Meditate (move): Difference between revisions
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{{ | {{MoveInfobox | ||
|n=96 | |||
n=96 | | |name=Meditate | ||
name=Meditate | | |jname=ヨガのポーズ | ||
jname=ヨガのポーズ | | |jtranslit=Yoga no Pōzu | ||
jtranslit=Yoga no Pōzu | | |jtrans=Yoga Pose | ||
jtrans=Yoga Pose | | |gameimage=Meditate PE.png | ||
gameimage=Meditate | |gameimagewidth=300px | ||
type=Psychic | | |type=Psychic | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=40 | | |basepp=40 | ||
maxpp=64 | | |maxpp=64 | ||
power=— | | |power=— | ||
accuracy=— | |accuracy=— | ||
|gen=I | |||
gen=I | | |category=Beauty | ||
category=Beauty | | |appeal=1 | ||
appeal=1 | | |jam=0 | ||
jam=0 | | |cdesc=Ups the user's condition. Helps prevent nervousness. | ||
cdesc=Ups the user's condition. Helps prevent nervousness. | | |appealsc=0 | ||
appealsc=0 | | |scdesc=Earn double the score in the next turn. | ||
scdesc=Earn double the score in the next turn. | | |category6=Beautiful | ||
|appeal6=1 | |||
touches=no | | |jam6=0 | ||
protect=no | | |cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. | ||
magiccoat=no | | |touches=no | ||
snatch=yes | | |protect=no | ||
|magiccoat=no | |||
kingsrock=no | |snatch=yes | ||
|mirrormove=no | |||
|kingsrock=no | |||
sound=no | | |sound=no | ||
target=self | |target=self | ||
}} | |||
'''Meditate''' (Japanese: '''ヨガのポーズ''' ''Yoga Pose'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. | '''Meditate''' (Japanese: '''ヨガのポーズ''' ''Yoga Pose'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. | ||
==Effect== | ==Effect== | ||
Meditate increases the user's {{stat|Attack}} by one | ===Generation I to VII=== | ||
Meditate increases the user's {{stat|Attack}} by one stage. | |||
Meditate can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Calm Mind}} was used in the previous turn. | |||
If powered up by a [[Psychium Z]] into Z-Meditate, the user's {{stat|Attack}} stat rises another stage. | |||
===Generation VIII onwards=== | |||
Meditate cannot be selected in a battle. | |||
==Description== | ==Description== | ||
{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}|A special technique that boosts the user's <sc>Attack</sc> power. Can normally be used up to six times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A special move that boosts the user's <sc>Attack</sc> power. Can normally be used up to six times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Raises the user's <sc>Attack</sc>.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Meditates in a peaceful fashion to raise <sc>Attack</sc>.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user meditates to awaken its power and raise its <sc>Attack</sc> stat.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user meditates to awaken its power and raise its <sc>Attack</sc> stat.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user meditates to awaken the power deep within its body and raise its Attack stat.}} | ||
{{ | {{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 53: | Line 60: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Psychic|g7=2|g8=none|g9=none}} | ||
{{Moveentry/ | {{Moveentry/8|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|37|36|36{{sup/3|RSE}}<br>27{{sup/3|FRLG}}|21|21|21|21|18|}} | ||
{{Moveentry/ | {{Moveentry/8|0097|Hypno|type=Psychic|1|Human-Like|Human-Like|43|40|40{{sup/3|RSE}}<br>29{{sup/3|FRLG}}|21|21|21|21|18|}} | ||
{{Moveentry/ | {{Moveentry/8|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|1|6|6|5|5|5|1, 5|5|}} | ||
{{Moveentry/ | {{Moveentry/8|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|39|16|13{{sup/3|RSE}}<br>12{{sup/3|FRLG}}|8|8|8|8|6|}} | ||
{{Moveentry/ | {{Moveentry/8|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||4|4|4|4|4|}} | ||
{{Moveentry/ | {{Moveentry/8|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||1,4|1, 4|1, 4|1, 4|1, 4|}} | ||
{{Moveentry/ | {{Moveentry/8|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||8|8|8|8|}} | ||
{{Moveentry/ | {{Moveentry/8|0619|Mienfoo|type=Fighting|2|Field|Human-Like|||||5|5|5|}} | ||
{{Moveentry/ | {{Moveentry/8|0620|Mienshao|type=Fighting|2|Field|Human-Like|||||1, 5|1, 5|1, 5|}} | ||
{{ | {{Movefoot|Psychic|8}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Games|Psychic|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}} | ||
{{Moveentry/6|0056|Mankey|type=Fighting|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Breed through Sketch in Gen II-IV}} | |||
{{Moveentry/ | {{Moveentry/6|0066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|0238|Smoochum|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|}} | ||
{{ | {{Moveentry/6|0239|Elekid|type=Electric|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|}} | ||
{{ | {{Moveentry/6|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||✔|✔|✔|✔|}} | ||
{{Movefoot|Psychic|6}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Meditate raises the user's Attack by one stage. | |||
{{MDMoveheader|type=psychic}} | |||
{{MDMoveRow|game=RB|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=TDS|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=BSL|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=GTI|pp=17|ppmax=50|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=SMD|pp=17|ppmax=40|acc=—%|range=User|target=User}} | |||
{{MDMovefoot|type=psychic|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
==={{g|Rumble Rush}}=== | |||
In {{g|Rumble Rush}}, all [[status move]]s including Meditate could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Meditate could be seen as a move used by Boss {{p|Meditite}}. | |||
{{RumbleRushOtherAttack|move=Meditate|type=Psychic | |||
|image=no | |||
|charge=2.1 | |||
|range=Circular (self) | |||
|target=Self | |||
|effect=Raises the user's Attack}} | |||
===Description=== | |||
{{movedesc|Psychic}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Attack by one level.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the user's Attack by 1 level.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの こうげきを 1だんかいあげる|Boosts the user's Attack by 1 level}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|It boosts your Attack. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Attack. The stat change returns to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=psychic|exp=yes|gen=The user meditates to awaken the power deep within its body and | {{moveanime|type=psychic|exp=yes|gen=The user meditates to awaken the power deep within its body and enhance its attack power.|image1=Grace Medicham Meditate control.png|image1p=Medicham controlling objects|image2=Maylene Meditite Meditate.png|image2p=Meditite|image3=Grace Medicham Meditate.png|image3p=Medicham}} | ||
{{movep|type=psychic|ms=307|pkmn=Meditite|method=Meditite sits on the ground and meditates. Sometimes, its body becomes | {{movep|type=psychic|ms=307|pkmn=Meditite|method=Meditite sits on the ground and meditates, enhancing its attack power. Sometimes, its body becomes surrounded by a white aura. When its power is maxed out, its body remains surrounded by a white aura.}} | ||
{{movemid|type=psychic|user=Shauna ( | {{movemid|type=psychic|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}} | ||
{{movemid|type=psychic|user=Maylene|user1=Maylene's Meditite|startcode=DP068|startname=A Triple Fighting Chance!}} | {{movemid|type=psychic|user=Maylene|user1=Maylene's Meditite|startcode=DP068|startname=A Triple Fighting Chance!}} | ||
{{movep|type=psychic|ms=308|pkmn=Medicham|method=Medicham floats into the air and meditates.}} | {{movep|type=psychic|ms=308|pkmn=Medicham|method=Medicham floats into the air and meditates. Sometimes, its body becomes surrounded by a blue aura, allowing it to control nearby objects with its mind.}} | ||
{{movebtm|type=psychic|user=Grace (Hoenn)|user1=Grace's Medicham|startcode= | {{movebtm|type=psychic|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG050|startname=Pros and Con Artists!}} | ||
==In the manga== | ==In the manga== | ||
=== | ===Pokémon Adventures=== | ||
{{movemanga|type=psychic|exp=yes|gen=The user meditates and creates a barrier around the target.|image1=Al Hypno Meditate Adventures.png|image1p=Hypno}} | {{movemanga|type=psychic|exp=yes|gen=The user meditates and creates a barrier around the target.|image1=Al Hypno Meditate Adventures.png|image1p=Hypno}} | ||
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno waves its pendulum back and forth and it crosses its legs. An energy barrier then forms around the target, lifting it into the air.}} | {{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno waves its pendulum back and forth and it crosses its legs. An energy barrier then forms around the target, lifting it into the air.}} | ||
Line 89: | Line 128: | ||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen| | {{Movegen | ||
type=psychic| | |type=psychic | ||
genI=Meditate I| | |genI=Meditate I | ||
genII=Meditate II| | |genII=Meditate II | ||
genIII=Meditate III| | |genIII=Meditate III | ||
genIV=Meditate IV| | |genIV=Meditate IV | ||
}} | |||
{{Movegen | |||
|type=Psychic | |||
|genV=Meditate V | |||
|genVI=Meditate VI | |||
|SMUSUM=Meditate VII | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=psychic | |||
|Stad=Meditate Stadium | |||
|Stad2=Meditate Stad2 | |||
|Colo=Meditate Colo | |||
|XD=Meditate XD | |||
}} | |||
{{Movegen | |||
|type=Psychic | |||
|PBR=Meditate PBR | |||
}} | }} | ||
{{Movegen| | ===Spin-off series games=== | ||
type= | {{Movegen | ||
|type=Psychic | |||
|PMDRB=Meditate PMD RB | |||
|PMDGTI=Meditate PMD GTI | |||
|PSMD=Meditate PSMD | |||
}} | }} | ||
==Trivia== | |||
* An unused animation of Meditate exists in the code of [[Pokémon Brilliant Diamond and Shining Pearl]]<ref>[https://twitter.com/Lewchube/status/1555810235540979713]</ref>; the animation and sound effect differ from previous games. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}} | {{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}} | ||
|zh_cmn=瑜伽姿勢 ''{{tt|Yújiā Zīshì|Yoga Pose}}'' | |zh_yue=瑜伽姿勢 ''{{tt|Yùhgā Jīsai|Yoga Pose}}'' {{tt|*|Games}}<br>瑜珈姿勢 ''{{tt|Yùhgā Jīsai|Yoga Pose}}'' {{tt|*|Pre-Gen VII Media}} | ||
|zh_cmn=瑜伽姿勢 / 瑜伽姿势 ''{{tt|Yújiā Zīshì|Yoga Pose}}'' {{tt|*|Games}}<br>瑜珈姿勢 ''{{tt|Yújiā Zīshì|Yoga Pose}}'' {{tt|*|Pre-Gen VII Media}} | |||
|cs=Meditace | |||
|da=Meditere<!--source: Danish version of The Official Pokémon Handbook--> | |da=Meditere<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Mediteer | |nl=Mediteer | ||
Line 113: | Line 181: | ||
|hi=ध्यान लगाओ ''Dhyan Lagao'' | |hi=ध्यान लगाओ ''Dhyan Lagao'' | ||
|it=Meditazione | |it=Meditazione | ||
|ko=요가포즈 ''{{tt|Yogapojeu|Yoga pose}}'' | |||
|ko=요가포즈 ''Yoga | |pl=Medytacja<!---{{tt|*|Diamond and Pearl series onwards}}<br>Meditate{{tt|*|Advanced - Left untranslated}}---> | ||
|sr= | |pt_br=Meditação (anime, TCG, manga, The Official Pokémon Handbook)<br>Meditar (The Official Pokémon Handbook) | ||
|es=Meditación}} | |pt_eu=Meditar | ||
|sr=Meditacija | |||
|es=Meditación | |||
|vi=Thiền Định | |||
}} | |||
==References== | |||
<references /> | |||
{{-}} | {{-}} | ||
Line 123: | Line 199: | ||
[[Category:Moves that can raise the user's Attack]] | [[Category:Moves that can raise the user's Attack]] | ||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[Category:Moves unusable in Pokémon Scarlet and Violet]] | |||
[[de:Meditation]] | [[de:Meditation]] | ||
[[es:Meditación]] | |||
[[fr:Yoga]] | [[fr:Yoga]] | ||
[[it:Meditazione | [[it:Meditazione]] | ||
[[ja:ヨガのポーズ]] | [[ja:ヨガのポーズ]] | ||
[[zh:瑜伽姿势(招式)]] | |||
[[zh: |
Latest revision as of 15:59, 22 August 2024
Meditate ヨガのポーズ Yoga Pose | ||||||||||||
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Range
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Availability
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Meditate (Japanese: ヨガのポーズ Yoga Pose) is a non-damaging Psychic-type move introduced in Generation I.
Effect
Generation I to VII
Meditate increases the user's Attack by one stage.
Meditate can be used as the second move of a Pokémon Contest combination, with the user gaining 1 bonus appeal point if Calm Mind was used in the previous turn.
If powered up by a Psychium Z into Z-Meditate, the user's Attack stat rises another stage.
Generation VIII onwards
Meditate cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0096 | Human-Like | 37 | 36 | 36RSE 27FRLG |
21 | 21 | 21 | 21 | 18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0097 | Human-Like | 43 | 40 | 40RSE 29FRLG |
21 | 21 | 21 | 21 | 18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0106 | Human-Like | 1 | 6 | 6 | 5 | 5 | 5 | 1, 5 | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0122 | |
Human-Like | 39 | 16 | 13RSE 12FRLG |
8 | 8 | 8 | 8 | 6 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0307 | |
Human-Like | 4 | 4 | 4 | 4 | 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0308 | |
Human-Like | 1,4 | 1, 4 | 1, 4 | 1, 4 | 1, 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0439 | |
No Eggs Discovered | 8 | 8 | 8 | 8 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0619 | Field | Human-Like | 5 | 5 | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0620 | Field | Human-Like | 1, 5 | 1, 5 | 1, 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0056 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0066 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0238 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0239 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0453 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Meditate raises the user's Attack by one stage.
|
Pokémon Rumble Rush
In Pokémon Rumble Rush, all status moves including Meditate could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Meditate could be seen as a move used by Boss Meditite.
Charge time | 2.1 seconds |
---|---|
Range type | Circular (self) |
Target | Self |
Additional effect | Raises the user's Attack |
Description
|
In the anime
The user meditates to awaken the power deep within its body and enhance its attack power. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Meditite sits on the ground and meditates, enhancing its attack power. Sometimes, its body becomes surrounded by a white aura. When its power is maxed out, its body remains surrounded by a white aura. | |||
Shauna's Meditite | A Meditite Fight! | Debut | |
Maylene's Meditite | A Triple Fighting Chance! | None | |
Medicham floats into the air and meditates. Sometimes, its body becomes surrounded by a blue aura, allowing it to control nearby objects with its mind. | |||
Grace's Medicham | Pros and Con Artists! | None |
In the manga
Pokémon Adventures
The user meditates and creates a barrier around the target. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hypno waves its pendulum back and forth and it crosses its legs. An energy barrier then forms around the target, lifting it into the air. | |||
Al's Hypno | Ekans the Ecstasy | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- An unused animation of Meditate exists in the code of Pokémon Brilliant Diamond and Shining Pearl[1]; the animation and sound effect differ from previous games.
In other languages
|
References
Variations of the move Defense Curl | ||||||
---|---|---|---|---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that target the user
- Psychic-type moves
- Beauty moves
- Status moves
- Generation I moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Moves that can raise the user's Attack
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield
- Moves unusable in Pokémon Scarlet and Violet