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{{GenInfo
{{GenInfo
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 5}}|0=Ruby|1=Sapphire|2=Emerald|3=FireRed|4=LeafGreen}}
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 5}}|0=Ruby|1=Sapphire|2=Emerald|3=FireRed|4=LeafGreen}}
|altname=Advance Generation
|primary=Ruby
|primary=Ruby
|secondary=Sapphire
|secondary=Sapphire
|tertiary=Emerald
|tertiary=Emerald
|region=Hoenn
|region=[[Hoenn]], [[Orre]], [[Sevii Islands]] ([[Kanto]])
|ndex=386
|ndex=386
|debuten=March 17, 2003
|debuten=March 19, 2003
|debutjp=November 21, 2002
|debutjp=November 21, 2002
|remakes=I
|remakes=I
Line 13: Line 12:
|battlearena={{pkmn|Colosseum}}, {{pkmn|XD: Gale of Darkness|XD}}
|battlearena={{pkmn|Colosseum}}, {{pkmn|XD: Gale of Darkness|XD}}
|storage={{pkmn|Box Ruby & Sapphire|Box}}
|storage={{pkmn|Box Ruby & Sapphire|Box}}
|sidegames={{pkmn|Pinball: Ruby & Sapphire}}, {{pkmn|Dash}}, {{pkmn|Trozei!}}, {{pkmn|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}}, {{vg|Pokémon Ranger|Ranger}}
|enden=April 22, 2007
|enden=April 22, 2007
|endjp=September 28, 2006
|endjp=September 28, 2006
}}
}}
The '''third generation''' of Pokémon games, also sometimes known as the '''advance''' or '''advanced generation''', is the third set of Pokémon games released, and is described by some to be a "{{wp|reboot (fiction)|resetting}}" of the series.


The '''third generation''' (Japanese: '''{{tt|第三世代|だいさんせだい}}''' ''third generation'') of Pokémon games, commonly referred to by fans as '''Generation III''' (Japanese: '''{{j|{{tt|世代|いちせだい}}III}}''' ''Generation III''), and also sometimes known as the '''advance generation''', '''advanced generation''', or the '''GBA Pokémon series''', is the third set of Pokémon games released, and is described by some to be a "{{wp|reboot (fiction)|resetting}}" of the series.
It started with the games {{game|Ruby and Sapphire|s}}, later joined by {{game|FireRed and LeafGreen|s}} (remakes of {{game|Red and Green|s}}) and {{game|Emerald}} (based on Ruby and Sapphire). This generation also includes the games [[Pokémon Colosseum]] and {{pkmn|XD: Gale of Darkness}}.
==Terminology==
In the [[Generation IV]] game manuals, the term '''GBA Pokémon series''' refers to the Generation III Pokémon games.
==History==
Centering around {{game2|Ruby|Sapphire|Emerald}} on the [[Game Boy Advance]], released in 2002 and 2004 respectively (2003 and 2005 outside of Japan), Generation III broke from the continuous storyline that had been established between [[Generation I]] and [[Generation II]], opting instead to move players to the [[Hoenn]] region, an island [[region]] disconnected from [[Kanto]] and [[Johto]]. The games themselves are incompatible with the previous two generations as well, initially causing many complaints due to the unavailability of many popular Generation I and II Pokémon in Ruby and Sapphire. This problem was remedied, however, between the release of Hoenn's paired versions and third version, with remakes of Generation I's {{game|Red and Green|s}} appearing as {{game|FireRed and LeafGreen|s}} on the Game Boy Advance, as well as [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] on the [[Nintendo GameCube|GameCube]].
Centering around {{game2|Ruby|Sapphire|Emerald}} on the [[Game Boy Advance]], released in 2002 and 2004 respectively (2003 and 2005 outside of Japan), Generation III broke from the continuous storyline that had been established between [[Generation I]] and [[Generation II]], opting instead to move players to the [[Hoenn]] region, an island [[region]] disconnected from [[Kanto]] and [[Johto]]. The games themselves are incompatible with the previous two generations as well, initially causing many complaints due to the unavailability of many popular Generation I and II Pokémon in Ruby and Sapphire. This problem was remedied, however, between the release of Hoenn's paired versions and third version, with remakes of Generation I's {{game|Red and Green|s}} appearing as {{game|FireRed and LeafGreen|s}} on the Game Boy Advance, as well as [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] on the [[Nintendo GameCube|GameCube]].


Details in the Hoenn- and Kanto-based games hint that the storyline of Ruby, Sapphire, and Emerald is contemporaneous with that of FireRed and LeafGreen (and due to this, contemporaneous with Generation I as well), placing Generation III three years before Generation II and [[Generation IV]], themselves contemporaneous.
Details in the Hoenn- and Kanto-based games hint that the storyline of Ruby, Sapphire, and Emerald is contemporaneous with that of FireRed and LeafGreen (and due to this, contemporaneous with Generation I as well), placing Generation III three years before Generation II and [[Generation IV]], themselves contemporaneous. It is unknown where the storylines of [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] fall in the timeline, being five years apart from each other but making no reference to their time period relative to any of the main series games.


==Advances in gameplay==
==Advances in gameplay==
Through its incompatibility with [[Generation I]] and [[Generation II]], Generation III enhanced the Pokémon world the most yet, bringing about the most changes to the world of Pokémon. The advances include:
Through its incompatibility with [[Generation I]] and [[Generation II]], Generation III enhanced the Pokémon world the most yet, bringing about the most changes to the world of Pokémon. The advances include:
*The addition of {{cat|Generation III Pokémon|135 new Pokémon}}, the most added since Generation I, bringing the total to 386. Many new Pokémon have previously unseen type combinations, while only two of them are related by evolution to older Pokémon.
* The addition of {{cat|Generation III Pokémon|135 new Pokémon}}, the most added since Generation I (at the time of its release), bringing the total to 386. Many new Pokémon have previously unseen type combinations, while two of them—{{p|Wynaut}} and {{p|Azurill}}—are [[List of cross-generational evolutionary lines|related by Evolution]] to older Pokémon.
**Two new forms of {{p|Unown}} are also introduced.
* Two new forms of {{p|Unown}} are also introduced.
*The addition of 103 new [[move]]s, bringing the total to 354.
* The addition of {{cat|Generation III moves|103 new moves}}, bringing the total to 354.
*Pokémon may now have one or two of 77 different [[Ability|abilities]] which can change the tide of battle.
* Pokémon may now have one or two of 77 different {{Abilities}}, special attributes in addition to types and moves which can change the tide of battle and affect out-of-battle gameplay.
*The [[Pokémon storage system]] has changed from a crude, text-based interface to a full-color graphical user interface. Boxes, while remaining at 14, now have 10 extra spaces, allowing for storage of 140 additional Pokémon (for a total of 420 Pokémon).
* The [[Pokémon Storage System]] has changed from a text-based interface to a full-color graphical user interface. Boxes, while remaining at 14, now have 10 extra spaces, allowing for storage of 140 additional Pokémon (for a total of 420 Pokémon).
*The introduction of [[Pokémon Contest]]s, where Pokémon show off their style in one of five [[Contest category|Contest categories]], with Contest stats enhanced by [[Pokéblock]]s.
**It also now allows additional Pokémon to be captured without the need to change the active box of the PC, with the game now automatically sending newly captured Pokémon into a separate box rather than preventing the player from capturing any more Pokémon until the active box which is full is changed for one that isn't.
*A brand-new region, [[Hoenn]], with its own set of eight [[Gym Leader]]s and [[Elite Four]]. Player characters are also different from before.
* Battle backgrounds, which vary depending on where the player is.
*Seven new {{DL|Poké Ball|Generation III Poké Balls|Poké Ball}} variants, replacing those found in Johto.
* The introduction of [[Pokémon Contest]]s, where Pokémon show off their style in one of five [[Contest condition]]s, with Contest stats enhanced by [[Pokéblock]]s. Through this and other methods [[Ribbon]]s can be won for Pokémon, which they will retain when transferred to later games.
*New [[villainous teams]], [[Team Aqua]] and [[Team Magma]], whose focus is on capturing the legendary Pokémon {{p|Kyogre}} and {{p|Groudon}}, respectively.
* A brand-new region, [[Hoenn]], with its own set of eight [[Gym Leader]]s and [[Elite Four]]. The player characters are also different from the previous games.
*[[Weather conditions]], introduced before, can now be found on the field and activate at the start of battle, while one more, hail, has been added.
* Seven new [[Poké Ball]] variants, replacing those introduced in and exclusive to Johto.
*[[Double battle]]s, where both sides use two Pokémon at a time, introduced.
* In addition, the type of Poké Ball a Pokémon was caught in is now displayed in the summary page.
*Communication capabilities with the [[e-Reader]] to activate certain events.
* New [[villainous team]]s, [[Team Aqua]] and [[Team Magma]], whose focus is on capturing the Legendary Pokémon {{p|Kyogre}} and {{p|Groudon}}, respectively.
* [[Weather]] can now be found on the field and activate at the start of battle, while one more, {{weather|hail}}, has been added.
* [[Double Battle]]s, where both sides use two Pokémon at a time, are introduced.
* Communication capabilities with the [[e-Reader]] to activate certain [[Event Pokémon|events]].
* All handheld Generation III games have a framerate of 60, allowing for smoother animations.
* All handheld Generation III games have a framerate of 60, allowing for smoother animations.
* International linking is made possible. However, due to lack of popularity or knowledge of such capability, most players have the idea that it was only implemented in [[Generation IV]].
* Link trades and battles are now possible between Japanese and international releases due to the use of a worldwide character set. Due to the fact that online trading was introduced only in Generation IV, however, many players were not aware of this.


Major alterations from Generation II include:
===Major alterations from Generation II===
*A complete overhaul of the Pokémon data structure; Pokémon now have an individual [[personality value]] which can range up to a number above four billion. [[Ability|Abilities]] and [[nature]]s, also newly introduced, are determined based on this value, while the [[Individual values|IV]] system has been overhauled for greater variance (0-31 rather than 0-15 as it was before). {{shiny|Shininess}} is now based on a calculation between the personality value and [[Original Trainer]]'s [[Trainer ID number]] and secret ID number with the same rarity.
* A complete overhaul of the Pokémon data structure; Pokémon now have an individual [[personality value]] which can range up to a number above four billion. [[Ability|Abilities]] and [[nature]]s, also newly introduced, are determined based on this value, as is a Pokémon's [[gender]], while the {{IV}} system has been overhauled for greater variance (0-31 rather than 0-15 as it was before). {{shiny|Shininess}} is now based on a calculation between the personality value and [[Original Trainer]]'s [[Trainer ID number]] and secret ID number with the same rarity.
*An overhaul of the [[Berry]] system introduced in Generation II: old Berries rejected in favor of Berries which grow individually as plants and can be picked and planted elsewhere. The effects of the first ten new Berries are similar to the ten Generation II Berries.
** The introduction of {{cat|Abilities introduced in Generation III|76 abilities}}, plus the unused {{a|Cacophony}}.
*Each Pokémon has its own status screen sprite, for ease of use in the party screen or PC.
* An overhaul of the [[Berry]] system introduced in Generation II: old Berries rejected in favor of Berries which grow individually as plants and can be picked and planted elsewhere. The Berries are now named after real life fruits instead of their "basic" names from the previous generation. The effects of the first ten new Berries are similar to the ten Generation II Berries.
* Each Pokémon has its own status screen sprite, for ease of use in the party screen or PC.
* The function of the [[time|built-in clock]] was greatly reduced:
** In {{2v2|Ruby|Sapphire}}, there are no cosmetic changes during different times of day and Pokémon appearances are not affected by time. Also, the day of the week is no longer tracked. The only features that depend on the time of the day are {{p|Eevee}}'s [[friendship Evolution]]s and tides in [[Shoal Cave]].
** {{2v2|FireRed|LeafGreen}} have no built-in clock at all.
* The seven [[Poké Ball]]s made from [[Apricorn]]s, along with Apricorns themselves, are unavailable in Generation III.
* In {{pkmn|battle}}, passive damage (such as from {{status|poison}}, {{status|burn}}, and {{m|Leech Seed}}) is now resolved at the end of a turn, rather than immediately after a Pokémon attacks. In previous generations, such damage did not occur after a Pokémon, that would have taken passive damage, knocked out another Pokémon.
* Animated Pokémon sprites introduced in {{game|Crystal}} have been abandoned.


Further additions in FireRed and LeafGreen include:
===Further additions in {{2v2|FireRed|LeafGreen}}===
*Wireless communication between games (requires adapter boxed with FireRed and LeafGreen).
* Wireless communication between games (requires adapter boxed with FireRed and LeafGreen).
*The ability to move multiple Pokémon in the PC at once.
* The ability to move multiple Pokémon in the PC at once.
*The [[Sevii islands]], a collection of nine islands that contain many Pokémon otherwise only found in the [[Johto]] Region.
* The [[Sevii Islands]], a collection of nine islands that contain many Pokémon otherwise only found in the [[Johto]] region.
* Items are now visually represented with sprites.
* The inability to deposit key items in the PC.


Further additions in Emerald include:
===Further additions in Emerald===
*[[Tag battle]]s, where two opponent Trainers encounter the player at once and battle in a double battle.
* [[Multi Battle]]s, where two opponent Trainers encounter the player at once and battle in a Double Battle.
*A {{Gdis|Battle Frontier|III}}, adding to the original {{ho|Battle Tower}}, and featuring [[Frontier Brain|Trainers who head each facility]].
* A {{Gdis|Battle Frontier|III}}, adding to the original {{Gdis|Battle Tower|III}}, and featuring [[Frontier Brain|Trainers who head each facility]].
 
* Animated Pokémon front sprites have been reinstated. Unlike the animations from {{game|Crystal}}, these new animations only have two frames (including the base sprite) and are accompanied by various visual effects to make up for it, such as distortions, rotations, color blending and so on. This will remain standard until [[Generation V]].
==Regresses in gameplay==
** Back sprites don't have an additional frame, but are now also animated using the aforementioned effects.
* The function of the built-in clock was greatly reduced. There are no cosmetic changes during different times of day and Pokémon appearances are not affected by time. Also, the day of the week is no longer tracked.
* The seven Poké Balls made from Apricorns, along with Apricorns themselves, are unavailable in Generation III.


==Regions==
==Regions==
===Hoenn===
===Hoenn===
[[File:HoennIIIE.png|thumb|right|Hoenn]]
[[File:HoennIIIE.png|thumb|250px|Hoenn]]
{{main|Hoenn}}
{{main|Hoenn}}
The [[Hoenn]] region, situated somewhat southwest of [[Johto]], was introduced in Generation III. It is more tropical than either [[Kanto]] or Johto, featuring {{rt|119|Hoenn|rainforests}}, {{rt|111|Hoenn|deserts}}, and [[Fiery Path|volcanic caves]], as well as areas deep [[underwater]].
The [[Hoenn]] region, situated somewhat southwest of [[Johto]], was introduced in Generation III. It is more tropical than either [[Kanto]] or Johto, featuring {{rt|119|Hoenn|rainforests}}, {{rt|111|Hoenn|deserts}}, and [[Fiery Path|volcanic caves]], as well as areas deep [[underwater]].


This region's geography is mostly rural on the interior of the continent, with major cities springing up near its ample coasts. Routes between the cities can be treacherous, with densely-forested area covering much of the land. [[Legendary Pokémon]] are said to have created the region long ago, with its shape reminiscent of a {{wp|Taijitu|yin-yang symbol}} reflecting the balance between land and sea.
This region's geography is mostly rural on the interior of the continent, with major cities springing up near its ample coasts. [[Route]]s between the cities can be treacherous, with densely-forested area covering much of the land. [[Legendary Pokémon]] are said to have created the region long ago, with its shape reminiscent of a {{wp|Taijitu|yin-yang symbol}} reflecting the balance between land and sea.


Several ancient ruins are found around the region; their purpose remains to be discovered by the player, though ancient writings found deep beneath the sea south of the region indicate that within them are ancient Pokémon who were sealed away due to their power.
Several ancient ruins are found around the region; their purpose remains to be discovered by the player, though ancient writings found deep beneath the sea south of the region indicate that within them are ancient Pokémon who were sealed away due to their power.


====Starter Pokémon====
====First partner Pokémon====
Like before, the starter trio follows the Grass-Fire-Water alignment, with new Pokémon {{p|Treecko}}, {{p|Torchic}}, and {{p|Mudkip}} being the three Pokémon the player has to choose from to save [[Professor Birch]] from a wild {{p|Poochyena}} ({{p|Zigzagoon}} in Emerald) at the start of the game.
Like before, the first partner Pokémon trio follows the Grass-Fire-Water alignment, with new Pokémon {{p|Treecko}}, {{p|Torchic}}, and {{p|Mudkip}} being the three Pokémon the player has to choose from to save [[Professor Birch]] from a wild {{p|Poochyena}} ({{p|Zigzagoon}} in {{v2|Emerald}}) at the start of the game.
 
{| style="margin:auto; width:auto; text-align:center; background:#{{hoenn color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}"
|-
! style="width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}" colspan="2" | [[File:252Treecko E.png|x96px]]<br>{{pcolor|Treecko|{{hoenn color dark}}}}<br>
! style="width:80px; background:#{{hoenn color light}}" colspan="2" | [[File:255Torchic E.png|x96px]]<br>{{pcolor|Torchic|{{hoenn color dark}}}}<br>
! style="width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}" colspan="2" | [[File:258Mudkip E.png|x96px]]<br>{{pcolor|Mudkip|{{hoenn color dark}}}}
|-
{{typetable2|Grass}}
{{typetable2|Fire}}
{{typetable2|Water}}
|- style="background:#{{hoenn color light}}"
| {{MSP/3|253|Grovyle}}
| {{pcolor|Grovyle|{{hoenn color dark}}}}
| {{MSP/3|256|Combusken}}
| {{pcolor|Combusken|{{hoenn color dark}}}}
| {{MSP/3|259|Marshtomp}}
| {{pcolor|Marshtomp|{{hoenn color dark}}}}
|-
{{typetable2|Grass}}
{{typetable|Fire}}
{{typetable|Fighting}}
{{typetable|Water}}
{{typetable|Ground}}
|- style="background:#{{hoenn color light}}"
| {{MSP/3|254|Sceptile}}
| {{pcolor|Sceptile|{{hoenn color dark}}}}
| {{MSP/3|257|Blaziken}}
| {{pcolor|Blaziken|{{hoenn color dark}}}}
| {{MSP/3|260|Swampert}}
| {{pcolor|Swampert|{{hoenn color dark}}}}
|-
{{typetable2|Grass}}
{{typetable|Fire}}
{{typetable|Fighting}}
{{typetable|Water}}
{{typetable|Ground}}
|}


====Gym Leaders====
====Gym Leaders====
Being that there are only 17 types, and [[Kanto]] and [[Johto]], during Generation I and II, had Gyms specializing in 16 of them, all of the types of the Gym Leaders of Hoenn are the same as that of a Gym Leader in one of the previous regions. As before, all Gym Leaders give out badges and TMs on their defeat.
As in previous generations, all Gym Leaders give out Badges and [[TM]]s on their defeat.


{| align="center" style="background: #004d00; -moz-border-radius: 10px; border: 4px solid #004d00;" colspan=4 cellspacing="1" cellpadding="2"
{| class="roundy" style="margin:auto; text-align:center; background:#{{hoenn color dark}}; border: 4px solid #{{hoenn color}}" colspan=4 cellspacing="1" cellpadding="2"
|- align="center"
|-
! style="background: #004d00;" colspan="5" | {{color2|4fe34f|Hoenn League}}
! style="background:#{{hoenn color dark}}" colspan="5" | {{color2|{{hoenn color light}}|Hoenn League}}
|-
! style="background:#{{hoenn color dark}}" colspan="3" | {{color|{{hoenn color light}}|Generation III}}
! style="background:#{{hoenn color dark}}" colspan="2" | {{color2|{{hoenn color light}}|Region|Region:}} {{color2|{{hoenn color light}}|Hoenn}}
|-
|-
! colspan="2" style="background: #4fe34f; -moz-border-radius-topleft: 5px;" | {{color|004d00|Gym Leader<br><small>Japanese</small>}}
! colspan="2" style="background:#{{hoenn color light}}; {{roundytl|5px}}" | {{color|{{hoenn color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #4fe34f;" | {{color|004d00|Location<br><small>Japanese</small>}}
! style="background:#{{hoenn color light}}" | {{color|{{hoenn color dark}}|Location<br><small>Japanese</small>}}
! style="background: #4fe34f;" | {{color2|004d00|Elemental type|Type}}
! style="background:#{{hoenn color light}}" | {{color2|{{hoenn color dark}}|Type}}
! style="background: #4fe34f; -moz-border-radius-topright: 5px;" | {{color2|004d00|Badge}}
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | {{color2|{{hoenn color dark}}|Badge}}
{{gldr|col=2|type=Rock|pic=SpriteRoxanne.png|ldr=Roxanne|djap=ツツジ|drm=Tsutsuji|loc=Rustboro City|cjap=カナズミシティ|crm=Kanazumi City|bdg=Stone}}
{{gldr|col=2|type=Rock|pic=Spr RS Roxanne.png|ldr=Roxanne|djap=ツツジ|drm=Tsutsuji|loc=Rustboro City|cjap=カナズミシティ|crm=Kanazumi City|bdg=Stone}}
{{gldr|col=2|type=Fighting|pic=SpriteBrawly.png|ldr=Brawly|djap=トウキ|drm=Tōki|loc=Dewford Town|cjap=ムロタウン|crm=Muro Town|bdg=Knuckle}}
{{gldr|col=2|type=Fighting|pic=Spr RS Brawly.png|ldr=Brawly|djap=トウキ|drm=Tōki|loc=Dewford Town|cjap=ムロタウン|crm=Muro Town|bdg=Knuckle}}
{{gldr|col=2|type=Electric|pic=SpriteWattson.png|ldr=Wattson|djap=テッセン|drm=Tessen|loc=Mauville City|cjap=キンセツシティ|crm=Kinsetsu City|bdg=Dynamo}}
{{gldr|col=2|type=Electric|pic=Spr RS Wattson.png|ldr=Wattson|djap=テッセン|drm=Tessen|loc=Mauville City|cjap=キンセツシティ|crm=Kinsetsu City|bdg=Dynamo}}
{{gldr|col=2|type=Fire|pic=SpriteFlannery.png|ldr=Flannery|djap=アスナ|drm=Asuna|loc=Lavaridge Town|cjap=フエンタウン|crm=Fuen Town|bdg=Heat}}
{{gldr|col=2|type=Fire|pic=Spr RS Flannery.png|ldr=Flannery|djap=アスナ|drm=Asuna|loc=Lavaridge Town|cjap=フエンタウン|crm=Huen Town|bdg=Heat}}
{{gldr|col=2|type=Normal|pic=SpriteNorman.png|ldr=Norman|djap=センリ|drm=Senri|loc=Petalburg City|cjap=トウカシティ|crm=Tōka City|bdg=Balance}}
{{gldr|col=2|type=Normal|pic=Spr RS Norman.png|ldr=Norman|djap=センリ|drm=Senri|loc=Petalburg City|cjap=トウカシティ|crm=Touka City|bdg=Balance}}
{{gldr|col=2|type=Flying|pic=SpriteWinona.png|ldr=Winona|djap=ナギ|drm=Nagi|loc=Fortree City|cjap=ヒワマキシティ|crm=Hiwamaki City|bdg=Feather}}
{{gldr|col=2|type=Flying|pic=Spr RS Winona.png|ldr=Winona|djap=ナギ|drm=Nagi|loc=Fortree City|cjap=ヒワマキシティ|crm=Hiwamaki City|bdg=Feather}}
{{gldr|col=2|type=Psychic|pic=SpriteTateandLiza.png|ldr=Tate and Liza|djap=フウとラン|drm=Fū and Lan|loc=Mossdeep City|cjap=トクサネシティ|crm=Tokusane City|bdg=Mind}}
{{gldr|col=2|type=Psychic|pic=Spr RS Tate and Liza.png|ldr=Tate and Liza|djap=フウとラン|drm=Fū and Lan|loc=Mossdeep City|cjap=トクサネシティ|crm=Tokusane City|bdg=Mind}}
{{gldrb2|type=Water|pic=SpriteWallace.png|ldr=Wallace|djap=ミクリ|drm=Mikuri <sup>[[Pokémon Ruby and Sapphire Versions|{{color|{{ruby color}}|R}}{{color|{{sapphire color}}|S}}]]</sup>|loc=Sootopolis City|cjap=ルネシティ|crm=Rune City|bdg=Rain|pic2=SpriteJuan.png|ldr2=Juan|djap2=アダン|drm2=Adan <sup>[[Pokémon Emerald Version|{{color|{{emerald color}}|E}}]]</sup>}}
{{gldrb2|type=Water|pic=Spr RS Wallace.png|ldr=Wallace|djap=ミクリ|drm=Mikuri<span class="whitelinks">{{sup/3|RS}}</span>|loc=Sootopolis City|cjap=ルネシティ|crm=Rune City|bdg=Rain|pic2=Spr E Juan.png|ldr2=Juan|djap2=アダン|drm2=Adan<span class="whitelinks">{{sup/3|E}}</span>}}
|}
|}
{{-}}
{{-}}


===Kanto===
===Kanto===
[[File:Kanto FRLG Harada map.jpg|thumb|right|Kanto]]
[[File:FRLG Kanto.png|thumb|250px|Kanto]]
{{main|Kanto}}
{{main|Kanto}}
Kanto, which in Generation II lacked some features from its original appearance, returned in a state closer to its original form {{game|FireRed and LeafGreen|s}}, with all features from [[Generation I]] brought back and improved.
Kanto, which in Generation II lacked some features from its original appearance, returned in a state closer to its original form in {{game|FireRed and LeafGreen|s}}, with all features from [[Generation I]] brought back and improved.
 
====First partner Pokémon====
As the Generation III games taking place in Kanto are remakes of Generation I games, the first partner Pokémon are the same as in that generation; they are the {{type|Grass}} {{p|Bulbasaur}}, the {{type|Fire}} {{p|Charmander}}, and the {{type|Water}} {{p|Squirtle}}.


====Starter Pokémon====
{| style="margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}"
As the Generation III games taking place in Kanto are remakes of Generation I games, the starters are the same as in that generation; they are the Grass-type {{p|Bulbasaur}}, the Fire-type {{p|Charmander}}, and the Water-type {{p|Squirtle}}.
|-
! style="width:80px; background:#{{kanto color light}}; {{roundytl|5px}}" colspan="2" | [[File:001Bulbasaur.png|96px]]<br>{{pcolor|Bulbasaur|{{kanto color dark}}}}<br>
! style="width:80px; background:#{{kanto color light}}" colspan="4" | [[File:004Charmander.png|96px]]<br>{{pcolor|Charmander|{{kanto color dark}}}}<br>
! style="width:80px; background:#{{kanto color light}}; {{roundytr|5px}}" colspan="2" | [[File:007Squirtle.png|96px]]<br>{{pcolor|Squirtle|{{kanto color dark}}}}
|-
{{typetable|Grass}}
{{typetable|Poison}}
| colspan="4" style="background:#{{fire color}}" | {{tcolor|Fire|FFF}}
{{typetable2|Water}}
|- style="background:#{{kanto color light}}"
| {{MSP/3|002|Ivysaur}}
| {{pcolor|Ivysaur|{{kanto color dark}}}}
| colspan=2 | {{MSP/3|005|Charmeleon}}
| colspan=2 | {{pcolor|Charmeleon|{{kanto color dark}}}}
| {{MSP/3|008|Wartortle}}
| {{pcolor|Wartortle|{{kanto color dark}}}}
|-
{{typetable|Grass}}
{{typetable|Poison}}
| colspan="4" style="background:#{{fire color}}" | {{tcolor|Fire|FFF}}
{{typetable2|Water}}
|- style="background:#{{kanto color light}}"
| {{MSP/3|003|Venusaur}}
| {{pcolor|Venusaur|{{kanto color dark}}}}
| colspan=2 | {{MSP/3|006|Charizard}}
| colspan=2 | {{pcolor|Charizard|{{kanto color dark}}}}
| {{MSP/3|009|Blastoise}}
| {{pcolor|Blastoise|{{kanto color dark}}}}
|-
| style="background:#{{grass color}}" | {{tcolor|Grass|FFF}}
{{typetable|Poison}}
{{typetable2|Fire}}
{{typetable2|Flying}}
| colspan="2" style="background:#{{water color}}" | {{tcolor|Water|FFF}}
|- style="background:#{{kanto color light}}"
|}


====Gym Leaders====
====Gym Leaders====
Like the starter Pokémon, the Kanto Gym Leaders are also the same as they were before, with each giving out a TM for the player to use freely as well as their badge.
Like the first partner Pokémon, the Kanto Gym Leaders are also the same as they were before, with each giving out a TM for the player to use freely as well as their Badge.


{| align="center" style="background: #6A12AB; -moz-border-radius: 10px; border: 4px solid #6A12AB;" colspan=4 cellspacing="1" cellpadding="2"
{| class="roundy" style="margin:auto; text-align:center; background: #{{kanto color dark}}; border: 4px solid #{{kanto color}}" colspan=4 cellspacing="1" cellpadding="2"
|- align="center"
! style="background: #6A12AB;" colspan="4" | {{color2|CCBBFF|Indigo League}}
|-
|-
! style="background: #CCBBFF; -moz-border-radius-topleft: 5px;" | {{color|6A12AB|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{kanto color dark}}" colspan="4" | {{color|{{kanto color light}}|Indigo League}}
! style="background: #CCBBFF;" | {{color|6A12AB|Location<br><small>Japanese</small>}}
|-style="background: #{{kanto color dark}}"
! style="background: #CCBBFF;" | {{color2|6A12AB|Elemental type|Type}}
! colspan="2" | {{color|{{kanto color light}}|Generation III}}
! style="background: #CCBBFF; -moz-border-radius-topright: 5px;" | {{color2|6A12AB|Badge}}
! colspan="2" | {{color2|{{kanto color light}}|Region|Region:}} {{color2|{{kanto color light}}|Kanto}}
{{gldr|type=Rock|pic=SpriteBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}
|-
{{gldr|type=Water|pic=SpriteMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}
! style="background: #{{kanto color light}}; {{roundytl|5px}}" | {{color|{{kanto color dark}}|Gym Leader<br><small>Japanese</small>}}
{{gldr|type=Electric|pic=SpriteSurge.png|ldr=Lt. Surge|djap=マチス|drm=Matis|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}
! style="background: #{{kanto color light}}" | {{color|{{kanto color dark}}|Location<br><small>Japanese</small>}}
{{gldr|type=Grass|pic=SpriteErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow}}
! style="background: #{{kanto color light}}" | {{color2|{{kanto color dark}}|Type}}
{{gldr|type=Poison|pic=SpriteKoga.png|ldr=Koga|djap=キョウ|drm=Kyō|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}
! style="background: #{{kanto color light}}; {{roundytr|5px}}" | {{color2|{{kanto color dark}}|Badge}}
{{gldr|type=Psychic|pic=SpriteSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}
{{gldr|type=Rock|pic=Spr FRLG Brock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}
{{gldr|type=Fire|pic=SpriteBlaine.png|ldr=Blaine|djap=カツラ|drm=Katsura|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano}}
{{gldr|type=Water|pic=Spr FRLG Misty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}
{{gldrb|type=Ground|pic=SpriteGiovanni.png|ldr=Giovanni|djap=サカキ|drm=Sakaki|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}
{{gldr|type=Electric|pic=Spr FRLG Lt Surge.png|ldr=Lt. Surge|djap=マチス|drm=Matisse|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}
{{gldr|type=Grass|pic=Spr FRLG Erika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow}}
{{gldr|type=Poison|pic=Spr FRLG Koga.png|ldr=Koga|djap=キョウ|drm=Kyou|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}
{{gldr|type=Psychic|pic=Spr FRLG Sabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}
{{gldr|type=Fire|pic=Spr FRLG Blaine.png|ldr=Blaine|djap=カツラ|drm=Katsura|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano}}
{{gldrb|type=Ground|pic=Spr FRLG Giovanni.png|ldr=Giovanni|djap=サカキ|drm=Sakaki|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}
|}
|}
{{-}}
{{-}}


===Sevii Islands===
===Sevii Islands===
The Sevii Islands, appearing only in {{game|FireRed and LeafGreen|s}}, are a smaller region without a Pokémon League where the player can journey later in the game. These islands make available many {{cat|Generation II Pokémon}} to players of the Generation III games, and through events, allow for the capture of Generation II's [[version mascot]]s {{p|Ho-Oh}} and {{p|Lugia}} and the mysterious Pokémon {{p|Deoxys}}.
{{main|Sevii Islands}}
The Sevii Islands, appearing only in {{game|FireRed and LeafGreen|s}}, are a smaller region without a [[Pokémon League]] where the player can journey later in the game. These islands make available many {{cat|Generation II Pokémon}} to players of the Generation III games, and through events, allow for the capture of Generation II's [[game mascot]]s {{p|Ho-Oh}} and {{p|Lugia}} and the mysterious Pokémon {{p|Deoxys}}.


==Other Generation III games==
==Other Generation III games==
[[Pokémon Colosseum]], for the [[Nintendo GameCube]], features a new land called [[Orre]] where several [[Generation II]] and Generation III Pokémon are altered by two teams called [[Cipher]] and [[Team Snagem]]. Players must "snag" the "[[Shadow Pokémon]]" and cure them of their darkness. Once this is completed, the Pokémon may be transferred to the other Generation III games. Pokémon Colosseum is the first 3D Pokémon RPG. This game also features an advanced [[Stadium Mode]] similar to those of the [[Pokémon Stadium series|Pokémon Stadium]] games.
[[Pokémon Colosseum]], for the [[Nintendo GameCube]], features a new land called [[Orre]] where several [[Generation II]] and Generation III Pokémon are altered by two teams called [[Cipher]] and [[Team Snagem]]. Players must "snag" the "[[Shadow Pokémon]]" and cure them of their darkness. Once this is completed, the Pokémon may be transferred to the other Generation III games. Pokémon Colosseum is the first 3D Pokémon RPG. This game also features an advanced [[Stadium Mode]] similar to those of the [[Pokémon Stadium series|Pokémon Stadium]] games.


[[Pokémon Box Ruby & Sapphire]] is another Generation III game for the Nintendo GameCube. It allows:
{{g|Box Ruby & Sapphire}} is another Generation III game for the Nintendo GameCube. It allows:
* Storage of up to 1500 Pokémon from Ruby, Sapphire, FireRed, LeafGreen and Emerald Versions.
* Storage of up to 1500 Pokémon from Ruby, Sapphire, FireRed, LeafGreen and Emerald Versions.
* Playing Pokémon Ruby and Pokémon Sapphire on the television through emulation.
* Playing Pokémon Ruby and Pokémon Sapphire on the television through emulation.


[[Pokémon XD: Gale of Darkness]], also for the Nintendo GameCube, follows a storyline that takes place a few years after the story of Colosseum. It allows for snagging of rare Generation I, II, and III Pokémon as well, and includes a difficult-to-purify final Shadow Pokémon, a Shadow {{p|Lugia}}.
[[Pokémon XD: Gale of Darkness]], also for the Nintendo GameCube, follows a storyline that takes place a few years after the story of Colosseum. It allows for snagging of rare Generation I, II, and III Pokémon as well, and includes a difficult-to-purify final Shadow Pokémon, a [[Shadow Lugia]].


Three spin-off Pokémon games are based on Generation III, [[Pokémon Pinball: Ruby and Sapphire]], [[Pokémon Ranger (game)|Pokémon Ranger]] and [[Pokémon Trozei!]].
Sixteen spin-off Pokémon games are based on Generation III: [[Pokémon Pinball: Ruby & Sapphire]], [[Pokémon Channel]], [[Pokémon Dash]], {{vg|Pokémon Ranger}}, [[Pokémon Trozei!]], [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Pokémon Advanced Generation: I've Begun Hiragana and Katakana!]], [[Pokémon Advanced Generation: Pico for Everyone Pokémon Loud Battle!]], [[Pokémon Advanced Generation: Pokémon Number Battle!]], [[Pokémon Team Turbo]], [[Pokémon Masters Arena]], [[Pokémon Team Rocket Blast Off]], [[Pokémon Poké Ball Launcher]], [[Pokémon Seek & Find]], and [[Pokémate]].


==Discussion of Generation III==
==Hoenn thematic motif==
While the opinion of the fandom shifts from time to time, Generation III is notable for drawing the most criticism for the series yet, with the only possible way to absolutely complete the Pokédex being to own all games in the generation. The sense of a reboot when players were thrust into Hoenn (which excludes 184 of the older 251 Pokémon from availability) also drew ire. The game also saw a jump in newly-introduced legendary Pokémon, with 10 more introduced, a significant increase from Generation II, which only introduced 6.
The third generation of Pokémon games were more directed towards nature and relationships. The three first partner Pokémon were collectively more symbolic to their elements than previous first partner Pokémon: {{p|Mudkip}} is based on a fish which thrives only in {{t|Water}}, {{p|Torchic}} is a chick (which, in the real world, needs warmth in order to hatch) holding its {{t|Fire}} internally, and {{p|Treecko}} is a gecko that lives only in forests with {{t|Grass}}. The main antagonists were either [[Team Magma]] and/or [[Team Aqua]] who want to expand the land or sea respectively. Once they awaken one of the Legendary Pokémon {{p|Kyogre}} or {{p|Groudon}}, the world is flooded by rain or dried by drought. It's up to the player to set nature back on course by defeating their version's mascot or capturing it. Hoenn's people are far more attuned to nature than previous regions: [[Fortree City]] is built alongside Pokémon in the trees, while [[Pacifidlog Town]] is built on wooden rafts in the sea atop a {{p|Corsola}} colony, even though Corsola cannot be found there in the games. With {{m|Secret Power}}, a player can make a [[Secret Base]] out of trees, caves, or clumps of grass.


Later games improved this, however, with Emerald's return to Hoenn being a welcome addition to the series (and including the first {{Gdis|Battle Frontier|III}} in the series as well). FireRed and LeafGreen brought back nostalgic fans who decided to pass on Hoenn's primary paired versions due to their nature in being somewhat of a reboot, as well as brought newer fans the joy of the Kanto region, only previously available in its fullest state on the vastly outdated [[Game Boy]] with poor monochrome graphics.
There are far more Pokémon that share relationships with other Pokémon in this generation of games, especially the Legendary Pokémon. The [[legendary giants]] are an obvious example of this; however, the game mascots all share a relationship as the [[super-ancient Pokémon]]. {{p|Latios}} and {{p|Latias}} are both Eon Pokémon that must be chased around the region. Pokémon such as {{p|Lunatone}}, {{p|Illumise}}, {{p|Plusle}}, and {{p|Wailord}} are related to other Pokémon, namely {{p|Solrock}}, {{p|Volbeat}}, {{p|Minun}}, and {{p|Relicanth}}, in relationships ranging from explicit to loose symbiosis, to intense rivalry in the case of {{p|Zangoose}} and {{p|Seviper}}.


=== Hoenn thematic motif ===
==Reception==
The third generation of Pokémon games were more directed towards nature and relationships. The three starters were collectively more symbolic to their elements than previous starters: {{p|Mudkip}} is based on a fish which thrives only in {{t|Water}}, {{p|Torchic}} is a chick (which, in the real world, needs warmth in order to hatch) holding its {{t|Fire}} internally, and {{p|Treecko}} is a gecko that lives only in forests with {{t|Grass}}. The main antagonists were either [[Team Magma]] or [[Team Aqua]] who want to expand the land or sea respectively. Once they awaken one of the legendary Pokémon {{p|Kyogre}} or {{p|Groudon}}, the world is flooded by rain or dried by drought. It's up to the player to set nature back on course by defeating their version's mascot or capturing it. Hoenn's people are far more attuned to nature than previous regions: [[Fortree City]] is built alongside Pokémon in the trees, while [[Pacifidlog Town]] is built on wooden rafts in the sea atop a {{p|Corsola}} colony.  
At the time of its introduction, Generation III drew criticism for its inability to receive Pokémon data from prior generations, as only 184 of the previously introduced 251 species were available. Some players perceived this as a "reboot" of the series. The game also saw a jump in newly introduced Legendary Pokémon, with 10 more introduced, a significant increase from Generation II, which only introduced 6, which also displeased some players.


There are far more Pokémon that share relationships with other Pokémon in this generation of games, especially the legendaries. The [[legendary golems]] are more obvious of this; however, the version mascots all share a relationship with {{p|Rayquaza}} as the [[weather trio]]. {{p|Latios}} and {{p|Latias}} are both Eon Pokémon that must be chased around the region, while standard Pokémon such as {{p|Lunatone}}, {{p|Illumise}}, {{p|Plusle}} and {{p|Wailord}} are related to the other Pokémon: {{p|Solrock}}, {{p|Volbeat}}, {{p|Minun}} and {{p|Relicanth}} ranging from explicit to loose symbiosis. {{p|Zangoose}} is rivaled by {{p|Seviper}}. With {{m|Secret Power}}, a player can make a [[secret base]] out of trees, caves or clumps of grass. Hoenn was meant to establish Pokémon far more so into nature and symbiosis than previous installments.
Later games rectified this by allowing players to obtain Pokémon species unobtainable in Ruby and Sapphire, which could then be traded between the Generation III games. Emerald was lauded as a welcome addition to the series, which introduced the first {{Gdis|Battle Frontier|III}} to the series. FireRed and LeafGreen brought back nostalgic fans who decided to pass on Hoenn's primary paired versions, as well as fans new to the Kanto region who had not experienced it on the [[Game Boy]].
 
==Title screens==
===English title screens===
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color dark}}; border: 5px solid #{{hoenn color}}"
|-
| style="background: #{{ruby color light}}; {{roundytl|5px}}" | {{color2|{{ruby color dark}}|Pokémon Ruby and Sapphire Versions|Pokémon Ruby}}
| style="background: #{{sapphire color light}}" | {{color2|{{sapphire color dark}}|Pokémon Ruby and Sapphire Versions|Pokémon Sapphire}}
| style="background: #{{emerald color light}}; {{roundytr|5px}}" | {{color2|{{emerald color dark}}|Pokémon Emerald Version|Pokémon Emerald}}
|-
| style="background: #{{ruby color}}" | [[File:RubyTitle.png]]
| style="background: #{{sapphire color}}" | [[File:SapphireTitle.png]]
| style="background: #{{emerald color}}" | [[File:EmeraldTitle.png]]
|}
{| class="roundy" style="margin:auto; text-align:center; background: #{{kanto color dark}}; border: 5px solid #{{kanto color}}"
|-
| style="background: #{{firered color light}}; {{roundytl|5px}}" | {{color2|{{firered color dark}}|Pokémon FireRed and LeafGreen Versions|Pokémon FireRed}}
| style="background: #{{leafgreen color light}}; {{roundytr|5px}}" | {{color2|{{leafgreen color dark}}|Pokémon FireRed and LeafGreen Versions|Pokémon LeafGreen}}
|-
| style="background: #{{firered color}}" | [[File:FireRedTitle.png]]
| style="background: #{{leafgreen color}}" | [[File:LeafGreenTitle.png]]
|}
 
===Japanese title screens===
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color dark}}; border: 5px solid #{{hoenn color}}"
|-
| style="background: #{{ruby color light}}; {{roundytl|5px}}" | {{color2|{{ruby color dark}}|Pokémon Ruby and Sapphire Versions|Pokémon Ruby}}
| style="background: #{{sapphire color light}}" | {{color2|{{sapphire color dark}}|Pokémon Ruby and Sapphire Versions|Pokémon Sapphire}}
| style="background: #{{emerald color light}}; {{roundytr|5px}}" | {{color2|{{emerald color dark}}|Pokémon Emerald Version|Pokémon Emerald}}
|-
| style="background: #{{ruby color}}" | [[File:Japanese RubyTitle.png]]
| style="background: #{{sapphire color}}" | [[File:Japanese SapphireTitle.png]]
| style="background: #{{emerald color}}" | [[File:Japanese EmeraldTitle.png]]
|}
{| class="roundy" style="margin:auto; text-align:center; background: #{{kanto color dark}}; border: 5px solid #{{kanto color}}"
|-
| style="background: #{{firered color light}}; {{roundytl|5px}}" | {{color2|{{firered color dark}}|Pokémon FireRed and LeafGreen Versions|Pokémon FireRed}}
| style="background: #{{leafgreen color light}}; {{roundytr|5px}}" | {{color2|{{leafgreen color dark}}|Pokémon FireRed and LeafGreen Versions|Pokémon LeafGreen}}
|-
| style="background: #{{firered color}}" | [[File:Japanese FireRedTitle.png]]
| style="background: #{{leafgreen color}}" | [[File:Japanese LeafGreenTitle.png]]
|}


==Trivia==
==Trivia==
* Generation III was the first generation to:
* This generation introduced the most {{Abilities}} to the [[core series]], with 76 (77 if including {{a|Cacophony}}).
**Include a mother and father for the main character.
* This is the first [[generation]] to:
**Introduce two [[Weather Trio|legendary]] [[Legendary Golems|trios]].  
** Introduce multiple [[Legendary trio]]s (the [[super-ancient Pokémon]] and the [[legendary giants]]).
**Introduce two [[Pseudo-legendary|pseudo-legendaries]].  
** Introduce [[gender]]ed [[Legendary Pokémon]] (with {{p|Latias}} and {{p|Latios}} being the first two).
* Generation III does not introduce any evolved forms of Pokémon from previous generations, with the only cross-generational relatives being baby Pokémon {{p|Azurill}} and {{p|Wynaut}}.
** Introduce a pure {{type|Ice}} and a pure {{type|Steel}} Pokémon.
* Generation III has the largest number of [[main series]] games with five handheld games and three console games.
** Introduce multiple [[Mythical Pokémon]].
* This generation has the highest number of main series games named after precious jewels, with the {{wp|ruby}}, {{wp|sapphire}}, and {{wp|emerald}}.
** Not introduce any new [[Eeveelution|Evolutions]] for {{p|Eevee}}.
* Starting with Generation III, [[Ken Sugimori]]'s art style shows noticeable differences from that of [[Generation I]] and {{gen|II}}. This can be seen when when comparing the artwork for {{ga|Red}}, {{ga|Ethan}}, and {{cat|Generation I Pokémon|Generation I}} and {{cat|Generation II Pokémon|II}} Pokémon from their original games to that of those games' remakes.  
** Have version-exclusive Gym Leaders. In this case; Wallace and Juan who are the Gym Leaders of Sootopolis City in Ruby, Sapphire; and Emerald respectively.
* Most of the Generation III Pokémon that are not in the [[Sinnoh Pokédex]] have only one sprite in the [[Generation IV]] games. {{cat|Generation IV Pokémon}} received sprite updates in {{game|Platinum}}, while Generation I and II Pokémon received updates in {{game|HeartGold and SoulSilver|s}}.
** Not allow the customization of a [[rival]] character's name.
* Generation III had the quickest transition from Japanese to English, with only a four month gap between the Japanese and North American releases of Ruby and Sapphire.  
** Have multiple paired versions, one pair of which are [[remake]]s.
* Generation III was the only generation where the current total of known Pokémon was an even number (386).
** Give the Elite Four its own battle music, as opposed to them sharing the same battle music as the Gym Leaders in previous generations. However, FireRed, LeafGreen, HeartGold, SoulSilver, Diamond, Pearl and Platinum still do this, with the latter three's Elite Four battle music having a lower pitch by one semitone.
* The Generation III backsprites are in the exact same position as those in Generation II.
** Use wireless connectivity.
** Feature the word "Pokémon" in the logos of the Japanese titles, alongside "Pocket Monsters".
** Have two unique sets of core series Pokémon games released in the same calendar year in Japan, with {{game|FireRed and LeafGreen|s}} and {{game|Emerald}} releasing in 2004.
** Introduce two:
*** [[Villainous team]]s.
*** [[Pseudo-legendary Pokémon]].
* This is the only generation:
** To feature a [[Mom (Hoenn)|mother]] and [[Norman|father]] for the main character and the rival.
** Where games from the previous generation cannot be communicated with.
** Where more than one year passed without a new Pokémon game released in Japan, with the total being two years (2003 and 2005).
** Whose spin-off title has received a remake.
** Where there is an even number of Pokémon in the National Pokédex.
** To run at 60 frames per second. The rest of the core series almost entirely targets 30 FPS, except that battles in [[Generation V]] target 60 FPS.
** To not introduce a dual-type {{type|Electric}} Pokémon.
* This is the last generation to introduce a [[first partner Pokémon]] that later gained a [[gender difference]].
* This generation does not introduce any evolved forms of Pokémon from previous generations (a trait shared with generations {{gen|V}} and {{gen|VII}}), with the only cross-generational relatives being [[baby Pokémon]] {{p|Azurill}} and {{p|Wynaut}}.
* This generation has the largest number of total games, with fifteen.
* Starting with Generation III, [[Ken Sugimori]]'s art style shows noticeable differences from that of [[Generation I]] and {{gen|II}}. This can be seen when comparing the artwork for {{ga|Red}}, {{ga|Ethan}}, and {{cat|Generation I Pokémon|Generation I}} and {{cat|Generation II Pokémon|II}} Pokémon from their original games to that of those games' remakes.
* Most of the Generation III Pokémon that are not in the [[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]] have only one sprite in the [[Generation IV]] games. {{cat|Generation IV Pokémon}} received sprite updates in {{game|Platinum}}, while Generation I and II Pokémon received updates in {{game|HeartGold and SoulSilver|s}}.
* Almost all the backsprites of non-Generation III Pokémon are revamps of the backsprites in the [[Generation II]] games.
* This is the longest generation in North America, lasting slightly over four years.
** This makes it the only generation to last longer in the West than in Japan.


{{Main series}}
{{Core series}}
{{Project Games notice}}
{{Project Games notice}}
[[Category:Games]]
[[Category:Games]]


[[de:Dritte Spielgeneration]]
[[de:Dritte Spielgeneration]]
[[es:Tercera Generación]]
[[es:Tercera generación]]
[[fr:Troisième génération]]
[[it:Terza generazione]]
[[ja:第三世代]]
[[ja:第三世代]]
[[pt:Geração ADV]]
[[zh:第三世代]]

Latest revision as of 20:12, 8 September 2024

Generation III
Pokémon Sapphire Version
Title screen of Pokémon Sapphire Version
Debut EN March 19, 2003
JA November 21, 2002
Pokémon 386 (135 new)
Main games Ruby, Sapphire, and Emerald
Region(s) introduced Hoenn, Orre, Sevii Islands (Kanto)
Other RPGs FireRed and LeafGreen
Contains remakes of Generation I
Battle arena games Colosseum, XD
Storage games Box
Side games Pinball: Ruby & Sapphire, Dash, Trozei!, Mystery Dungeon: Red Rescue Team and Blue Rescue Team, Ranger
End EN April 22, 2007 (1495 days)
JA September 28, 2006 (1407 days)

The third generation (Japanese: 第三世代 third generation) of Pokémon games, commonly referred to by fans as Generation III (Japanese: 世代III Generation III), and also sometimes known as the advance generation, advanced generation, or the GBA Pokémon series, is the third set of Pokémon games released, and is described by some to be a "resetting" of the series.

It started with the games Pokémon Ruby and Sapphire, later joined by Pokémon FireRed and LeafGreen (remakes of Pokémon Red and Green) and Pokémon Emerald (based on Ruby and Sapphire). This generation also includes the games Pokémon Colosseum and XD: Gale of Darkness.

Terminology

In the Generation IV game manuals, the term GBA Pokémon series refers to the Generation III Pokémon games.

History

Centering around Pokémon Ruby, Sapphire, and Emerald on the Game Boy Advance, released in 2002 and 2004 respectively (2003 and 2005 outside of Japan), Generation III broke from the continuous storyline that had been established between Generation I and Generation II, opting instead to move players to the Hoenn region, an island region disconnected from Kanto and Johto. The games themselves are incompatible with the previous two generations as well, initially causing many complaints due to the unavailability of many popular Generation I and II Pokémon in Ruby and Sapphire. This problem was remedied, however, between the release of Hoenn's paired versions and third version, with remakes of Generation I's Pokémon Red and Green appearing as Pokémon FireRed and LeafGreen on the Game Boy Advance, as well as Pokémon Colosseum and Pokémon XD: Gale of Darkness on the GameCube.

Details in the Hoenn- and Kanto-based games hint that the storyline of Ruby, Sapphire, and Emerald is contemporaneous with that of FireRed and LeafGreen (and due to this, contemporaneous with Generation I as well), placing Generation III three years before Generation II and Generation IV, themselves contemporaneous. It is unknown where the storylines of Pokémon Colosseum and Pokémon XD: Gale of Darkness fall in the timeline, being five years apart from each other but making no reference to their time period relative to any of the main series games.

Advances in gameplay

Through its incompatibility with Generation I and Generation II, Generation III enhanced the Pokémon world the most yet, bringing about the most changes to the world of Pokémon. The advances include:

  • The addition of 135 new Pokémon, the most added since Generation I (at the time of its release), bringing the total to 386. Many new Pokémon have previously unseen type combinations, while two of them—Wynaut and Azurill—are related by Evolution to older Pokémon.
  • Two new forms of Unown are also introduced.
  • The addition of 103 new moves, bringing the total to 354.
  • Pokémon may now have one or two of 77 different Abilities, special attributes in addition to types and moves which can change the tide of battle and affect out-of-battle gameplay.
  • The Pokémon Storage System has changed from a text-based interface to a full-color graphical user interface. Boxes, while remaining at 14, now have 10 extra spaces, allowing for storage of 140 additional Pokémon (for a total of 420 Pokémon).
    • It also now allows additional Pokémon to be captured without the need to change the active box of the PC, with the game now automatically sending newly captured Pokémon into a separate box rather than preventing the player from capturing any more Pokémon until the active box which is full is changed for one that isn't.
  • Battle backgrounds, which vary depending on where the player is.
  • The introduction of Pokémon Contests, where Pokémon show off their style in one of five Contest conditions, with Contest stats enhanced by Pokéblocks. Through this and other methods Ribbons can be won for Pokémon, which they will retain when transferred to later games.
  • A brand-new region, Hoenn, with its own set of eight Gym Leaders and Elite Four. The player characters are also different from the previous games.
  • Seven new Poké Ball variants, replacing those introduced in and exclusive to Johto.
  • In addition, the type of Poké Ball a Pokémon was caught in is now displayed in the summary page.
  • New villainous teams, Team Aqua and Team Magma, whose focus is on capturing the Legendary Pokémon Kyogre and Groudon, respectively.
  • Weather can now be found on the field and activate at the start of battle, while one more, hail, has been added.
  • Double Battles, where both sides use two Pokémon at a time, are introduced.
  • Communication capabilities with the e-Reader to activate certain events.
  • All handheld Generation III games have a framerate of 60, allowing for smoother animations.
  • Link trades and battles are now possible between Japanese and international releases due to the use of a worldwide character set. Due to the fact that online trading was introduced only in Generation IV, however, many players were not aware of this.

Major alterations from Generation II

  • A complete overhaul of the Pokémon data structure; Pokémon now have an individual personality value which can range up to a number above four billion. Abilities and natures, also newly introduced, are determined based on this value, as is a Pokémon's gender, while the IV system has been overhauled for greater variance (0-31 rather than 0-15 as it was before). Shininess is now based on a calculation between the personality value and Original Trainer's Trainer ID number and secret ID number with the same rarity.
  • An overhaul of the Berry system introduced in Generation II: old Berries rejected in favor of Berries which grow individually as plants and can be picked and planted elsewhere. The Berries are now named after real life fruits instead of their "basic" names from the previous generation. The effects of the first ten new Berries are similar to the ten Generation II Berries.
  • Each Pokémon has its own status screen sprite, for ease of use in the party screen or PC.
  • The function of the built-in clock was greatly reduced:
  • The seven Poké Balls made from Apricorns, along with Apricorns themselves, are unavailable in Generation III.
  • In battle, passive damage (such as from poison, burn, and Leech Seed) is now resolved at the end of a turn, rather than immediately after a Pokémon attacks. In previous generations, such damage did not occur after a Pokémon, that would have taken passive damage, knocked out another Pokémon.
  • Animated Pokémon sprites introduced in Pokémon Crystal have been abandoned.

Further additions in FireRed and LeafGreen

  • Wireless communication between games (requires adapter boxed with FireRed and LeafGreen).
  • The ability to move multiple Pokémon in the PC at once.
  • The Sevii Islands, a collection of nine islands that contain many Pokémon otherwise only found in the Johto region.
  • Items are now visually represented with sprites.
  • The inability to deposit key items in the PC.

Further additions in Emerald

  • Multi Battles, where two opponent Trainers encounter the player at once and battle in a Double Battle.
  • A Battle Frontier, adding to the original Battle Tower, and featuring Trainers who head each facility.
  • Animated Pokémon front sprites have been reinstated. Unlike the animations from Pokémon Crystal, these new animations only have two frames (including the base sprite) and are accompanied by various visual effects to make up for it, such as distortions, rotations, color blending and so on. This will remain standard until Generation V.
    • Back sprites don't have an additional frame, but are now also animated using the aforementioned effects.

Regions

Hoenn

Hoenn
Main article: Hoenn

The Hoenn region, situated somewhat southwest of Johto, was introduced in Generation III. It is more tropical than either Kanto or Johto, featuring rainforests, deserts, and volcanic caves, as well as areas deep underwater.

This region's geography is mostly rural on the interior of the continent, with major cities springing up near its ample coasts. Routes between the cities can be treacherous, with densely-forested area covering much of the land. Legendary Pokémon are said to have created the region long ago, with its shape reminiscent of a yin-yang symbol reflecting the balance between land and sea.

Several ancient ruins are found around the region; their purpose remains to be discovered by the player, though ancient writings found deep beneath the sea south of the region indicate that within them are ancient Pokémon who were sealed away due to their power.

First partner Pokémon

Like before, the first partner Pokémon trio follows the Grass-Fire-Water alignment, with new Pokémon Treecko, Torchic, and Mudkip being the three Pokémon the player has to choose from to save Professor Birch from a wild Poochyena (Zigzagoon in Emerald) at the start of the game.

252Treecko E.png
Treecko
255Torchic E.png
Torchic
258Mudkip E.png
Mudkip
Grass Fire Water
Grovyle Grovyle Combusken Combusken Marshtomp Marshtomp
Grass Fire Fighting Water Ground
Sceptile Sceptile Blaziken Blaziken Swampert Swampert
Grass Fire Fighting Water Ground

Gym Leaders

As in previous generations, all Gym Leaders give out Badges and TMs on their defeat.

Hoenn League
Generation III Region: Hoenn
Gym Leader
Japanese
Location
Japanese
Type Badge
{{{size}}}
Roxanne
ツツジ Tsutsuji
Rustboro City
カナズミシティ
Kanazumi City
Rock Stone Badge.png
Stone Badge
{{{size}}}
Brawly
トウキ Tōki
Dewford Town
ムロタウン
Muro Town
Fighting Knuckle Badge.png
Knuckle Badge
{{{size}}}
Wattson
テッセン Tessen
Mauville City
キンセツシティ
Kinsetsu City
Electric Dynamo Badge.png
Dynamo Badge
{{{size}}}
Flannery
アスナ Asuna
Lavaridge Town
フエンタウン
Huen Town
Fire Heat Badge.png
Heat Badge
{{{size}}}
Norman
センリ Senri
Petalburg City
トウカシティ
Touka City
Normal Balance Badge.png
Balance Badge
{{{size}}}
Winona
ナギ Nagi
Fortree City
ヒワマキシティ
Hiwamaki City
Flying Feather Badge.png
Feather Badge
{{{size}}}
Tate and Liza
フウとラン Fū and Lan
Mossdeep City
トクサネシティ
Tokusane City
Psychic Mind Badge.png
Mind Badge
Spr RS Wallace.png
Wallace
ミクリ MikuriRS
Spr E Juan.png
Juan
アダン AdanE
Sootopolis City
ルネシティ
Rune City
Water Rain Badge.png

Rain Badge


Kanto

Kanto
Main article: Kanto

Kanto, which in Generation II lacked some features from its original appearance, returned in a state closer to its original form in Pokémon FireRed and LeafGreen, with all features from Generation I brought back and improved.

First partner Pokémon

As the Generation III games taking place in Kanto are remakes of Generation I games, the first partner Pokémon are the same as in that generation; they are the Grass-type Bulbasaur, the Fire-type Charmander, and the Water-type Squirtle.

001Bulbasaur.png
Bulbasaur
004Charmander.png
Charmander
007Squirtle.png
Squirtle
Grass Poison Fire Water
Ivysaur Ivysaur Charmeleon Charmeleon Wartortle Wartortle
Grass Poison Fire Water
Venusaur Venusaur Charizard Charizard Blastoise Blastoise
Grass Poison Fire Flying Water

Gym Leaders

Like the first partner Pokémon, the Kanto Gym Leaders are also the same as they were before, with each giving out a TM for the player to use freely as well as their Badge.

Indigo League
Generation III Region: Kanto
Gym Leader
Japanese
Location
Japanese
Type Badge
{{{size}}}
Brock
タケシ Takeshi
Pewter City
ニビシティ
Nibi City
Rock Boulder Badge.png
Boulder Badge
{{{size}}}
Misty
カスミ Kasumi
Cerulean City
ハナダシティ
Hanada City
Water Cascade Badge.png
Cascade Badge
{{{size}}}
Lt. Surge
マチス Matisse
Vermilion City
クチバシティ
Kuchiba City
Electric Thunder Badge.png
Thunder Badge
{{{size}}}
Erika
エリカ Erika
Celadon City
タマムシシティ
Tamamushi City
Grass Rainbow Badge.png
Rainbow Badge
{{{size}}}
Koga
キョウ Kyou
Fuchsia City
セキチクシティ
Sekichiku City
Poison Soul Badge.png
Soul Badge
{{{size}}}
Sabrina
ナツメ Natsume
Saffron City
ヤマブキシティ
Yamabuki City
Psychic Marsh Badge.png
Marsh Badge
{{{size}}}
Blaine
カツラ Katsura
Cinnabar Island
グレンじま
Guren Island
Fire Volcano Badge.png
Volcano Badge
{{{size}}}
Giovanni
サカキ Sakaki
Viridian City
トキワシティ
Tokiwa City
Ground Earth Badge.png
Earth Badge


Sevii Islands

Main article: Sevii Islands

The Sevii Islands, appearing only in Pokémon FireRed and LeafGreen, are a smaller region without a Pokémon League where the player can journey later in the game. These islands make available many Generation II Pokémon to players of the Generation III games, and through events, allow for the capture of Generation II's game mascots Ho-Oh and Lugia and the mysterious Pokémon Deoxys.

Other Generation III games

Pokémon Colosseum, for the Nintendo GameCube, features a new land called Orre where several Generation II and Generation III Pokémon are altered by two teams called Cipher and Team Snagem. Players must "snag" the "Shadow Pokémon" and cure them of their darkness. Once this is completed, the Pokémon may be transferred to the other Generation III games. Pokémon Colosseum is the first 3D Pokémon RPG. This game also features an advanced Stadium Mode similar to those of the Pokémon Stadium games.

Pokémon Box Ruby & Sapphire is another Generation III game for the Nintendo GameCube. It allows:

  • Storage of up to 1500 Pokémon from Ruby, Sapphire, FireRed, LeafGreen and Emerald Versions.
  • Playing Pokémon Ruby and Pokémon Sapphire on the television through emulation.

Pokémon XD: Gale of Darkness, also for the Nintendo GameCube, follows a storyline that takes place a few years after the story of Colosseum. It allows for snagging of rare Generation I, II, and III Pokémon as well, and includes a difficult-to-purify final Shadow Pokémon, a Shadow Lugia.

Sixteen spin-off Pokémon games are based on Generation III: Pokémon Pinball: Ruby & Sapphire, Pokémon Channel, Pokémon Dash, Pokémon Ranger, Pokémon Trozei!, Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, Pokémon Advanced Generation: I've Begun Hiragana and Katakana!, Pokémon Advanced Generation: Pico for Everyone Pokémon Loud Battle!, Pokémon Advanced Generation: Pokémon Number Battle!, Pokémon Team Turbo, Pokémon Masters Arena, Pokémon Team Rocket Blast Off, Pokémon Poké Ball Launcher, Pokémon Seek & Find, and Pokémate.

Hoenn thematic motif

The third generation of Pokémon games were more directed towards nature and relationships. The three first partner Pokémon were collectively more symbolic to their elements than previous first partner Pokémon: Mudkip is based on a fish which thrives only in Water, Torchic is a chick (which, in the real world, needs warmth in order to hatch) holding its Fire internally, and Treecko is a gecko that lives only in forests with Grass. The main antagonists were either Team Magma and/or Team Aqua who want to expand the land or sea respectively. Once they awaken one of the Legendary Pokémon Kyogre or Groudon, the world is flooded by rain or dried by drought. It's up to the player to set nature back on course by defeating their version's mascot or capturing it. Hoenn's people are far more attuned to nature than previous regions: Fortree City is built alongside Pokémon in the trees, while Pacifidlog Town is built on wooden rafts in the sea atop a Corsola colony, even though Corsola cannot be found there in the games. With Secret Power, a player can make a Secret Base out of trees, caves, or clumps of grass.

There are far more Pokémon that share relationships with other Pokémon in this generation of games, especially the Legendary Pokémon. The legendary giants are an obvious example of this; however, the game mascots all share a relationship as the super-ancient Pokémon. Latios and Latias are both Eon Pokémon that must be chased around the region. Pokémon such as Lunatone, Illumise, Plusle, and Wailord are related to other Pokémon, namely Solrock, Volbeat, Minun, and Relicanth, in relationships ranging from explicit to loose symbiosis, to intense rivalry in the case of Zangoose and Seviper.

Reception

At the time of its introduction, Generation III drew criticism for its inability to receive Pokémon data from prior generations, as only 184 of the previously introduced 251 species were available. Some players perceived this as a "reboot" of the series. The game also saw a jump in newly introduced Legendary Pokémon, with 10 more introduced, a significant increase from Generation II, which only introduced 6, which also displeased some players.

Later games rectified this by allowing players to obtain Pokémon species unobtainable in Ruby and Sapphire, which could then be traded between the Generation III games. Emerald was lauded as a welcome addition to the series, which introduced the first Battle Frontier to the series. FireRed and LeafGreen brought back nostalgic fans who decided to pass on Hoenn's primary paired versions, as well as fans new to the Kanto region who had not experienced it on the Game Boy.

Title screens

English title screens

Pokémon Ruby Pokémon Sapphire Pokémon Emerald
RubyTitle.png SapphireTitle.png EmeraldTitle.png
Pokémon FireRed Pokémon LeafGreen
FireRedTitle.png LeafGreenTitle.png

Japanese title screens

Pokémon Ruby Pokémon Sapphire Pokémon Emerald
Japanese RubyTitle.png Japanese SapphireTitle.png Japanese EmeraldTitle.png
Pokémon FireRed Pokémon LeafGreen
Japanese FireRedTitle.png Japanese LeafGreenTitle.png

Trivia

  • This generation introduced the most Abilities to the core series, with 76 (77 if including Cacophony).
  • This is the first generation to:
    • Introduce multiple Legendary trios (the super-ancient Pokémon and the legendary giants).
    • Introduce gendered Legendary Pokémon (with Latias and Latios being the first two).
    • Introduce a pure Ice-type and a pure Steel-type Pokémon.
    • Introduce multiple Mythical Pokémon.
    • Not introduce any new Evolutions for Eevee.
    • Have version-exclusive Gym Leaders. In this case; Wallace and Juan who are the Gym Leaders of Sootopolis City in Ruby, Sapphire; and Emerald respectively.
    • Not allow the customization of a rival character's name.
    • Have multiple paired versions, one pair of which are remakes.
    • Give the Elite Four its own battle music, as opposed to them sharing the same battle music as the Gym Leaders in previous generations. However, FireRed, LeafGreen, HeartGold, SoulSilver, Diamond, Pearl and Platinum still do this, with the latter three's Elite Four battle music having a lower pitch by one semitone.
    • Use wireless connectivity.
    • Feature the word "Pokémon" in the logos of the Japanese titles, alongside "Pocket Monsters".
    • Have two unique sets of core series Pokémon games released in the same calendar year in Japan, with Pokémon FireRed and LeafGreen and Pokémon Emerald releasing in 2004.
    • Introduce two:
  • This is the only generation:
    • To feature a mother and father for the main character and the rival.
    • Where games from the previous generation cannot be communicated with.
    • Where more than one year passed without a new Pokémon game released in Japan, with the total being two years (2003 and 2005).
    • Whose spin-off title has received a remake.
    • Where there is an even number of Pokémon in the National Pokédex.
    • To run at 60 frames per second. The rest of the core series almost entirely targets 30 FPS, except that battles in Generation V target 60 FPS.
    • To not introduce a dual-type Electric-type Pokémon.
  • This is the last generation to introduce a first partner Pokémon that later gained a gender difference.
  • This generation does not introduce any evolved forms of Pokémon from previous generations (a trait shared with generations V and VII), with the only cross-generational relatives being baby Pokémon Azurill and Wynaut.
  • This generation has the largest number of total games, with fifteen.
  • Starting with Generation III, Ken Sugimori's art style shows noticeable differences from that of Generation I and II. This can be seen when comparing the artwork for Red, Ethan, and Generation I and II Pokémon from their original games to that of those games' remakes.
  • Most of the Generation III Pokémon that are not in the Sinnoh Pokédex have only one sprite in the Generation IV games. Generation IV Pokémon received sprite updates in Pokémon Platinum, while Generation I and II Pokémon received updates in Pokémon HeartGold and SoulSilver.
  • Almost all the backsprites of non-Generation III Pokémon are revamps of the backsprites in the Generation II games.
  • This is the longest generation in North America, lasting slightly over four years.
    • This makes it the only generation to last longer in the West than in Japan.
Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.