Ingrain (move): Difference between revisions

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|jtrans=Extend Roots
|jtrans=Extend Roots
|jtranslit=Ne o Haru
|jtranslit=Ne o Haru
|gameimage=Ingrain VIII.png
|gameimage=Ingrain IX.png
|gameimagewidth=300
|gameimagewidth=300
|type=Grass
|type=Grass
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==Effect==
==Effect==
The user plants roots in the ground, allowing it to restore 1/16th of its maximum [[HP]] at the end of every turn. This roots the user firmly in place, preventing it from [[escape|escaping]] or [[recall|switching out]]. If a rooted Pokémon is holding a [[Big Root]], the amount of HP restored is increased by 30%.
[[Red Card]] and {{cat|moves that switch the target out}} (such as {{m|Roar}} and {{m|Whirlwind}}) cannot force a rooted Pokémon to switch out.
A rooted Pokémon can still switch when:
* it uses one of the {{cat|moves that switch the user out}} (such as {{m|Baton Pass}} or {{m|U-turn}})
* it holds a [[Shed Shell]] or [[Smoke Ball]]
* the effect of the held [[Eject Button]] is activated
* its Trainer uses an [[escape item]]
* the opponent's Pokémon fainted and the player is able to switch Pokémon before an opponent sends out their next Pokémon
A Pokémon affected by {{m|Heal Block}} can still use Ingrain (rooting itself to the ground as usual), but this Pokémon will not be healed by Ingrain as long as Heal Block is still in effect.
The effects of Ingrain can be passed by {{m|Baton Pass}}.
===Generation III===
===Generation III===
The user plants roots in the ground, allowing it to restore 1/16th of its max {{Stat|HP}} at the end of every turn. This roots the user firmly in place, preventing it from [[escape|escaping]] (unless it holds a [[Smoke Ball]] or its Trainer uses an [[escape item]]) or switching out.
{{type|Ghost}} Pokémon are treated as any other type, being unable to switch out.


Even {{cat|moves that switch the target out}} cannot force a Pokémon under the effect of Ingrain to switch out. However, {{cat|moves that switch the user out}} switch a Pokémon out regardless of Ingrain; additionally, a Pokémon under the effect of Ingrain can be switched out when the game allows the player to switch before an opponent sends out their next Pokémon after their previous Pokémon fainted. The effects of Ingrain can be passed by {{m|Baton Pass}}.
A rooted Pokémon cannot switch when the opponent's Pokémon fainted and the player would be able to switch Pokémon.


===Generations IV and V===
===Generations IV and V===
A Pokémon under the effect of Ingrain can switch out if it holds a [[Shed Shell]]. Ingrain prevents the affected Pokémon from being switched out by the [[Red Card]], but does not affect the [[Eject Button]].
Ingrain causes the affected Pokémon to become [[grounded]]: the Pokémon is therefore susceptible to {{type|Ground}} moves; {{m|Spikes}}, {{m|Toxic Spikes}}, and {{m|Sticky Web}} (only relevant when a Pokémon is switched in via Baton Pass and obtains Ingrain); and [[terrain]]—regardless of whether it is {{type|Flying}}, has {{a|Levitate}}, holds an [[Air Balloon]], or is under the effect of {{m|Magnet Rise}} or {{m|Telekinesis}}. {{m|Magnet Rise}} fails if used by a Pokémon under the effect of Ingrain; the move {{m|Telekinesis}} cannot affect a Pokémon under the effect of Ingrain.


Ingrain causes the affected Pokémon to become [[grounded]], and therefore susceptible to {{type|Ground}} moves; {{m|Spikes}}, {{m|Toxic Spikes}}, and {{m|Sticky Web}} (only relevant when a Pokémon is switched in via Baton Pass and obtains Ingrain); and [[terrain]]—regardless of whether it is {{type|Flying}}, has {{a|Levitate}}, holds an [[Air Balloon]], or is under the effect of {{m|Magnet Rise}} or {{m|Telekinesis}}. {{m|Magnet Rise}} fails if used by a Pokémon under the effect of Ingrain; the move {{m|Telekinesis}} cannot affect a Pokémon under the effect of Ingrain.
A rooted Pokémon can now switch when the opponent's Pokémon fainted and the player is able to switch Pokémon.


If a Pokémon is holding a [[Big Root]] when Ingrain restores its HP, the amount of HP restored is increased by 30%.
===Generation VI onwards===
 
===Generation VI onward===
{{type|Ghost}} Pokémon under the effects of Ingrain are now able to switch out. However, they still cannot be forced to switch by moves that switch the target out.
{{type|Ghost}} Pokémon under the effects of Ingrain are now able to switch out. However, they still cannot be forced to switch by moves that switch the target out.


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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.}}
{{movedescentry|{{gameabbrev9|SV}}|The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Grass|3}}
{{Movehead/Games|Grass|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/6|114|Tangela|type=Grass|1|Grass|Grass|1|1|1|1|1|52}}
{{Moveentry/8|0114|Tangela|type=Grass|1|Grass|Grass|1|1|1|1|1|52|52}}
{{Moveentry/6|191|Sunkern|type=Grass|1|Grass|Grass|18|9|9{{sup/5|BW}}<br>4{{sup/5|B2W2}}|4|4}}
{{Moveentry/8|0191|Sunkern|type=Grass|1|Grass|Grass|18|9|9{{sup/5|BW}}<br>4{{sup/5|B2W2}}|4|4||4|−}}
{{Moveentry/6|192|Sunflora|type=Grass|1|Grass|Grass|18|9|9{{sup/5|BW}}<br>4{{sup/5|B2W2}}|4|4}}
{{Moveentry/8|0192|Sunflora|type=Grass|1|Grass|Grass|18|9|9{{sup/5|BW}}<br>4{{sup/5|B2W2}}|4|4||4|4}}
{{Moveentry/6|315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|41|34|34|34|34|55}}
{{Moveentry/8|0315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|41|34|34|34|34|55|55}}
{{Moveentry/6|331|Cacnea|type=Grass|2|Grass|Human-Like|25|25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}}
{{Moveentry/8|0331|Cacnea|type=Grass|2|Grass|Human-Like|25|25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22||22|22}}
{{Moveentry/6|332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|25|25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}}
{{Moveentry/8|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|25|25|25|25{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22||22|22}}
{{Moveentry/6|345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|22|15|15|15{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9}}
{{Moveentry/8|0345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|22|15|15|15{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|12|12}}
{{Moveentry/6|346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|1, 22|1, 15|1, 15|1, 15{{sup/6|XY}}<br>1, 9{{sup/6|ORAS}}|1, 9}}
{{Moveentry/8|0346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|1, 22|1, 15|1, 15|1, 15{{sup/6|XY}}<br>1, 9{{sup/6|ORAS}}|1, 9|12|12}}
{{Moveentry/6|407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass||||||1}}
{{Moveentry/8|0407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass|||||−|1|1}}
{{Moveentry/6|455|Carnivine|type=Grass|1|Grass|Grass||21|21|21|21}}
{{Moveentry/8|0455|Carnivine|type=Grass|1|Grass|Grass||21|21|21|21||21}}
{{Moveentry/6|459|Snover|type=Grass|type2=Ice|2|Monster|Grass||31|31|31|31|35}}
{{Moveentry/8|0459|Snover|type=Grass|type2=Ice|2|Monster|Grass||31|31|31|31|35|35|35}}
{{Moveentry/6|460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass||31|31|31|31|35}}
{{Moveentry/8|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass||31|31|31|31|35|35|35}}
{{Moveentry/6|465|Tangrowth|type=Grass|1|Grass|Grass||1|1|1|1|52}}
{{Moveentry/8|0465|Tangrowth|type=Grass|1|Grass|Grass||1|1|1|1|52|52}}
{{Moveentry/6|556|Maractus|type=Grass|1|Grass|Grass|||33|33|33|1}}
{{Moveentry/8|0556|Maractus|type=Grass|1|Grass|Grass|||33|33|33|1}}
{{Moveentry/6|590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|||18|18|18|32}}
{{Moveentry/8|0590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|||18|18|18|32||32}}
{{Moveentry/6|591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|||18|18|18|32}}
{{Moveentry/8|0591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|||18|18|18|32||32}}
{{Moveentry/6|597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral|||35|35|35|15}}
{{Moveentry/8|0597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral|||35|35|35|15}}
{{Moveentry/6|598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral|||35|35|35|15}}
{{Moveentry/8|0598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral|||35|35|35|15}}
{{Moveentry/6|708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous||||13|13|40}}
{{Moveentry/8|0708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous||||13|13|40||40}}
{{Moveentry/6|709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous||||13|13|40}}
{{Moveentry/8|0709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous||||13|13|40||40}}
{{Moveentry/6|716|Xerneas|type=Fairy|1|Undiscovered|Undiscovered||||1|1}}
{{Moveentry/8|0716|Xerneas|type=Fairy|1|No Eggs Discovered|No Eggs Discovered||||1|1|45}}
{{Moveentry/6|753|Fomantis|type=Grass|1|Grass|Grass|||||19|10}}
{{Moveentry/8|0753|Fomantis|type=Grass|1|Grass|Grass|||||19|10||10}}
{{Moveentry/6|754|Lurantis|type=Grass|1|Grass|Grass|||||19|1}}
{{Moveentry/8|0754|Lurantis|type=Grass|1|Grass|Grass|||||19|1||1}}
{{Moveentry/6|755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass|||||22|8}}
{{Moveentry/8|0755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass|||||22|8}}
{{Moveentry/6|756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass|||||1, 22|1}}
{{Moveentry/8|0756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass|||||1, 22|1}}
{{Moveentry/6|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered|||||19}}
{{Moveentry/8|0796|Xurkitree|type=Electric|1|No Eggs Discovered|No Eggs Discovered|||||19|15}}
{{Moveentry/6|797|Celesteela|type=Steel|type2=Flying|1|Undiscovered|Undiscovered|||||1}}
{{Moveentry/8|0797|Celesteela|type=Steel|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||||1|25}}
{{Movefoot|Grass|6}}
{{Moveentry/8|0986|Brute Bonnet|type=Grass|type2=Dark|1|No Eggs Discovered|No Eggs Discovered||||||||70}}
{{Moveentry/8|1001|Wo-Chien|type=Dark|type2=Grass|1|No Eggs Discovered|No Eggs Discovered||||||||35}}
{{Movefoot|Grass|8}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Grass|3}}
{{Movehead/Games|Grass|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/6|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass||✔|✔|✔|✔|✔}}
{{Moveentry/8|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|−|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔}}
{{Moveentry/8|0069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔||✔|✔}}
{{Moveentry/6|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|152|Chikorita|type=Grass|2|Monster|Grass|✔|✔|✔|✔|✔}}
{{Moveentry/8|0152|Chikorita|type=Grass|2|Monster|Grass|✔|✔|✔|✔|✔||✔|✔}}
{{Moveentry/6|191|Sunkern|type=Grass|1|Grass|Grass||✔|✔|✔|✔}}
{{Moveentry/8|0191|Sunkern|type=Grass|1|Grass|Grass||✔|✔|✔|✔||✔|✔}}
{{Moveentry/6|222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔|✔|✔}}
{{Moveentry/8|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔|✔|✔|−|✔}}
{{Moveentry/6|548|Petilil|type=Grass|1|Grass|Grass|||✔|✔|✔|✔}}
{{Moveentry/8|0548|Petilil|type=Grass|1|Grass|Grass|||✔|✔|✔|✔||✔}}
{{Movefoot|Grass|6}}
{{Moveentry/8|0951|Capsakid|type=Grass|1|Grass|Grass||||||||✔}}
{{Movefoot|Grass|8}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Ingrain is a move with 22PP.  The user gains the Ingrain status for 16-30 turns, making the user incapable of moving (though it may attack), unable to switch places with the team leader. The Pokémon gains 10 HP at the end of the second turn, and every five turns after that. This move is affected by {{m|Snatch}} and {{m|Taunt}}.
Ingrain gives the user the {{DL|Status condition (Mystery Dungeon)|Ingrain}} status condition which makes the incapable of moving (though it may attack) and unable to switch places with the team leader.
 
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, the Pokémon gains 10 HP at the end of the second turn, and every five turns after that. The status lasts for 16-30 turns.
 
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Ingrain status lasts 7 turns and the Pokémon gains 15 HP at the end of every second turn.
 
In {{g|Super Mystery Dungeon}}, the Ingrain status lasts 3 turns and the Pokémon gains 15 HP at the end of every turn.
 
{{MDMoveheader|type=grass}}
{{MDMoveRow|game=RB|pp=22|acc=—%|range=User|target=User}}
{{MDMoveRow|game=TDS|pp=22|acc=—%|range=User|target=User}}
{{MDMoveRow|game=BSL|pp=22|acc=—%|range=User|target=User}}
{{MDMoveRow|game=GTI|pp=13|ppmax=50|acc=—%|range=User|target=User}}
{{MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}}
{{MDMovefoot|type=grass|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Ingrain status lasts seven turns and the Pokémon gains 15 HP at the end of every second turn.
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Ingrain could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Ingrain could be seen as a move used by Boss {{p|Tangela}}.


In {{g|Super Mystery Dungeon}}, the Ingrain status lasts three turns and the Pokémon gains 15 HP at the end of every turn.
{{RumbleRushOtherAttack|move=Ingrain|type=Grass
|charge=0.94
|range=Circular (self)
|target=Self
|effect=Prevents the user from moving, and restores HP}}


===Description===
===Description===
{{translation notice|Japanese}}
{{movedesc|Grass}}
{{movedesc|Grass}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Ingrain status. The user becomes incapable of moving, but regains HP over several turns.}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Ingrain status. The user becomes incapable of moving, but regains HP over several turns.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user an Ingrain status. A Pokémon with the Ingrain status is incapable of moving but regains HP every few turns.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user an Ingrain status. A Pokémon with the Ingrain status is incapable of moving but regains HP every few turns.}}
{{movedescentry|{{gameabbrevmd|BSL}}|じぶんを ねをはりじょうたいにかえる ねをはりじょうたいの ポケモンは いどうできないが いっていターンごとに HPが かいふくする このわざは ポケモンタワーでは いちばんしたでしか ねをはれない}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを ねをはりじょうたいにかえる ねをはりじょうたいの ポケモンは いどうできないが いっていターンごとに HPが かいふくする このわざは ポケモンタワーでは いちばんしたでしか ねをはれない|Pokémon in this state cannot move, but their HP is restored every turn they perform this move. This move is most powerful while using the Pokémon Tower.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Ingrain status. With the Ingrain status, you can't move but keep restoring HP.}}
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Ingrain status. With the Ingrain status, you can't move but keep restoring HP.}}
{{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Ingrain status. In the Ingrain status condition, you're unable to move but your HP keeps restoring.}}
{{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Ingrain status. In the Ingrain status condition, you're unable to move but your HP keeps restoring.}}
{{movedescentry|{{gameabbrevmd|RTDX}}|You'll get the Ingrain condition. In the Ingrain condition, you're unable to move but your HP keeps restoring.}}
|}
|}
|}
|}


==In the anime==
==In the anime==
{{moveanime|type=grass|exp=yes|gen=The user lays roots that restore HP on every turn.|image1=Snover Ingrain 1.png|image1p=Snover|image2=Snover Ingrain 2.png|image2p=Entangles|image3=Sunflora Ingrain.png|image3p=Sunflora|image4=Amoonguss Ingrain.png|image4p=Amoonguss}}
{{moveanime|type=grass|exp=yes|gen=The user lays roots that restore its stamina throughout the battle. Because it's rooted, it can't switch out.|image1=Snover Ingrain 2.png|image1p=Snover|image2=Amoonguss Ingrain.png|image2p=Amoonguss|image3=Sunflora Ingrain.png|image3p=Sunflora|image4=Steven Cradily Ingrain.png|image4p=Cradily}}
{{movep|type=grass|ms=192|pkmn=Sunflora|method=Multiple roots colored like Sunflora's body come out of it.}}
{{movep|type=grass|ms=192|pkmn=Sunflora|method=Multiple green vine-like appendices come out of Sunflora's lower body.}}
{{movemid|type=grass|user=Pokémon Coordinator|user1=A Coordinator's Sunflora|startcode=AG122|startname=Deceit and Assist|notes=Debut}}
{{movemid|type=grass|user=Pokémon Coordinator|user1=A Coordinator's Sunflora|startcode=AG122|startname=Deceit and Assist|notes=Debut}}
{{movep|type=grass|ms=459|pkmn=Snover|method=Snover's eyes glow light-green and its body becomes surrounded in light green. Then, giant light-brown roots shoot out of the ground, wrap up the opponent, and lift it into the air.}}
{{movep|type=grass|ms=459|pkmn=Snover|method=Snover's eyes glow light green and its body becomes outlined in light green. Then, long light brown roots emerge from the ground, wrap around the opponent, and lift it up into the air.}}
{{movemid|type=grass|user=Snover (Pokémon)|user1=A wild Snover|startcode=DP121|startname=The Lonely Snover!}}
{{movemid|type=grass|user=Snover (Pokémon)|user1=A wild Snover|startcode=DP121|startname=The Lonely Snover!}}
{{movep|type=grass|ms=591|pkmn=Amoonguss|method=Amoonguss sprouts several small roots from its body into the ground.}}
{{movep|type=grass|ms=591|pkmn=Amoonguss|method=Amoonguss sprouts several small leaved roots from its lower body into the ground.}}
{{movebtm|type=grass|user=Pokémon Trainer|user1=A Trainer's Amoonguss|startcode=BW105|startname=Lost at the League!}}
{{movemid|type=grass|user=Pokémon Trainer|user1=A Trainer's Amoonguss|startcode=BW105|startname=Lost at the League!}}
{{movep|type=grass|ms=346|pkmn=Cradily|method=Cradily extends green roots of energy from its lower body into the ground. The roots occasionally absorb energy from the ground, restoring some of Cradily's energy. As long as the move is active, Cradily can't leave the battle.}}
{{movebtm|type=grass|user=Steven Stone (anime)|user1=Steven's Cradily|startcode=JN118|startname=Battling as Hard as Stone!}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=grass|exp=yes|gen=The user lays roots to restore HP every time it is hit.|image1=Roxanne Cradily Ingrain Adventures.png|image1p=Cradily}}
{{movemanga|type=grass|exp=yes|gen=The user lays roots that restore its stamina every time it gets hit.|image1=Roxanne Cradily Ingrain Adventures.png|image1p=Cradily}}
{{movep|type=grass|ms=346|pkmn=Cradily|method=Cradily sprouts multiple small roots underneath its body into the ground. Every time it gets hit, it absorbs energy from the ground that heals its injuries.}}
{{movep|type=grass|ms=346|pkmn=Cradily|method=Cradily sprouts multiple small roots underneath its body into the ground. Every time it gets hit, it absorbs energy from the ground that heals its injuries.}}
{{movebtmManga|type=grass|user=Roxanne|user1=Roxanne's Cradily|startcode=PS248|startname=The Beginning of the End with Kyogre & Groudon X|notes=Debut}}
{{movebtmManga|type=grass|user=Roxanne|user1=Roxanne's Cradily|startcode=PS248|startname=The Beginning of the End with Kyogre & Groudon X|notes=Debut}}
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|type=Grass
|type=Grass
|genVII=Ingrain VII
|genVII=Ingrain VII
|genVIII=Ingrain VIII
}}
}}


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|type=Grass
|type=Grass
|PMDRB=Ingrain PMD RB
|PMDRB=Ingrain PMD RB
|PMDGTI=Ingrain PMD GTI
|PSMD=Ingrain PSMD
}}
}}


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|pl=Wrastanie
|pl=Wrastanie
|pt_br=Enraizar
|pt_br=Enraizar
|pt_eu=Enrodilhar<br>Enraizar
|pt_eu=Enrodilhar
|es=Arraigo
|es=Arraigo
|sr=Ukorenjivanje
|sr=Ukorenjivanje
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[[Category:Trapping moves]]
[[Category:Trapping moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Verwurzler]]
[[de:Verwurzler]]

Latest revision as of 16:02, 22 August 2024

Ingrain
ねをはる Extend Roots
Ingrain IX.png
Type  Grass
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Smart
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Clever
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Ingrain (Japanese: ねをはる Extend Roots) is a non-damaging Grass-type move introduced in Generation III.

Effect

The user plants roots in the ground, allowing it to restore 1/16th of its maximum HP at the end of every turn. This roots the user firmly in place, preventing it from escaping or switching out. If a rooted Pokémon is holding a Big Root, the amount of HP restored is increased by 30%.

Red Card and moves that switch the target out (such as Roar and Whirlwind) cannot force a rooted Pokémon to switch out.

A rooted Pokémon can still switch when:

A Pokémon affected by Heal Block can still use Ingrain (rooting itself to the ground as usual), but this Pokémon will not be healed by Ingrain as long as Heal Block is still in effect.

The effects of Ingrain can be passed by Baton Pass.

Generation III

Ghost-type Pokémon are treated as any other type, being unable to switch out.

A rooted Pokémon cannot switch when the opponent's Pokémon fainted and the player would be able to switch Pokémon.

Generations IV and V

Ingrain causes the affected Pokémon to become grounded: the Pokémon is therefore susceptible to Ground-type moves; Spikes, Toxic Spikes, and Sticky Web (only relevant when a Pokémon is switched in via Baton Pass and obtains Ingrain); and terrain—regardless of whether it is Flying-type, has Levitate, holds an Air Balloon, or is under the effect of Magnet Rise or Telekinesis. Magnet Rise fails if used by a Pokémon under the effect of Ingrain; the move Telekinesis cannot affect a Pokémon under the effect of Ingrain.

A rooted Pokémon can now switch when the opponent's Pokémon fainted and the player is able to switch Pokémon.

Generation VI onwards

Ghost-type Pokémon under the effects of Ingrain are now able to switch out. However, they still cannot be forced to switch by moves that switch the target out.

If powered up by a Grassium Z into Z-Ingrain, the user's Special Defense stat is raised by one stage.

Description

Games Description
RSEColoXD Lays roots that restore HP. The user can't switch out.
FRLG The user lays roots that restore HP on every turn. It can't switch out.
DPPtHGSSPBR The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
BWB2W2
XYORAS
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
SMUSUMPE
SwShBDSPLA
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
SV The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0114 Tangela GrassIC Big.png Grass Grass 1 1 1 1 1 52 52
0191 Sunkern GrassIC Big.png Grass Grass 18 9 9BW
4B2W2
4 4 4
0192 Sunflora GrassIC Big.png Grass Grass 18 9 9BW
4B2W2
4 4 4 4
0315 Roselia GrassIC Big.png
PoisonIC Big.png
Fairy Grass 41 34 34 34 34 55 55
0331 Cacnea GrassIC Big.png Grass Human-Like 25 25 25 25XY
22ORAS
22 22 22
0332 Cacturne GrassIC Big.png
DarkIC Big.png
Grass Human-Like 25 25 25 25XY
22ORAS
22 22 22
0345 Lileep RockIC Big.png
GrassIC Big.png
Water 3 Water 3 22 15 15 15XY
9ORAS
9 12 12
0346 Cradily RockIC Big.png
GrassIC Big.png
Water 3 Water 3 1, 22 1, 15 1, 15 1, 15XY
1, 9ORAS
1, 9 12 12
0407 Roserade GrassIC Big.png
PoisonIC Big.png
Fairy Grass 1 1
0455 Carnivine GrassIC Big.png Grass Grass 21 21 21 21 21
0459 Snover GrassIC Big.png
IceIC Big.png
Monster Grass 31 31 31 31 35 35 35
0460 Abomasnow GrassIC Big.png
IceIC Big.png
Monster Grass 31 31 31 31 35 35 35
0465 Tangrowth GrassIC Big.png Grass Grass 1 1 1 1 52 52
0556 Maractus GrassIC Big.png Grass Grass 33 33 33 1
0590 Foongus GrassIC Big.png
PoisonIC Big.png
Grass Grass 18 18 18 32 32
0591 Amoonguss GrassIC Big.png
PoisonIC Big.png
Grass Grass 18 18 18 32 32
0597 Ferroseed GrassIC Big.png
SteelIC Big.png
Grass Mineral 35 35 35 15
0598 Ferrothorn GrassIC Big.png
SteelIC Big.png
Grass Mineral 35 35 35 15
0708 Phantump GhostIC Big.png
GrassIC Big.png
Grass Amorphous 13 13 40 40
0709 Trevenant GhostIC Big.png
GrassIC Big.png
Grass Amorphous 13 13 40 40
0716 Xerneas FairyIC Big.png No Eggs Discovered No Eggs Discovered 1 1 45
0753 Fomantis GrassIC Big.png Grass Grass 19 10 10
0754 Lurantis GrassIC Big.png Grass Grass 19 1 1
0755 Morelull GrassIC Big.png
FairyIC Big.png
Grass Grass 22 8
0756 Shiinotic GrassIC Big.png
FairyIC Big.png
Grass Grass 1, 22 1
0796 Xurkitree ElectricIC Big.png No Eggs Discovered No Eggs Discovered 19 15
0797 Celesteela SteelIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered 1 25
0986 Brute Bonnet GrassIC Big.png
DarkIC Big.png
No Eggs Discovered No Eggs Discovered 70
1001 Wo-Chien DarkIC Big.png
GrassIC Big.png
No Eggs Discovered No Eggs Discovered 35
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0001 Bulbasaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0043 Oddish GrassIC Big.png
PoisonIC Big.png
Grass Grass
0069 Bellsprout GrassIC Big.png
PoisonIC Big.png
Grass Grass
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass
0152 Chikorita GrassIC Big.png Monster Grass
0191 Sunkern GrassIC Big.png Grass Grass
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0548 Petilil GrassIC Big.png Grass Grass
0951 Capsakid GrassIC Big.png Grass Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Ingrain gives the user the Ingrain status condition which makes the incapable of moving (though it may attack) and unable to switch places with the team leader.

In the Rescue Team and Explorers series, the Pokémon gains 10 HP at the end of the second turn, and every five turns after that. The status lasts for 16-30 turns.

In Gates to Infinity, the Ingrain status lasts 7 turns and the Pokémon gains 15 HP at the end of every second turn.

In Pokémon Super Mystery Dungeon, the Ingrain status lasts 3 turns and the Pokémon gains 15 HP at the end of every turn.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 22 - —% - User User -
MDTDS - - 22 - —% - User User -
BSL - - 22 - —% - User User -
MDGtI - - 13 50 —% - User User -
SMD - - 13 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Ingrain could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Ingrain could be seen as a move used by Boss Tangela.

GrassIC RR.png Ingrain
Charge time 0.94 seconds
Range type Circular (self)
Target Self
Additional effect Prevents the user from moving, and restores HP
Ingrain Rumble Rush.png

Description

Games Description
MDRB The user gains the Ingrain status. The user becomes incapable of moving, but regains HP over several turns.
MDTDS Gives the user an Ingrain status. A Pokémon with the Ingrain status is incapable of moving but regains HP every few turns.
BSL じぶんを ねをはりじょうたいにかえる ねをはりじょうたいの ポケモンは いどうできないが いっていターンごとに HPが かいふくする このわざは ポケモンタワーでは いちばんしたでしか ねをはれない
MDGtI You'll get the Ingrain status. With the Ingrain status, you can't move but keep restoring HP.
SMD You'll get the Ingrain status. In the Ingrain status condition, you're unable to move but your HP keeps restoring.
MDRTDX You'll get the Ingrain condition. In the Ingrain condition, you're unable to move but your HP keeps restoring.

In the anime

Sunflora Ingrain.png
Sunflora
Snover Ingrain 2.png
Snover
Amoonguss Ingrain.png
Amoonguss
Steven Cradily Ingrain.png
Cradily
The user lays roots that restore its stamina throughout the battle. Because it's rooted, it can't switch out.
Pokémon Method
User First Used In Notes
Sunflora Multiple green vine-like appendices come out of Sunflora's lower body.
A Coordinator's Sunflora Deceit and Assist Debut
Snover Snover's eyes glow light green and its body becomes outlined in light green. Then, long light brown roots emerge from the ground, wrap around the opponent, and lift it up into the air.
A wild Snover The Lonely Snover! None
Amoonguss Amoonguss sprouts several small leaved roots from its lower body into the ground.
A Trainer's Amoonguss Lost at the League! None
Cradily Cradily extends green roots of energy from its lower body into the ground. The roots occasionally absorb energy from the ground, restoring some of Cradily's energy. As long as the move is active, Cradily can't leave the battle.
Steven's Cradily Battling as Hard as Stone! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).

In other languages

Language Title
Chinese Cantonese 扎根 Jaatgān *
根深蒂固 Gānsāmdaigu *
Mandarin 扎根 Zhāgēn *
根深蒂固 Gēnshēndìgù *
The Netherlands Flag.png Dutch Inwortel
France Flag.png French Racines
Germany Flag.png German Verwurzler
Greece Flag.png Greek Ρίζωση Ridzose
Italy Flag.png Italian Radicamento
South Korea Flag.png Korean 뿌리박기 Ppuri Bakgi
Poland Flag.png Polish Wrastanie
Portuguese Brazil Flag.png Brazil Enraizar
Portugal Flag.png Portugal Enrodilhar
Romania Flag.png Romanian Atacul Vopsit
Serbia Flag.png Serbian Ukorenjivanje
Spain Flag.png Spanish Arraigo
Vietnam Flag.png Vietnamese Vươn Rễ


Variations of the move Ingrain
StatusIC HOME.png IngrainAqua Ring


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.