Zing Zap (move): Difference between revisions
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{{movemanga|type=electric|exp=yes|gen=A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.|image1=Hop Pincurchin Zing Zap Adventures.png|image1p=Pincurchin}} | {{movemanga|type=electric|exp=yes|gen=A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.|image1=Hop Pincurchin Zing Zap Adventures.png|image1p=Pincurchin}} | ||
{{movep|type=electric|ms=871|pkmn=Pincurchin|method=Pincurchin releases multiple bolts of electricity from its body at the opponent if they make contact with it. The shock may cause the opponent to flinch.}} | {{movep|type=electric|ms=871|pkmn=Pincurchin|method=Pincurchin releases multiple bolts of electricity from its body at the opponent if they make contact with it. The shock may cause the opponent to flinch.}} | ||
{{movebtmManga|type=electric|user=Hop|user1=Hop's Pincurchin|startcode= | {{movebtmManga|type=electric|user=Hop|user1=Hop's Pincurchin|startcode=PASS11|startname=PASS11|notes=Debut}} | ||
==In other generations== | ==In other generations== |
Revision as of 12:02, 28 December 2020
Zing Zap びりびりちくちく Shocking and Prickly | ||||||||||||
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Range
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Availability
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Zing Zap (Japanese: びりびりちくちく Shocking and Prickly) is a damage-dealing Electric-type move introduced in Generation VII. Prior to Generation VIII, it was the signature move of Togedemaru.
Effect
Zing Zap inflicts damage and has a 30% chance of making the target flinch.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
---|---|---|---|---|---|---|---|---|
VII | VIII | IX | ||||||
0777 | |
Field | Fairy | 33 | 40 | |||
0871 | Water 1 | Amorphous | 50 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user spins around rapidly while covering its body in electricity. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Togedemaru spins around rapidly and its body becomes covered in yellow electricity. It then slams into the opponent. | |||
Sophocles's Togedemaru | The Guardian's Challenge! | Debut |
In the manga
In the Pokémon Adventures manga
A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Pincurchin releases multiple bolts of electricity from its body at the opponent if they make contact with it. The shock may cause the opponent to flinch. | |||
Hop's Pincurchin | PASS11 | Debut |
In other generations
In other languages
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Variations of the move Waterfall | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |