Never-Ending Nightmare (move): Difference between revisions

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|name=Never-Ending Nightmare
|name=Never-Ending Nightmare
|jname=無限暗夜への誘い
|jname=無限暗夜への誘い
|jtrans=Invitation to the Endless Night
|jtrans=Invitation to the Endless Dark Night
|jtranslit=Mugen Anya e no Izanai
|jtranslit=Mugen Anya e no Izanai
|gameimage=Never-Ending Nightmare VII.png
|gameimage=Never-Ending Nightmare VII.png
Line 26: Line 26:
}}
}}


'''Never-Ending Nightmare''' (Japanese: '''{{tt|無限暗夜への誘い|むげんあんやへのいざない}}''' ''Invitation to the Endless Night'') is a damage-dealing {{type|Ghost}} [[Z-Move]] introduced in [[Generation VII]].
'''Never-Ending Nightmare''' (Japanese: '''{{tt|無限暗夜への誘い|むげんあんやへのいざない}}''' ''Invitation to the Endless Dark Night'') is a damage-dealing {{type|Ghost}} [[Z-Move]] introduced in [[Generation VII]].


==Effect==
==Effect==
===Generation VII===
Never-Ending Nightmare inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on.
Never-Ending Nightmare inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on.


Line 41: Line 42:
| {{m|Astonish}}
| {{m|Astonish}}
| 100
| 100
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Hex}}
| {{m|Hex}}
| 160
| 160
| {{ic|Special}}
{{statustable|Special}}
|-
|-
| {{m|Lick}}
| {{m|Lick}}
| 100
| 100
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Moongeist Beam}}
| {{m|Moongeist Beam}}
| 180
| 180
| {{ic|Special}}
{{statustable|Special}}
|-
|-
| {{m|Night Shade}}
| {{m|Night Shade}}
| 100
| 100
| {{ic|Special}}
{{statustable|Special}}
|-
|-
| {{m|Ominous Wind}}
| {{m|Ominous Wind}}
| 120
| 120
| {{ic|Special}}
{{statustable|Special}}
|-
|-
| {{m|Phantom Force}}
| {{m|Phantom Force}}
| 175
| 175
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Shadow Ball}}
| {{m|Shadow Ball}}
| 160
| 160
| {{ic|Special}}
{{statustable|Special}}
|-
|-
| {{m|Shadow Bone}}
| {{m|Shadow Bone}}
| 160
| 160
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Shadow Claw}}
| {{m|Shadow Claw}}
| 140
| 140
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Shadow Force}}
| {{m|Shadow Force}}
| 190
| 190
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Shadow Punch}}
| {{m|Shadow Punch}}
| 120
| 120
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Shadow Sneak}}
| {{m|Shadow Sneak}}
| 100
| 100
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Spectral Thief}}
| {{m|Spectral Thief}}
| 175
| 175
| {{ic|Physical}}
{{statustable|Physical}}
|-
|-
| {{m|Spirit Shackle}}
| {{m|Spirit Shackle}}
| 160
| 160
| {{ic|Physical}}
{{statustable|Physical}}
|}
|}
|}
|}
===Generation VIII onwards===
Never-Ending Nightmare cannot be selected in a battle.
{{left clear}}


==Description==
==Description==
{{movedesc|Ghost}}
{{movedesc|Ghost}}
{{movedescentry|{{gameabbrev7|SMUSUM}}|Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==Learnset==
==Learnset==
Any non-[[Mega Evolution|Mega Evolved]], non-[[Primal Reversion|Primal]] Pokémon can use Never-Ending Nightmare if it knows a damaging {{type|Ghost}} move, [[held item|holds]] a [[Ghostium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]].
Any non-Mega Evolved, non-Primal Pokémon can use Never-Ending Nightmare if it knows a damaging {{type|Ghost}} move, [[held item|holds]] a [[Ghostium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}.
 
==In other games==
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center; width:80%"
|- style="background: #{{ghost color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! State
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|sync pair}}
|- style="background:#{{ghost color dark}}"
! colspan=12 |{{color2|fff|Sync move}}
|- style="background:#fff"
| style="{{roundybl|5px}}" | Never-Ending Royal Nightmare
{{statustable|Physical}}
| Default<hr>'''6★ EX'''
| 200<hr>'''300'''
| 240<hr>'''360'''
| An opponent
| —
| The more the user's Defense is raised, the greater the power of this attack.
| style="{{roundybr|5px}}" | {{sync|Acerola|Palossand}}
|}
 
==In the anime==
{{moveanime|type=ghost|exp=yes|gen=The user gathers Z-Power to summon deep-seated grudges that entrap the opponent.|image1=Gladion Zoroark Never-Ending Nightmare text.png|image1p=Preparing|image2=Gladion Zoroark Never-Ending Nightmare 1.png|image2p=Zoroark|image3=Gladion Never-Ending Nightmare pose.png|image3p={{color2|000|Gladion (anime)|Gladion}}|image4=Gladion Zoroark Never-Ending Nightmare 2.png|image4p=The hands}}
{{movep|type=ghost|ms=571|pkmn=Zoroark|method=Zoroark strikes a series of synchronized poses with its Trainer to build Z-Power. It then engulfs the surrounding area with an illusionary dark scenery and creates a large shadow around its feet. Multiple shadowy hands then reach out from the shadow and attack the opponent. When the hands reach the opponent, they explode.}}
{{movebtm|type=ghost|user=Gladion's Zoroark|startcode=SM139|startname=Enter the Champion!|notes=Debut<br>Base move is<br>{{mcolor|Shadow Claw|000}}}}
 
==Appearance==
===Pose===
{{Movegen
|type=Ghost
|genVII=Never-Ending Nightmare VII Pose
}}


==In other languages==
==In other languages==
{{langtable|color={{ghost color light}}|bordercolor={{ghost color}}
{{langtable|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|zh_yue=無盡暗夜之誘惑 ''{{tt|Mòuhjeuhn Amyeh-jī Yáuhwaahk|Temptation of the Endless Night}}''
|zh_yue=無盡暗夜之誘惑 ''{{tt|Mòuhjeuhn Amyeh-jī Yáuhwaahk|Temptation of the Endless Night}}''
|zh_cmn=無盡暗夜之誘惑 / 无尽暗夜之诱惑 ''{{tt|Wújìn Ànyè-zhī Yòuhuò|Temptation of the Endless Night}}''
|zh_cmn=無盡暗夜之誘惑 / 无尽暗夜之诱惑 ''{{tt|Wújìn Ànyè-zhī Yòuhuò|Temptation of the Endless Night}}''
Line 118: Line 163:
|it=Abbraccio Spettrale
|it=Abbraccio Spettrale
|ko=무한암야로의유인 ''Muhan Amyaro-ui Yu-in''
|ko=무한암야로의유인 ''Muhan Amyaro-ui Yu-in''
|pl=Nieskończony Koszmar
|es=Presa Espectral
|es=Presa Espectral
|pt_br=Pesadelo Eterno
|pt_eu=Pesadelo Interminável
}}{{-}}
}}{{-}}


Line 128: Line 176:
[[Category:Z-Moves]]
[[Category:Z-Moves]]
[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves that have variable power]]
[[Category:Damaging Z-Moves]]


[[de:Ewige Nacht]]
[[de:Ewige Nacht]]
[[es:Presa espectral]]
[[fr:Appel des Ombres Éternelles]]
[[fr:Appel des Ombres Éternelles]]
[[it:Abbraccio Spettrale (mossa)]]
[[it:Abbraccio Spettrale]]
[[ja:むげんあんやへのいざない]]
[[ja:むげんあんやへのいざない]]
[[zh:無盡暗夜之誘惑]]
[[zh:無盡暗夜之誘惑]]

Latest revision as of 19:12, 4 August 2024

Never-Ending Nightmare
無限暗夜への誘い Invitation to the Endless Dark Night
Never-Ending Nightmare VII.png
Never-Ending Nightmare VII 2.png
Type  Ghost
Category  Varies
PP  — (max. —)
Power  Varies
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Never-Ending Nightmare (Japanese: 無限暗夜への誘い Invitation to the Endless Dark Night) is a damage-dealing Ghost-type Z-Move introduced in Generation VII.

Effect

Generation VII

Never-Ending Nightmare inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.

Base move Power Category
Astonish 100 Physical
Hex 160 Special
Lick 100 Physical
Moongeist Beam 180 Special
Night Shade 100 Special
Ominous Wind 120 Special
Phantom Force 175 Physical
Shadow Ball 160 Special
Shadow Bone 160 Physical
Shadow Claw 140 Physical
Shadow Force 190 Physical
Shadow Punch 120 Physical
Shadow Sneak 100 Physical
Spectral Thief 175 Physical
Spirit Shackle 160 Physical

Generation VIII onwards

Never-Ending Nightmare cannot be selected in a battle.

Description

Games Description
SMUSUMPE Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

Any non-Mega Evolved, non-Primal Pokémon can use Never-Ending Nightmare if it knows a damaging Ghost-type move, holds a Ghostium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.

In other games

Pokémon Masters EX

Name Category State Base power Max power Target Effect tag Description Playable sync pair
Sync move
Never-Ending Royal Nightmare Physical Default
6★ EX
200
300
240
360
An opponent The more the user's Defense is raised, the greater the power of this attack. Acerola & Palossand

In the anime

Gladion Zoroark Never-Ending Nightmare text.png
Preparing
Gladion Zoroark Never-Ending Nightmare 1.png
Zoroark
Gladion Zoroark Never-Ending Nightmare 2.png
The hands
The user gathers Z-Power to summon deep-seated grudges that entrap the opponent.
Pokémon Method
User First Used In Notes
Zoroark Zoroark strikes a series of synchronized poses with its Trainer to build Z-Power. It then engulfs the surrounding area with an illusionary dark scenery and creates a large shadow around its feet. Multiple shadowy hands then reach out from the shadow and attack the opponent. When the hands reach the opponent, they explode.
Gladion's Zoroark Enter the Champion! Debut
Base move is
Shadow Claw


Appearance

Pose

In other languages

Language Title
Chinese Cantonese 無盡暗夜之誘惑 Mòuhjeuhn Amyeh-jī Yáuhwaahk
Mandarin 無盡暗夜之誘惑 / 无尽暗夜之诱惑 Wújìn Ànyè-zhī Yòuhuò
France Flag.png French Appel des Ombres Éternelles
Germany Flag.png German Ewige Nacht
Italy Flag.png Italian Abbraccio Spettrale
South Korea Flag.png Korean 무한암야로의유인 Muhan Amyaro-ui Yu-in
Poland Flag.png Polish Nieskończony Koszmar
Portuguese Brazil Flag.png Brazil Pesadelo Eterno
Portugal Flag.png Portugal Pesadelo Interminável
Spain Flag.png Spanish Presa Espectral


Type-based Z-Moves
Breakneck BlitzAll-Out PummelingSupersonic SkystrikeAcid DownpourTectonic Rage
Continental CrushSavage Spin-OutNever-Ending NightmareCorkscrew Crash
Inferno OverdriveHydro VortexBloom DoomGigavolt HavocShattered Psyche
Subzero SlammerDevastating DrakeBlack Hole EclipseTwinkle Tackle
Species-based Z-Moves
Catastropika10,000,000 Volt ThunderboltStoked SparksurferExtreme Evoboost
Pulverizing PancakeGenesis SupernovaSinister Arrow RaidMalicious Moonsault
Oceanic OperettaSplintered StormshardsLet's Snuggle ForeverClangorous Soulblaze
Guardian of AlolaSearing Sunraze SmashMenacing Moonraze Maelstrom
Light That Burns the SkySoul-Stealing 7-Star Strike


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.