Meditate (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox
{{MoveInfobox|
|n=96
n=96 |
|name=Meditate
name=Meditate |
|jname=ヨガのポーズ
jname=ヨガのポーズ |
|jtranslit=Yoga no Pōzu
jtranslit=Yoga no Pōzu |
|jtrans=Yoga Pose
jtrans=Yoga Pose |
|gameimage=Meditate PE.png
gameimage=Meditate V.png |
|gameimagewidth=300px
type=Psychic |
|type=Psychic
damagecategory=Status |
|damagecategory=Status
basepp=40 |
|basepp=40
maxpp=64 |
|maxpp=64
power=— |
|power=—
accuracy=— |
|accuracy=—
bdesc=Boosts Attack one level. |
|gen=I
gen=I |
|category=Beauty
category=Beauty |
|appeal=1
appeal=1 |
|jam=0
jam=0 |
|cdesc=Ups the user's condition. Helps prevent nervousness.
cdesc=Ups the user's condition. Helps prevent nervousness. |
|appealsc=0
appealsc=0 |
|scdesc=Earn double the score in the next turn.
scdesc=Earn double the score in the next turn. |
|category6=Beautiful
pokefordex=meditate |
|appeal6=1
touches=no |
|jam6=0
protect=no |
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.
magiccoat=no |
|touches=no
snatch=yes |
|protect=no
brightpowder=no |
|magiccoat=no
kingsrock=no |
|snatch=yes
flag7=no |
|mirrormove=no
flag8=no |
|kingsrock=no
sound=no |
|sound=no
target=self |
|target=self
footnotes= }}
}}
'''Meditate''' (Japanese: '''ヨガのポーズ''' ''Yoga Pose'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].
'''Meditate''' (Japanese: '''ヨガのポーズ''' ''Yoga Pose'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].


==Effect==
==Effect==
Meditate increases the user's {{stat|Attack}} by one level.
===Generation I to VII===
Meditate increases the user's {{stat|Attack}} by one stage.
 
Meditate can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Calm Mind}} was used in the previous turn.
 
If powered up by a [[Psychium Z]] into Z-Meditate, the user's {{stat|Attack}} stat rises another stage.
 
===Generation VIII onwards===
Meditate cannot be selected in a battle.


==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|Stad}}|A special technique that boosts the user's <sc>Attack</sc> power. Can normally be used up to six times.}}  
{{movedescentry|{{gameabbrevss|Stad}}|A special technique that boosts the user's <sc>Attack</sc> power. Can normally be used up to six times.}}
{{movedescentry|{{gameabbrev3|Stad2}}|A special move that boosts the user's <sc>Attack</sc> power. Can normally be used up to six times.}}  
{{movedescentry|{{gameabbrevss|Stad2}}|A special move that boosts the user's <sc>Attack</sc> power. Can normally be used up to six times.}}
{{movedescentry|{{gameabbrev3|GSC}}|Raises the user's <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev2|GSC}}|Raises the user's <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Meditates in a peaceful fashion to raise <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Meditates in a peaceful fashion to raise <sc>Attack</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user meditates to awaken its power and raise its <sc>Attack</sc> stat.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user meditates to awaken its power and raise its <sc>Attack</sc> stat.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Boosts the user's Attack by one level.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev3|XY}}|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 53: Line 60:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Psychic|1}}
{{Movehead/Games|Psychic|g7=2|g8=none|g9=none}}
{{Moveentry/Level1|096|Drowzee|1|Psychic|Psychic|37|36|36|FRLG=27|21|21|21}}
{{Moveentry/8|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|37|36|36{{sup/3|RSE}}<br>27{{sup/3|FRLG}}|21|21|21|21|18|}}
{{Moveentry/Level1|097|Hypno|1|Psychic|Psychic|43|40|40|FRLG=29|21|21|21}}
{{Moveentry/8|0097|Hypno|type=Psychic|1|Human-Like|Human-Like|43|40|40{{sup/3|RSE}}<br>29{{sup/3|FRLG}}|21|21|21|21|18|}}
{{Moveentry/Level1|106|Hitmonlee|1|Fighting|Fighting|--|6|6|5|5|5}}
{{Moveentry/8|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|1|6|6|5|5|5|1, 5|5|}}
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|39|16|13|FRLG=12|8|8|8}}
{{Moveentry/8|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|39|16|13{{sup/3|RSE}}<br>12{{sup/3|FRLG}}|8|8|8|8|6|}}
{{Moveentry/Level1|307|Meditite|2|Fighting|Psychic|no|no|4|4|4|4}}
{{Moveentry/8|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||4|4|4|4|4|}}
{{Moveentry/Level1|308|Medicham|2|Fighting|Psychic|no|no|--,4|--, 4|--, 4|--, 4}}
{{Moveentry/8|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||1,4|1, 4|1, 4|1, 4|1, 4|}}
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|8|8|8}}
{{Moveentry/8|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||8|8|8|8|}}
{{Moveentry/Level1|619|Mienfoo|1|Fighting|Fighting|no|no|no|no|5|5}}
{{Moveentry/8|0619|Mienfoo|type=Fighting|2|Field|Human-Like|||||5|5|5|}}
{{Moveentry/Level1|620|Mienshao|1|Fighting|Fighting|no|no|no|no|--, 5|--, 5}}
{{Moveentry/8|0620|Mienshao|type=Fighting|2|Field|Human-Like|||||1, 5|1, 5|1, 5|}}
{{Movefooter|Psychic|1}}
{{Movefoot|Psychic|8}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Psychic|2}}
{{Movehead/Games|Psychic|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Breed2|056|Mankey|1|Fighting|Fighting|{{MSP|235|Smeargle}}|{{MSP|235|Smeargle}}|{{MSP|235|Smeargle}}|{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|note=Breed through Sketch in Gen II-IV}}
{{Moveentry/6|0056|Mankey|type=Fighting|1|Field|Field||||||||note=Breed through Sketch in Gen II-IV}}
{{Moveentry/Breed2|066|Machop|1|Fighting|Fighting|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|0066|Machop|type=Fighting|1|Human-Like|Human-Like|||||||}}
{{Moveentry/Breed2|238|Smoochum|2|Ice|Psychic|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|0238|Smoochum|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||}}
{{Moveentry/Breed2|239|Elekid|1|Electric|Electric|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|0239|Elekid|type=Electric|1|Human-Like|Human-Like|||||||}}
{{Moveentry/Breed2|453|Croagunk|2|Poison|Fighting|no|no|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||||||}}
{{Movefooter|Psychic|2}}
{{Movefoot|Psychic|6}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Meditate raises the user's Attack by one stage.
 
{{MDMoveheader|type=psychic}}
{{MDMoveRow|game=RB|pp=22|acc=—%|range=User|target=User}}
{{MDMoveRow|game=TDS|pp=22|acc=—%|range=User|target=User}}
{{MDMoveRow|game=BSL|pp=22|acc=—%|range=User|target=User}}
{{MDMoveRow|game=GTI|pp=17|ppmax=50|acc=—%|range=User|target=User}}
{{MDMoveRow|game=SMD|pp=17|ppmax=40|acc=—%|range=User|target=User}}
{{MDMovefoot|type=psychic|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Meditate could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Meditate could be seen as a move used by Boss {{p|Meditite}}.
 
{{RumbleRushOtherAttack|move=Meditate|type=Psychic
|image=no
|charge=2.1
|range=Circular (self)
|target=Self
|effect=Raises the user's Attack}}
 
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Attack by one level.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the user's Attack by 1 level.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの こうげきを 1だんかいあげる|Boosts the user's Attack by 1 level}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It boosts your Attack. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Attack. The stat change returns to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=psychic|exp=yes|gen=The user meditates to awaken the power deep within its body and raise its Attack stat.|image1=Grace Medicham Meditate.png|image1p=Medicham|image2=Grace Medicham Meditate control.png|image2p=Medicham controlling things|image3=Maylene Meditite Meditate.png|image3p=Meditite}}
{{moveanime|type=psychic|exp=yes|gen=The user meditates to awaken the power deep within its body and enhance its attack power.|image1=Grace Medicham Meditate control.png|image1p=Medicham controlling objects|image2=Maylene Meditite Meditate.png|image2p=Meditite|image3=Grace Medicham Meditate.png|image3p=Medicham}}
{{movep|type=psychic|ms=307|pkmn=Meditite|method=Meditite sits on the ground and meditates. Sometimes, its body becomes outlined in white. When its power is maxed out, its body becomes surrounded by a white aura.}}
{{movep|type=psychic|ms=307|pkmn=Meditite|method=Meditite sits on the ground and meditates, enhancing its attack power. Sometimes, its body becomes surrounded by a white aura. When its power is maxed out, its body remains surrounded by a white aura.}}
{{movemid|type=psychic|user=Shauna (anime)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}}
{{movemid|type=psychic|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}}
{{movemid|type=psychic|user=Maylene|user1=Maylene's Meditite|startcode=DP068|startname=A Triple Fighting Chance!}}
{{movemid|type=psychic|user=Maylene|user1=Maylene's Meditite|startcode=DP068|startname=A Triple Fighting Chance!}}
{{movep|type=psychic|ms=308|pkmn=Medicham|method=Medicham floats into the air and meditates.}}
{{movep|type=psychic|ms=308|pkmn=Medicham|method=Medicham floats into the air and meditates. Sometimes, its body becomes surrounded by a blue aura, allowing it to control nearby objects with its mind.}}
{{movebtm|type=psychic|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG051|startname=Come What May!}}
{{movebtm|type=psychic|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG050|startname=Pros and Con Artists!}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=psychic|exp=yes|gen=The user meditates and creates a barrier around the target.|image1=Al Hypno Meditate Adventures.png|image1p=Hypno}}
{{movemanga|type=psychic|exp=yes|gen=The user meditates and creates a barrier around the target.|image1=Al Hypno Meditate Adventures.png|image1p=Hypno}}
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno waves its pendulum back and forth and it crosses its legs. An energy barrier then forms around the target, lifting it into the air.}}
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno waves its pendulum back and forth and it crosses its legs. An energy barrier then forms around the target, lifting it into the air.}}
Line 89: Line 128:


==In other generations==
==In other generations==
{{-}}
===Core series games===
{{Movegen|
{{Movegen
type=psychic|
|type=psychic
genI=Meditate I|
|genI=Meditate I
genII=Meditate II|
|genII=Meditate II
genIII=Meditate III|
|genIII=Meditate III
genIV=Meditate IV|
|genIV=Meditate IV
}}
 
{{Movegen
|type=Psychic
|genV=Meditate V
|genVI=Meditate VI
|SMUSUM=Meditate VII
}}
 
===Side series games===
{{Movegen
|type=psychic
|Stad=Meditate Stadium
|Stad2=Meditate Stad2
|Colo=Meditate Colo
|XD=Meditate XD
}}
 
{{Movegen
|type=Psychic
|PBR=Meditate PBR
}}
}}
{{Movegen|
===Spin-off series games===
type=psychic|
{{Movegen
Stad=Meditate Stadium|
|type=Psychic
|PMDRB=Meditate PMD RB
|PMDGTI=Meditate PMD GTI
|PSMD=Meditate PSMD
}}
}}
==Trivia==
* An unused animation of Meditate exists in the code of [[Pokémon Brilliant Diamond and Shining Pearl]]<ref>[https://twitter.com/Lewchube/status/1555810235540979713]</ref>; the animation and sound effect differ from previous games.


==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}
|zh_cmn=瑜伽姿勢 ''{{tt|Yújiā Zīshì|Yoga Pose}}''
|zh_yue=瑜伽姿勢 ''{{tt|Yùhgā Jīsai|Yoga Pose}}'' {{tt|*|Games}}<br>瑜珈姿勢 ''{{tt|Yùhgā Jīsai|Yoga Pose}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=瑜伽姿勢 / 瑜伽姿势 ''{{tt|Yújiā Zīshì|Yoga Pose}}'' {{tt|*|Games}}<br>瑜珈姿勢 ''{{tt|Yújiā Zīshì|Yoga Pose}}'' {{tt|*|Pre-Gen VII Media}}
|cs=Meditace
|da=Meditere<!--source: Danish version of The Official Pokémon Handbook-->
|da=Meditere<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Mediteer
|nl=Mediteer
Line 113: Line 181:
|hi=ध्यान लगाओ ''Dhyan Lagao''
|hi=ध्यान लगाओ ''Dhyan Lagao''
|it=Meditazione
|it=Meditazione
|pt_br=Meditação
|ko=요가포즈 ''{{tt|Yogapojeu|Yoga pose}}''
|ko=요가포즈 ''Yoga Pose''
|pl=Medytacja<!---{{tt|*|Diamond and Pearl series onwards}}<br>Meditate{{tt|*|Advanced - Left untranslated}}--->
|sr=Meditacij
|pt_br=Meditação (anime, TCG, manga, The Official Pokémon Handbook)<br>Meditar (The Official Pokémon Handbook)
|es=Meditación}}
|pt_eu=Meditar
|sr=Meditacija
|es=Meditación
|vi=Thiền Định
}}
 
==References==
<references />
 
{{-}}
{{-}}


Line 123: Line 199:


[[Category:Moves that can raise the user's Attack]]
[[Category:Moves that can raise the user's Attack]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Meditation]]
[[de:Meditation]]
[[es:Meditación]]
[[fr:Yoga]]
[[fr:Yoga]]
[[it:Meditazione (mossa)]]
[[it:Meditazione]]
[[ja:ヨガのポーズ]]
[[ja:ヨガのポーズ]]
[[pl:Meditate]]
[[zh:瑜伽姿势(招式)]]
[[pt:Meditate (move)]]
[[zh:瑜伽姿势(技能)]]

Latest revision as of 15:59, 22 August 2024

Meditate
ヨガのポーズ Yoga Pose
Meditate PE.png
Type  Psychic
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Beauty
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Beauty
Appeal  0  
Earn double the score in the next turn.
Condition  Beautiful
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Meditate (Japanese: ヨガのポーズ Yoga Pose) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I to VII

Meditate increases the user's Attack by one stage.

Meditate can be used as the second move of a Pokémon Contest combination, with the user gaining 1 bonus appeal point if Calm Mind was used in the previous turn.

If powered up by a Psychium Z into Z-Meditate, the user's Attack stat rises another stage.

Generation VIII onwards

Meditate cannot be selected in a battle.

Description

Games Description
Stad A special technique that boosts the user's Attack power. Can normally be used up to six times.
Stad2 A special move that boosts the user's Attack power. Can normally be used up to six times.
GSC Raises the user's Attack.
RSEColoXD Meditates in a peaceful fashion to raise Attack.
FRLG The user meditates to awaken its power and raise its Attack stat.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
The user meditates to awaken the power deep within its body and raise its Attack stat.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0096 Drowzee PsychicIC Big.png Human-Like Human-Like 37 36 36RSE
27FRLG
21 21 21 21 18
0097 Hypno PsychicIC Big.png Human-Like Human-Like 43 40 40RSE
29FRLG
21 21 21 21 18
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like 1 6 6 5 5 5 1, 5 5
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like 39 16 13RSE
12FRLG
8 8 8 8 6
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 4 4 4 4 4
0308 Medicham FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 1,4 1, 4 1, 4 1, 4 1, 4
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 8 8 8 8
0619 Mienfoo FightingIC Big.png Field Human-Like 5 5 5
0620 Mienshao FightingIC Big.png Field Human-Like 1, 5 1, 5 1, 5
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0056 Mankey FightingIC Big.png Field Field
0066 Machop FightingIC Big.png Human-Like Human-Like
0238 Smoochum IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0239 Elekid ElectricIC Big.png Human-Like Human-Like
0453 Croagunk PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Meditate raises the user's Attack by one stage.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 22 - —% - User User -
MDTDS - - 22 - —% - User User -
BSL - - 22 - —% - User User -
MDGtI - - 17 50 —% - User User -
SMD - - 17 40 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Meditate could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Meditate could be seen as a move used by Boss Meditite.

PsychicIC RR.png Meditate
Charge time 2.1 seconds
Range type Circular (self)
Target Self
Additional effect Raises the user's Attack

Description

Games Description
MDRB Boosts the user's Attack by one level.
MDTDS Boosts the user's Attack by 1 level.
BSL じぶんの こうげきを 1だんかいあげる
MDGtI It boosts your Attack. (The stat change returns to normal when you go to the next floor or step on a IconTileGTI.pngWonder Tile.)
SMD It boosts your Attack. The stat change returns to normal when you go to the next floor or step on a IconTileSMD.pngWonder Tile.


In the anime

Grace Medicham Meditate.png
Medicham
Grace Medicham Meditate control.png
Medicham controlling objects
Maylene Meditite Meditate.png
Meditite
The user meditates to awaken the power deep within its body and enhance its attack power.
Pokémon Method
User First Used In Notes
Meditite Meditite sits on the ground and meditates, enhancing its attack power. Sometimes, its body becomes surrounded by a white aura. When its power is maxed out, its body remains surrounded by a white aura.
Shauna's Meditite A Meditite Fight! Debut
Maylene's Meditite A Triple Fighting Chance! None
Medicham Medicham floats into the air and meditates. Sometimes, its body becomes surrounded by a blue aura, allowing it to control nearby objects with its mind.
Grace's Medicham Pros and Con Artists! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 瑜伽姿勢 Yùhgā Jīsai *
瑜珈姿勢 Yùhgā Jīsai *
Mandarin 瑜伽姿勢 / 瑜伽姿势 Yújiā Zīshì *
瑜珈姿勢 Yújiā Zīshì *
The Czech Republic Flag.png Czech Meditace
Denmark Flag.png Danish Meditere
The Netherlands Flag.png Dutch Mediteer
Finland Flag.png Finnish Meditaatio
France Flag.png French Yoga
Germany Flag.png German Meditation
Greece Flag.png Greek Διαλογισμός
India Flag.png Hindi ध्यान लगाओ Dhyan Lagao
Italy Flag.png Italian Meditazione
South Korea Flag.png Korean 요가포즈 Yogapojeu
Poland Flag.png Polish Medytacja
Portuguese Brazil Flag.png Brazil Meditação (anime, TCG, manga, The Official Pokémon Handbook)
Meditar (The Official Pokémon Handbook)
Portugal Flag.png Portugal Meditar
Serbia Flag.png Serbian Meditacija
Spain Flag.png Spanish Meditación
Vietnam Flag.png Vietnamese Thiền Định

References



Variations of the move Defense Curl
StatusIC HOME.png Defense CurlHardenMeditateSharpenWithdraw
Formerly a variation
StatusIC HOME.png Howl


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.