Baby-Doll Eyes (move): Difference between revisions

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(→‎Learnset: adding PLA level-up learnsets)
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{{Moveentry/3|242|Blissey|type=Normal|1|Fairy|Fairy|||11{{sup/8|LA}}}}
{{Moveentry/3|242|Blissey|type=Normal|1|Fairy|Fairy|||11{{sup/8|LA}}}}
{{Moveentry/3|263|Zigzagoon|type=Normal|1|Field|Field|11{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|15}}
{{Moveentry/3|263|Zigzagoon|type=Normal|1|Field|Field|11{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|15{{sup/8|SwSh}}{{sup/8|BDSP}}}}
{{Moveentry/3|263G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|||15|form=Galarian Form}}
{{Moveentry/3|263G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|||15{{sup/8|SwSh}}|form=Galarian Form}}
{{Moveentry/3|264|Linoone|type=Normal|1|Field|Field|||1}}
{{Moveentry/3|264|Linoone|type=Normal|1|Field|Field|||1{{sup/8|SwSh}}{{sup/8|BDSP}}}}
{{Moveentry/3|264G|Linoone|type=Dark|type2=Normal|1|Field|Field|||1|form=Galarian Form}}
{{Moveentry/3|264G|Linoone|type=Dark|type2=Normal|1|Field|Field|||1{{sup/8|SwSh}}|form=Galarian Form}}
{{Moveentry/3|300|Skitty|type=Normal|2|Field|Fairy|||43{{sup/8|BDSP}}}}
{{Moveentry/3|300|Skitty|type=Normal|2|Field|Fairy|||43{{sup/8|BDSP}}}}
{{Moveentry/3|301|Delcatty|type=Normal|2|Field|Fairy|||1{{sup/8|BDSP}}}}
{{Moveentry/3|301|Delcatty|type=Normal|2|Field|Fairy|||1{{sup/8|BDSP}}}}
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{{Moveentry/3|470|Leafeon|type=Grass|1|Field|Field||9|15{{sup/8|SwSh}}{{sup/8|BDSP}}<br>18{{sup/8|LA}}}}
{{Moveentry/3|470|Leafeon|type=Grass|1|Field|Field||9|15{{sup/8|SwSh}}{{sup/8|BDSP}}<br>18{{sup/8|LA}}}}
{{Moveentry/3|471|Glaceon|type=Ice|1|Field|Field||9|15{{sup/8|SwSh}}{{sup/8|BDSP}}<br>18{{sup/8|LA}}}}
{{Moveentry/3|471|Glaceon|type=Ice|1|Field|Field||9|15{{sup/8|SwSh}}{{sup/8|BDSP}}<br>18{{sup/8|LA}}}}
{{Moveentry/3|506|Lillipup|type=Normal|1|Field|Field|10|10|17}}
{{Moveentry/3|506|Lillipup|type=Normal|1|Field|Field|10|10|17{{sup/8|SwSh}}}}
{{Moveentry/3|507|Herdier|type=Normal|1|Field|Field|||19}}
{{Moveentry/3|507|Herdier|type=Normal|1|Field|Field|||19{{sup/8|SwSh}}}}
{{Moveentry/3|508|Stoutland|type=Normal|1|Field|Field|||19}}
{{Moveentry/3|508|Stoutland|type=Normal|1|Field|Field|||19{{sup/8|SwSh}}}}
{{Moveentry/3|531|Audino|type=Normal|1|Fairy|Fairy|5{{sup/6|ORAS}}|5|9}}
{{Moveentry/3|531|Audino|type=Normal|1|Fairy|Fairy|5{{sup/6|ORAS}}|5|9{{sup/8|SwSh}}}}
{{Moveentry/3|572|Minccino|type=Normal|1|Field|Field|3|3|1}}
{{Moveentry/3|572|Minccino|type=Normal|1|Field|Field|3|3|1{{sup/8|SwSh}}}}
{{Moveentry/3|573|Cinccino|type=Normal|1|Field|Field|||1}}
{{Moveentry/3|573|Cinccino|type=Normal|1|Field|Field|||1{{sup/8|SwSh}}}}
{{Moveentry/3|676|Furfrou|type=Normal|1|Field|Field|9|9}}
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{{Moveentry/3|728|Popplio|type=Water|2|Water 1|Field||11|12}}
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{{Moveentry/3|729|Brionne|type=Water|2|Water 1|Field||11|12}}
{{Moveentry/3|729|Brionne|type=Water|2|Water 1|Field||11|12{{sup/8|SwSh}}}}
{{Moveentry/3|730|Primarina|type=Water|type2=Fairy|2|Water 1|Field||11|12}}
{{Moveentry/3|730|Primarina|type=Water|type2=Fairy|2|Water 1|Field||11|12{{sup/8|SwSh}}}}
{{Moveentry/3|759|Stufful|type=Normal|type2=Fighting|1|Field|Field||10|4}}
{{Moveentry/3|759|Stufful|type=Normal|type2=Fighting|1|Field|Field||10|4{{sup/8|SwSh}}}}
{{Moveentry/3|760|Bewear|type=Normal|type2=Fighting|1|Field|Field||10|1}}
{{Moveentry/3|760|Bewear|type=Normal|type2=Fighting|1|Field|Field||10|1{{sup/8|SwSh}}}}
{{Moveentry/3|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||10|18}}
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{{Moveentry/3|862|Obstagoon|type=Dark|type2=Normal|1|Field|Field|||1}}
{{Moveentry/3|862|Obstagoon|type=Dark|type2=Normal|1|Field|Field|||1{{sup/8|SwSh}}}}
{{Moveentry/3|901|Ursaluna|type=Ground|type2=Normal|1|Field|Field|||6{{sup/8|LA}}}}
{{Moveentry/3|901|Ursaluna|type=Ground|type2=Normal|1|Field|Field|||6{{sup/8|LA}}}}
{{Movefoot|Fairy|3}}
{{Movefoot|Fairy|3}}

Revision as of 23:28, 2 February 2022

Baby-Doll Eyes
つぶらなひとみ Round Eyes
Baby-Doll Eyes VIII.png
Type  Fairy
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  100%
Priority  +1
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Baby-Doll Eyes (Japanese: つぶらなひとみ Round Eyes) is a non-damaging Fairy-type move introduced in Generation VI.

Effect

Baby-Doll Eyes lowers the target's Attack stat by one stage. It has a priority of +1, so is used before all moves that do not have increased priority.

If powered up by a Fairium Z into Z-Baby-Doll Eyes, the user's Defense stat rises by one stage.

Description

Games Description
XYORAS
SMUSUM
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
SwShBDSP The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy FairyIC Big.png Fairy Fairy 9LA
0036 Clefable FairyIC Big.png Fairy Fairy 9LA
0037 Vulpix FireIC Big.png Field Field 9 9SMUSUM
037A Vulpix
Vulpix
Alolan Form
IceIC Big.png Field Field 9SMUSUM
0113 Chansey NormalIC Big.png Fairy Fairy 11LA
0133 Eevee NormalIC Big.png Field Field 9 9SMUSUM 15SwShBDSP
18LA
0134 Vaporeon WaterIC Big.png Field Field 9SMUSUM 15SwShBDSP
18LA
0135 Jolteon ElectricIC Big.png Field Field 9SMUSUM 15SwShBDSP
18LA
0136 Flareon FireIC Big.png Field Field 9SMUSUM 15SwShBDSP
18LA
0173 Cleffa FairyIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 9LA
0175 Togepi FairyIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 25LA
0176 Togetic FairyIC Big.png
FlyingIC Big.png
Flying Fairy 25LA
0196 Espeon PsychicIC Big.png Field Field 9 15SwShBDSP
18LA
0197 Umbreon DarkIC Big.png Field Field 9 15SwShBDSP
18LA
0216 Teddiursa NormalIC Big.png Field Field 1 1 1BDSP
6LA
0217 Ursaring NormalIC Big.png Field Field 1 1 1BDSP
6LA
0242 Blissey NormalIC Big.png Fairy Fairy 11LA
0263 Zigzagoon NormalIC Big.png Field Field 11XY
12ORAS
12 15SwShBDSP
263G Zigzagoon
Zigzagoon
Galarian Form
DarkIC Big.png
NormalIC Big.png
Field Field 15SwSh
0264 Linoone NormalIC Big.png Field Field 1SwShBDSP
264G Linoone
Linoone
Galarian Form
DarkIC Big.png
NormalIC Big.png
Field Field 1SwSh
0300 Skitty NormalIC Big.png Field Fairy 43BDSP
0301 Delcatty NormalIC Big.png Field Fairy 1BDSP
0370 Luvdisc WaterIC Big.png Water 2 Water 2 37BDSP
0403 Shinx ElectricIC Big.png Field Field 11 11
0417 Pachirisu ElectricIC Big.png Field Fairy 1BDSP
21LA
0427 Buneary NormalIC Big.png Field Human-Like 10 13 8SwShBDSP
5LA
0428 Lopunny NormalIC Big.png Field Human-Like 13 1SwShBDSP
5LA
0440 Happiny NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 11LA
0468 Togekiss FairyIC Big.png
FlyingIC Big.png
Flying Fairy 25LA
0470 Leafeon GrassIC Big.png Field Field 9 15SwShBDSP
18LA
0471 Glaceon IceIC Big.png Field Field 9 15SwShBDSP
18LA
0506 Lillipup NormalIC Big.png Field Field 10 10 17SwSh
0507 Herdier NormalIC Big.png Field Field 19SwSh
0508 Stoutland NormalIC Big.png Field Field 19SwSh
0531 Audino NormalIC Big.png Fairy Fairy 5ORAS 5 9SwSh
0572 Minccino NormalIC Big.png Field Field 3 3 1SwSh
0573 Cinccino NormalIC Big.png Field Field 1SwSh
0676 Furfrou NormalIC Big.png Field Field 9 9SwSh
0700 Sylveon FairyIC Big.png Field Field 9 15SwShBDSP
18LA
0728 Popplio WaterIC Big.png Water 1 Field 11 12SwSh
0729 Brionne WaterIC Big.png Water 1 Field 11 12SwSh
0730 Primarina WaterIC Big.png
FairyIC Big.png
Water 1 Field 11 12SwSh
0759 Stufful NormalIC Big.png
FightingIC Big.png
Field Field 10 4SwSh
0760 Bewear NormalIC Big.png
FightingIC Big.png
Field Field 10 1SwSh
0778 Mimikyu GhostIC Big.png
FairyIC Big.png
Amorphous Amorphous 10 18SwSh
0862 Obstagoon DarkIC Big.png
NormalIC Big.png
Field Field 1SwSh
0901 Ursaluna GroundIC Big.png
NormalIC Big.png
Field Field 6LA
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0037 Vulpix FireIC Big.png Field Field
037A Vulpix
Vulpix
Alolan Form
IceIC Big.png Field Field
0161 Sentret NormalIC Big.png Field Field USUM BDSP
0403 Shinx ElectricIC Big.png Field Field
0417 Pachirisu ElectricIC Big.png Field Fairy USUM BDSP
0868 Milcery FairyIC Big.png Fairy Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0264 Linoone NormalIC Big.png Field Field Jump Festa 2015 Linoone
2015 Korean World Championship Series Linoone
0700 Sylveon FairyIC Big.png Field Field Eevee House Sylveon
XY Sylveon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
SMD It lowers an enemy's Attack.*
It lowers the enemy's Attack. It reaches up to 2 tiles away.*


In the anime

Ilima Eevee Baby-Doll Eyes.png
Eevee


The user stares at the opponent with its baby-doll eyes, making them soften their attacks.
Pokémon Method
User First Used In Notes
Eevee Eevee winks at the opponent, sending multiple pink hearts from its eye at them. When the hearts hit the opponent, it becomes infatuated.
Ilima's Eevee Turning Heads and Training Hard! Debut


In the manga

Pokémon Adventures

Veevee Eevee Baby Doll Eyes.png
Eevee


The user stares at the opponent with its baby-doll eyes, making them soften their attacks.
Pokémon Method
User First Chapter Used In Notes
Eevee Eevee stares at the opponent with its sparkling eyes, making the opponent slightly infatuated, thus softening its attack.
Y's Veevee Sylveon Enchants Debut


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 圓瞳 Yùhntùhng
Mandarin 圓瞳 / 圆瞳 Yuántóng
France Flag.png French Regard Touchant
Germany Flag.png German Kulleraugen
Italy Flag.png Italian Occhioni Teneri
South Korea Flag.png Korean 초롱초롱눈동자 Chorongchorong Nundongja
Poland Flag.png Polish Ładne Oczy
Portugal Flag.png Portuguese Olhos Ternos
Spain Flag.png Spanish Ojitos Tiernos


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.