Appendix:HeartGold and SoulSilver walkthrough/Section 29: Difference between revisions

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<center><i> This is the Bulbapedia walkthrough for [[Pokémon HeartGold and SoulSilver Versions]]. This walkthrough follows the remade [[Nintendo DS]] versions, <b>not</b> {{game|Gold and Silver|s}}. <br> The guide for those can be found <b>[[Appendix:Gold and Silver walkthrough|here]]</b>.</i></center>
{{WalkthroughNotice|HGSS}}
==Mt. Silver Cave==
[[File:Mt. Silver 1F HGSS.png|thumb|Mt. Silver, 1F]]
[[File:Mt. Silver Lower Mountainside HGSS.png|thumb|Mt. Silver, Lower Mountainside]]
[[File:Mt. Silver 2F HGSS.png|thumb|Mt. Silver, 2F]]
[[File:Mt. Silver Upper Mountainside HGSS.png|thumb|Mt. Silver, Upper Mountainside]]
[[File:Mt. Silver 3F HGSS.png|thumb|Mt. Silver, 3F]]
[[File:Mt. Silver Summit HGSS.png|thumb|Mt. Silver, Summit]]


-----
[[Mt. Silver Cave|Mt. Silver]] is a hallowed mountain that rises up between [[Johto]] and [[Kanto]]. [[Mt. Silver Cave|These caves]] are home to powerful Pokémon, so only certain Trainers deemed up to the challenge are permitted to enter.


<br>
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
Once you defeat {{ga|Red}} on the peak of [[Mt. Silver]], the credits roll for the second time — but the game still isn't done!  There are legendary Pokémon to meet and surprising events yet to come. <br> Your adventure continues as you travel back and forth between [[Johto]] and [[Kanto]].
|- align="center"
! Available Pokémon
|-
|
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! 1F
|-
|
{{Catch/header|mountain|4}}
{{Catch/entryhs|042|Golbat|yes|yes|Cave|45|all=5%|type1=Poison|type2=Flying}}
{{Catch/entryhs|075|Graveler|yes|yes|Cave|41-43|all=20%|type1=Rock|type2=Ground}}
{{Catch/entryhs|095|Onix|yes|yes|Cave|42|all=30%|type1=Rock|type2=Ground}}
{{Catch/entryhs|216|Teddiursa|no|yes|Cave|43|all=10%|type1=Normal}}
{{Catch/entryhs|217|Ursaring|no|yes|Cave|44|all=30%|type1=Normal}}
{{Catch/entryhs|231|Phanpy|yes|no|Cave|43|all=10%|type1=Ground}}
{{Catch/entryhs|232|Donphan|yes|no|Cave|44|all=30%|type1=Ground}}
{{Catch/entryhs|246|Larvitar|yes|yes|Cave|15, 20|all=5%|type1=Rock|type2=Ground}}
{{Catch/div|cave|Special}}
{{Catch/entryhs|296|Makuhita|yes|yes|Hoenn|43|all=20%|type1=Fighting}}
{{Catch/entryhs|359|Absol|yes|yes|Hoenn|42, 44|all=20%|type1=Dark}}
{{Catch/entryhs|433|Chingling|yes|yes|Sinnoh|43|all=20%|type1=Psychic}}
{{Catch/entryhs|436|Bronzor|yes|yes|Sinnoh|42, 44|all=20%|type1=Steel|type2=Psychic}}
{{Catch/div|water|Surfing}}
{{Catch/entryhs|118|Goldeen|yes|yes|Surf|30-40|all=9%|type1=Water}}
{{Catch/entryhs|119|Seaking|yes|yes|Surf|30-50|all=91%|type1=Water}}
{{Catch/div|water|Fishing}}
{{Catch/entryhs|118|Goldeen|yes|yes|Fish Old|10|all=15%|type1=Water}}
{{Catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=85%|type1=Water}}
{{Catch/entryhs|118|Goldeen|yes|yes|Fish Good|20|all=30%|type1=Water}}
{{Catch/entryhs|119|Seaking|yes|yes|Fish Good|20|all=20%|type1=Water}}
{{Catch/entryhs|129|Magikarp|yes|yes|Fish Good|20|50%|50%|40%|type1=Water}}
{{Catch/entryhs|130|Gyarados|yes|yes|Fish Good|20|0%|0%|10%|type1=Water}}
{{Catch/entryhs|119|Seaking|yes|yes|Fish Super|40|50%|50%|20%|type1=Water}}
{{Catch/entryhs|130|Gyarados|yes|yes|Fish Super|40|50%|50%|80%|type1=Water}}
{{Catch/footer|mountain}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Lower Mountainside
|-
|
{{Catch/header|mountain|4}}
{{Catch/entryhs|042|Golbat|yes|yes|Grass|48, 51|all=40%|type1=Poison|type2=Flying}}
{{Catch/entryhs|055|Golduck|yes|yes|Grass|51|all=5%|type1=Water}}
{{Catch/entryhs|095|Onix|yes|yes|Grass|48|all=30%|type1=Rock|type2=Ground}}
{{Catch/entryhs|216|Teddiursa|no|yes|Grass|48|all=10%|type1=Normal}}
{{Catch/entryhs|217|Ursaring|no|yes|Grass|50|all=10%|type1=Normal}}
{{Catch/entryhs|231|Phanpy|yes|no|Grass|48|all=10%|type1=Ground}}
{{Catch/entryhs|232|Donphan|yes|no|Grass|50|all=10%|type1=Ground}}
{{Catch/entryhs|246|Larvitar|yes|yes|Grass|15, 20|all=5%|type1=Rock|type2=Ground}}
{{Catch/div|cave|Special}}
{{Catch/entryhs|296|Makuhita|yes|yes|Hoenn|48|all=20%|type1=Fighting}}
{{Catch/entryhs|359|Absol|yes|yes|Hoenn|48, 51|all=20%|type1=Dark}}
{{Catch/entryhs|433|Chingling|yes|yes|Sinnoh|48|all=20%|type1=Psychic}}
{{Catch/entryhs|436|Bronzor|yes|yes|Sinnoh|48, 51|all=20%|type1=Steel|type2=Psychic}}
{{Catch/div|mountain|Headbutt<br><small>Group A</small>}}
{{Catch/entryhs|177|Natu|yes|yes|Headbutt|42-44|all=20%|type1=Psychic|type2=Flying}}
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|42-44|all=30%|type1=Normal}}
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|42-44|all=50%|type1=Bug|type2=Fighting}}
{{Catch/div|mountain|Headbutt<br><small>Group B</small>}}
{{Catch/entryhs|177|Natu|yes|yes|Headbutt|45-48|all=20%|type1=Psychic|type2=Flying}}
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|45-48|all=30%|type1=Normal}}
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|45-48|all=50%|type1=Bug|type2=Fighting}}
{{Catch/footer|mountain}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! 2F
|-
|
{{Catch/header|mountain}}
{{Catch/entryhs|042|Golbat|yes|yes|Cave|48|all=5%|type1=Poison|type2=Flying}}
{{Catch/entryhs|055|Golduck|yes|yes|Cave|48|all=10%|type1=Water}}
{{Catch/entryhs|195|Quagsire|yes|yes|Cave|45|30%|30%|20%|type1=Water|type2=Ground}}
{{Catch/entryhs|200|Misdreavus|yes|yes|Cave|45|0%|0%|10%|type1=Ghost}}
{{Catch/entryhs|215|Sneasel|yes|yes|Cave|48|all=20%|type1=Dark|type2=Ice}}
{{Catch/entryhs|216|Teddiursa|no|yes|Cave|46|all=10%|type1=Normal}}
{{Catch/entryhs|217|Ursaring|no|yes|Cave|48, 50|all=20%|type1=Normal}}
{{Catch/entryhs|231|Phanpy|yes|no|Cave|46|all=10%|type1=Ground}}
{{Catch/entryhs|232|Donphan|yes|no|Cave|48, 50|all=20%|type1=Ground}}
{{Catch/entryhs|246|Larvitar|yes|yes|Cave|15, 20|all=5%|type1=Rock|type2=Ground}}
{{Catch/div|cave|Special}}
{{Catch/entryhs|296|Makuhita|yes|yes|Hoenn|48, 50|all=20%|type1=Fighting}}
{{Catch/entryhs|359|Absol|yes|yes|Hoenn|46, 48|all=20%|type1=Dark}}
{{Catch/entryhs|433|Chingling|yes|yes|Sinnoh|48, 50|all=20%|type1=Psychic}}
{{Catch/entryhs|436|Bronzor|yes|yes|Sinnoh|46, 48|all=20%|type1=Steel|type2=Psychic}}
{{Catch/footer|mountain}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Upper Mountainside
|-
|
{{Catch/header|snow}}
{{Catch/entryhs|042|Golbat|yes|yes|Grass|48|all=5%|type1=Poison|type2=Flying}}
{{Catch/entryhs|055|Golduck|yes|yes|Grass|48|30%|30%|20%|type1=Water}}
{{Catch/entryhs|195|Quagsire|yes|yes|Grass|45|15%|15%|10%|type1=Water|type2=Ground}}
{{Catch/entryhs|200|Misdreavus|yes|yes|Grass|45, 48|0%|0%|15%|type1=Ghost}}
{{Catch/entryhs|215|Sneasel|yes|yes|Grass|45|all=20%|type1=Dark|type2=Ice}}
{{Catch/entryhs|217|Ursaring|no|yes|Grass|47|all=20%|type1=Normal}}
{{Catch/entryhs|232|Donphan|yes|no|Grass|47|all=20%|type1=Ground}}
{{Catch/entryhs|246|Larvitar|yes|yes|Grass|15, 20, 30|all=10%|type1=Rock|type2=Ground}}
{{Catch/div|snow|Special}}
{{Catch/entryhs|296|Makuhita|yes|yes|Hoenn|47|all=20%|type1=Fighting}}
{{Catch/entryhs|359|Absol|yes|yes|Hoenn|45, 48|all=20%|type1=Dark}}
{{Catch/entryhs|433|Chingling|yes|yes|Sinnoh|47|all=20%|type1=Psychic}}
{{Catch/entryhs|436|Bronzor|yes|yes|Sinnoh|45, 48|all=20%|type1=Steel|type2=Psychic}}
{{Catch/footer|snow}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! 3F
|-
|
{{Catch/header|mountain}}
{{Catch/entryhs|042|Golbat|yes|yes|Cave|48|all=5%|type1=Poison|type2=Flying}}
{{Catch/entryhs|055|Golduck|yes|yes|Cave|48|all=30%|type1=Water}}
{{Catch/entryhs|195|Quagsire|yes|yes|Cave|45|20%|20%|10%|type1=Water|type2=Ground}}
{{Catch/entryhs|200|Misdreavus|yes|yes|Cave|45|0%|0%|10%|type1=Ghost}}
{{Catch/entryhs|215|Sneasel|yes|yes|Cave|50|all=20%|type1=Dark|type2=Ice}}
{{Catch/entryhs|217|Ursaring|no|yes|Cave|47|all=20%|type1=Normal}}
{{Catch/entryhs|232|Donphan|yes|no|Cave|47|all=20%|type1=Ground}}
{{Catch/entryhs|246|Larvitar|yes|yes|Cave|15, 20|all=5%|type1=Rock|type2=Ground}}
{{Catch/div|cave|Special}}
{{Catch/entryhs|296|Makuhita|yes|yes|Hoenn|47|all=20%|type1=Fighting}}
{{Catch/entryhs|359|Absol|yes|yes|Hoenn|45, 48|all=20%|type1=Dark}}
{{Catch/entryhs|433|Chingling|yes|yes|Sinnoh|47|all=20%|type1=Psychic}}
{{Catch/entryhs|436|Bronzor|yes|yes|Sinnoh|45, 48|all=20%|type1=Steel|type2=Psychic}}
{{Catch/footer|mountain}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Items
|-
|
{{itlisth|cave}}
{{catch/div|cave|1F}}
{{Itemlist|Expert Belt|Southern chamber; accessed via the cave opening near the middle of 1F (requires {{m|Surf}}, {{m|Waterfall}})|HG=yes|SS=yes}}
{{Itemlist|Ultra Ball|
* Main chamber; west-central area, on a rock between the two waterfalls (hidden; requires {{m|Surf}}, {{m|Waterfall}}, {{m|Rock Climb}})
* Northwest chamber; northeast corner of the upper level, on the rock wall (hidden; requires {{m|Surf}}, {{m|Waterfall}}, {{m|Rock Climb}})|HG=yes|SS=yes|display=[[Ultra Ball]] ×2}}
{{Itemlist|Hyper Potion|Northwest chamber; northwest corner of the upper level, on the rock wall (hidden; requires {{m|Surf}}, {{m|Waterfall}}, {{m|Rock Climb}})|HG=yes|SS=yes}}
{{Itemlist|Dire Hit|Main chamber; southeast area, on a lone rock (hidden; requires {{m|Rock Climb}})|HG=yes|SS=yes}}
{{Itemlist|Full Restore|Main chamber (Northeast); partially obscured by a rock, accessed via Lower Mountainside (requires {{m|Rock Climb}})|HG=yes|SS=yes}}
{{Itemlist|Revive|Main chamber; north-northeast area, on a lone rock (hidden; requires {{m|Rock Climb}})|HG=yes|SS=yes}}
{{catch/div|cave|Lower Mountainside (requires {{color2|000|Rock Climb (move)|Rock Climb}})}}
{{Itemlist|Escape Rope|Lowest level, south side|HG=yes|SS=yes}}
{{Itemlist|TM Rock|Highest level, south side|HG=yes|SS=yes|display={{TM|76|Stealth Rock}}}}
{{catch/div|cave|2F (requires {{color2|000|Rock Climb (move)|Rock Climb}})}}
{{Itemlist|Max Elixir|Middle level, north side|HG=yes|SS=yes}}
{{Itemlist|Max Revive|Second-highest level, north side|HG=yes|SS=yes}}
{{Itemlist|Max Potion|Highest level, west side, on the southernmost of three rocks (hidden; requires {{m|Rock Smash}})|HG=yes|SS=yes}}
{{Itemlist|Calcium|Highest level, south side|HG=yes|SS=yes}}
{{Itemlist|Iron|East; on a rock in the northeast corner, accessible via Upper Mountainside (hidden; requires {{m|Rock Smash}})|HG=yes|SS=yes}}
{{Itemlist|Protein|East; east-central area, accessible via the northeast cave opening to Upper Mountainside|HG=yes|SS=yes}}
{{catch/div|cave|Upper Mountainside (requires {{color2|000|Rock Climb (move)|Rock Climb}})}}
{{Itemlist|Max Ether|North side, on a rock immediately to the left of the north exit (hidden)|HG=yes|SS=yes}}
{{Itemlist|Pure Incense|East side, on the second-highest level|HG=yes|SS=yes}}
{{Itemlist|Rare Candy|Southeast corner of the upper-most level, on a rock (hidden)|HG=yes|SS=yes}}
{{Itemlist|Hyper Potion|South side, east end of the upper-most level (hidden)|HG=yes|SS=yes}}
{{Itemlist|Dawn Stone|South side, west end of the upper-most level|HG=yes|SS=yes}}
{{catch/div|cave|3F (requires {{color2|000|Rock Climb (move)|Rock Climb}})}}
{{Itemlist|Max Revive|Upper level, on a rock to the east (hidden)|HG=yes|SS=yes}}
{{catch/div|cave|Summit (requires {{color2|000|Rock Climb (move)|Rock Climb}})}}
{{Itemlist|None|Awarded to all Pokémon that participate in the battle against Red, after defeating him|HG=yes|SS=yes|display={{DL|List of Ribbons in the games|Legend Ribbon}}|sprite=Legend Ribbon}}
{{itlistfoot|cave}}
|}
 
 
===1F===
====Main chamber====
Use {{m|Surf}} to move westward, then use {{m|Waterfall}} to climb the wall of water. Enter the nearby cave opening.
 
====Southern chamber====
The next area is a small, dead-end chamber. Pick up the [[Expert Belt]] and return to 1F.


== Pallet Town ==
====Main chamber====
=== Oak's Lab ===
Use {{m|Surf}} again to sail northwestward and step onto dry land. Use {{m|Rock Climb}} to scale the wall and continue northward, then use the move again to climb down the other side. Continue northward to climb the second waterfall and enter the northern chamber. A legendary Pokémon roosts inside.
[[Image:HGSS Professor Oak Lab.png|thumb|right|Professor Oak's Lab]]


[[Professor Oak]] is so impressed with your accomplishments, he offers you the choice of one of the three Kanto starter Pokémon, {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}}. Since you have a team that was capable of defeating {{ga|Red}}, you should not have to worry about being defeated in battle.  Whichever Pokémon you choose only depends on personal preference.  You'll need to have an open slot in your party to accept one, though.
====Northwest chamber====
The northwest chamber holds a deep pit, where a fiery bird Pokémon makes its roost. Use {{m|Rock Climb}} to reach the lower level and approach the legendary Pokémon.


=====VS Moltres=====
{{p|Moltres}} is the next member of the [[legendary birds]]. Begin with {{t|Water}}- and {{type|Electric}} attacks to wear its health down quickly, then follow up with {{t|Grass}}, {{t|Fire}}, {{t|Bug}}, {{t|Fighting}}, and {{t|Steel}} moves to chip away at it even further. Consider inflicting status ailments like {{status|Sleep}} and {{status|Paralysis}} to restrict its movements, and be sure to bring along some healing items as well.


{| align="center" style="background: #{{kanto color light}}; -moz-border-radius: 10px; border: 3px solid #{{kanto color dark}}" cellpadding="2"
{| style="margin: auto;"
|-
|
! style="background: #{{grass color light}}; border: 1px solid #{{grass color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[Image:001.png]]
{{Pokémon/4|game=HeartGold
! style="background: #{{fire color light}}; border: 1px solid #{{fire color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[Image:004.png]]
|ndex=146|pokemon=Moltres
! style="background: #{{water color light}}; border: 1px solid #{{water color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[Image:007.png]]
|type1=Fire|type2=Flying
|-
|level=50
! style="background: #{{poison color light}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Bulbasaur}}</b>
|ability=Pressure
! style="background: #{{fire color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Charmander}}</b>
|move1=AncientPower|move1type=Rock|move1cat=Special
! style="background: #{{water color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Squirtle}}</b>
|move2=Flamethrower|move2type=Fire|move2cat=Special
|move3=Safeguard|move3type=Normal|move3cat=Status
|move4=Air Slash|move4type=Flying|move4cat=Special}}
|}
|}




== Saffron City ==
After the battle, either travel back to the entrance, or simply use an [[Escape Rope]]. Take a moment to visit the Pokémon Center if necessary, then use {{m|Rock Climb}} to scale the nearest wall and step out onto the mountainside.
=== Silph Co. ===
 
===Lower Mountainside===
Go south to reach an [[Escape Rope]], then follow the trail up the mountainside. Pick up {{TM|76|Stealth Rock}} from the south end of the uppermost level, then go north. Move down the first stairway and enter the nearest cave opening.
 
===Main chamber (Northeast)===
Move northward to pick up a [[Full Restore]], then exit back to the mountainside.
 
===Lower Mountainside===
Continue down the mountainside, then go south and enter the cave opening on the middle level.
 
===Main chamber===
Follow the upper-level path westward, then turn north. Climb up the large stairway and enter the cave opening in the north wall.
 
===2F===
This chamber houses a large, deep crater that forces travelers to wander in circles to reach the upper levels. Climb up the first two stairways to reach the middle level, then move in a counter-clockwise direction to reach a [[Max Elixir]]. Continue up to the second-highest level, then move clockwise to collect a [[Max Revive]]. Climb the northwest stairway to the highest level; go south and use {{m|Rock Smash}} to reach a [[Calcium]]. Exit through the northern cave opening to reach the mountain's snow-covered heights.


Now that you've acquired a second starter Pokémon, why not look for another?  {{m|Fly}} to [[Saffron City]], and make sure that you have an open slot in your party.  Enter the [[Silph Co.]] building, and you'll run into [[Steven Stone]] again near the receptionist by the east wall.  He'll ask you a single question: <b>Of a group of stones in front of you, would you choose the {{p|Treecko|{{color|{{green color}}|green stone}}}}, the {{p|Torchic|{{color|{{red color}}|red stone}}}}, or the {{p|Mudkip|{{color|{{blue color}}|blue stone}}}}?</b>  Depending on your answer, he will give you one of the starter Pokémon from his native [[Hoenn]] region; {{p|Treecko}}, {{p|Torchic}}, or {{p|Mudkip}}.
===Upper Mountainside===
Move east around the corner, then enter the nearest cave opening.


===2F===
Go south to reach a [[Protein]], then exit back to the mountainside.


{| align="center" style="background: #{{hoenn color light}}; -moz-border-radius: 10px; border: 3px solid #{{hoenn color dark}}" cellpadding="2"
===Upper Mountainside===
|-
Head south and enter the next cave opening.
! style="background: #{{grass color light}}; border: 1px solid #{{grass color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[Image:252.png]]
 
! style="background: #{{fire color light}}; border: 1px solid #{{fire color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[Image:255.png]]
===2F===
! style="background: #{{water color light}}; border: 1px solid #{{water color dark}}; -moz-border-radius: 15px 15px 0px 0px;" {{!}} [[Image:258.png]]
Move southward and exit through the next cave opening.
|-
 
! style="background: #{{grass color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Treecko}}</b>
===Upper Mountainside===
! style="background: #{{fire color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Torchic}}</b>
Continue southward and turn the corner. Use {{m|Rock Climb}} to collect the [[Pure Incense]], then return to the southeast cave opening.
! style="background: #{{water color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{color|FFFFFF|Mudkip}}</b>
 
|}
===2F===
Go west and take the next exit back to the mountainside.
 
===Upper Mountainside===
Use {{m|Rock Climb}} to scale the wall. From this location, there are three more points nearby with steps carved into the cliff. Climb the western path to reach a [[Dawn Stone]], then backtrack and follow the middle path up to enter the cave opening on the highest level.
 
===3F===
Follow the tunnel westward and climb the towering cliffside. Step through the exit to reach the icy mountaintop.


===Summit===
====A Mythical Meeting====
Cross over the narrow, snow-covered ridge to finally meet {{ga|Red}}, former Champion of the [[Kanto]] region. He and his Pokémon have been in training here since he gave up his Champion title, and that training has resulted in each of his Pokémon reaching sky-high levels. Even with a type advantage, Red's Pokémon will not go down without a fight.


Once Steven leaves, follow him back to [[Pewter City]].
====VS Red====
A [[Hail (weather condition)|hailstorm]] blows in as the battle begins. The falling bits of ice will damage all non-{{t|Ice}} Pokémon each turn, except those with {{DL|Hail (weather condition)|In battle|certain Abilities}}.


== Pewter City ==
{{ga|Red}} leads with his [[First partner Pokémon|first partner]], {{p|Pikachu}}. As it has reached an incredible level 88, it is not an opponent to be underestimated. As if it was not dangerous enough on its own, the [[Light Ball]] it holds doubles the power of each of its moves. {{type|Ground}} Pokémon are best here, as they are immune to {{t|Electric}} moves, and Pikachu takes serious damage from Ground attacks.
=== Pewter Museum of Science ===


You'll find him examining one of the exhibits, muttering about the stars in the night sky.  Now that you've spoken with him here, you can meet up with him back in {{ci|Saffron}}'s [[Silph Co.]] building again.  Speak with him there, and he'll ask to trade your {{p|Forretress}} for his {{p|Beldum}} (and the {{evostone|Dawn Stone}} that it's holding). Forretress aren't found in the wild, so you'll need to {{m|Headbutt|knock}} a {{p|Pineco}} out of a tree and evolve it first.  Beldum are exceedingly rare, so it's a decent trade (though you can find its evolved form {{p|Metang}} in the {{jo|Safari Zone}}).
At level 80, {{p|Lapras}} is Red's lowest-leveled Pokémon. Due to the hailstorm blowing over the battlefield, the accuracy of its {{m|Blizzard}} move is boosted to 100%. {{m|Psychic}} may cut the target's {{stat|Special Defense}}, increase the damage it sustains. Use {{t|Fighting}}-, {{t|Rock}}-, {{t|Grass}}-, and {{type|Electric}} attacks to chip away at its high {{stat|HP}}. [[Physical move]]s are most effective, as they target its weaker physical {{stat|Defense}}.


{| align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 20px; border: 5px solid #{{heartgold color light}}" cellpadding="2"
{{p|Snorlax}} has a massive amount of {{stat|HP}}. Its high physical {{stat|Attack}} lets it inflict a good deal of damage with {{m|Crunch}}, which may lower the target's physical {{stat|Defense}}. A stat drop like this can quickly become a nightmare for a target hit by {{m|Giga Impact}}. Snorlax is immune to {{type|Ghost}} attacks, and only takes serious damage from {{type|Fighting}} moves.
|-
! colspan="2" style="background: #{{steel color dark}}; -moz-border-radius: 15px 15px 0px 0px;" align="center" {{!}} <b>[[Steven Stone|{{color|FFFFFF|Steven}}</b>]]
|-
| <center><big><big> ↑ </big></big></center>
! ! style="background: #{{steel color}}; border: 3px solid #{{psychic color}}; -moz-border-radius: 15px 15px 15px 15px;" {{!}} [[Image:374.png]]
|-
! style="background: #{{bug color}}; border: 3px solid #{{steel color}}; -moz-border-radius: 15px 15px 15px 15px;" {{!}} [[Image:205.png]]
| <center><big><big> ↓ </big></big></center>
|-
! colspan="2" style="background: #{{johto color}}; -moz-border-radius: 0px 0px 15px 15px;" align="center" {{!}} <b>{{player|{{color|FFFFFF|The player}}}}
|}


His {{p|Venusaur}} can lull the target to {{stat|sleep}} with {{m|Sleep Powder}}, and sap its {{stat|HP}} for its own with {{m|Giga Drain}}. {{m|Frenzy Plant}} is a massively powerful move that forces the user to [[recharge]] on the next turn. A {{type|Grass}} Pokémon, it fares poorly in extreme heat or cold, so use {{t|Fire}} and {{t|Ice}} moves to wear it down.


Leave Silph Co, and make your way back into [[Johto]]. Your next stop is [[Mr. Pokémon]]'s house on {{rt|30|Johto}}.
Though {{p|Charizard}}'s physical {{stat|Attack}} is lower than its {{stat|Special Attack}}, {{m|Flare Blitz}} is still a powerful move that inflicts [[recoil]] damage and may {{status|burn}} the target. Like Venusaur's Frenzy Plant, {{m|Blast Burn}} is such a powerful attack that it forces the user to [[recharge]] after using it. Charizard takes massive damage from {{type|Rock}} attacks, but is also vulnerable to {{t|Water}}- and {{type|Electric}} moves.


{{p|Blastoise}} is a more defensive Pokémon than the others, but should still not be taken lightly. {{m|Blizzard}} hits with 100% accuracy, and gives it a way to counterattack against {{t|Grass}} Pokémon. Both {{m|Focus Blast}} and {{m|Flash Cannon}} may cut the target's {{stat|Special Defense}}. This lets it deal even more damage with {{m|Hydro Cannon}}, the {{type|Water}} version of Frenzy Plant and Blast Burn. Blastoise falters against Grass and {{t|Electric}} attacks, and its lower physical {{stat|Defense}} means that [[physical move]]s are most effective.


== Route 30 ==
{| style="margin: auto;"
|
{{Party/Single
|color={{red color}}
|bordercolor={{red color dark}}
|headcolor={{red color light}}
|sprite=Spr HGSS Red.png
|prize={{PDollar}}16800
|class={{PK}}{{MN}} Trainer
|classlink=Pokémon Trainer
|name={{color2|000|Red (game)|Red}}
|game=HGSS|location=Mt. Silver Cave
|pokemon=6}}


[[Mr. Pokémon]] is all excited, because [[Steven Stone|a friend of his from Hoenn]] brought him a gift recently.  He hands this glittering stone over to you, hoping that you can do more with it than he can.  This stone supposedly has some connection to the [[Embedded Tower]], ancient ruins to the west of [[Cianwood City]].
|{{Pokémon/4|game=HeartGold
|ndex=025|pokemon=Pikachu
|type1=Electric
|level=88
|gender=male|spritegender=male
|ability=Static
|held=Light Ball
|move1=Volt Tackle|move1type=Electric|move1cat=Physical
|move2=Iron Tail|move2type=Steel|move2cat=Physical
|move3=Quick Attack|move3type=Normal|move3cat=Physical
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}


|{{Pokémon/4|game=HeartGold
|ndex=131|pokemon=Lapras
|type1=Water|type2=Ice
|level=80
|gender=male
|ability=Shell Armor
|move1=Blizzard|move1type=Ice|move1cat=Special
|move2=Brine|move2type=Water|move2cat=Special
|move3=Psychic|move3type=Psychic|move3cat=Special
|move4=Body Slam|move4type=Normal|move4cat=Physical}}


== Cianwood City ==
|{{Pokémon/4|game=HeartGold
Enter the [[Cliff Edge Gate]] north of the city, and climb the stairs to the exit. Cross along the cliffs and climb down the ladder inside [[Cliff Cave]] to reach sea level. {{m|Surf}} off to the west, and you'll reach a tiny sandbar. Use {{m|Rock Climb}} to scale the first wall and check the rock for a hidden {{DL|Valuable item|Stardust}}. Grab the {{DL|Incense|Wave Incense}} from the southwestern sandbar, and enter the cave to the north.
|ndex=143|pokemon=Snorlax
|type1=Normal
|level=82
|gender=male
|ability=Thick Fat
|move1=Shadow Ball|move1type=Ghost|move1cat=Special
|move2=Crunch|move2type=Dark|move2cat=Physical
|move3=Blizzard|move3type=Ice|move3cat=Special
|move4=Giga Impact|move4type=Normal|move4cat=Physical}}
{{Party/Div|color={{red color}}}}
|{{Pokémon/4|game=HeartGold
|ndex=003|pokemon=Venusaur
|type1=Grass|type2=Poison
|level=84
|gender=male|spritegender=male
|ability=Overgrow
|move1=Sludge Bomb|move1type=Poison|move1cat=Special
|move2=Giga Drain|move2type=Grass|move2cat=Special
|move3=Sleep Powder|move3type=Grass|move3cat=Status
|move4=Frenzy Plant|move4type=Grass|move4cat=Special}}


=== Embedded Tower ===
|{{Pokémon/4|game=HeartGold
[[Image:Embedded Tower {{#switch: {{#time: G}}|4|5|6|7|8|9|10|11=Kyogre|12|13|14|15|16|17|18|19=Groudon|20|21|22|23|0|1|2|3=Rayquaza}}.png|thumb|right|150px|The Embedded Tower]]
|ndex=006|pokemon=Charizard
Near the entrance to the cave, a Hiker tells you about a legend involving the tower. Ages ago, these crumbling ruins formed a tall tower that reached up into the sky, was also embedded in the cliff, and even believed to reach the bottom of the ocean. In short, the ruins used to connect {{p|Rayquaza|the sky}}, {{p|Groudon|the land}}, and {{p|Kyogre|the sea}} to each other. Step inside, and you'll see odd patterns across the floor. In the center of the tower's interior is either Kyogre or Groudon, watching as you approach. Hopefully you've got a decent stock of Ultra Balls! However, like with most other legendary Pokémon, if you do not catch it the first time, defeating the {{ka|Elite Four}} and the {{pkmn|Champion}} again will cause each of the super-ancient Pokémon to reappear.
|type1=Fire|type2=Flying
|level=84
|gender=male
|ability=Blaze
|move1=Flare Blitz|move1type=Fire|move1cat=Physical
|move2=Air Slash|move2type=Flying|move2cat=Special
|move3=Blast Burn|move3type=Fire|move3cat=Special
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}


==== Kyogre ====
|{{Pokémon/4|game=HeartGold
[[Image:382.png|frame|right|Kyogre{{sup|HG}}]]
|ndex=009|pokemon=Blastoise
{{p|Kyogre}}'s {{a|Drizzle}} ability summons a {{DL|Weather condition|Rain|rainstorm}} the instant the battle begins. Its {{m|Water Spout}} attack is strong enough to sweep you away, so take care. It can also restore its HP with {{m|Aqua Ring}}. This leviathan is a pure {{type2|Water}}, so moves like {{m|Giga Drain}} and {{m|Thunderbolt}} will be the most effective. Avoid sending out a {{type2|Grass}} because of its {{m|Ice Beam}}. Once it is weakened, toss a few Ultra Balls at it and one of [[Hoenn]]'s super-ancient legendary Pokémon is yours.
|type1=Water
|level=84
|gender=male
|ability=Torrent
|move1=Focus Blast|move1type=Fighting|move1cat=Special
|move2=Hydro Cannon|move2type=Water|move2cat=Special
|move3=Blizzard|move3type=Ice|move3cat=Special
|move4=Flash Cannon|move4type=Steel|move4cat=Special}}
{{Party/Footer}}
|}


Once you catch it, the Hiker appears and explains a bit about the Pokémon. He also tells you that the [[Embedded Tower]] was built by the people from [[Hoenn]]. Now that you've caught one of the trio, add {{p|Kyogre}} to your team and get back to [[Pallet Town]] to show the professor.


==== Groudon ====
After the battle, {{ga|Red}} pauses for a moment in stunned silence. Then, in the blink of an eye, he disappears. He is not gone for good though, as defeating the Elite Four and Champion again will cause him to reappear here. The credits roll for the second time, and you resume your adventure back home in [[New Bark Town]].
[[Image:383.png|frame|right|Groudon{{sup|SS}}]]
{{p|Groudon}}'s {{a|Drought}} ability {{DL|Weather condition|Intense sunlight|intensifies the sun's rays}}, which weakens all {{type2|Water}} attacks. Its {{m|Eruption}} attack is high-powered to begin with, but the intense sunlight increases its destructive force. Like {{p|Kyogre}}'s {{m|Aqua Ring}} move, Groudon can use its {{m|Rest}} move to restore its health, as well. Your best chance to catch it is when it's {{status|Sleep|asleep}}, so take the opportunity to whittle its health down before it wakes up. Once it is weakened, toss a few Ultra Balls at it and one of [[Hoenn]]'s super-ancient legendary Pokémon is yours.


Once you catch it, the Hiker appears and explains a bit about the Pokémon. He also tells you that the [[Embedded Tower]] was built by the people from [[Hoenn]]. Now that you've caught one of the trio, add {{p|Groudon}} to your team and get back to [[Pallet Town]] to show the professor.
Having scaled the mountain and defeated the legendary Trainer, the final remaining task is to complete the Pokédex. There are currently 493 known species, so there is plenty of training left to do!


=== Oak's Lab ===
[[Professor Oak]] is amazed that you've caught one of the Hoenn trio, but he always thinks of {{p|Kyogre}} and {{p|Groudon}} as a pair—wherever one appears, the other must not be far away.  Since you have Kyogre{{sup|HG}} / Groudon{{sup|SS}} with you, he wonders if you could bring them ''both'' to him...  Unfortunately, Groudon only shows itself to Trainers with {{game3|HeartGold and SoulSilver|shining-silver spirits|s}}, while Kyogre only appears to those with {{game3|HeartGold and SoulSilver|golden hearts|s}}. This means that you'll need to trade the other one over from the [[Embedded Tower]] in the opposite version. If you bring both Pokémon to the professor, he'll reward you with the {{DL|List of key items in Generation IV|Jade Orb}}, which will summon {{p|Rayquaza|the third member of the Hoenn myth}} to the Embedded Tower. Only the Pokémon caught inside the tower will work, so you can't bring a different Groudon / Kyogre through [[Pal Park]] from the [[Generation III]] games and expect the same result.


==== Rayquaza ====
[[Image:384.png|frame|right|Rayquaza{{sup|HGSS}}]]
{{p|Rayquaza}}'s {{a|Air Lock}} ability negates all weather-changing moves and abilities. As a {{t|Dragon}}/{{type2|Flying}}, Rayquaza is extremely vulnerable to {{t|Ice}} attacks, though {{t|Rock}}- and {{type2|Dragon}} attacks are also super-effective. Look out for its {{m|Outrage}} move, and when it uses {{m|Rest}}, throw as many Ultra Balls as you can. When you show [[Professor Oak]] the third member of [[Hoenn]]'s weather trio, he expresses his fascination that Pokémon have for orbs and stones.


{{Template:WalkthroughPrevNext|
{{WalkthroughPrevNext
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|game=HeartGold|game2=SoulSilver
game2=SoulSilver|
|gamename=HeartGold and SoulSilver
prev=yes|
|prevsection=28
prevsection=28|
|prevname=Route 22, Route 28
prevname=Route 22, Route 28, Mt Silver & Pokémon Trainer Red|
|nextsection=30
gamename=HeartGold and SoulSilver|
|nextname=Route 10, Cerulean Cave, Route 25, Oak's Lab, Silph Co., Mr. Pokémon's house
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}}
}}


<br>
{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
[[Category:HeartGold and SoulSilver walkthrough]]
[[Category:HeartGold and SoulSilver walkthrough]]

Latest revision as of 17:45, 25 August 2024

This is the Bulbapedia walkthrough for Pokémon HeartGold and SoulSilver.
These pages follow the remade Nintendo DS iteration, not Pokémon Gold and Silver. The guide for those games can be found here.


Mt. Silver Cave

Mt. Silver, 1F
Mt. Silver, Lower Mountainside
Mt. Silver, 2F
Mt. Silver, Upper Mountainside
Mt. Silver, 3F
Mt. Silver, Summit

Mt. Silver is a hallowed mountain that rises up between Johto and Kanto. These caves are home to powerful Pokémon, so only certain Trainers deemed up to the challenge are permitted to enter.


1F

Main chamber

Use Surf to move westward, then use Waterfall to climb the wall of water. Enter the nearby cave opening.

Southern chamber

The next area is a small, dead-end chamber. Pick up the Expert Belt and return to 1F.

Main chamber

Use Surf again to sail northwestward and step onto dry land. Use Rock Climb to scale the wall and continue northward, then use the move again to climb down the other side. Continue northward to climb the second waterfall and enter the northern chamber. A legendary Pokémon roosts inside.

Northwest chamber

The northwest chamber holds a deep pit, where a fiery bird Pokémon makes its roost. Use Rock Climb to reach the lower level and approach the legendary Pokémon.

VS Moltres

Moltres is the next member of the legendary birds. Begin with Water- and Electric-type attacks to wear its health down quickly, then follow up with Grass, Fire, Bug, Fighting, and Steel moves to chip away at it even further. Consider inflicting status ailments like Sleep and Paralysis to restrict its movements, and be sure to bring along some healing items as well.

Spr 4h 146.png
Types:
Fire Flying
Ability:
Pressure
Held item:
None
Moltres Lv.50
AncientPower
Rock Special
Flamethrower
Fire Special
Safeguard
Normal Status
Air Slash
Flying Special


After the battle, either travel back to the entrance, or simply use an Escape Rope. Take a moment to visit the Pokémon Center if necessary, then use Rock Climb to scale the nearest wall and step out onto the mountainside.

Lower Mountainside

Go south to reach an Escape Rope, then follow the trail up the mountainside. Pick up TM76 (Stealth Rock) from the south end of the uppermost level, then go north. Move down the first stairway and enter the nearest cave opening.

Main chamber (Northeast)

Move northward to pick up a Full Restore, then exit back to the mountainside.

Lower Mountainside

Continue down the mountainside, then go south and enter the cave opening on the middle level.

Main chamber

Follow the upper-level path westward, then turn north. Climb up the large stairway and enter the cave opening in the north wall.

2F

This chamber houses a large, deep crater that forces travelers to wander in circles to reach the upper levels. Climb up the first two stairways to reach the middle level, then move in a counter-clockwise direction to reach a Max Elixir. Continue up to the second-highest level, then move clockwise to collect a Max Revive. Climb the northwest stairway to the highest level; go south and use Rock Smash to reach a Calcium. Exit through the northern cave opening to reach the mountain's snow-covered heights.

Upper Mountainside

Move east around the corner, then enter the nearest cave opening.

2F

Go south to reach a Protein, then exit back to the mountainside.

Upper Mountainside

Head south and enter the next cave opening.

2F

Move southward and exit through the next cave opening.

Upper Mountainside

Continue southward and turn the corner. Use Rock Climb to collect the Pure Incense, then return to the southeast cave opening.

2F

Go west and take the next exit back to the mountainside.

Upper Mountainside

Use Rock Climb to scale the wall. From this location, there are three more points nearby with steps carved into the cliff. Climb the western path to reach a Dawn Stone, then backtrack and follow the middle path up to enter the cave opening on the highest level.

3F

Follow the tunnel westward and climb the towering cliffside. Step through the exit to reach the icy mountaintop.

Summit

A Mythical Meeting

Cross over the narrow, snow-covered ridge to finally meet Red, former Champion of the Kanto region. He and his Pokémon have been in training here since he gave up his Champion title, and that training has resulted in each of his Pokémon reaching sky-high levels. Even with a type advantage, Red's Pokémon will not go down without a fight.

VS Red

A hailstorm blows in as the battle begins. The falling bits of ice will damage all non-Ice Pokémon each turn, except those with certain Abilities.

Red leads with his first partner, Pikachu. As it has reached an incredible level 88, it is not an opponent to be underestimated. As if it was not dangerous enough on its own, the Light Ball it holds doubles the power of each of its moves. Ground-type Pokémon are best here, as they are immune to Electric moves, and Pikachu takes serious damage from Ground attacks.

At level 80, Lapras is Red's lowest-leveled Pokémon. Due to the hailstorm blowing over the battlefield, the accuracy of its Blizzard move is boosted to 100%. Psychic may cut the target's Special Defense, increase the damage it sustains. Use Fighting-, Rock-, Grass-, and Electric-type attacks to chip away at its high HP. Physical moves are most effective, as they target its weaker physical Defense.

Snorlax has a massive amount of HP. Its high physical Attack lets it inflict a good deal of damage with Crunch, which may lower the target's physical Defense. A stat drop like this can quickly become a nightmare for a target hit by Giga Impact. Snorlax is immune to Ghost-type attacks, and only takes serious damage from Fighting-type moves.

His Venusaur can lull the target to sleep with Sleep Powder, and sap its HP for its own with Giga Drain. Frenzy Plant is a massively powerful move that forces the user to recharge on the next turn. A Grass-type Pokémon, it fares poorly in extreme heat or cold, so use Fire and Ice moves to wear it down.

Though Charizard's physical Attack is lower than its Special Attack, Flare Blitz is still a powerful move that inflicts recoil damage and may burn the target. Like Venusaur's Frenzy Plant, Blast Burn is such a powerful attack that it forces the user to recharge after using it. Charizard takes massive damage from Rock-type attacks, but is also vulnerable to Water- and Electric-type moves.

Blastoise is a more defensive Pokémon than the others, but should still not be taken lightly. Blizzard hits with 100% accuracy, and gives it a way to counterattack against Grass Pokémon. Both Focus Blast and Flash Cannon may cut the target's Special Defense. This lets it deal even more damage with Hydro Cannon, the Water-type version of Frenzy Plant and Blast Burn. Blastoise falters against Grass and Electric attacks, and its lower physical Defense means that physical moves are most effective.




After the battle, Red pauses for a moment in stunned silence. Then, in the blink of an eye, he disappears. He is not gone for good though, as defeating the Elite Four and Champion again will cause him to reappear here. The credits roll for the second time, and you resume your adventure back home in New Bark Town.

Having scaled the mountain and defeated the legendary Trainer, the final remaining task is to complete the Pokédex. There are currently 493 known species, so there is plenty of training left to do!


← Part 28 Route 22, Route 28
HeartGold and SoulSilver
walkthrough
Route 10, Cerulean Cave, Route 25, Oak's Lab, Silph Co., Mr. Pokémon's house Part 30 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.