From Bulbapedia, the community-driven Pokémon encyclopedia.
The Poison type (Japanese: どくタイプ Poison type) is one of the eighteen types. Poison-type moves are super effective against Fairy- and Grass-type Pokémon, while Poison-type Pokémon are weak to Ground- and Psychic-type moves.
Battle properties
Note: Type effectiveness multipliers may vary in other games outside the core series.
Generation I
Generations II to V
Generation VI onward
Additional effects
Poison-type Pokémon cannot become poisoned, except by a Pokémon with the Ability Corrosion, introduced in Generation VII.
Grounded Poison-type Pokémon will remove Toxic Spikes from their side when switching in.
From Generation VI onward, when a Poison-type Pokémon uses the move Toxic, it cannot miss, bypassing accuracy checks and semi-invulnerable turns from moves such as Fly and Dig.
Pokémon
As of Generation IX, there are 88 Poison-type Pokémon or 8.58% of all Pokémon (counting those that are Poison-type in at least one of their forms, including regional forms), causing it to tie with Fire as the 8th most common type after Bug and before Dark and Fighting.
Pure Poison-type Pokémon
Half Poison-type Pokémon
Primary Poison-type Pokémon
Secondary Poison-type Pokémon
Other opponents
Moves
As of Generation IX, there are 36 Poison-type moves, which makes up 3.85% of all moves (excluding those that are Poison-type only under certain circumstances), making it the 5th rarest type among moves, after Bug, Ghost, and Fairy and before Steel.
Prior to changes in Generation IV, all damaging Poison-type moves were physical, but they may now also be special depending on the attack.
Gen
|
Move
|
Category
|
Contest
|
Power
|
Accuracy
|
PP
|
Range
|
Description
|
I
|
Acid
|
Special
|
Clever
|
04040
|
100100%
|
3030 (max 48)
|
|
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
|
I
|
Acid Armor
|
Status
|
Tough
|
000—
|
000—%
|
2020 (max 32)
|
|
The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat.
|
VII
|
Acid Downpour
|
Physical
|
|
000—
|
000—%
|
011 (max 1)
|
|
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
|
VII
|
Acid Downpour
|
Special
|
|
000—
|
000—%
|
011 (max 1)
|
|
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
|
V
|
Acid Spray
|
Special
|
Beautiful
|
04040
|
100100%
|
2020 (max 32)
|
|
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
|
VII
|
Baneful Bunker
|
Status
|
|
000—
|
000—%
|
1010 (max 16)
|
|
In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.
|
VIII
|
Barb Barrage
|
Physical
|
|
06060
|
100100%
|
1515 (max 24)
|
|
The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned.
|
VI
|
Belch
|
Special
|
Tough
|
120120
|
09090%
|
1010 (max 16)
|
|
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
|
V
|
Clear Smog
|
Special
|
Beautiful
|
05050
|
000—%
|
1515 (max 24)
|
|
The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.
|
V
|
Coil
|
Status
|
Tough
|
000—
|
000—%
|
2020 (max 32)
|
|
The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy.
|
VIII
|
Corrosive Gas
|
Status
|
|
000—
|
100100%
|
4040 (max 64)
|
|
The user surrounds everything around it with highly acidic gas and melts away items held by other Pokémon.
|
IV
|
Cross Poison
|
Physical
|
Cool
|
07070
|
100100%
|
2020 (max 32)
|
|
A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit.
|
VIII
|
Dire Claw
|
Physical
|
|
08080
|
100100%
|
1515 (max 24)
|
|
The user lashes out at the target with ruinous claws, aiming to land a critical hit. This may also leave the target poisoned, paralyzed, or asleep.
|
IV
|
Gastro Acid
|
Status
|
Tough
|
000—
|
100100%
|
1010 (max 16)
|
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
|
VIII
|
G-Max Malodor
|
Physical
|
|
000—
|
000—%
|
033 (max 4)
|
|
A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents.
|
VIII
|
G-Max Malodor
|
Special
|
|
000—
|
000—%
|
033 (max 4)
|
|
A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents.
|
IV
|
Gunk Shot
|
Physical
|
Tough
|
120120
|
08080%
|
055 (max 8)
|
|
The user shoots filthy garbage at the target to attack. This may also poison the target.
|
IX
|
Malignant Chain
|
Special
|
|
100100
|
100100%
|
055 (max 8)
|
|
The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.
|
VIII
|
Max Ooze
|
Physical
|
|
000—
|
000—%
|
033 (max 4)
|
|
This is a Poison-type attack Dynamax Pokémon use. This boosts ally Pokémon's Sp. Atk stats.
|
VIII
|
Max Ooze
|
Special
|
|
000—
|
000—%
|
033 (max 4)
|
|
This is a Poison-type attack Dynamax Pokémon use. This boosts ally Pokémon's Sp. Atk stats.
|
IX
|
Mortal Spin
|
Physical
|
|
03030
|
100100%
|
1515 (max 24)
|
|
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.
|
IX
|
Noxious Torque
|
Physical
|
|
100100
|
100100%
|
1010 (max 16)
|
|
This move is only used by a Starmobile. It may poison the opponent.*
|
III
|
Poison Fang
|
Physical
|
Clever
|
05050
|
100100%
|
1515 (max 24)
|
|
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
|
I
|
Poison Gas
|
Status
|
Clever
|
000—
|
09090%
|
4040 (max 64)
|
|
A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.
|
IV
|
Poison Jab
|
Physical
|
Tough
|
08080
|
100100%
|
2020 (max 32)
|
|
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
|
I
|
Poison Powder
|
Status
|
Clever
|
000—
|
07575%
|
3535 (max 56)
|
|
The user scatters a cloud of poisonous dust that poisons the target.
|
I
|
Poison Sting
|
Physical
|
Clever
|
01515
|
100100%
|
3535 (max 56)
|
|
The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target.
|
III
|
Poison Tail
|
Physical
|
Clever
|
05050
|
100100%
|
2525 (max 40)
|
|
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
|
VII
|
Purify
|
Status
|
|
000—
|
000—%
|
2020 (max 32)
|
|
The user cures the target's status condition. If the move succeeds, it also restores the user's own HP.
|
VIII
|
Shell Side Arm
|
Special
|
|
09090
|
100100%
|
1010 (max 16)
|
|
This move is either physical or special—whichever will inflict more damage. This may also poison the target.
|
I
|
Sludge
|
Special
|
Tough
|
06565
|
100100%
|
2020 (max 32)
|
|
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
|
II
|
Sludge Bomb
|
Special
|
Tough
|
09090
|
100100%
|
1010 (max 16)
|
|
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
|
V
|
Sludge Wave
|
Special
|
Tough
|
09595
|
100100%
|
1010 (max 16)
|
|
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
|
I
|
Smog
|
Special
|
Tough
|
03030
|
07070%
|
2020 (max 32)
|
|
The target is attacked with a discharge of filthy gases. This may also poison the target.
|
I
|
Toxic
|
Status
|
Clever
|
000—
|
09090%
|
1010 (max 16)
|
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
|
IV
|
Toxic Spikes
|
Status
|
Clever
|
000—
|
000—%
|
2020 (max 32)
|
|
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
|
VII
|
Toxic Thread
|
Status
|
|
000—
|
100100%
|
2020 (max 32)
|
|
The user shoots poisonous threads to poison the target and lower the target's Speed stat.
|
VI
|
Venom Drench
|
Status
|
Clever
|
000—
|
100100%
|
2020 (max 32)
|
|
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
|
V
|
Venoshock
|
Special
|
Beautiful
|
06565
|
100100%
|
1010 (max 16)
|
|
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
|
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.
|
Abilities
Interacting with the Poison type
A Pokémon with Protean or Libero will become a Poison-type Pokémon if it uses a Poison-type move. A Pokémon with Color Change, Imposter, RKS System, or Multitype will become a Poison-type Pokémon if (respectively) it is hit with a Poison-type move, is sent out against a Poison-type opponent, is holding a Poison Memory, or is holding a Toxic Plate or Poisonium Z.
Poison-type Pokémon are also immune to becoming poisoned from the Abilities Poison Point, Poison Touch, Synchronize, or Effect Spore.
Gen
|
Ability
|
Description
|
VII
|
Corrosion
|
The Pokémon can poison the target even if it's a Steel or Poison type.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.
|
Exclusive Abilities
Only Poison-type Pokémon can have these Abilities. This does not include signature Abilities.
Gen
|
Ability
|
Description
|
III
|
Liquid Ooze
|
The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.
|
III
|
Stench
|
By releasing a stench when attacking, the Pokémon may cause the target to flinch.
|
VII
|
Corrosion
|
The Pokémon can poison the target even if it's a Steel or Poison type.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.
|
Items
|
Name
|
Description
|
|
Black Sludge
|
An item to be held by a Pokémon. If the holder is a Poison type, this sludge will gradually restore its HP. It damages any other type.
|
|
Kebia Berry
|
If a Pokémon holding this Berry is hit with a supereffective Poison-type move, the power of that move will be weakened.
|
|
Poison Barb
|
An item to be held by a Pokémon. This small poisonous barb boosts the power of the holder's Poison-type moves.
|
|
Poison Gem
|
A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time.
|
|
Poison Memory
|
A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain species of Pokémon.
|
|
Poison Tera Shard
|
On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
|
|
Poisonium Z
|
This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves.
|
|
Toxic Plate
|
An item to be held by a Pokémon. This stone tablet is imbued with the essence of poison and boosts the power of the holder’s Poison-type moves.
|
|
Toxic Orb
|
An item to be held by a Pokémon. It's a bizarre orb that exudes toxins when touched and will badly poison the holder during battle.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.
|
Notable Poison-type Trainers
- Main article: Category:Poison-type Trainers
Icons
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Icon from Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver
|
Icon from Pokémon FireRed and LeafGreen
|
Icon from Generation IV
|
Icon from Generation V
|
Icon from Generation VI
|
Icon from Pokémon Sun, Moon, Ultra Sun and Ultra Moon
|
Icon from Let's Go, Pikachu!; Let's Go, Eevee!
|
Icon from Pokémon Sword and Shield
|
Symbol icon from Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME (Gen VIII)
|
Icon from Pokémon Brilliant Diamond and Shining Pearl
|
Symbol icon from Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet, and HOME (Gen IX)
|
Icon from Pokémon Legends: Arceus
|
Symbol icon from Pokémon Legends: Arceus
|
Icon from Pokémon Scarlet and Violet
|
Tera icon from Pokémon Scarlet and Violet
|
Tera symbol icon from Pokémon Scarlet and Violet
|
In the TCG
- See also: Grass (TCG), Psychic (TCG) or Darkness (TCG)
Due to the decreased amount of types in the TCG, Poison-type Pokémon have been listed as three different types. They were listed as Grass-type Pokémon prior to the Diamond & Pearl set and as Psychic-type Pokémon from Diamond & Pearl to Cosmic Eclipse. Starting with Sword & Shield, they are now listed as Darkness-type.
Poison-type Pokémon in the TCG were generally weak to Psychic prior to Sword & Shield, as Grass or Psychic types, and are now weak to Fighting. They have no resistances. As Grass types, they were strong against some Fighting Pokémon prior to Diamond & Pearl; from Diamond and Pearl to Cosmic Eclipse, they were changed to the Psychic type, and were strong against most Fighting and Psychic types; and from Sword and Shield onward they are Darkness type, and are strong against most Psychic types. They can be resisted by Darkness from Diamond and Pearl to Cosmic Eclipse, as well as Metal until Sword and Shield.
Statistical averages
Overall
Fully evolved
Trivia
- Generation I introduced the most Poison-type Pokémon of any generation, with 33, and Generation VI introduced the fewest Poison-type Pokémon, with two.
- Generation I had more Poison-type Pokémon (33) than Water-type Pokémon (32), and it was the only generation where Poison is the most common type.
- Generation I introduced the most Poison-type moves of any generation, with eight, and Generation II introduced the fewest Poison-type moves, with only one.
- In Generation I, Poison-type moves are super effective against Bug-type Pokémon, while Bug-type moves are super effective against Poison-type Pokémon. This is the only case in which a pair of distinct types is super effective against each other.
- A Pokémon of every type except Poison was added to the Sinnoh Pokédex in Pokémon Platinum.
- The Poison type is the only one of the original 15 types not mentioned in the song 2.B.A. Master. Instead, the "Flame type" (which does not exist) is mentioned.
- All types that are super effective against the Dark type are resisted by the Poison type.
- The Poison type is the type that has been represented by the most types in the TCG, with three.
- Only odd-numbered generations introduced pure Poison-type Pokémon.
- Generation IX is the first one to break this chain, not adding any pure Poison-type Pokémon.
- The Poison type is one of the only two types, the other being Fairy, to not have any moves that cause flinching.
- The Poison type is tied with the Steel type for being the most common type among Ultra Beasts, with three Ultra Beasts being Poison- or Steel-type each.
- Poison and Flying are the only types to have at least one Pokémon in every Egg Group (not counting the Ditto Egg Group).
- The Poison type has been paired up with every other type except for Ice.
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