Volt Tackle (move): Difference between revisions

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jtrans=Volteccer |
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desc=The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |
desc=The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |
gameimage=DPVolttackleani.gif |
gameimage=Volt_Tackle_ani.png |
gameimagewidth=256px |
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type=Electric |
type=Electric |

Revision as of 11:15, 30 July 2010

Volt Tackle
ボルテッカー Volteccer
Type  Electric
Category  Physical
PP  15 (max. 24)
Power  120
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation III
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
After this move, the user is more easily startled.
Condition  Cool
Appeal  2 ♥♥
Earn +3 if the Pokémon that just went hit max Voltage.
Condition  Cool
Appeal  0  
Jamming  0  

Volt Tackle (Japanese: ボルテッカー Volteccer) is a damage-dealing Template:Type2 move introduced in Generation III. It is the signature move of the Pichu evolutionary line.

Effect

Volt Tackle inflicts damage, and the user receives recoil damage equal to 1/3 of the damage done to the target. This move has a 10% chance of paralyzing the target.

Learnset

Generation III

By breeding

There is only one way to get Volt Tackle, which is only available in Pokémon Emerald or later. The player must breed a female Pikachu or Raichu holding a Light Ball with any Pokémon in the same egg group (or breed a Pikachu or Raichu of any gender holding a Light Ball with a Ditto). If the Pikachu or Raichu and its mating partner are put into the daycare and they meet the conditions to produce an egg, the hatched Pichu will have Volt Tackle.

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0172 | style="background: #FFF; text-align: center;" | Pichu | style="background: #FFF" | Pichu
| colspan="2" style="background:#FAC000; text-align: center;" | Electric | style="background: #FFF" | Any Pokémon in the Ground or Fairy Egg GroupWrong template. See Template:Sup/doc.

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Generation IV

By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0172 | style="background: #FFF; text-align: center;" | Pichu | style="background: #FFF" | Pichu
| colspan="2" style="background:#FAC000; text-align: center;" | Electric | style="background: #FFF" | Any Pokémon in the Ground or Fairy Egg Group

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Special

A Pikachu that knows Volt Tackle (as well as Surf) can be obtained from Pokémon Battle Revolution after beating all of the colosseums once. The move can also be obtained in the same way as in Generation III.


#   Pokémon Type
0025 Pikachu Pikachu
Electric Pokémon Battle Revolution
0025 Pikachu Pikachu
Electric Pokéwalker -
Yellow Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Super Smash Bros. Brawl

In Super Smash Bros. Brawl, Volt Tackle is Pikachu's Final Smash. When used, Pikachu will be enveloped by a blue ball of electricity. The ball does major damage and can even pass through platforms, though it is very hard to control.

Trophy information

"Pikachu, transformed into a ball of light that can slam into foes. It can also fly to chase down those who try to jump out of range. Sparks get stronger when you press the attack button. However, its increased inertia makes midair movement tough. If you get carried away flying, the effect will end, and you'll destroy yourself. Be careful it doesn't happen to you."

In the anime

The Pokémon runs at the opponent while engulfed in electicity. It then tackles the opponent.
Pokémon Method
User First Used In Notes
Pikachu Pikachu runs at the opponent. Its body then becomes surronded by golden electricity, and it tackles the opponent. While covered in electricity, Pikachu's body looks black and white.
Ash's Pikachu May's Egg-Cellent Adventure Debut
Volkner's Pikachu DP165 Flashback
Makina's Ditto in the form of Pikachu DP173 None
Raichu Raichu runs at the opponent. Its body then becomes surrounded by golden electricity, and it tackles the opponent. While covered in electricity, Raichu's body looks black and white.
Sho's Raichu Pika and Goliath! None


Trivia

  • Volt Tackle's Japanese name, Voltteccer, comes from an attack that Pulseman, the protagonist of a Game Freak game of the same name, could use. Both attacks are a reference to Tekkaman, whose signature attack was also called Voltekka.
  • Volt Tackle is the only move that causes recoil to have ever been a special move, due to it being an Electric-type move introduced in Generation III (had Flare Blitz and Wood Hammer existed in Generation III, they would have been special as well).
  • Volt Tackle is the only non-TM, non-move tutor move that cannot be learned via leveling up by any Pokémon.

In other languages

  • Dutch: Volt Tackle
  • Finnish: Volttitaklaus (anime only, used in Mastermind-special and in season 9.)
  • French: Electacle
  • German: Volttackle
  • Italian: Locomovolt
  • Portuguese (Brazilian): Investida Trovão
  • Spanish (Latin American dub): Tacleada de Voltios
  • Spanish: Placaje Eléctrico


Variations of the move Double-Edge
PhysicalIC HOME.png Double-EdgeVolt TackleFlare BlitzBrave BirdWood HammerWave Crash


Template:Project MoveDex notice