Baby-Doll Eyes (move): Difference between revisions
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{{Moveentry/3|196|Espeon|type=Psychic|1|Field|Field||9|15}} | {{Moveentry/3|196|Espeon|type=Psychic|1|Field|Field||9|15}} | ||
{{Moveentry/3|197|Umbreon|type=Dark|1|Field|Field||9|15}} | {{Moveentry/3|197|Umbreon|type=Dark|1|Field|Field||9|15}} | ||
{{Moveentry/3|216|Teddiursa|type=Normal|1|Field|Field|1|1}} | {{Moveentry/3|216|Teddiursa|type=Normal|1|Field|Field|1|1|1{{sup/8|BDSP}}}} | ||
{{Moveentry/3|217|Ursaring|type=Normal|1|Field|Field|1|1|1{{sup/8|BDSP}}}} | |||
{{Moveentry/3|263|Zigzagoon|type=Normal|1|Field|Field|11{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|15}} | {{Moveentry/3|263|Zigzagoon|type=Normal|1|Field|Field|11{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|15}} | ||
{{Moveentry/3|263G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|||15|form=Galarian Form}} | {{Moveentry/3|263G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|||15|form=Galarian Form}} | ||
{{Moveentry/3|264|Linoone|type=Normal|1|Field|Field|||1}} | {{Moveentry/3|264|Linoone|type=Normal|1|Field|Field|||1}} | ||
{{Moveentry/3|264G|Linoone|type=Dark|type2=Normal|1|Field|Field|||1|form=Galarian Form}} | {{Moveentry/3|264G|Linoone|type=Dark|type2=Normal|1|Field|Field|||1|form=Galarian Form}} | ||
{{Moveentry/3|300|Skitty|type=Normal|2|Field|Fairy|||43{{sup/8|BDSP}}}} | |||
{{Moveentry/3|301|Delcatty|type=Normal|2|Field|Fairy|||1{{sup/8|BDSP}}}} | |||
{{Moveentry/3|370|Luvdisc|type=Water|1|Water 2|Water 2|||37{{sup/8|BDSP}}}} | |||
{{Moveentry/3|403|Shinx|type=Electric|1|Field|Field|11|11}} | {{Moveentry/3|403|Shinx|type=Electric|1|Field|Field|11|11}} | ||
{{Moveentry/3|427|Buneary|type=Normal|2|Field|Human-Like|10|13|8}} | {{Moveentry/3|427|Buneary|type=Normal|2|Field|Human-Like|10|13|8}} | ||
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{{Moveentry/3|037|Vulpix|type=Fire|1|Field|Field|||✔}} | {{Moveentry/3|037|Vulpix|type=Fire|1|Field|Field|||✔}} | ||
{{Moveentry/3|037A|Vulpix|type=Ice|1|Field|Field|||✔|form=Alolan Form}} | {{Moveentry/3|037A|Vulpix|type=Ice|1|Field|Field|||✔|form=Alolan Form}} | ||
{{Moveentry/3|161|Sentret|type=Normal|1|Field|Field||✔{{sup/7|USUM}}}} | {{Moveentry/3|161|Sentret|type=Normal|1|Field|Field||✔{{sup/7|USUM}}|✔{{sup/8|BDSP}}}} | ||
{{Moveentry/3|403|Shinx|type=Electric|1|Field|Field|||✔}} | {{Moveentry/3|403|Shinx|type=Electric|1|Field|Field|||✔}} | ||
{{Moveentry/3|417|Pachirisu|type=Electric|2|Field|Fairy||✔{{sup/7|USUM}}}} | {{Moveentry/3|417|Pachirisu|type=Electric|2|Field|Fairy||✔{{sup/7|USUM}}|✔{{sup/8|BDSP}}}} | ||
{{Moveentry/3|868|Milcery|type=Fairy|2|Fairy|Amorphous|||✔}} | {{Moveentry/3|868|Milcery|type=Fairy|2|Fairy|Amorphous|||✔}} | ||
{{Movefoot|Fairy|3}} | {{Movefoot|Fairy|3}} |
Revision as of 13:15, 23 November 2021
Baby-Doll Eyes つぶらなひとみ Round Eyes | ||||||||||||||
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Range
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Availability
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Baby-Doll Eyes (Japanese: つぶらなひとみ Round Eyes) is a non-damaging Fairy-type move introduced in Generation VI.
Effect
Baby-Doll Eyes lowers the target's Attack stat by one stage. It has a priority of +1, so is used before all moves that do not have increased priority.
If powered up by a Fairium Z into Z-Baby-Doll Eyes, the user's Defense stat rises by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0037 | Field | 9 | 9SMUSUM | ||||||
037A | Vulpix
Alolan Form |
Field | 9SMUSUM | ||||||
0133 | Field | 9 | 9SMUSUM | 15 | |||||
0134 | Field | 9SMUSUM | 15 | ||||||
0135 | Field | 9SMUSUM | 15 | ||||||
0136 | Field | 9SMUSUM | 15 | ||||||
0196 | Field | 9 | 15 | ||||||
0197 | Field | 9 | 15 | ||||||
0216 | Field | 1 | 1 | 1BDSP | |||||
0217 | Field | 1 | 1 | 1BDSP | |||||
0263 | Field | 11XY 12ORAS |
12 | 15 | |||||
263G | Zigzagoon
Galarian Form |
|
Field | 15 | |||||
0264 | Field | 1 | |||||||
264G | Linoone
Galarian Form |
|
Field | 1 | |||||
0300 | Field | Fairy | 43BDSP | ||||||
0301 | Field | Fairy | 1BDSP | ||||||
0370 | Water 2 | 37BDSP | |||||||
0403 | Field | 11 | 11 | ||||||
0427 | Field | Human-Like | 10 | 13 | 8 | ||||
0428 | Field | Human-Like | 13 | 1 | |||||
0470 | Field | 9 | 15 | ||||||
0471 | Field | 9 | 15 | ||||||
0506 | Field | 10 | 10 | 17 | |||||
0507 | Field | 19 | |||||||
0508 | Field | 19 | |||||||
0531 | Fairy | 5ORAS | 5 | 9 | |||||
0572 | Field | 3 | 3 | 1 | |||||
0573 | Field | 1 | |||||||
0676 | Field | 9 | 9 | ||||||
0700 | Field | 9 | 15 | ||||||
0728 | Water 1 | Field | 11 | 12 | |||||
0729 | Water 1 | Field | 11 | 12 | |||||
0730 | |
Water 1 | Field | 11 | 12 | ||||
0759 | |
Field | 10 | 4 | |||||
0760 | |
Field | 10 | 1 | |||||
0778 | |
Amorphous | 10 | 18 | |||||
0862 | |
Field | 1 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0037 | Field | ✔ | |||||||
037A | Vulpix
Alolan Form |
Field | ✔ | ||||||
0161 | Field | ✔USUM | ✔BDSP | ||||||
0403 | Field | ✔ | |||||||
0417 | Field | Fairy | ✔USUM | ✔BDSP | |||||
0868 | Fairy | Amorphous | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0264 | Field | Jump Festa 2015 Linoone 2015 Korean World Championship Series Linoone | ||||
0700 | Field | Eevee House Sylveon XY Sylveon | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The user stares at the opponent with its baby-doll eyes, making them soften their attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Eevee winks at the opponent, sending multiple pink hearts from its eye at them. When the hearts hit the opponent, it becomes infatuated. | |||
Ilima's Eevee | Turning Heads and Training Hard! | Debut |
In the manga
Pokémon Adventures
The user stares at the opponent with its baby-doll eyes, making them soften their attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Eevee stares at the opponent with its sparkling eyes, making the opponent slightly infatuated, thus softening its attack. | |||
Y's Veevee | PS553 | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- In Generation VII, the stock image used for the battle animation of Baby-Doll Eyes and Tearful Look appears to be based on the of eyes of Espurr.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |