 Headbutt normal
TM03 Curse unknown
TM06 Toxic poison
TM08 Rock Smash Fighting
TM09 Psych Up psychic
TM10 Hidden Power normal
TM11 Sunny Day Fire
TM13 Snore normal
TM15 Hyper Beam Normal
TM17 Protect normal
TM20 Endure normal
TM21 Frustration normal
TM23 Iron Tail steel
TM25 Thunder Electric
TM27 Return normal
TM28 Dig ground
TM31 Mud-Slap ground
TM32 Double Team normal
TM33 Ice Punch ice
TM34 Swagger normal
TM35 Sleep Talk normal
TM39 Swift normal
TM40 Defense Curl Normal
TM41 ThunderPunch Electric
TM43 Detect Fighting
TM44 Rest psychic
TM45 Attract normal
TM46 Thief dark
TM48 Fire Punch Fire
HM04 Strength normal
Generation III
# Move Type
TM01 Focus Punch Fighting
TM06 Toxic poison
TM08 Bulk Up fighting
TM10 Hidden Power normal
TM11 Sunny Day Fire
TM12 Taunt Dark
TM15 Hyper Beam Normal
TM17 Protect normal
TM18 Rain Dance water
TM21 Frustration normal
TM23 Iron Tail steel
TM24 Thunderbolt Electric
TM25 Thunder Electric
TM26 Earthquake Ground
TM27 Return normal
TM28 Dig ground
TM31 Brick Break Fighting
TM32 Double Team normal
TM39 Rock Tomb Rock
TM40 Aerial Ace flying
TM42 Facade normal
TM43 Secret Power normal
TM44 Rest psychic
TM45 Attract normal
TM46 Thief dark
TM50 Overheat Fire
HM04 Strength normal
HM06 Rock Smash Fighting
Generation IV
# Move Type Cat.
TM01 Focus Punch Fighting physical
TM06 Toxic poison status
TM08 Bulk Up fighting status
TM10 Hidden Power normal special
TM11 Sunny Day Fire status
TM12 Taunt Dark status
TM15 Hyper Beam Normal Special
TM17 Protect normal status
TM18 Rain Dance water status
TM21 Frustration normal physical
TM23 Iron Tail steel physical
TM24 Thunderbolt Electric special
TM25 Thunder Electric special
TM26 Earthquake Ground physical
TM27 Return normal physical
TM28 Dig ground physical
TM31 Brick Break Fighting physical
TM32 Double Team normal status
TM39 Rock Tomb Rock physical
TM40 Aerial Ace flying physical
TM42 Facade normal physical
TM43 Secret Power normal physical
TM44 Rest psychic status
TM45 Attract normal status
TM46 Thief dark physical
TM50 Overheat Fire special
TM52 Focus Blast Fighting special
TM56 Fling dark physical
TM58 Endure normal status
TM66 Payback dark physical
TM68 Giga Impact Normal physical
TM78 Captivate normal status
TM80 Rock Slide rock physical
TM82 Sleep Talk normal status
TM83 Natural Gift normal physical
TM84 Poison Jab poison physical
TM87 Swagger normal status
TM89 U-turn bug physical
TM90 Substitute normal status
HM04 Strength normal physical
HM06 Rock Smash Fighting physical
HM08 Rock Climb normal physical

By breeding

Move Type Cat. Father
Beat Up Dark Physical Sneasel
Close Combat Fighting Physical Mankey, Primeape
Zangoose
Monferno, Infernape
Lucario
Counter Fighting Physical Slakoth, Slaking
Foresight* Normal Status Farfetch'd
Meditate Psychic Status Smeargle
Revenge Fighting Physical Weavile
Reversal Fighting Physical Growlithe
Vigoroth
Lucario**
Rock Slide Rock Physical Camerupt
SmellingSalt* Normal Physical Spinda
*Indicates moves only available through chain breeding.
**This move must have been learned before evolution.

By tutoring

Move Type Cat. Version
Body Slam Normal Physical FR LG E
Counter Fighting Physical FR LG E
Double-Edge Normal Physical FR LG E
Mega Kick Normal Physical FR LG E
Mega Punch Normal Physical FR LG E
Metronome Normal Status FR LG E
Mimic Normal Status FR LG E
Rock Slide Rock Physical FR LG E
Seismic Toss Fighting Physical FR LG E
Substitute Normal Status FR LG E
DynamicPunch Fighting Physical     E
Defense Curl Normal Status     E
Endure Normal Status     E
Fire Punch Fire Physical     E
Ice Punch Ice Physical     E
Mud-Slap Ground Special     E
Psych Up Psychic Status     E
Sleep Talk Normal Status     E
Snore Normal Special     E
Swagger Normal Status     E
Swift Normal Special     E
ThunderPunch Electric Physical     E

Special Moves

In Pokémon XD: Gale of Darkness, Primeape knows Shadow Rush and Shadow Storm as a Shadow Pokémon, and learns Helping Hand after being purified.

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 057.png Spr 1y 057.png Spr 1g 057.png Spr b g1 057.png
II Gold Silver Crystal   Back
Spr 2g 057.png Spr 2s 057.png Spr 2c 057.png Spr b 2g 057.png
Spr 2g 057 s.png Spr 2s 057 s.png Spr 2c 057 s.png Spr b 2g 057 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 057.png Spr 3e 057.png Spr 3f 057.png Spr b 3r 057.png
Spr 3r 057 s.png Spr 3e 057 s.png Spr 3f 057 s.png Spr b 3r 057 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 057.png Spr 4p 057.png Spr 4h 057.png Spr b 4d 057.png
Spr 4d 057 s.png Spr 4p 057 s.png Spr 4h 057 s.png Spr b 4d 057 s.png
V Black White Black 2 White 2 Back
Spr 5b 057.png Spr 5b2 057.png Spr b 5b 057.png
Spr 5b 057 s.png Spr 5b2 057 s.png Spr b 5b 057 s.png
Primeape For other sprites and images, please see Primeape images on Bulbagarden Archives.

Trivia

  • It is capable of learning Iron Tail despite not having a visible tail.

Origin

Considering its pig-like nose, its coloring, and tendency to fly into a rage if eye contact is made, Primeape has much in common with baboons.

Name origin

Primeape's name may be a combination of prime and ape. It is also likely that its name is a play on the word primate. Its Japanese name can be taken to mean 怒り猿, angry monkey.

In other languages

Related articles

External links

000 #{{{prevnum}}}: Mankey
Pokémon
#{{{nextnum}}}: Growlithe 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.