Power Herb: Difference between revisions
→Acquisition: Adjustments |
|||
Line 28: | Line 28: | ||
===Effect=== | ===Effect=== | ||
If the holder uses a {{cat|moves with a charging turn|move that has a charging turn}} (except {{m|Sky Drop}}), immediately after charging the move the user consumes the Power Herb and executes the final stage of the move. Because the charging stage is still performed, the {{stat|Defense}} boost from {{m|Skull Bash}} and the {{stat|Special Attack}} boost from {{m|Meteor Beam}} are still applied. | If the holder uses a {{cat|moves with a charging turn|move that has a charging turn}} (except {{m|Sky Drop}}), immediately after charging the move the user consumes the Power Herb and executes the final stage of the move. Because the charging stage is still performed, the {{stat|Defense}} boost from {{m|Skull Bash}} and the {{stat|Special Attack}} boost from {{m|Meteor Beam}} and {{m|Electro Shot}} are still applied. | ||
If a Pokémon uses {{m|Solar Beam}} or {{m|Solar Blade}} during [[harsh sunlight]], it will not consume its held Power Herb. | If a Pokémon uses {{m|Solar Beam}} or {{m|Solar Blade}} during [[harsh sunlight]] or {{m|Electro Shot}} during [[rain]], it will not consume its held Power Herb. | ||
====Moves affected==== | ====Moves affected==== | ||
Line 44: | Line 44: | ||
{{movelist|Dig|Ground|cat=Physical}} | {{movelist|Dig|Ground|cat=Physical}} | ||
{{movelist|Dive|Water|cat=Physical}} | {{movelist|Dive|Water|cat=Physical}} | ||
{{movelist|Electro Shot|Electric|cat=Special}} | |||
{{movelist|Fly|Flying|cat=Physical}} | {{movelist|Fly|Flying|cat=Physical}} | ||
{{movelist|Freeze Shock|Ice|cat=Physical}} | {{movelist|Freeze Shock|Ice|cat=Physical}} |
Revision as of 16:03, 17 December 2023
| |||||||||||||||||||
| |||||||||||||||||||
|
The Power Herb (Japanese: パワフルハーブ Powerful Herb) is a type of held item introduced in Generation IV. It allows the holder to execute a move with a charging turn in one turn.
In the core series games
Price
|
Effect
If the holder uses a move that has a charging turn (except Sky Drop), immediately after charging the move the user consumes the Power Herb and executes the final stage of the move. Because the charging stage is still performed, the Defense boost from Skull Bash and the Special Attack boost from Meteor Beam and Electro Shot are still applied.
If a Pokémon uses Solar Beam or Solar Blade during harsh sunlight or Electro Shot during rain, it will not consume its held Power Herb.
Moves affected
|
Description
|
Acquisition
|
Gallery
Artwork
![]() |
Artwork from Scarlet and Violet |
In the manga
Pokémon Adventures
Black & White arc
In The Tournament Continues, Cheren's Unfezant used a Power Herb to bypass the charging turn of his Sky Attack and quickly defeat Leo's Deino.
Sun, Moon, Ultra Sun & Ultra Moon arc
In Flash and Cosmog's Secret, Moon deduced that the Totem Lurantis she was battling for training was holding a Power Herb, due to it being able to use Solar Blade without charging up first.
In other languages
|
External links
![]() |
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |