Audino (Pokémon)/Generation VII learnset: Difference between revisions

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(Created page with "{{pokelinkback|531|Audino|7}} ====By leveling up==== {{learnlist/levelh/7|Audino|Normal|Normal|5}} {{learnlist/level7|1|Last Resort|Normal|Physical|140|100|5||'''}}...")
 
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{{learnlist/level7|1|Last Resort|Normal|Physical|140|100|5||'''}}
{{learnlist/level7|1|Last Resort|Normal|Physical|140|100|5||'''}}
{{learnlist/level7|1|Hyper Voice|Normal|Special|90|100|10||'''}}
{{learnlist/level7|1|Hyper Voice|Normal|Special|90|100|10||'''}}
{{learnlist/level7|1|Misty Terrain|Fairy|Status|&mdash;|&mdash;|10}}
{{learnlist/level7|1|Misty Terrain|Fairy|Status|||10}}
{{learnlist/level7|1|Play Nice|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/level7|1|Play Nice|Normal|Status|||20}}
{{learnlist/level7|1|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level7|1|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level7|1|Growl|Normal|Status|&mdash;|100|40}}
{{learnlist/level7|1|Growl|Normal|Status||100|40}}
{{learnlist/level7|1|Helping Hand|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/level7|1|Helping Hand|Normal|Status|||20}}
{{learnlist/level7|5|Baby-Doll Eyes|Fairy|Status|&mdash;|100|30}}
{{learnlist/level7|5|Baby-Doll Eyes|Fairy|Status||100|30}}
{{learnlist/level7|9|Refresh|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/level7|9|Refresh|Normal|Status|||20}}
{{learnlist/level7|13|Disarming Voice|Fairy|Special|40|&mdash;|15||''}}
{{learnlist/level7|13|Disarming Voice|Fairy|Special|40||15||''}}
{{learnlist/level7|17|Double Slap|Normal|Physical|15|85|10||'''}}
{{learnlist/level7|17|Double Slap|Normal|Physical|15|85|10||'''}}
{{learnlist/level7|21|Attract|Normal|Status|&mdash;|100|15}}
{{learnlist/level7|21|Attract|Normal|Status||100|15}}
{{learnlist/level7|25|Secret Power|Normal|Physical|70|100|20||'''}}
{{learnlist/level7|25|Secret Power|Normal|Physical|70|100|20||'''}}
{{learnlist/level7|29|Entrainment|Normal|Status|&mdash;|100|15}}
{{learnlist/level7|29|Entrainment|Normal|Status||100|15}}
{{learnlist/level7|33|Take Down|Normal|Physical|90|85|20||'''}}
{{learnlist/level7|33|Take Down|Normal|Physical|90|85|20||'''}}
{{learnlist/level7|37|Heal Pulse|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level7|37|Heal Pulse|Psychic|Status|||10}}
{{learnlist/level7|41|After You|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/level7|41|After You|Normal|Status|||15}}
{{learnlist/level7|45|Simple Beam|Normal|Status|&mdash;|100|15}}
{{learnlist/level7|45|Simple Beam|Normal|Status||100|15}}
{{learnlist/level7|49|Double-Edge|Normal|Physical|120|100|15||'''}}
{{learnlist/level7|49|Double-Edge|Normal|Physical|120|100|15||'''}}
{{learnlist/level7|53|Hyper Voice|Normal|Special|90|100|10||'''}}
{{learnlist/level7|53|Hyper Voice|Normal|Special|90|100|10||'''}}
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{{learnlist/levelf/7|Audino|Normal|Normal|5|form=mega}}
{{learnlist/levelf/7|Audino|Normal|Normal|5|form=mega}}


====By [[TM]]/[[HM]]====
====By [[TM]]====
{{learnlist/tmh/7|Audino|Normal|Normal|5}}
{{learnlist/tmh/7|Audino|Normal|Normal|5}}
{{learnlist/tm7|TM01|Work Up|Normal|Status|&mdash;|&mdash;|30}}
{{learnlist/tm7|TM01|Work Up|Normal|Status|||30}}
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10}}
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5}}
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|&mdash;|&mdash;|30}}
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm7|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm7|TM20|Safeguard|Normal|Status|&mdash;|&mdash;|25}}
{{learnlist/tm7|TM20|Safeguard|Normal|Status|||25}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&mdash;|100|20||'''}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm7|TM27|Return|Normal|Physical|&mdash;|100|20||'''}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20||'''}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM33|Reflect|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/tm7|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15}}
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15}}
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5}}
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM45|Attract|Normal|Status|&mdash;|100|15}}
{{learnlist/tm7|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm7|TM56|Fling|Dark|Physical|&mdash;|100|10}}
{{learnlist/tm7|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|&mdash;|90|20}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status||90|20}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|&mdash;|100|20}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|&mdash;|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM92|Trick Room|Psychic|Status|&mdash;|&mdash;|5}}
{{learnlist/tm7|TM92|Trick Room|Psychic|Status|||5}}
{{learnlist/tm7|TM93|Wild Charge|Electric|Physical|90|100|15}}
{{learnlist/tm7|TM93|Wild Charge|Electric|Physical|90|100|15}}
{{learnlist/tm7|TM94|Surf|Water|Special|90|100|15}}
{{learnlist/tm7|TM94|Surf|Water|Special|90|100|15}}
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10||''}}
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10||''}}
{{learnlist/tm7|TM100|Confide|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Audino|Normal|Normal|5|form=mega}}
{{learnlist/tmf/7|Audino|Normal|Normal|5|form=mega}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/7|Audino|Normal|Normal|5}}
{{learnlist/breedh/7|Audino|Normal|Normal|5}}
{{learnlist/breed7|{{MSP|183|Marill}}{{MSP|351|Castform}}|Amnesia|Psychic|Status|&mdash;|&mdash;|20|*}}
{{learnlist/breed7|{{MSP/6|183|Marill}}{{MSP/6|351|Castform}}|Amnesia|Psychic|Status|||20|*}}
{{learnlist/breed7|{{MSP|035|Clefairy}}{{MSP|176|Togetic}}{{MSP|311|Plusle}}|Bestow|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/breed7|{{MSP/6|035|Clefairy}}{{MSP/6|176|Togetic}}{{MSP/6|311|Plusle}}|Bestow|Normal|Status|||15}}
{{learnlist/breed7|{{MSP|682|Spritzee}}{{MSP|683|Aromatisse}}{{MSP|684|Swirlix}}{{MSP|685|Slurpuff}}{{MSP|742|Cutiefly}}{{MSP|743|Ribombee}}|Draining Kiss|Fairy|Special|50|100|10||''}}
{{learnlist/breed7|{{MSP/6|682|Spritzee}}{{MSP/6|683|Aromatisse}}{{MSP/6|684|Swirlix}}{{MSP/6|685|Slurpuff}}{{MSP/6|742|Cutiefly}}{{MSP/6|743|Ribombee}}|Draining Kiss|Fairy|Special|50|100|10||''}}
{{learnlist/breed7|{{MSP|035|Clefairy}}{{MSP|176|Togetic}}{{MSP|311|Plusle}}{{MSP|312|Minun}}|Encore|Normal|Status|&mdash;|100|5}}
{{learnlist/breed7|{{MSP/6|035|Clefairy}}{{MSP/6|176|Togetic}}{{MSP/6|311|Plusle}}{{MSP/6|312|Minun}}|Encore|Normal|Status||100|5}}
{{learnlist/breed7|{{MSP|300|Skitty}}|Heal Bell|Normal|Status|&mdash;|&mdash;|5}}
{{learnlist/breed7|{{MSP/6|300|Skitty}}|Heal Bell|Normal|Status|||5}}
{{learnlist/breed7|{{MSP|035|Clefairy}}|Healing Wish|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|035|Clefairy}}|Healing Wish|Psychic|Status|||10}}
{{learnlist/breed7|{{MSP|035|Clefairy}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}|Lucky Chant|Normal|Status|&mdash;|&mdash;|30}}
{{learnlist/breed7|{{MSP/6|035|Clefairy}}{{MSP/6|420|Cherubi}}{{MSP/6|421|Cherrim}}|Lucky Chant|Normal|Status|||30}}
{{learnlist/breed7|{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|039|Jigglypuff}}{{MSP|040|Wigglytuff}}<br>{{MSP|176|Togetic}}{{MSP|468|Togekiss}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}<br>{{MSP|189|Jumpluff}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|300|Skitty}}<br>{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|311|Plusle}}{{MSP|312|Minun}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}<br>{{MSP|351|Castform}}{{MSP|361|Snorunt}}{{MSP|362|Glalie}}{{MSP|417|Pachirisu}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}<br>{{MSP|531|Audino}}{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}{{MSP|682|Spritzee}}{{MSP|683|Aromatisse}}{{MSP|684|Swirlix}}<br>{{MSP|685|Slurpuff}}{{MSP|702|Dedenne}}{{MSP|742|Cutiefly}}{{MSP|743|Ribombee}}{{MSP|777|Togedemaru}}|Sleep Talk|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|025|Pikachu}}{{MSP/6|026|Raichu}}{{MSP/6|035|Clefairy}}{{MSP/6|036|Clefable}}{{MSP/6|039|Jigglypuff}}{{MSP/6|040|Wigglytuff}}{{MSP/6|176|Togetic}}{{MSP/6|468|Togekiss}}{{MSP/6|183|Marill}}{{MSP/6|184|Azumarill}}{{MSP/6|187|Hoppip}}{{MSP/6|188|Skiploom}}{{MSP/6|189|Jumpluff}}{{MSP/6|209|Snubbull}}{{MSP/6|210|Granbull}}{{MSP/6|285|Shroomish}}{{MSP/6|286|Breloom}}{{MSP/6|300|Skitty}}{{MSP/6|301|Delcatty}}{{MSP/6|303|Mawile}}{{MSP/6|311|Plusle}}{{MSP/6|312|Minun}}{{MSP/6|315|Roselia}}{{MSP/6|407|Roserade}}{{MSP/6|351|Castform}}{{MSP/6|361|Snorunt}}{{MSP/6|362|Glalie}}{{MSP/6|417|Pachirisu}}{{MSP/6|420|Cherubi}}{{MSP/6|421|Cherrim}}{{MSP/6|531|Audino}}{{MSP/6|546|Cottonee}}{{MSP/6|547|Whimsicott}}{{MSP/6|682|Spritzee}}{{MSP/6|683|Aromatisse}}{{MSP/6|684|Swirlix}}{{MSP/6|685|Slurpuff}}{{MSP/6|702|Dedenne}}{{MSP/6|742|Cutiefly}}{{MSP/6|743|Ribombee}}{{MSP/6|777|Togedemaru}}|Sleep Talk|Normal|Status|||10}}
{{learnlist/breed7|{{MSP|176|Togetic}}{{MSP|417|Pachirisu}}{{MSP|682|Spritzee}}{{MSP|683|Aromatisse}}|Sweet Kiss|Fairy|Status|&mdash;|75|10}}
{{learnlist/breed7|{{MSP/6|176|Togetic}}{{MSP/6|417|Pachirisu}}{{MSP/6|682|Spritzee}}{{MSP/6|683|Aromatisse}}|Sweet Kiss|Fairy|Status||75|10}}
{{learnlist/breed7|{{MSP|176|Togetic}}{{MSP|684|Swirlix}}{{MSP|685|Slurpuff}}|Wish|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|176|Togetic}}{{MSP/6|684|Swirlix}}{{MSP/6|685|Slurpuff}}|Wish|Normal|Status|||10}}
{{learnlist/breed7|{{MSP|176|Togetic}}|Yawn|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|176|Togetic}}|Yawn|Normal|Status|||10}}
{{learnlist/breedf/7|Audino|Normal|Normal|5|form=mega}}
{{learnlist/breedf/7|Audino|Normal|Normal|5|form=mega}}


Line 121: Line 121:
{{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutorf/7|Audino|Normal|Normal|5|form=mega}}
{{learnlist/tutorf/7|Audino|Normal|Normal|5|form=mega}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Audino|Normal|Normal|5}}
{{learnlist/prevgen7|Audino|5|Dig|Ground|Physical|80|100|10|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Audino|5|Flash|Normal|Status|—|100|20|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Audino|5|Incinerate|Fire|Special|60|100|15|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Audino|5|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Audino|5|Present|Normal|Physical|—|90|15||'''|V=event<!--{{DL|List of local Japanese event Pokémon distributions (Generation V)|2011 Birthday Audino}}-->}}
{{learnlist/prevgen7|Audino|5|Retaliate|Normal|Physical|70|100|5||'''|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgenf/7|Audino|Normal|Normal|5}}
[[it:Audino/Mosse apprese in settima generazione]]
[[zh:差不多娃娃/第七世代招式表]]

Latest revision as of 20:47, 21 November 2023

← Audino Audino

By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Last Resort Normal Physical 140140 100100% 5
011 Hyper Voice Normal Special 09090 100100% 10
011 Misty Terrain Fairy Status 0000 00——% 10
011 Play Nice Normal Status 0000 00——% 20
011 Pound Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
011 Helping Hand Normal Status 0000 00——% 20
055 Baby-Doll Eyes Fairy Status 0000 100100% 30
099 Refresh Normal Status 0000 00——% 20
1313 Disarming Voice Fairy Special 04040 00——% 15
1717 Double Slap Normal Physical 01515 08585% 10
2121 Attract Normal Status 0000 100100% 15
2525 Secret Power Normal Physical 07070 100100% 20
2929 Entrainment Normal Status 0000 100100% 15
3333 Take Down Normal Physical 09090 08585% 20
3737 Heal Pulse Psychic Status 0000 00——% 10
4141 After You Normal Status 0000 00——% 15
4545 Simple Beam Normal Status 0000 100100% 15
4949 Double-Edge Normal Physical 120120 100100% 15
5353 Hyper Voice Normal Special 09090 100100% 10
5757 Last Resort Normal Physical 140140 100100% 5
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Audino
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 00—}}—% 30
TM03Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13Bag TM Ice VI Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14Bag TM Ice VI Sprite.png TM14 Blizzard Ice Special 110110 070}}70% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM49Bag TM Normal VI Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM92Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM94Bag TM Water VI Sprite.png TM94 Surf Water Special 09090 100}}100% 15
TM99Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Audino
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
MarillCastform
Amnesia* Psychic Status —% 20
ClefairyTogeticPlusle
Bestow Normal Status —% 15
SpritzeeAromatisseSwirlixSlurpuffCutieflyRibombee
Draining Kiss Fairy Special 50 100% 10
ClefairyTogeticPlusleMinun
Encore Normal Status 100% 5
Skitty
Heal Bell Normal Status —% 5
Clefairy
Healing Wish Psychic Status —% 10
ClefairyCherubiCherrim
Lucky Chant Normal Status —% 30
PikachuRaichuClefairyClefableJigglypuffWigglytuffTogeticTogekissMarillAzumarillHoppipSkiploomJumpluffSnubbullGranbullShroomishBreloomSkittyDelcattyMawilePlusleMinunRoseliaRoseradeCastformSnoruntGlaliePachirisuCherubiCherrimAudinoCottoneeWhimsicottSpritzeeAromatisseSwirlixSlurpuffDedenneCutieflyRibombeeTogedemaru
Sleep Talk Normal Status —% 10
TogeticPachirisuSpritzeeAromatisse
Sweet Kiss Fairy Status 75% 10
TogeticSwirlixSlurpuff
Wish Normal Status —% 10
Togetic
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Audino in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Audino in that game.
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Audino
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Ally Switch Psychic Status —% 15
S M US UM Covet Normal Physical 60 100% 25
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Gravity Psychic Status —% 5
S M US UM Heal Bell Normal Status —% 5
S M US UM Helping Hand Normal Status —% 20
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Magic Coat Psychic Status —% 15
S M US UM Pain Split Normal Status —% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Telekinesis Psychic Status —% 15
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Audino can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Audino cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Audino
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Dig Ground Physical 08080 100}}100% 10
V VI Flash Normal Status 0000 100}}100% 20
V VI Incinerate Fire Special 06060 100}}100% 15
V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
V VI Present Normal Physical 0000 090}}90% 15
V VI Retaliate Normal Physical 07070 100}}100% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by an Evolution of Audino
  • Click on the generation numbers at the top to see transfer-only moves for other generations