Flatter (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox
{{MoveInfobox|
|n=260
n=260 |
|name=Flatter
name=Flatter |
|jname=おだてる
jname=おだてる |
|jtrans=Flatter
jtrans=Flatter |
|jtranslit=Odateru
jtranslit=Odateru |
|gameimage=Flatter IX.png
gameimage=Flatter V.png |
|gameimagewidth=300
type=Dark |
|type=Dark
damagecategory=Status |
|damagecategory=Status
basepp=15 |
|basepp=15
maxpp=24 |
|maxpp=24
power=— |
|power=—
accuracy=100 |
|accuracy=100
bdesc=??? |
|gen=III
gen=III |
|category=Smart
category=Smart |
|appeal=2
appeal=2 |
|jam=0
jam=0 |
|cdesc=Makes all Pokémon after the user nervous.
cdesc=Makes all Pokémon after the user nervous. |
|appealsc=2
appealsc=2 |
|scdesc=Prevents the Voltage from going down in the same turn.
scdesc=Prevents the Voltage from going down in the same turn. |
|category6=Clever
category6=Clever|
|appeal6=2
appeal6=2 |
|jam6=0
jam6=0 |
|cdesc6=Makes the remaining Pokémon nervous.
cdesc6=Makes the remaining Pokémon nervous.|
|touches=no
pokefordex=flatter |
|protect=yes
touches=no |
|magiccoat=yes
protect=yes |
|snatch=no
magiccoat=yes |
|mirrormove=yes
snatch=no |
|kingsrock=no
brightpowder=yes |
|sound=no
kingsrock=no |
|target=anyadjacent
flag7=no |
}}
flag8=no |
sound=no |
target=anyadjacent |
footnotes= }}
'''Flatter''' (Japanese: '''おだてる''' ''Flatter'') is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation III]]. It is similar to {{m|Swagger}}.
'''Flatter''' (Japanese: '''おだてる''' ''Flatter'') is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation III]]. It is similar to {{m|Swagger}}.


==Effect==
==Effect==
Flatter raises the target's {{stat|Special Attack}} by one stage and then confuses it. Even if the target is already confused or protected by {{m|Safeguard}}, its Special Attack will still be raised.
===Generation III===
Flatter raises the target's {{stat|Special Attack}} stat by one stage and {{status|confusion|confuses}} it. Even if the target is already confused, or cannot become confused due to {{m|Safeguard}} or {{a|Own Tempo}}, its Special Attack will still be raised.
Even if the target's Special Attack is already at +6 stages, it will still become confused. Even if the target has {{a|Contrary}} and its Special Attack is already at -6 stages, it will still become confused.
 
===Generation IV to VI===
Flatter can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Charm}} was used in the previous turn.
 
===Generation VII===
If powered up by a [[Darkinium Z]] into Z-Flatter, the user's {{stat|Special Defense}} stat is raised by one stage.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}|Confuses the foe, but raises its <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}|Confuses the foe, but raises its <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Flattery is used to confuse the foe, but its <sc>Sp. Atk</sc> also rises.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Flattery is used to confuse the foe, but its <sc>Sp. Atk</sc> also rises.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Confuses the foe, but raises its <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Confuses the target, but raises its <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Flattery is used to confuse the foe. However, it also raises the target’s Sp. Atk stat.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.}}
{{movedescentry|{{gameabbrev9|SV}}|Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 55: Line 60:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Dark|3}}
{{Movehead/Games|Dark|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Level3|029|Nidoran♀|1|Poison|Poison|38|33|33|33}}
{{Moveentry/8|0029|Nidoran♀|type=Poison|2|Monster|Field|38|33|33|33|33|45|45}}
{{Moveentry/Level3|030|Nidorina|1|Poison|Poison|43|38|38|38}}
{{Moveentry/8|0030|Nidorina|type=Poison|1|No Eggs Discovered|No Eggs Discovered|43|38|38|38|38|57|57}}
{{Moveentry/Level3|032|Nidoran♂|1|Poison|Poison|38|33|33|33}}
{{Moveentry/8|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|1|1}}
{{Moveentry/Level3|033|Nidorino|1|Poison|Poison|43|38|38|38}}
{{Moveentry/8|0032|Nidoran♂|type=Poison|2|Monster|Field|38|33|33|33|33|45|45}}
{{Moveentry/Level3|314|Illumise|1|Bug|Bug|29|29|29|29}}
{{Moveentry/8|0033|Nidorino|type=Poison|2|Monster|Field|43|38|38|38|38|57|57}}
{{Moveentry/Level3|453|Croagunk|2|Poison|Fighting|no|45|50|50}}
{{Moveentry/8|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|−|−|−|−|−|1|1}}
{{Moveentry/Level3|454|Toxicroak|2|Poison|Fighting|no|54|62|62}}
{{Moveentry/8|0314|Illumise|type=Bug|2|Bug|Human-Like|29|29|29|29|29||29|29}}
{{Moveentry/Level3|574|Gothita|1|Psychic|Psychic|no|no|28|28}}
{{Moveentry/8|0427|Buneary|type=Normal|2|Field|Human-Like||−|−|−|−|44|44}}
{{Moveentry/Level3|575|Gothorita|1|Psychic|Psychic|no|no|28|28}}
{{Moveentry/8|0428|Lopunny|type=Normal|2|Field|Human-Like||−|−|−|−|44|44}}
{{Moveentry/Level3|576|Gothitelle|1|Psychic|Psychic|no|no|28|28}}
{{Moveentry/8|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like||45|50|50|50|12|12|12}}
{{Moveentry/Level3|629|Vullaby|2|Dark|Flying|no|no|19|19}}
{{Moveentry/8|0454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like||54|62|62|62|12|12|12}}
{{Moveentry/Level3|630|Mandibuzz|2|Dark|Flying|no|no|19|19}}
{{Moveentry/8|0481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||−|−|−|−|56|56|56}}
{{Movefooter|Dark|3}}
{{Moveentry/8|0574|Gothita|type=Psychic|1|Human-Like|Human-Like|||28|28|28|40||40}}
{{Moveentry/8|0575|Gothorita|type=Psychic|1|Human-Like|Human-Like|||28|28|28|46||46}}
{{Moveentry/8|0576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|||28|28|28|48||48}}
{{Moveentry/8|0629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying|||19|19|19|6||6}}
{{Moveentry/8|0630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying|||19|19|19|1||1}}
{{Moveentry/8|0741|Oricorio|type=Fire|type2=Flying|1|Flying|Flying|form=All forms|||||−|||33}}
{{Moveentry/8|0786|Tapu Lele|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||53|25}}
{{Moveentry/8|0859|Impidimp|type=Dark|type2=Fairy|2|Fairy|Human-Like||||||8||8}}
{{Moveentry/8|0860|Morgrem|type=Dark|type2=Fairy|2|Fairy|Human-Like||||||1||1}}
{{Moveentry/8|0861|Grimmsnarl|type=Dark|type2=Fairy|2|Fairy|Human-Like||||||1||1}}
{{Moveentry/8|0877|Morpeko|type=Electric|type2=Dark|2|Field|Fairy||||||20||20}}
{{Moveentry/8|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field||||||||18}}
{{Moveentry/8|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field||||||||18}}
{{Moveentry/8|0957|Tinkatink|type=Fairy|type2=Steel|1|Fairy|Fairy||||||||43}}
{{Moveentry/8|0958|Tinkatuff|type=Fairy|type2=Steel|1|Fairy|Fairy||||||||43}}
{{Moveentry/8|0959|Tinkaton|type=Fairy|type2=Steel|1|Fairy|Fairy||||||||43}}
{{Moveentry/8|1015|Munkidori|type=Poison|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||||8}}
{{Moveentry/8|1016|Fezandipiti|type=Poison|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||||||56}}
{{Movefoot|Dark|8}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Dark|3}}
{{Movehead/Games|Dark|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Breed3|096|Drowzee|1|Psychic|Psychic|no|{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}}}
{{Moveentry/7|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form|||||||}}
{{Moveentry/Breed3|158|Totodile|1|Water|Water|no|no|no|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}}}
{{Moveentry/7|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|||}}
{{Moveentry/Breed3|179|Mareep|1|Electric|Electric|no|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}}}
{{Moveentry/7|0158|Totodile|type=Water|2|Monster|Water 1||−|✔||||}}
{{Moveentry/Breed3|198|Murkrow|2|Dark|Flying|no|no|no|{{MSP|527|Woobat}}|note=Chain breed}}
{{Moveentry/7|0179|Mareep|type=Electric|2|Monster|Field|||||||}}
{{Moveentry/Breed3|302|Sableye|2|Dark|Ghost|no|{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}}}
{{Moveentry/7|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying||||||||note=Chain breed}}
{{Moveentry/Breed3|417|Pachirisu|1|Electric|Electric|no|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}}}
{{Moveentry/7|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|||||}}
{{Moveentry/Breed3|527|Woobat|2|Psychic|Flying|no|no|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}}}
{{Moveentry/7|0417|Pachirisu|type=Electric|2|Field|Fairy|✔|✔|✔|✔|||}}
{{Moveentry/Breed3|686|Inkay|2|Dark|Psychic|no|no|no|{{MSP|158|Totodile}}|note=Chain breed}}
{{Moveentry/7|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|||||}}
{{Movefooter|Dark|3}}
{{Moveentry/7|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||||||note=Chain breed}}
{{Moveentry/7|0931|Squawkabilly|type=Normal|type2=Flying|1|Flying|Flying|form=All forms|||||||}}
{{Movefoot|Dark|7}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Flatter confuses the target and raises their Sp. Attack by two stages. This move is affected by {{m|Magic Coat}} and the {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition.
 
{{MDMoveheader|type=dark}}
{{MDMoveRow|game=RB|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=TDS|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=BSL|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=GTI|pp=15|ppmax=50|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=SMD|pp=15|ppmax=30|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{MDMovefoot|type=dark|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Dark}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Confused status on the target, but also raises its Special Attack by one level.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with a Confused status condition and also boosts its Special Attack by 1 level.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを こんらんじょうたいにかえるが とくこうが 1だんかい あがってしまう|Afflicts the targeted enemy with a Confused status condition and also boosts its Special Attack by 1 level}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Confused condition to an enemy but also raises the enemy's Special Attack.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It makes an enemy confused, while also raising the enemy's Sp.Atk.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=dark|exp=yes|gen=The user creates red waves that confuse the opponent.|image1=Caitlin Gothitelle Flatter.png|image1p=Gothitelle}}
{{moveanime|type=dark|exp=yes|gen=The user creates red waves that confuse the opponent.|image1=Caitlin Gothitelle Flatter.png|image1p=Gothitelle}}
{{movep|type=dark|ms=576|pkmn=Gothitelle|method=Gothitelle waves its arms creating red waves that confuse the opponent.}}
{{movep|type=dark|ms=576|pkmn=Gothitelle|method=Gothitelle waves its hands, creating red waves that confuse the opponent.}}
{{movebtm|type=dark|user=Caitlin|user1=Caitlin's Gothitelle|startcode=BW090|startname=Jostling for the Junior Cup!|notes=Debut}}
{{movebtm|type=dark|user=Caitlin|user1=Caitlin's Gothitelle|startcode=BW090|startname=Jostling for the Junior Cup!|notes=Debut}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=dark|exp=yes|gen=The user releases multiple rings from its body at the opponent, confusing it.|image1=Illumise Flatter Adventures.png|image1p=Illumise}}
{{movemanga|type=dark|exp=yes|gen=The user releases multiple rings from its body at the opponent, confusing it.|image1=Illumise Flatter Adventures.png|image1p=Illumise}}
{{movep|type=dark|ms=314|pkmn=Illumise|method=Illumise releases multiple thin rings from its antennae at the opponent, confusing it.}}
{{movep|type=dark|ms=314|pkmn=Illumise|method=Illumise releases multiple thin rings from its antennae at the opponent, confusing it.}}
Line 94: Line 141:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Dark|
{{Movegen
genIII=Flatter III|
|type=Dark
genIV=Flatter IV|
|genIII=Flatter III
|genIV=Flatter IV
|genV=Flatter V
|genVI=Flatter VI
}}
{{Movegen
|type=Dark
|genVII=Flatter VII
|genVIII=Flatter VIII
}}
}}
{{Movegen|
===Side series games===
type=Dark|
{{Movegen
Colo=Flatter Colo|
|type=Dark
|Colo=Flatter Colo
|XD=Flatter XD
|PBR=Flatter PBR
}}
}}
{{Movegen|
===Spin-off series games===
type=Dark|
{{Movegen
PMDRB=Flatter PMD RB|
|type=Dark
|PMDRB=Flatter PMD RB
|PMDGTI=Flatter PMD GTI
|PSMD=Flatter PSMD
}}
}}
==Trivia==
* Flatter is the only {{type|Dark}} move capable of inflicting confusion.


==In other languages==
==In other languages==
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}
|zh_cmn=煽惑 ''{{tt|Shānhuò|Incite and Confuse}}''
|zh_yue=吹捧 ''{{tt|Chēuipúng|Flatter}}'' {{tt|*|Games}}<br>煽惑 ''{{tt|Sinwaahk|Incite and Confuse}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=吹捧 ''{{tt|Chuīpěng|Flatter}}'' {{tt|*|Games}}<br>煽惑 ''{{tt|Shānhuò|Incite and Confuse}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Flatterie
|fr=Flatterie
|de=Schmeichler
|de=Schmeichler
Line 116: Line 181:
|it=Adulazione
|it=Adulazione
|ko=부추기기 ''Buchugigi''
|ko=부추기기 ''Buchugigi''
|pt_br=Comemoração
|pt_br=Bajular
|pt_eu=Adulação
|es_la=Halago
|es_la=Halago
|es_eu=Camelo
|es_eu=Camelo
|sr=Laskanje
|sr=Laskanje
|pl=Pochlebstwo}}
|pl=Pochlebstwo
 
|vi=Tâng Bốc
}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
Line 127: Line 194:
[[Category:Moves that can confuse]]
[[Category:Moves that can confuse]]
[[Category:Moves that can raise the target's Special Attack]]
[[Category:Moves that can raise the target's Special Attack]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]
[[Category:Moves that require use of mouth]]


[[de:Schmeichler]]
[[de:Schmeichler]]
[[es:Camelo]]
[[fr:Flatterie]]
[[fr:Flatterie]]
[[it:Adulazione (mossa)]]
[[it:Adulazione]]
[[ja:おだてる]]
[[ja:おだてる]]
[[zh:煽惑(技能)]]
[[zh:吹捧(招式)]]

Latest revision as of 15:50, 22 August 2024

Flatter
おだてる Flatter
Flatter IX.png
Type  Dark
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Flatter (Japanese: おだてる Flatter) is a non-damaging Dark-type move introduced in Generation III. It is similar to Swagger.

Effect

Generation III

Flatter raises the target's Special Attack stat by one stage and confuses it. Even if the target is already confused, or cannot become confused due to Safeguard or Own Tempo, its Special Attack will still be raised. Even if the target's Special Attack is already at +6 stages, it will still become confused. Even if the target has Contrary and its Special Attack is already at -6 stages, it will still become confused.

Generation IV to VI

Flatter can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if Charm was used in the previous turn.

Generation VII

If powered up by a Darkinium Z into Z-Flatter, the user's Special Defense stat is raised by one stage.

Description

Games Description
RSE Confuses the foe, but raises its Sp. Atk.
FRLG Flattery is used to confuse the foe, but its Sp. Atk also rises.
ColoXD Confuses the target, but raises its Sp. Atk.
DPPtHGSSPBR Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.
BWB2W2 Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
XYORAS
SMUSUMPE
SwShBDSPLA
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
SV Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0029 Nidoran♀ PoisonIC Big.png Monster Field 38 33 33 33 33 45 45
0030 Nidorina PoisonIC Big.png No Eggs Discovered No Eggs Discovered 43 38 38 38 38 57 57
0031 Nidoqueen PoisonIC Big.png
GroundIC Big.png
No Eggs Discovered No Eggs Discovered 1 1
0032 Nidoran♂ PoisonIC Big.png Monster Field 38 33 33 33 33 45 45
0033 Nidorino PoisonIC Big.png Monster Field 43 38 38 38 38 57 57
0034 Nidoking PoisonIC Big.png
GroundIC Big.png
Monster Field 1 1
0314 Illumise BugIC Big.png Bug Human-Like 29 29 29 29 29 29 29
0427 Buneary NormalIC Big.png Field Human-Like 44 44
0428 Lopunny NormalIC Big.png Field Human-Like 44 44
0453 Croagunk PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like 45 50 50 50 12 12 12
0454 Toxicroak PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like 54 62 62 62 12 12 12
0481 Mesprit PsychicIC Big.png No Eggs Discovered No Eggs Discovered 56 56 56
0574 Gothita PsychicIC Big.png Human-Like Human-Like 28 28 28 40 40
0575 Gothorita PsychicIC Big.png Human-Like Human-Like 28 28 28 46 46
0576 Gothitelle PsychicIC Big.png Human-Like Human-Like 28 28 28 48 48
0629 Vullaby DarkIC Big.png
FlyingIC Big.png
Flying Flying 19 19 19 6 6
0630 Mandibuzz DarkIC Big.png
FlyingIC Big.png
Flying Flying 19 19 19 1 1
0741 Oricorio
Oricorio
All forms
FireIC Big.png
FlyingIC Big.png
Flying Flying 33
0786 Tapu Lele PsychicIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 53 25
0859 Impidimp DarkIC Big.png
FairyIC Big.png
Fairy Human-Like 8 8
0860 Morgrem DarkIC Big.png
FairyIC Big.png
Fairy Human-Like 1 1
0861 Grimmsnarl DarkIC Big.png
FairyIC Big.png
Fairy Human-Like 1 1
0877 Morpeko ElectricIC Big.png
DarkIC Big.png
Field Fairy 20 20
0944 Shroodle PoisonIC Big.png
NormalIC Big.png
Field Field 18
0945 Grafaiai PoisonIC Big.png
NormalIC Big.png
Field Field 18
0957 Tinkatink FairyIC Big.png
SteelIC Big.png
Fairy Fairy 43
0958 Tinkatuff FairyIC Big.png
SteelIC Big.png
Fairy Fairy 43
0959 Tinkaton FairyIC Big.png
SteelIC Big.png
Fairy Fairy 43
1015 Munkidori PoisonIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 8
1016 Fezandipiti PoisonIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 56
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0052 Meowth
Meowth
Alolan Form
DarkIC Big.png Field Field
0096 Drowzee PsychicIC Big.png Human-Like Human-Like
0158 Totodile WaterIC Big.png Monster Water 1
0179 Mareep ElectricIC Big.png Monster Field
0198 Murkrow DarkIC Big.png
FlyingIC Big.png
Flying Flying
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like
0417 Pachirisu ElectricIC Big.png Field Fairy
0527 Woobat PsychicIC Big.png
FlyingIC Big.png
Field Flying
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2
0931 Squawkabilly
Squawkabilly
All forms
NormalIC Big.png
FlyingIC Big.png
Flying Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Flatter confuses the target and raises their Sp. Attack by two stages. This move is affected by Magic Coat and the Muzzled status condition.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 17 - 100% - Front Enemy No
MDTDS - - 17 - 100% - Front Enemy No
BSL - - 17 - 100% - Front Enemy No
MDGtI - - 15 50 90% 98% Front Enemy No
SMD - - 15 30 90% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB Inflicts the Confused status on the target, but also raises its Special Attack by one level.
MDTDS Afflicts the targeted enemy with a Confused status condition and also boosts its Special Attack by 1 level.
BSL てきポケモンを こんらんじょうたいにかえるが とくこうが 1だんかい あがってしまう
MDGtI It causes the Confused condition to an enemy but also raises the enemy's Special Attack.
SMD It makes an enemy confused, while also raising the enemy's Sp.Atk.


In the anime

Caitlin Gothitelle Flatter.png
Gothitelle


The user creates red waves that confuse the opponent.
Pokémon Method
User First Used In Notes
Gothitelle Gothitelle waves its hands, creating red waves that confuse the opponent.
Caitlin's Gothitelle Jostling for the Junior Cup! Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Flatter is the only Dark-type move capable of inflicting confusion.

In other languages

Language Title
Chinese Cantonese 吹捧 Chēuipúng *
煽惑 Sinwaahk *
Mandarin 吹捧 Chuīpěng *
煽惑 Shānhuò *
France Flag.png French Flatterie
Germany Flag.png German Schmeichler
Greece Flag.png Greek Κολακεία
Italy Flag.png Italian Adulazione
South Korea Flag.png Korean 부추기기 Buchugigi
Poland Flag.png Polish Pochlebstwo
Portuguese Brazil Flag.png Brazil Bajular
Portugal Flag.png Portugal Adulação
Serbia Flag.png Serbian Laskanje
Spanish CELAC Flag.png Latin America Halago
Spain Flag.png Spain Camelo
Vietnam Flag.png Vietnamese Tâng Bốc


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.