Appendix:Crystal walkthrough/Section 12: Difference between revisions

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==Goldenrod City==
==Goldenrod City==
Back in {{ci|Goldenrod}}, many areas are blocked off by Rocket Grunts. It is up to you to run these criminals out of town, so gather a strong team and head off to the Radio Tower.
[[Goldenrod City]] has been overrun by [[Team Rocket]]. It is up to you to liberate the [[Goldenrod Radio Tower|Radio Tower]] and finally put an end to their schemes!


[[File:Goldenrod Radio Tower GSC.png|thumb|The Radio Tower]]
===Radio Tower===
===Radio Tower===
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
[[File:Goldenrod Radio Tower 1F C.png|thumb|Radio Tower, 1F]]
[[File:Goldenrod Radio Tower 2F C.png|thumb|Radio Tower, 2F]]
[[File:Goldenrod Radio Tower 3F C.png|thumb|Radio Tower, 3F]]
[[File:Goldenrod Radio Tower 4F C.png|thumb|Radio Tower, 4F]]
[[File:Goldenrod Radio Tower 5F C.png|thumb|Radio Tower, 5F]]
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
|- align="center"
! Team Rocket
! Trainers
|-  
|-  
|  
|  
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
|- align="center"
! 1F
! 1F
|-  
|-  
|  
|  
{{trainerheader|building}}
{{Trainerheader|building}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||960|2|020|Raticate|♂|24|None|020|Raticate|♂|24|None}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||960|2|020|Raticate|♂|24|None|020|Raticate|♂|24|None}}
{{trainerfooter|building|I}}
{{Trainerfooter|building|I}}
|}
|}
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
|- align="center"
! 2F
! 2F
|-  
|-  
|  
|  
{{trainerheader|building}}
{{Trainerheader|building}}
{{trainerentry|Spr GS Rocket Grunt F.png|Rocket Grunt||1040|1|024|Arbok|♀|26|None}}
{{Trainerentry|Spr GS Rocket Grunt F.png|Rocket Grunt||1040|1|024|Arbok|♀|26|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||920|5|019|Rattata|♂|21|None|019|Rattata|♂|21|None|019|Rattata|♂|23|None|019|Rattata|♂|23|None|019|Rattata|♂|23|None}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||920|5|019|Rattata|♂|21|None|019|Rattata|♂|21|None|019|Rattata|♂|23|None|019|Rattata|♂|23|None|019|Rattata|♂|23|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1000|3|088|Grimer|♂|23|None|088|Grimer|♂|23|None|089|Muk|♂|25|None}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1040|2|041|Zubat|♂|26|None|041|Zubat|♂|26|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1040|2|041|Zubat|♂|26|None|041|Zubat|♂|26|None}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1000|3|088|Grimer|♂|23|None|088|Grimer|♂|23|None|089|Muk|♂|25|None}}
{{trainerfooter|building|I}}
{{Trainerfooter|building|I}}
|}
|}
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
|- align="center"
! 3F
! 3F
|-  
|-  
|  
|  
{{trainerheader|building}}
{{Trainerheader|building}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||920|4|109|Koffing|♂|23|None|041|Zubat|♂|23|None|019|Rattata|♂|23|None|088|Grimer|♂|23|None}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1040|1|110|Weezing|♂|26|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{trainerentry|Spr GS Scientist.png|Scientist|Marc|2700|3|081|Magnemite||27|None|081|Magnemite||27|None|081|Magnemite||27|None}}
{{Trainerentry|Spr GS Scientist.png|Scientist|Marc|2700|3|081|Magnemite||27|None|081|Magnemite||27|None|081|Magnemite||27|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1040|1|110|Weezing|♂|26|None}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||920|4|109|Koffing|♂|23|None|041|Zubat|♂|23|None|019|Rattata|♂|23|None|088|Grimer|♂|23|None}}
{{trainerdiv|building}}
{{catch/div|building|Requires Card Key}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1040|2|020|Raticate|♂|24|None|109|Koffing|♂|26|None}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1040|2|020|Raticate|♂|24|None|109|Koffing|♂|26|None}}
{{trainerfooter|building|I}}
{{Trainerfooter|building|I}}
|}
|}
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
|- align="center"
! 4F
! 4F (West)
|-  
|-  
|  
|  
{{trainerheader|building}}
{{Trainerheader|building}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||880|3|041|Zubat|♂|22|None|042|Golbat|♂|24|None|088|Grimer|♂|22|None}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||880|3|041|Zubat|♂|22|None|042|Golbat|♂|24|None|088|Grimer|♂|22|None}}
{{trainerdiv|building}}
{{Trainerdiv|building}}
{{trainerentry|Spr GS Scientist.png|Scientist|Rich|3000|1|137|Porygon||30|None}}
{{Trainerentry|Spr GS Scientist.png|Scientist|Rich|3000|1|137|Porygon||30|None}}
{{trainerdiv|building}}
{{catch/div|building|Requires Card Key}}
{{trainerentry|Spr GS Rocket Grunt F.png|Rocket Grunt||960|4|023|Ekans|♀|21|None|023|Ekans|♀|21|None|043|Oddish|♀|23|None|044|Gloom|♀|24|None}}
{{Trainerentry|Spr GS Rocket Grunt F.png|Rocket Grunt||960|4|023|Ekans|♀|21|None|043|Oddish|♀|23|None|023|Ekans|♀|21|None|044|Gloom|♀|24|None}}
{{trainerfooter|building|I}}
{{Trainerfooter|building|II}}
|}
|}
|}
|}
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
|- align="center"
! Items
! Items
|-  
|-  
|  
|
{{itlisth|road}}
{{itlisth|building}}
{{Itemlist|Basement Key|From the Executive upon his defeat|C=yes|display={{jo|Basement Key}}}}
{{Itemlist|Basement Key IV|5F; from [[Petrel|a Team Rocket Executive]], after defeating him|C=yes|display=[[Basement Key (Johto)|Basement Key]]}}
{{catch/div|road|After defeating the Rocket Executive}}
{{itlistfoot|building}}
{{Itemlist|none|From Mary on 4F|C=yes|display=[[Pink Bow]]}}
{{Itemlist|TM Fire|From the girl on 3F|C=yes|display={{TM|11|Sunny Day}}}}
{{catch/div|road|After clearing the Underground Warehouse}}
{{Itemlist|Clear Bell|From the Director|C=yes}}
{{itlistfoot|road}}
|}
|}




====1F====
====1F====
Beat up the lone Grunt on the first floor and head upstairs.
Defeat the single Rocket Grunt and climb to the second floor.


====2F====
====2F====
Beat the four Grunts here and climb up to the third floor.
There are four Rocket Grunts patrolling the second floor. Battle past them to reach the western stairs.


====3F====
====3F====
Defeat the two Grunts and the Scientist, then advance to the fourth floor.
Battle another two Rocket Grunts and Scientist Marc. A Card Key is required to access the eastern area, so take the western stairs instead.


====4F (west)====
====4F (West)====
There are only two Rockets patrolling this floor, so take them out and go upstairs to the Director's office.
Beat the Rocket Grunt and Scientist Rich to reach the stairs to the Director's office.


====5F (west)====
====5F (West)====
The Director is right here, being held in his office... or he would be, if this wasn't a Rocket Executive in disguise. Prepare for battle!
The Director is being held captive here in his office, or at least that is how it seems at first. This man is an imposter, and is actually [[Petrel|a Rocket Executive]] in disguise. Prepare for battle!


{| align="center"
{| style="margin: auto;"
|
|
{{Party/Single|color=666666|bordercolor=CC0000|headcolor=CCCCCC
{{Party/Single
|color=666666
|bordercolor=CC0000
|headcolor=CCCCCC
|sprite=Spr GS Rocket Executive M.png
|sprite=Spr GS Rocket Executive M.png
|prize={{pdollar}}2160
|prize={{pdollar}}2160
Line 101: Line 104:
|game=GSC|location=Goldenrod Radio Tower
|game=GSC|location=Goldenrod Radio Tower
|pokemon=6}}
|pokemon=6}}
|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=109|pokemon=Koffing
|ndex=109|pokemon=Koffing
Line 127: Line 131:
|move3=Sludge|move3type=Poison
|move3=Sludge|move3type=Poison
|move4=Selfdestruct|move4type=Normal}}
|move4=Selfdestruct|move4type=Normal}}
{{Party/Div|color=666666}}
{{Party/Div|color=666666}}
|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
Line 159: Line 162:




When defeated, the Executive gives up the location of the real Director: in the Underground Warehouse, behind the locked door in [[Goldenrod Tunnel]]. He also hands over the {{jo|Basement Key}}.
When the battle ends, the Executive reveals that the real Director is being held in the Underground Warehouse, behind the locked door in [[Goldenrod Tunnel|the Underground]]'s access hallway. He doubts that you will even get that far, and hands over the {{jo|Basement Key}}.
 
===Goldenrod Underground===
[[File:The Underground Basement GSC.png|thumb|Underground, B2F]]
[[File:Underground Warehouse GSC.png|thumb|Underground, Warehouse]]
 
A Rocket Grunt guards the south alley behind the Pokémon Center, so enter [[Goldenrod Tunnel|the Underground]] from the north instead. Take the access hallway and use the {{jo|Basement Key}} to unlock the door. Go down the stairs in the next room to reach the Underground Warehouse.
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
! Trainers
|-
|
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
! B2F
|-
|
{{trainerheader|road}}
{{catch/div|road|North side}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1080|1|019|Rattata|♂|27|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1000|3|089|Muk|♂|23|None|109|Koffing|♂|23|None|019|Rattata|♂|25|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||960|2|109|Koffing|♂|24|None|089|Muk|♂|24|None}}
{{catch/div|road|In the maze}}
{{Trainerentry|Spr GS Burglar.png|Burglar|Eddie|2112|2|058|Growlithe|♂|26|None|109|Koffing|♂|24|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr GS Burglar.png|Burglar|Duncan|2024|3|109|Koffing|♂|23|None|126|Magmar|♂|25|None|109|Koffing|♂|23|None}}
{{catch/div|road|South side}}
{{Trainerentry|Spr GS Rocket Grunt F.png|Rocket Grunt||1000|2|044|Gloom|♀|25|None|044|Gloom|♀|25|None}}
{{trainerfooter|road|I}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
! Warehouse
|-
|
{{trainerheader|road}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||960|2|020|Raticate|♂|24|None|042|Golbat|♂|24|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||920|2|088|Grimer|♂|26|None|110|Weezing|♂|23|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1000|2|109|Koffing|♂|25|None|109|Koffing|♂|25|None}}
{{trainerfooter|road|I}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
! Items
|-
|
{{itlisth|road}}
{{catch/div|road|B2F}}
{{Itemlist|Full Heal|Northeast room, accessed via Switch 1|C=yes}}
{{Itemlist|Smoke Ball|Southwest room, accessed by flipping Switches #1, #3, #2, #1, #3|C=yes}}
{{Itemlist|Revive|Northwest room, west of Burglar Eddie (hidden)|C=yes}}
{{Itemlist|Max Potion|North-central room, accessed via Switch 1 (hidden)|C=yes}}
{{catch/div|road|Warehouse}}
{{Itemlist|Ultra Ball|Northwest corner|C=yes}}
{{Itemlist|Max Ether|Southeast corner|C=yes}}
{{Itemlist|TM Normal|Interior room, next to the Director|C=yes|display={{TM|35|Sleep Talk}}}}
{{Itemlist|Card Key|Interior room, from the Director|C=yes|display={{jo|Card Key}}}}
{{itlistfoot|road}}
|}
 


===Goldenrod Tunnel===
====B2F====
There's a Rocket guarding the alley in front of the Game Corner, so enter the tunnel from the north end. Follow the access hallway and use the Basement Key to open the door.
{{ga|Silver}} appears again a short distance from the entrance. He intends to be the one to finally defeat [[Team Rocket]], and plans to defeat you to get you out of his way.


====Warehouse Exterior====
=====Rival Battle 4=====
{{ga|Silver}} appears again just inside the first part of the warehouse, so make sure your Pokémon are ready for a fight.
Each of {{ga|Silver}}'s Pokémon has grown 10 levels since the previous battle. His {{p|Zubat}} has since evolved into {{p|Golbat}}, and the Pokémon that he took from {{prof|Elm}}'s lab—either {{p|Totodile}} or {{p|Chikorita}}—has now evolved into its final form. His team includes one new addition, a {{p|Sneasel}}. As a {{2t|Dark|Ice}} Pokémon, it takes massive damage from {{type|Fighting}} moves.


{| align="center"
======{{MSP/3|152|Chikorita}} If the player chose {{p|Chikorita}}:======
! {{MSP|152|Chikorita}} Player chose {{p|Chikorita}}:
{| style="margin: auto;"
! {{MSP|155|Cyndaquil}} Player chose {{p|Cyndaquil}}:
|
! {{MSP|158|Totodile}} Player chose {{p|Totodile}}:
{{Party/Single
|-
|color={{silver color}}
|{{Party/Single|color={{silver color}}|headcolor={{silver color light}}|bordercolor={{silver color dark}}
|headcolor={{silver color light}}
|bordercolor={{silver color dark}}
|sprite=Spr GS Silver 1.png
|sprite=Spr GS Silver 1.png
|prize={{pdollar}}1920
|prize={{PDollar}}1920
|class=Rival|name=Silver
|name=Silver
|game=GSC|location=Goldenrod Tunnel
|game=GSC
|pokemon=5
|location=Goldenrod Tunnel
|locationname=Goldenrod Underground
|pokemon=5}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=042|pokemon=Golbat
|ndex=042|pokemon=Golbat
|type1=Poison|type2=Flying
|type1=Poison|type2=Flying
Line 185: Line 256:
|move1=Wing Attack|move1type=Flying
|move1=Wing Attack|move1type=Flying
|move2=Confuse Ray|move2type=Ghost
|move2=Confuse Ray|move2type=Ghost
|move3=Bite|move3type=Dark}}
|move3=Bite|move3type=Dark
|move4=Leech Life|move4type=Bug}}


|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
Line 193: Line 265:
|move1=SonicBoom|move1type=Normal
|move1=SonicBoom|move1type=Normal
|move2=Thunder Wave|move2type=Electric
|move2=Thunder Wave|move2type=Electric
|move3=Supersonic|move3type=Normal}}
|move3=Tackle|move3type=Normal
|move4=ThunderShock|move4type=Electric}}


|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
Line 200: Line 273:
|level=30|gender=male
|level=30|gender=male
|move1=Shadow Ball|move1type=Ghost
|move1=Shadow Ball|move1type=Ghost
|move2=Curse|move2type=???
|move2=Lick|move2type=Ghost
|move3=Mean Look|move3type=Normal}}
|move3=Curse|move3type=???
 
|move4=Mean Look|move4type=Normal}}
{{Party/Div|color={{silver color}}}}
{{Party/Div|color={{silver color}}}}
|style="margin:auto"|{{Pokémon/2|game=Crystal
|style="margin:auto"|
{{Pokémon/2|game=Crystal
|ndex=215|pokemon=Sneasel
|ndex=215|pokemon=Sneasel
|type1=Dark|type2=Ice
|type1=Dark|type2=Ice
Line 212: Line 286:
|move3=Quick Attack|move3type=Normal
|move3=Quick Attack|move3type=Normal
|move4=Screech|move4type=Normal}}
|move4=Screech|move4type=Normal}}
 
|style="margin:auto"|
|style="margin:auto"|{{Pokémon/2|game=Crystal
{{Pokémon/2|game=Crystal
|ndex=156|pokemon=Quilava
|ndex=156|pokemon=Quilava
|type1=Fire
|type1=Fire
Line 222: Line 296:
|move4=Flame Wheel|move4type=Fire}}
|move4=Flame Wheel|move4type=Fire}}
{{Party/Footer}}
{{Party/Footer}}
|}


|{{Party/Single|color={{silver color}}|headcolor={{silver color light}}|bordercolor={{silver color dark}}
 
======{{MSP/3|155|Cyndaquil}} If the player chose {{p|Cyndaquil}}:======
{| style="margin: auto;"
|
{{Party/Single
|color={{silver color}}
|headcolor={{silver color light}}
|bordercolor={{silver color dark}}
|sprite=Spr GS Silver 1.png
|sprite=Spr GS Silver 1.png
|prize={{pdollar}}1920
|prize={{PDollar}}1920
|class=Rival|name=Silver
|name=Silver
|game=GSC|location=Goldenrod Tunnel
|game=GSC
|pokemon=5
|location=Goldenrod Tunnel
|locationname=Goldenrod Underground
|pokemon=5}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=042|pokemon=Golbat
|ndex=042|pokemon=Golbat
|type1=Poison|type2=Flying
|type1=Poison|type2=Flying
Line 236: Line 320:
|move1=Wing Attack|move1type=Flying
|move1=Wing Attack|move1type=Flying
|move2=Confuse Ray|move2type=Ghost
|move2=Confuse Ray|move2type=Ghost
|move3=Bite|move3type=Dark}}
|move3=Bite|move3type=Dark
|move4=Leech Life|move4type=Bug}}


|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
Line 244: Line 329:
|move1=SonicBoom|move1type=Normal
|move1=SonicBoom|move1type=Normal
|move2=Thunder Wave|move2type=Electric
|move2=Thunder Wave|move2type=Electric
|move3=Supersonic|move3type=Normal}}
|move3=Tackle|move3type=Normal
|move4=ThunderShock|move4type=Electric}}


|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
Line 251: Line 337:
|level=30|gender=male
|level=30|gender=male
|move1=Shadow Ball|move1type=Ghost
|move1=Shadow Ball|move1type=Ghost
|move2=Curse|move2type=???
|move2=Lick|move2type=Ghost
|move3=Mean Look|move3type=Normal}}
|move3=Curse|move3type=???
 
|move4=Mean Look|move4type=Normal}}
{{Party/Div|color={{silver color}}}}
{{Party/Div|color={{silver color}}}}
|style="margin:auto"|{{Pokémon/2|game=Crystal
|style="margin:auto"|
{{Pokémon/2|game=Crystal
|ndex=215|pokemon=Sneasel
|ndex=215|pokemon=Sneasel
|type1=Dark|type2=Ice
|type1=Dark|type2=Ice
Line 263: Line 350:
|move3=Quick Attack|move3type=Normal
|move3=Quick Attack|move3type=Normal
|move4=Screech|move4type=Normal}}
|move4=Screech|move4type=Normal}}
 
|style="margin:auto"|
|style="margin:auto"|{{Pokémon/2|game=Crystal
{{Pokémon/2|game=Crystal
|ndex=160|pokemon=Feraligatr
|ndex=160|pokemon=Feraligatr
|type1=Water
|type1=Water
Line 273: Line 360:
|move4=Water Gun|move4type=Water}}
|move4=Water Gun|move4type=Water}}
{{Party/Footer}}
{{Party/Footer}}
|}


|{{Party/Single|color={{silver color}}|headcolor={{silver color light}}|bordercolor={{silver color dark}}
 
======{{MSP/3|158|Totodile}} If the player chose {{p|Totodile}}:======
{| style="margin: auto;"
|
{{Party/Single
|color={{silver color}}
|headcolor={{silver color light}}
|bordercolor={{silver color dark}}
|sprite=Spr GS Silver 1.png
|sprite=Spr GS Silver 1.png
|prize={{pdollar}}1920
|prize={{PDollar}}1920
|class=Rival|name=Silver
|name=Silver
|game=GSC|location=Goldenrod Tunnel
|game=GSC
|pokemon=5
|location=Goldenrod Tunnel
|locationname=Goldenrod Underground
|pokemon=5}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=042|pokemon=Golbat
|ndex=042|pokemon=Golbat
|type1=Poison|type2=Flying
|type1=Poison|type2=Flying
Line 287: Line 384:
|move1=Wing Attack|move1type=Flying
|move1=Wing Attack|move1type=Flying
|move2=Confuse Ray|move2type=Ghost
|move2=Confuse Ray|move2type=Ghost
|move3=Bite|move3type=Dark}}
|move3=Bite|move3type=Dark
|move4=Leech Life|move4type=Bug}}


|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
Line 295: Line 393:
|move1=SonicBoom|move1type=Normal
|move1=SonicBoom|move1type=Normal
|move2=Thunder Wave|move2type=Electric
|move2=Thunder Wave|move2type=Electric
|move3=Supersonic|move3type=Normal}}
|move3=Tackle|move3type=Normal
|move4=ThunderShock|move4type=Electric}}


|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
Line 302: Line 401:
|level=30|gender=male
|level=30|gender=male
|move1=Shadow Ball|move1type=Ghost
|move1=Shadow Ball|move1type=Ghost
|move2=Curse|move2type=???
|move2=Lick|move2type=Ghost
|move3=Mean Look|move3type=Normal}}
|move3=Curse|move3type=???
 
|move4=Mean Look|move4type=Normal}}
{{Party/Div|color={{silver color}}}}
{{Party/Div|color={{silver color}}}}
|style="margin:auto"|{{Pokémon/2|game=Crystal
|style="margin:auto"|
{{Pokémon/2|game=Crystal
|ndex=215|pokemon=Sneasel
|ndex=215|pokemon=Sneasel
|type1=Dark|type2=Ice
|type1=Dark|type2=Ice
Line 314: Line 414:
|move3=Quick Attack|move3type=Normal
|move3=Quick Attack|move3type=Normal
|move4=Screech|move4type=Normal}}
|move4=Screech|move4type=Normal}}
 
|style="margin:auto"|
|style="margin:auto"|{{Pokémon/2|game=Crystal
{{Pokémon/2|game=Crystal
|ndex=154|pokemon=Meganium
|ndex=154|pokemon=Meganium
|type1=Grass
|type1=Grass
|level=32|gender=male
|level=32|gender=male
|move1=PoisonPowder|move1type=Poison
|move1=PoisonPowder|move1type=Poison
|move2=Synthesis|move2type=Grass
|move2=Razor Leaf|move2type=Grass
|move3=Body Slam|move3type=Normal
|move3=Body Slam|move3type=Normal
|move4=Reflect|move4type=Psychic}}
|move4=Reflect|move4type=Psychic}}
Line 327: Line 427:




Once he leaves, there are three Rocket Grunts nearby for you to take out.
Defeated, he wonders aloud if what [[Lance]] told him about not treating his Pokémon properly is true, but refuses to give up on becoming stronger.


{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
=====The Shifting Shutters=====
|- align="center"
After {{ga|Silver}} leaves, there are three Rocket Grunts along the north wall. Defeat them all, then turn your attention to the three switches on the wall behind them. These switches are numbered from 1 to 3, starting with the eastern one. Each of these switches controls a different group of shutters to the south. To reset the puzzle, either flip each switch again or leave and re-enter the room.
! Warehouse Exterior
 
|-
* Flip Switch #1 to reach a [[Full Heal]] in the northeast room. This also gives access to a hidden [[Max Potion]] in the north-central room.
|
* Flip the switches in a five-part sequence (#1, #3, #2, #1, #3) to reach a [[Smoke Ball]] in the southwest room.
{{trainerheader|road}}
* To clear the maze, flip each switch once in descending order (#3, #2, #1). This also gives access to a hidden [[Revive]] in the northwest room.
{{catch/div|road|North side}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1080|1|019|Rattata|♂|27|None}}
{{trainerdiv|road}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1000|3|089|Muk|♂|23|None|109|Koffing|♂|23|None|019|Rattata|♂|25|None}}
{{trainerdiv|road}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||960|2|109|Koffing|♂|24|None|089|Muk|♂|24|None}}
{{catch/div|road|South side}}
{{trainerentry|Spr GS Burglar.png|Burglar|Eddie|2112|2|058|Growlithe|♂|26|None|109|Koffing|♂|24|None}}
{{trainerdiv|road}}
{{trainerentry|Spr GS Burglar.png|Burglar|Duncan|2024|3|109|Koffing|♂|23|None|109|Koffing|♂|23|None|126|Magmar|♂|25|None}}
{{trainerdiv|road}}
{{trainerentry|Spr GS Rocket Grunt F.png|Rocket Grunt||1000|2|044|Gloom|♀|25|None|044|Gloom|♀|25|None}}
{{trainerfooter|road|I}}
|}
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|- align="center"
! Items
|-
|
{{itlisth|road}}
{{Itemlist|Full Heal|East side|C=yes}}
{{Itemlist|Smoke Ball|West side|C=yes}}
{{itlistfoot|road}}
|}


After exiting the maze, defeat the female Rocket Grunt and pass through the double doors.


With these Rockets defeated, your next obstacle are the shifting walls. The easiest way past here is to activate the three switches in order from left to right. Activating them in a different order will let you reach the [[Full Heal]] to the right, and the [[Smoke Ball]] to the left. Go south, defeat the female Rocket, and walk through the doors into the next room.
====Warehouse====
Go north to reach an [[Ultra Ball]], then follow the winding hallway past the first Rocket Grunt to reach a [[Max Ether]] in the southeast corner. Battle a second Rocket Grunt in the northeast, then detour up the nearby stairs; this leads to a blocked-off area in the [[Goldenrod Department Store|Department Store]]'s basement and an [[Amulet Coin]]. Continue westward to fight a third Rocket Grunt. Pick up {{TM|35|Sleep Talk}} in the interior room, then speak to the Director. After hearing about [[Team Rocket]] occupying the [[Goldenrod Radio Tower|Radio Tower]], he begs for your help and gives you a {{jo|Card Key}}. This card unlocks the shutter on the tower's third floor. Climb the northeast stairs again and take the elevator up from the basement.


====Warehouse Interior====
===Radio Tower===
Follow the hallway past the first Rocket, and pick up the [[Max Ether]] in the southeast corner. Fight the Rocket in the northeast, then take a detour upstairs to find a [[Amulet Coin]] in the [[Goldenrod Department Store|Department Store]]'s basement. Go west to battle one more Rocket, then grab the {{TM|35|Sleep Talk}} and speak to the Director. He gives you the {{jo|Card Key}}, which unlocks the shutter on the tower's third floor. Climb the northeast stairs and take the elevator up out of the basement.
With the {{jo|Card Key}} in hand, it is time to defeat [[Team Rocket]] once and for all!


{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
|- align="center"
! Team Rocket
! Trainers
|-  
|-  
|  
|  
{{trainerheader|road}}
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||960|2|020|Raticate|♂|24|None|041|Golbat|♂|24|None}}
{{trainerdiv|road}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||920|2|088|Grimer|♂|26|None|110|Weezing|♂|23|None}}
{{trainerdiv|road}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1000|2|109|Koffing|♂|25|None|109|Koffing|♂|25|None}}
{{trainerfooter|road|II}}
|}
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Items
! 3F
|-  
|-  
|  
|  
{{itlisth|road}}
{{Trainerheader|building}}
{{itemlist|Ultra Ball|Near the entrance|C=yes}}
{{catch/div|building|Requires Card Key}}
{{itemlist|Max Ether|In the southeast corner|C=yes}}
{{Trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1040|2|020|Raticate||24|None|109|Koffing||26|None}}
{{itemlist|Amulet Coin|Take the northeast stairs to the Dept. Store basement|C=yes}}
{{Trainerfooter|building|I}}
{{itemlist|TM Normal|On the ground near the Director|C=yes|display={{TM|35|Sleep Talk}}}}
{{itemlist|Card Key|From the Director|C=yes|display={{jo|Card Key}}}}
{{itlistfoot|road}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
===Radio Tower===
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Team Rocket
! 4F (East)
|-  
|-  
|  
|  
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{{Trainerheader|building}}
|- align="center"
{{Trainerentry|Spr GS Rocket Grunt F.png|Rocket Grunt||960|4|023|Ekans||21|None|043|Oddish|♀|23|None|023|Ekans|♀|21|None|044|Gloom||24|None}}
! 3F
{{Trainerfooter|building|I}}
|-
|}
|
{{trainerheader|road}}
{{trainerentry|Spr GS Rocket Grunt M.png|Rocket Grunt||1040|2|020|Raticate||24|None|109|Koffing||26|None}}
{{trainerfooter|road|I}}
|}
|}
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
|- align="center"
|- align="center"
! 4F (east)
! Items
|-  
|-  
|  
|
{{trainerheader|road}}
{{itlisth|building}}
{{trainerentry|Spr GS Rocket Grunt F.png|Rocket Grunt||960|4|023|Ekans|♀|21|None|043|Oddish|♀|23|None|044|Gloom|♀|24|None|023|Ekans|♀|21|None}}
{{Itemlist|Clear Bell|5F (East); from the Director, after defeating Team Rocket|C=yes}}
{{trainerdiv|road}}
{{Itemlist|Ultra Ball|5F (East); in the studio|C=yes}}
{{trainerentry|Spr GS Rocket Executive M.png|Rocket Executive||2592|1|042|Golbat||26|None}}
{{Itemlist|TM Fire|3F; from a woman, after defeating [[Team Rocket]]|C=yes|display={{TM|11|Sunny Day}}}}
{{trainerfooter|road|I}}
{{Itemlist|None|4F; from [[DJ Mary]], after defeating Team Rocket|C=yes|display=[[Pink Bow]]}}
|}
{{itlistfoot|building}}
|}
|}




====3F====
====3F====
Swipe the {{jo|Card Key}} through the slot near the shutter. Battle the single Rocket and climb the stairs to the east side of 4F.
Swipe the {{jo|Card Key}} through the slot near the shutter. Defeat the single Rocket Grunt on the other side and take the stairs to the east side of 4F.


====4F (east)====
====4F (East)====
Beat up the two Rockets on this level and take the stairs to 5F.
Battle the female Rocket Grunt and [[Proton|a Rocket Executive]] here to reach the fifth floor.


====5F (east)====
====5F (East)====
Take out the last two Executives.
Head toward the broadcasting studio to draw the attention of [[Ariana|a female Rocket Executive]]. She intends to get payback for her defeat in [[Mahogany Town]].


{| align="center"
{| style="margin: auto;"
|
|
{{Party/Single|color=666666|bordercolor=CC0000|headcolor=CCCCCC
{{Party/Single
|color=666666
|bordercolor=CC0000
|headcolor=CCCCCC
|sprite=Spr GS Rocket Executive F.png
|sprite=Spr GS Rocket Executive F.png
|prize={{PDollar}}2304
|prize={{PDollar}}2304
|class=Rocket|name=Executive
|class=Rocket|name=Executive
|game=GSC|location=Goldenrod Radio Tower
|game=GSC|location=Goldenrod Radio Tower
|pokemon=3
|pokemon=3}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=024|pokemon=Arbok
|ndex=024|pokemon=Arbok
|type1=Poison
|type1=Poison
Line 467: Line 531:
|move4=Night Shade|move4type=Ghost}}
|move4=Night Shade|move4type=Ghost}}
{{Party/Footer}}
{{Party/Footer}}
|}


{{Party/Single|color=666666|bordercolor=CC0000|headcolor=CCCCCC
 
Enter the studio to reach [[Archer|a final Rocket Executive]]. He reveals the details of their plan: to take over the radio station and announce their return. Their hope is that hearing this broadcast will bring their leader, [[Giovanni]], back from his solo training so that he can lead them to regain their former glory. He refuses to let you interfere any further, and draws you into battle.
 
{| style="margin: auto;"
|
{{Party/Single
|color=666666
|bordercolor=CC0000
|headcolor=CCCCCC
|sprite=Spr GS Rocket Executive M.png
|sprite=Spr GS Rocket Executive M.png
|prize={{PDollar}}2520
|prize={{PDollar}}2520
|class=Rocket|name=Executive
|class=Rocket|name=Executive
|game=GSC|location=Goldenrod Radio Tower
|game=GSC|location=Goldenrod Radio Tower
|pokemon=3
|pokemon=3}}


}}|{{Pokémon/2|game=Crystal
|{{Pokémon/2|game=Crystal
|ndex=228|pokemon=Houndour
|ndex=228|pokemon=Houndour
|type1=Dark|type2=Fire
|type1=Dark|type2=Fire
Line 504: Line 577:
|}
|}


{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
! Items
|-
|
{{itlisth|road}}
{{itemlist|Ultra Ball|Near the male Executive|C=yes}}
{{itlistfoot|road}}
|}


The acting Executive formally disbands [[Team Rocket]], just as [[Giovanni]] did [[Generation I|three years before]]. The Rockets disappear, then the Director returns and rewards you with the [[Clear Bell]]. He claims that the current Radio Tower replaced an old, creaky one, and that bell was found during construction. As he leaves for his office, he informs you that he overheard the Rockets whispering something about [[Bell Tower|Tin Tower]] back in {{ci|Ecruteak}}. On the way to the exit, grab the Ultra Ball behind the desk, speak to Mary on 4F for a [[Pink Bow]], and the girl on 3F for {{TM|11|Sunny Day}}.
Conceding defeat, the Rocket Executive formally disbands [[Team Rocket]], just as [[Giovanni]] did before him. The Rockets flee the building, and the Director returns a moment later. He exclaims that your courageous actions have saved Pokémon nationwide, and rewards you with a [[Clear Bell]]. He explains that there used to be a different tower at this site, but it was old and unstable. This gleaming bell was dug up during demolition to make way for the new Radio Tower. He wonders aloud if it might have some connection to {{ci|Ecruteak}}'s [[Bell Tower|Tin Tower]], then suddenly remembers overhearing a conversation between [[Team Rocket]] members. He says that they were whispering about something going on at that same tower, and suggests looking into it before leaving for his office. Pick up the [[Ultra Ball]] in the studio here, and then as you exit the tower, speak to [[DJ Mary]] on 4F (East) for a [[Pink Bow]], and the girl on 3F to get {{TM|11|Sunny Day}}.


==Ecruteak City==
==Ecruteak City==
===Tin Tower===
===Barrier Station===
Inside the barrier station, a monk informs you that a momentous event has occurred. He initially blocks your path, but allows you to pass through when he hears the gentle chiming of the [[Clear Bell]].
In the building at the foot of [[Bell Tower|Tin Tower]], one of the tower's caretakers informs you that a momentous event has occurred. He initially asks you to leave, but relents when he hears the [[Clear Bell]] begin ringing gently. The bell's chime is said to reflect the bearer's soul, and he believes that you may be able to make it through the tower.


Before leaving the barrier station, you need to prove yourself to the Wise Trio. They tell you the legend of a Pokémon testing a worthy Trainer, and claim that the legend has come true. {{p|Suicune}} has arrived at the tower, and you need to defeat the trio to reach it. Between battles, the sages offer more insight into the local legends.
As you approach the exit, you are blocked by a group known as the Wise Trio. They speak of a legend in which a Trainer with the ability to touch the souls of Pokémon is tested by a Pokémon that appears at [[Bell Tower|Tin Tower]]. They excitedly inform you that the legend has come true, as {{p|Suicune}} has appeared at the tower. The trio intends to test your worthiness to meet the beast. Between battles, they offer more insight into the local legends.


{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
|- align="center"
! The Wise Trio
! Trainers
|-
|-  
|
|
{{Trainerheader|building}}
{{Trainerheader|building}}
{{Trainerentry|Spr GS Sage.png|Sage|Gaku|1024|2|164|Noctowl|♂|32|None|136|Flareon|♂|32|None}}
{{Trainerentry|Spr GS Sage.png|Sage|Gaku|1024|2|164|Noctowl|♂|32|None|136|Flareon|♂|32|None}}
{{Trainerdiv|building}}
{{Trainerdiv|road}}
{{Trainerentry|Spr GS Sage.png|Sage|Masa|1024|2|164|Noctowl|♂|32|None|135|Jolteon|♂|32|None}}
{{Trainerentry|Spr GS Sage.png|Sage|Masa|1024|2|164|Noctowl|♂|32|None|135|Jolteon|♂|32|None}}
{{Trainerdiv|building}}
{{Trainerdiv|road}}
{{Trainerentry|Spr GS Sage.png|Sage|Koji|1024|2|164|Noctowl|♂|32|None|134|Vaporeon|♂|32|None}}
{{Trainerentry|Spr GS Sage.png|Sage|Koji|1024|2|164|Noctowl|♂|32|None|134|Vaporeon|♂|32|None}}
{{Trainerfooter|building|I}}
{{Trainerfooter|building|I}}
Line 537: Line 601:




The third sage explains that they have been given the responsibility of protecting the legendary Pokémon, and that only the one with "the power and soul of truth" may pass. Follow the trail to the foot of the tower, and save the game. When you step inside, the three [[legendary beasts]] are standing near the central pillar, watching as you approach. {{p|Raikou}} and {{p|Entei}} each leap over the fence with a roar before racing out of the tower. {{p|Suicune}} scales the fence and lands right in front of you, forcing you into battle.
Afterward, the trio explains that they have been charged with protecting the legendary Pokémon, and are to allow passage only to those who possess "the power and soul of truth". They invite you to enter the tower, where {{p|Suicune}} awaits. Follow the trail to the tower, and be sure to save the game.
 
===Tin Tower===
====1F====
When you step inside, the three [[legendary beasts]] can be seen standing together near the central pillar. Immediately noticing your presence, {{p|Raikou}} and {{p|Entei}} each leap over the fence with a roar before racing out of the tower. {{p|Suicune}} clears the fence with a roar of its own and lands directly in front of you, forcing you into battle.
 
=====VS Suicune=====
The legendary {{p|Suicune}} has appeared! Begin with {{t|Grass}}- and {{type|Electric}} attacks to wear its health down quickly, then follow up with Water-, {{t|Fire}}-, {{t|Ice}}-, and {{type|Steel}} moves to chip away at it even further. Consider inflicting status ailments like {{status|Sleep}} and {{status|Paralysis}} to restrict its movements.


{| align="center"
{| class="roundy" style="margin: auto; box-shadow: 0 0 0.2em #999999; background: #{{crystal color dark}}; padding: 1em;"
|-
|
|
{{Pokémon/2|game=Crystal
{| style="margin: auto; background: #{{crystal color}}; {{roundy}}; border: 3px solid #{{crystal color light}};"
|- align="center"
|{{Pokémon/2|game=Crystal
|ndex=245|pokemon=Suicune
|ndex=245|pokemon=Suicune
|type1=Water
|type1=Water
Line 548: Line 622:
|move2=BubbleBeam|move2type=Water
|move2=BubbleBeam|move2type=Water
|move3=Rain Dance|move3type=Water
|move3=Rain Dance|move3type=Water
|move4=Gust|move4type=Flying
|move4=Gust|move4type=Flying}}
}}
|}
|}
|}
[[Eusine]] and the Wise Trio enter the tower when the battle ends. Eusine claims that {{p|Suicune}}'s mystic power is said to summon {{p|Ho-Oh|a rainbow-colored Pokémon}}, and wonders aloud if these events will cause it to appear. He intends to continue studying these legends, and thanks you for the fantastic battle as he leaves. If spoken with, the trio recounts the tale of the [[Burned Tower|Brass Tower]]; the [[Legendary beasts|three Pokémon]] that perished in the blaze, and the rainbow-colored Pokémon descending from the sky to give them new life.


The next destination is [[Blackthorn City]], to the east of [[Mahogany Town]].


Upon its capture, [[Eusine]] and the Wise Trio enter the tower. Eusine claims that Suicune's mystic power is said to summon {{p|Ho-Oh|a rainbow-colored Pokémon}}. The sages speak of the [[Burned Tower]]'s past; the three Pokémon that perished in the blaze, and Ho-Oh descending from the sky to give them new life as the [[legendary beasts]].
==Mahogany Town==
With [[Team Rocket]] gone, the souvenir shop's owner and her granddaughter have returned to reopen their store. The shady salesman who blocked the way eastward to {{rt|44|Johto}} has disappeared, as well.
 
===Souvenir Shop===
{| style="margin: auto;"
|
{{shop|}}
{{shoprow|{{shopitem|Rage Candy Bar|300|display=RageCandyBar}}|{{shopitem|Great Ball|600}}}}
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200}}}}
{{shoprow|{{shopitem|Antidote|100}}|{{shopitem|Paralyze Heal|200|display=Parlyz Heal}}}}
{{shoprow|{{shopitem|Super Repel|500}}|{{shopitem|Revive|1500}}}}
{{shoprow|{{shopitem|Flower Mail|50|5=None}}}}
{{shopfooter}}
|}


With Suicune's storyline resolved, the next destination is [[Blackthorn City]], east of [[Mahogany Town]].


==Route 44==
==Route 44==
[[File:Johto Route 44 GSC.png|thumb|350px|right|Route 44]]
[[File:Johto Route 44 GSC.png|thumb|350px|Route 44]]


{{rt|44|Johto}} is a quiet mountain road that serves as the only path into [[Blackthorn City]]. Both the north and south paths lack any tall grass, but Pokémon like {{p|Tangela}} and {{p|Lickitung}} can be found in the grass between the two lakes. Go east to reach the entrance to [[Ice Path]].
{{rt|44|Johto}} is a pleasant mountain path that links [[Mahogany Town]] to the [[Ice Path]]. It is filled with abundant greenery, and springs that feed into several large ponds. The only patch of tall grass lies tucked away between two of these ponds.


{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
Line 567: Line 657:
|-  
|-  
|
|
{{trainerheader|land}}
{{trainerheader|lake}}
{{Trainerentry|Spr GS Psychic.png|Psychic|Phil|832|2|177|Natu|♂|24|None|064|Kadabra|♂|24|None}}
{{Trainerentry|Spr GS Psychic.png|Psychic|Phil|972|2|177|Natu|♂|24|None|064|Kadabra|♂|26|None}}
{{Trainerdiv|land}}
{{Trainerdiv|lake}}
{{Trainerentry|Spr GS Fisher.png|Fisher|Edgar|1000|2|223|Remoraid|♂|25|None|223|Remoraid|♂|25|None}}
{{Trainerentry|Spr GS Fisher.png|Fisher|Edgar|1000|2|223|Remoraid|♂|25|None|223|Remoraid|♂|25|None}}
{{Trainerdiv|land}}
{{Trainerdiv|lake}}
{{Trainerentry|Spr GS Cooltrainer F.png|Cooltrainer|Cybil|1200|2|012|Butterfree|♀|25|None|182|Bellossom|♀|25|None}}
{{Trainerentry|Spr GS Cooltrainer F.png|Cooltrainer|Cybil|1200|2|012|Butterfree|♀|25|None|182|Bellossom|♀|25|None}}
{{Trainerdiv|land}}
{{Trainerdiv|lake}}
{{Trainerentry|Spr GS Cooltrainer M.png|Cooltrainer|Allen|1296|1|005|Charmeleon|♂|27|None}}
{{Trainerentry|Spr GS Cooltrainer M.png|Cooltrainer|Allen|1296|1|005|Charmeleon|♂|27|None}}
{{Trainerdiv|land}}
{{Trainerdiv|lake}}
{{Trainerentry|Spr GS PokéManiac.png|PokéManiac|Zach|1620|1|111|Rhyhorn|♂|27|None}}
{{Trainerentry|Spr GS PokéManiac.png|PokéManiac|Zach|1620|1|111|Rhyhorn|♂|27|None}}
{{Trainerdiv|land}}
{{Trainerdiv|lake}}
{{Trainerentry|Spr GS Fisher.png|Fisher|[[Wilton]]|1000|3|118|Goldeen|♂|23|None|118|Goldeen|♂|23|None|119|Seaking|♂|25|None|38=phone}}
{{Trainerentry|Spr GS Fisher.png|Fisher|[[Wilton]]|1000|3|118|Goldeen|♂|23|None|118|Goldeen|♂|23|None|119|Seaking|♂|25|None|38=phone}}
{{Trainerdiv|land}}
{{Trainerdiv|lake}}
{{Trainerentry|Spr GS Bird Keeper.png|Bird Keeper|Vance|600|2|017|Pidgeotto|♂|25|None|017|Pidgeotto|♂|25|None|38=phone}}
{{Trainerentry|Spr GS Bird Keeper.png|Bird Keeper|Vance|600|2|017|Pidgeotto|♂|25|None|017|Pidgeotto|♂|25|None|38=phone}}
{{Trainerfooter|land|II}}
{{Trainerfooter|lake|II}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
Line 588: Line 678:
|-  
|-  
|
|
{{catch/header|land}}
{{Catch/header|lake}}
{{catch/entry2|108|Lickitung|no|no|yes|Grass|22-26|40%|40%|0%|type1=Normal}}
{{Catch/entry2|060|Poliwag|no|no|yes|Grass|22|0%|0%|30%|type1=Water}}
{{catch/entry2|114|Tangela|no|no|yes|Grass|23|all=30%|type1=Grass}}
{{Catch/entry2|061|Poliwhirl|no|no|yes|Grass|24, 26|0%|0%|10%|type1=Water}}
{{catch/entry2|060|Poliwag|no|no|yes|Grass|22|0%|0%|30%|type1=Water}}
{{Catch/entry2|069|Bellsprout|no|no|yes|Grass|22|all=20%|type1=Grass|type2=Poison}}
{{catch/entry2|069|Bellsprout|no|no|yes|Grass|22|all=20%|type1=Grass|type2=Poison}}
{{Catch/entry2|070|Weepinbell|no|no|yes|Grass|24|all=10%|type1=Grass|type2=Poison}}
{{catch/entry2|070|Weepinbell|no|no|yes|Grass|24|all=10%|type1=Grass|type2=Poison}}
{{Catch/entry2|108|Lickitung|no|no|yes|Grass|22, 24, 26|40%|40%|0%|type1=Normal}}
{{catch/entry2|061|Poliwhirl|no|no|yes|Grass|24-26|0%|0%|10%|type1=Water}}
{{Catch/entry2|114|Tangela|no|no|yes|Grass|23|all=30%|type1=Grass}}
{{catch/div|water|Surfing}}
{{Catch/div|lake|Surfing}}
{{catch/entry2|060|Poliwag|no|no|yes|Surf|15-24|all=90%|type1=Water}}
{{Catch/entry2|060|Poliwag|no|no|yes|Surf|20-29|all=90%|type1=Water}}
{{catch/entry2|061|Poliwhirl|no|no|yes|Surf|20-24|all=10%|type1=Water}}
{{Catch/entry2|061|Poliwhirl|no|no|yes|Surf|25-29|all=10%|type1=Water}}
{{catch/div|water|Fishing}}
{{Catch/div|lake|Fishing}}
{{catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{catch/entry2|060|Poliwag|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{Catch/entry2|060|Poliwag|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|060|Poliwag|no|no|yes|Fish Good|20|all=65%|type1=Water}}
{{Catch/entry2|060|Poliwag|no|no|yes|Fish Good|20|all=65%|type1=Water}}
{{catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{Catch/div|forest|Headbutt}}
{{Catch/div|lake|{{color2|000|Headbutt tree}}<br><small>(Moderate chances of battle)</small>}}
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}
{{Catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=80%|type1=Normal|type2=Flying}}
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}
{{Catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}
{{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}}
{{Catch/div|lake|{{color2|000|Headbutt tree}}<br><small>(Low chances of battle)</small>}}
{{Catch/div|forest|Headbutt (Special)}}
{{Catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}
{{Catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}
{{Catch/entry2|214|Heracross|no|no|yes|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}
{{Catch/footer|lake}}
{{catch/footer|land}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
Line 618: Line 707:
|-  
|-  
|
|
{{itlisth|land}}
{{itlisth|lake}}
{{Itemlist|none|On the tree outside Mahogany Town|C=yes|display=[[Burnt Berry]]}}
{{Itemlist|None|On the tree in the northwest, near Mahogany Town (daily)|C=yes|display=[[Burnt Berry]]}}
{{Itemlist|Max Revive|In the grass between the two lakes (requires {{m|Surf}})|C=yes}}
{{Itemlist|Max Repel|Between the two western ponds, north of the road, next to the trees|C=yes}}
{{Itemlist|Elixir|In the grass between the two lakes (hidden, requires {{m|Surf}})|C=yes|display=[[Elixir|Elixer]]}}
{{Itemlist|Max Revive|In the tall grass between the two ponds (requires {{m|Surf}})|C=yes}}
{{Itemlist|Ultra Ball|Northeast of the two lakes|C=yes}}
{{Itemlist|Elixir|In the tall grass between the two ponds, southeast of the Max Revive (hidden; requires {{m|Surf}})|C=yes|display=[[Elixir|Elixer]]}}
{{itlistfoot|land}}
{{Itemlist|Ultra Ball|Northeast of the larger eastern pond|C=yes}}
{{Itemlist|Carbos|From Bird Keeper Vance, after defeating him in a second rematch|C=yes}}
{{itlistfoot|lake}}
|}
|}




[[File:Ice Path 1F C.png|thumb|left|Ice Path, 1F]]
==Ice Path==
[[File:Ice Path 1F C.png|thumb|Ice Path, 1F]]
[[File:Ice Path B1F C.png|thumb|Ice Path, B1F]]
[[File:Ice Path B1F C.png|thumb|Ice Path, B1F]]
[[File:Ice Path B2F C.png|thumb|left|Ice Path, B2F]]
[[File:Ice Path B2F C.png|thumb|Ice Path, B2F]]
[[File:Ice Path B3F C.png|thumb|Ice Path, B3F]]
[[File:Ice Path B3F C.png|thumb|Ice Path, B3F]]
===Ice Path===
[[Ice Path]] is a medium-sized cave that connects {{rt|44|Johto}} directly to [[Blackthorn City]]. Some areas of the cave are covered by a layer of ice, making travel more difficult. It is also the only location where wild {{p|Swinub}}, {{p|Delibird}}{{sup/2|S}}, {{p|Jynx}}, and {{p|Sneasel}} can be found.


{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
The [[Ice Path]] is a frigid cave that connects {{rt|44|Johto}} and [[Blackthorn City]]. Travel is made difficult by large sheets of ice, and boulders that must be moved to reach new areas.
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|ice}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ice}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
|-  
|-  
|
|
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ice}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ice}};"
|- align="center"
|- align="center"
! 1F
! 1F
|-  
|-  
|
|
{{catch/header|ice}}
{{Catch/header|ice}}
{{catch/entry2|220|Swinub|no|no|yes|Cave|21-23|40%|40%|0%|type1=Ice|type2=Ground}}
{{Catch/div|ice|1F}}
{{catch/entry2|225|Delibird|no|no|yes|Cave|21-23|0%|0%|40%|type1=Ice|type2=Flying}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|22|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|no|yes|Cave|22|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|22, 24|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|no|no|yes|Cave|22-24|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|220|Swinub|no|no|yes|Cave|21, 23|40%|40%|0%|type1=Ice|type2=Ground}}
{{catch/entry2|124|Jynx|no|no|yes|Cave|21-23|1%|1%|0%|type1=Ice|type2=Psychic}}
{{Catch/entry2|225|Delibird|no|no|yes|Cave|21, 23|0%|0%|40%|type1=Ice|type2=Flying}}
{{catch/footer|ice}}
{{Catch/footer|ice}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ice}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ice}};"
|- align="center"
|- align="center"
! B1F
! B1F
|-  
|-  
|
|
{{catch/header|ice}}
{{Catch/header|ice}}
{{catch/entry2|220|Swinub|no|no|yes|Cave|22|40%|40%|0%|type1=Ice|type2=Ground}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|23|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|225|Delibird|no|no|yes|Cave|22-24|0%|0%|40%|type1=Ice|type2=Flying}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|23, 25|all=29%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|no|yes|Cave|23|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|124|Jynx|no|no|yes|Cave|22|1%|1%|0%|type1=Ice|type2=Psychic}}
{{catch/entry2|042|Golbat|no|no|yes|Cave|23-25|all=29%|type1=Poison|type2=Flying}}
{{Catch/entry2|215|Sneasel|no|no|yes|Cave|22|0%|0%|1%|type1=Dark|type2=Ice}}
{{catch/entry2|124|Jynx|no|no|yes|Cave|22|1%|1%|0%|type1=Ice|type2=Psychic}}
{{Catch/entry2|220|Swinub|no|no|yes|Cave|22, 24|40%|40%|0%|type1=Ice|type2=Ground}}
{{catch/entry2|215|Sneasel|no|no|yes|Cave|22|0%|0%|1%|type1=Dark|type2=Ice}}
{{Catch/entry2|225|Delibird|no|no|yes|Cave|22, 24|0%|0%|40%|type1=Ice|type2=Flying}}
{{catch/footer|ice}}
{{Catch/footer|ice}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ice}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ice}};"
|- align="center"
|- align="center"
! B2F
! B2F
|-  
|-  
|
|
{{catch/header|ice}}
{{Catch/header|ice}}
{{catch/entry2|220|Swinub|no|no|yes|Cave|23-25|40%|40%|0%|type1=Ice|type2=Ground}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|24|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|225|Delibird|no|no|yes|Cave|23-25|0%|0%|40%|type1=Ice|type2=Flying}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|24, 26|all=25%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|no|yes|Cave|24|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|124|Jynx|no|no|yes|Cave|22, 24|5%|5%|0%|type1=Ice|type2=Psychic}}
{{catch/entry2|042|Golbat|no|no|yes|Cave|24-26|all=25%|type1=Poison|type2=Flying}}
{{Catch/entry2|215|Sneasel|no|no|yes|Cave|22, 24|0%|0%|5%|type1=Dark|type2=Ice}}
{{catch/entry2|124|Jynx|no|no|yes|Cave|22|5%|0%|0%|type1=Ice|type2=Psychic}}
{{Catch/entry2|220|Swinub|no|no|yes|Cave|23, 25|40%|40%|0%|type1=Ice|type2=Ground}}
{{catch/entry2|215|Sneasel|no|no|yes|Cave|22|0%|0%|5%|type1=Dark|type2=Ice}}
{{Catch/entry2|225|Delibird|no|no|yes|Cave|23, 25|0%|0%|40%|type1=Ice|type2=Flying}}
{{catch/footer|ice}}
{{Catch/footer|ice}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ice}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ice}};"
|- align="center"
|- align="center"
! B3F
! B3F
|-  
|-  
|
|
{{catch/header|ice}}
{{Catch/header|ice}}
{{catch/entry2|220|Swinub|no|no|yes|Cave|23-26|35%|40%|0%|type1=Ice|type2=Ground}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|25|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|225|Delibird|no|no|yes|Cave|24-26|0%|0%|40%|type1=Ice|type2=Flying}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|25|all=20%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|no|yes|Cave|25|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|124|Jynx|no|no|yes|Cave|22, 24, 26|10%|10%|0%|type1=Ice|type2=Psychic}}
{{catch/entry2|042|Golbat|no|no|yes|Cave|25|all=20%|type1=Poison|type2=Flying}}
{{Catch/entry2|215|Sneasel|no|no|yes|Cave|22, 24, 26|0%|0%|10%|type1=Dark|type2=Ice}}
{{catch/entry2|215|Sneasel|no|no|yes|Cave|22-24|0%|0%|10%|type1=Dark|type2=Ice}}
{{Catch/entry2|220|Swinub|no|no|yes|Cave|24, 26|40%|40%|0%|type1=Ice|type2=Ground}}
{{catch/entry2|124|Jynx|no|no|yes|Cave|22|5%|10%|0%|type1=Ice|type2=Psychic}}
{{Catch/entry2|225|Delibird|no|no|yes|Cave|24, 26|0%|0%|40%|type1=Ice|type2=Flying}}
{{catch/footer|ice}}
{{Catch/footer|ice}}
|}
|}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ice}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ice}};"
|- align="center"
|- align="center"
! Items
! Items
Line 702: Line 794:
{{itlisth|ice}}
{{itlisth|ice}}
{{catch/div|ice|1F}}
{{catch/div|ice|1F}}
{{Itemlist|HM Water|East of the third ice patch|C=yes|display={{HM|07|Waterfall}}}}
{{Itemlist|HM Water|Northwest; east edge of the third ice patch|C=yes|display={{HM|07|Waterfall}}}}
{{Itemlist|Protein|On the wall near the final ladder (hidden)|C=yes}}
{{Itemlist|Protein|Southeast; on the ridge north of the exit|C=yes}}
{{Itemlist|PP Up|Northwest of the Blackthorn exit|C=yes}}
{{Itemlist|PP Up|Southeast; northwest of the Blackthorn City exit|C=yes}}
{{catch/div|ice|B1F}}
{{catch/div|ice|B1F}}
{{Itemlist|Iron|West of the smaller ice patch|C=yes}}
{{Itemlist|Max Potion|South; on a rock in the center of the ice patch (hidden)|C=yes}}
{{Itemlist|Iron|South; dead-end southwest tunnel|C=yes}}
{{catch/div|ice|B2F}}
{{catch/div|ice|B2F}}
{{Itemlist|Max Potion|Northwest corner|C=yes}}
{{Itemlist|Max Potion|West; in the northwest area|C=yes}}
{{Itemlist|Carbos|Southwest corner (hidden)|C=yes}}
{{Itemlist|Carbos|West; in the southwest area (hidden)|C=yes}}
{{Itemlist|Full Heal|Center area|C=yes}}
{{Itemlist|Full Heal|West; clear patch in the center|C=yes}}
{{Itemlist|Ice Heal|East side (hidden)|C=yes}}
{{Itemlist|TM Psychic|East; southeast corner|C=yes|display={{TM|44|Rest}}}}
{{Itemlist|TM Psychic|Southeast corner|C=yes|display={{TM|44|Rest}}}}
{{Itemlist|Ice Heal|East;  on the lone rock in the center of the larger ice patch (hidden)|C=yes}}
{{catch/div|ice|B3F}}
{{catch/div|ice|B3F}}
{{Itemlist|NeverMeltIce|South side, behind the [[breakable rock]]|C=yes|display=[[Never-Melt Ice|NeverMeltIce]]}}
{{Itemlist|Never-Melt Ice|South of the row of stones|C=yes|display=[[Never-Melt Ice|NeverMeltIce]]}}
{{itlistfoot|ice}}
{{itlistfoot|ice}}
|}
|}




====1F (northwest)====
====1F (Northwest)====
Pass over the first patch of ice and continue on to the second. This one is larger, and the boulders scattered here makes travel more difficult.  
Go east to slide across the first patch of ice and continue on to the second in the northwest. Bumping into one of the rocks scattered here allows travelers to change direction.


{| align="center" style="background: #{{ice color}}; {{roundy}}; border: 2px solid #{{ice color dark}};" cellspacing="2" cellpadding="4"
{| style="margin: auto; background: #{{ice color}}; {{roundy}}; border: 2px solid #{{ice color dark}};" cellspacing="2" cellpadding="4"
|-
|- style="background: #{{ice color light}};"
! style="background: #{{ice color light}}; {{roundytl|5px}};" | Puzzle
! style="{{roundytl|5px}};" | Puzzle
! style="background: #{{ice color light}}; {{roundytr|5px}};" | Solution
! style="{{roundytr|5px}};" | Solution
|-
|- style="background: #FFF;"
| style="background: #FFFFFF; {{roundybl|5px}};" | #1
| style="{{roundybl|5px}};" | Ice patch 2
| style="background: #FFFFFF; {{roundybr|5px}};" | Up, Left, Up, Left, Down, Left, Up, Left, Down, Right, Down, Right
| style="{{roundybr|5px}};" | Up, Left, Up, Left, Down, Left, Up, Left, Down, Right, Down, Right
|}
|}




Ignore the stairway for a moment and go east to find the next ice patch. This one is simpler, and there is an item, {{HM|07|Waterfall}}, lying on the far side of the ice.
Go east and pass by the stairway to reach the third ice patch. Be sure to pick up {{HM|07|Waterfall}} on the eastern edge.


{| align="center" style="background: #{{ice color}}; {{roundy}}; border: 2px solid #{{ice color dark}};" cellspacing="2" cellpadding="4"
{| style="margin: auto; background: #{{ice color}}; {{roundy}}; border: 2px solid #{{ice color dark}};" cellspacing="2" cellpadding="4"
|-
|- style="background: #{{ice color light}};"
! style="background: #{{ice color light}}; {{roundytl|5px}};" | Puzzle
! style="{{roundytl|5px}};" | Puzzle
! style="background: #{{ice color light}}; {{roundytr|5px}};" | Solution
! style="{{roundytr|5px}};" | Solution
|-
|- style="background: #FFF;"
| style="background: #FFFFFF; {{roundybl|5px}};" | #2
| style="{{roundybl|5px}};" | Ice patch 3
| style="background: #FFFFFF; {{roundybr|5px}};" | Right, Up, Left, Down, Right
| style="{{roundybr|5px}};" | Right, Up, Left, Down, Right
|}
|}




Climb the stairs and cross the rock platform to reach the ladder in the northeast corner.
Backtrack and walk across the rocky ridge to reach the northeast ladder.


====B1F (north)====
====B1F (North)====
There are four boulders scattered around this floor, and you need to drop each through a different hole to form a path on the floor below. Go north and loop around to find the first two boulders.
There are four boulders scattered around this part of the cave, and each one must be dropped through a different hole in the floor to form a path on the ice below. Go north and loop around the northwest corner to find the first two boulders near the middle of B1F.


{| align="center" style="background: #{{rock color}}; {{roundy}}; border: 2px solid #{{rock color dark}};" cellspacing="2" cellpadding="4"
{| style="margin: auto; background: #{{rock color}}; {{roundy}}; border: 2px solid #{{rock color dark}};" cellspacing="2" cellpadding="4"
|-
|- style="background: #{{rock color light}};"
! style="background: #{{rock color light}}; {{roundytl|5px}};" | Boulder
! style="{{roundytl|5px}};" | Puzzle
! style="background: #{{rock color light}}; {{roundytr|5px}};" | Solution
! style="{{roundytr|5px}};" | Solution
|-
|- style="background: #FFF;"
| style="background: #FFFFFF;" | #1 (southwest)
| Boulder 1 <small>(To Southwest)</small> || Right 1, Down 2, Left 5, Down 1, Right 1
| style="background: #FFFFFF;" | Right 1, Down 2, Left 5, Down 1, Right 1
|- style="background: #FFF;"
|-
| Boulder 2 <small>(To Northwest)</small> || Left 2, Up 3, Down 1, Left 1, Down 1
| style="background: #FFFFFF;" | #2 (west)
|- style="background: #FFF;"
| style="background: #FFFFFF;" | Left 2, Up 3, Down 1, Left 1, Down 1
| Boulder 3 <small>(To Southeast)</small> || Right 1, Down 5, Left 3, Down 1, Left 3
|-
|- style="background: #FFF;"
| style="background: #FFFFFF;" | #3 (east)
| style="{{roundybl|5px}};" | Boulder 4 <small>(To North)</small>
| style="background: #FFFFFF;" | Right 1, Down 5, Left 3, Down 1, Left 3
| style="{{roundybr|5px}};" | Up 2, Left 1, Up 2, Right 2, Up 1, Left 1
|-
| style="background: #FFFFFF; {{roundybl|5px}};" | #4 (north)
| style="background: #FFFFFF; {{roundybr|5px}};" | Up 2, Left 1, Up 2, Right 2, Up 1, Left 1
|}
|}




Start off with the boulder farthest to the south. Use {{m|Strength}} to move it southward and drop it down the southwest hole. Go back and move the second boulder north, so it sits at the break in the wall. Head to the east side to reach the third boulder, and drop it through the southeast hole. Go north and drop the fourth boulder through the north hole. Finally, move the second boulder to the northwest hole. Climb down the ladder in the northeast.
Of the two boulders in the southwest area, begin with the southernmost one. Use {{m|Strength}} to maneuver it around the scattered rocks and drop it down through the southwest hole. Backtrack a bit and move the second boulder northward to the second hole in the floor. Head to the southeast area to find the third boulder; move it to the southeast hole, then continue northward. Finally, push the fourth boulder to the north-central hole. With all four boulders cleared, climb down the northeast ladder.


====B2F (west)====
====B2F (West)====
The boulders from the floor above have formed a convenient spiral that leads to the center of the room. Check the four corners for items, including a [[Max Potion]], a hidden [[Carbos]], and a hidden [[Ice Heal]]. Follow the boulders to the room's center, pick up the [[Full Heal]], and climb down the ladder.
The four boulders from the floor above have fallen in a spiral shape that grants access to the ladder in the middle of the chamber. Before continuing on, there are several items that can be found nearby, including a [[Max Potion]]. To reach the middle area, begin in the northeast corner and stand on the southwestern-most point of clear ground, then slide westward across the ice. Move in a clockwise direction from here to reach the patch of clear ground in the center, and collect the [[Full Heal]] before climbing the ladder.


====B3F====
====B3F====
Smash the rock, or loop around to the right, to reach the [[Never-Melt Ice|NeverMeltIce]]. Climb the east ladder.
Use {{m|Rock Smash}}, or approach from the east, to reach the [[Never-Melt Ice|NeverMeltIce]]. Climb up the eastern ladder.


====B2F (east)====
====B2F (East)====
Go east and slide across the smaller ice patch. Stand south of the stairway to the platform, and jump the ledge. Slide to the east to find {{TM|44|Rest}}. Slide west, then north, and return to the ledge. Walk up onto the platform, stand at the stairway to the left, and slide south to the ladder.
Head east, then slide southward across the smaller ice patch to reach a ledge. Move a few steps westward, then jump the ledge to slide southward. From the south wall, slide eastward to reach {{TM|44|Rest}}. Slide westward, then northward to backtrack and return to the ledge. Walk up onto the ridge, stand on the western stairway, then slide southward to the ladder.
 
====B1F (South)====
Go east to reach the stairway and slide out across the ice. Pick up the [[Iron]] in the tunnel to the southwest, then climb up the ladder on the northwest ridge.
 
{| style="margin: auto; background: #{{ice color}}; {{roundy}}; border: 2px solid #{{ice color dark}};" cellspacing="2" cellpadding="4"
|- style="background: #{{ice color light}};"
! style="{{roundytl|5px}};" | Puzzle
! style="{{roundytr|5px}};" | Solution
|- style="background: #FFF;"
| style="{{roundybl|5px}};" | Ice patch 7
| style="{{roundybr|5px}};" | ↓ Down, → Right, ↓ Down, ← Left, ↑ Up, ← Left, ↑ Up, ← Left
|}


====B1F (south)====
Head east to the stairway; from here, slide down, right, up, then left. There is an [[Iron]] across the ice to the southwest, while the next ladder is off to the northwest.


====1F (southeast)====
====1F (Southeast)====
Go to the west wall and slide south to reach a [[PP Up]]. Return to the ladder and jump the ledge to slide to the exit. Welcome to [[Blackthorn City]]!
Pick up the [[Protein]] from the ridge, then stand next to the west wall and slide southward to reach a [[PP Up]]. Backtrack and jump the ledge to slide to the exit.




Line 790: Line 890:
|game=Crystal
|game=Crystal
|gamename=Crystal
|gamename=Crystal
|prev=yes
|prevsection=11
|prevsection=11
|prevname=Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym
|prevname=Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym
|next=yes
|nextsection=13
|nextsection=13
|nextname=Blackthorn City, Dragon's Den, Route 45, Dark Cave, Route 46
|nextname=Blackthorn City, Dragon's Den, Route 45, Dark Cave, Route 46

Latest revision as of 17:56, 20 July 2024

Goldenrod City

Goldenrod City has been overrun by Team Rocket. It is up to you to liberate the Radio Tower and finally put an end to their schemes!

Radio Tower

Radio Tower, 1F
Radio Tower, 2F
Radio Tower, 3F
Radio Tower, 4F
Radio Tower, 5F


1F

Defeat the single Rocket Grunt and climb to the second floor.

2F

There are four Rocket Grunts patrolling the second floor. Battle past them to reach the western stairs.

3F

Battle another two Rocket Grunts and Scientist Marc. A Card Key is required to access the eastern area, so take the western stairs instead.

4F (West)

Beat the Rocket Grunt and Scientist Rich to reach the stairs to the Director's office.

5F (West)

The Director is being held captive here in his office, or at least that is how it seems at first. This man is an imposter, and is actually a Rocket Executive in disguise. Prepare for battle!




When the battle ends, the Executive reveals that the real Director is being held in the Underground Warehouse, behind the locked door in the Underground's access hallway. He doubts that you will even get that far, and hands over the Basement Key.

Goldenrod Underground

Underground, B2F
Underground, Warehouse

A Rocket Grunt guards the south alley behind the Pokémon Center, so enter the Underground from the north instead. Take the access hallway and use the Basement Key to unlock the door. Go down the stairs in the next room to reach the Underground Warehouse.


B2F

Silver appears again a short distance from the entrance. He intends to be the one to finally defeat Team Rocket, and plans to defeat you to get you out of his way.

Rival Battle 4

Each of Silver's Pokémon has grown 10 levels since the previous battle. His Zubat has since evolved into Golbat, and the Pokémon that he took from Elm's lab—either Totodile or Chikorita—has now evolved into its final form. His team includes one new addition, a Sneasel. As a Dark/Ice Pokémon, it takes massive damage from Fighting-type moves.

Chikorita If the player chose Chikorita:



Cyndaquil If the player chose Cyndaquil:



Totodile If the player chose Totodile:



Defeated, he wonders aloud if what Lance told him about not treating his Pokémon properly is true, but refuses to give up on becoming stronger.

The Shifting Shutters

After Silver leaves, there are three Rocket Grunts along the north wall. Defeat them all, then turn your attention to the three switches on the wall behind them. These switches are numbered from 1 to 3, starting with the eastern one. Each of these switches controls a different group of shutters to the south. To reset the puzzle, either flip each switch again or leave and re-enter the room.

  • Flip Switch #1 to reach a Full Heal in the northeast room. This also gives access to a hidden Max Potion in the north-central room.
  • Flip the switches in a five-part sequence (#1, #3, #2, #1, #3) to reach a Smoke Ball in the southwest room.
  • To clear the maze, flip each switch once in descending order (#3, #2, #1). This also gives access to a hidden Revive in the northwest room.

After exiting the maze, defeat the female Rocket Grunt and pass through the double doors.

Warehouse

Go north to reach an Ultra Ball, then follow the winding hallway past the first Rocket Grunt to reach a Max Ether in the southeast corner. Battle a second Rocket Grunt in the northeast, then detour up the nearby stairs; this leads to a blocked-off area in the Department Store's basement and an Amulet Coin. Continue westward to fight a third Rocket Grunt. Pick up TM35 (Sleep Talk) in the interior room, then speak to the Director. After hearing about Team Rocket occupying the Radio Tower, he begs for your help and gives you a Card Key. This card unlocks the shutter on the tower's third floor. Climb the northeast stairs again and take the elevator up from the basement.

Radio Tower

With the Card Key in hand, it is time to defeat Team Rocket once and for all!


3F

Swipe the Card Key through the slot near the shutter. Defeat the single Rocket Grunt on the other side and take the stairs to the east side of 4F.

4F (East)

Battle the female Rocket Grunt and a Rocket Executive here to reach the fifth floor.

5F (East)

Head toward the broadcasting studio to draw the attention of a female Rocket Executive. She intends to get payback for her defeat in Mahogany Town.




Enter the studio to reach a final Rocket Executive. He reveals the details of their plan: to take over the radio station and announce their return. Their hope is that hearing this broadcast will bring their leader, Giovanni, back from his solo training so that he can lead them to regain their former glory. He refuses to let you interfere any further, and draws you into battle.




Conceding defeat, the Rocket Executive formally disbands Team Rocket, just as Giovanni did before him. The Rockets flee the building, and the Director returns a moment later. He exclaims that your courageous actions have saved Pokémon nationwide, and rewards you with a Clear Bell. He explains that there used to be a different tower at this site, but it was old and unstable. This gleaming bell was dug up during demolition to make way for the new Radio Tower. He wonders aloud if it might have some connection to Ecruteak's Tin Tower, then suddenly remembers overhearing a conversation between Team Rocket members. He says that they were whispering about something going on at that same tower, and suggests looking into it before leaving for his office. Pick up the Ultra Ball in the studio here, and then as you exit the tower, speak to DJ Mary on 4F (East) for a Pink Bow, and the girl on 3F to get TM11 (Sunny Day).

Ecruteak City

Barrier Station

In the building at the foot of Tin Tower, one of the tower's caretakers informs you that a momentous event has occurred. He initially asks you to leave, but relents when he hears the Clear Bell begin ringing gently. The bell's chime is said to reflect the bearer's soul, and he believes that you may be able to make it through the tower.

As you approach the exit, you are blocked by a group known as the Wise Trio. They speak of a legend in which a Trainer with the ability to touch the souls of Pokémon is tested by a Pokémon that appears at Tin Tower. They excitedly inform you that the legend has come true, as Suicune has appeared at the tower. The trio intends to test your worthiness to meet the beast. Between battles, they offer more insight into the local legends.


Afterward, the trio explains that they have been charged with protecting the legendary Pokémon, and are to allow passage only to those who possess "the power and soul of truth". They invite you to enter the tower, where Suicune awaits. Follow the trail to the tower, and be sure to save the game.

Tin Tower

1F

When you step inside, the three legendary beasts can be seen standing together near the central pillar. Immediately noticing your presence, Raikou and Entei each leap over the fence with a roar before racing out of the tower. Suicune clears the fence with a roar of its own and lands directly in front of you, forcing you into battle.

VS Suicune

The legendary Suicune has appeared! Begin with Grass- and Electric-type attacks to wear its health down quickly, then follow up with Water-, Fire-, Ice-, and Steel-type moves to chip away at it even further. Consider inflicting status ailments like Sleep and Paralysis to restrict its movements.

Spr 2c 245.png
Type:
Water Unknown
Held item:
None
Suicune Lv.40
Leer
Normal
BubbleBeam
Water
Rain Dance
Water
Gust
Flying


Eusine and the Wise Trio enter the tower when the battle ends. Eusine claims that Suicune's mystic power is said to summon a rainbow-colored Pokémon, and wonders aloud if these events will cause it to appear. He intends to continue studying these legends, and thanks you for the fantastic battle as he leaves. If spoken with, the trio recounts the tale of the Brass Tower; the three Pokémon that perished in the blaze, and the rainbow-colored Pokémon descending from the sky to give them new life.

The next destination is Blackthorn City, to the east of Mahogany Town.

Mahogany Town

With Team Rocket gone, the souvenir shop's owner and her granddaughter have returned to reopen their store. The shady salesman who blocked the way eastward to Route 44 has disappeared, as well.

Souvenir Shop



Route 44

Route 44

Route 44 is a pleasant mountain path that links Mahogany Town to the Ice Path. It is filled with abundant greenery, and springs that feed into several large ponds. The only patch of tall grass lies tucked away between two of these ponds.


Ice Path

Ice Path, 1F
Ice Path, B1F
Ice Path, B2F
Ice Path, B3F

The Ice Path is a frigid cave that connects Route 44 and Blackthorn City. Travel is made difficult by large sheets of ice, and boulders that must be moved to reach new areas.


1F (Northwest)

Go east to slide across the first patch of ice and continue on to the second in the northwest. Bumping into one of the rocks scattered here allows travelers to change direction.

Puzzle Solution
Ice patch 2 ↑ Up, ← Left, ↑ Up, ← Left, ↓ Down, ← Left, ↑ Up, ← Left, ↓ Down, → Right, ↓ Down, → Right


Go east and pass by the stairway to reach the third ice patch. Be sure to pick up HM07 (Waterfall) on the eastern edge.

Puzzle Solution
Ice patch 3 → Right, ↑ Up, ← Left, ↓ Down, → Right


Backtrack and walk across the rocky ridge to reach the northeast ladder.

B1F (North)

There are four boulders scattered around this part of the cave, and each one must be dropped through a different hole in the floor to form a path on the ice below. Go north and loop around the northwest corner to find the first two boulders near the middle of B1F.

Puzzle Solution
Boulder 1 (To Southwest) Right 1, Down 2, Left 5, Down 1, Right 1
Boulder 2 (To Northwest) Left 2, Up 3, Down 1, Left 1, Down 1
Boulder 3 (To Southeast) Right 1, Down 5, Left 3, Down 1, Left 3
Boulder 4 (To North) Up 2, Left 1, Up 2, Right 2, Up 1, Left 1


Of the two boulders in the southwest area, begin with the southernmost one. Use Strength to maneuver it around the scattered rocks and drop it down through the southwest hole. Backtrack a bit and move the second boulder northward to the second hole in the floor. Head to the southeast area to find the third boulder; move it to the southeast hole, then continue northward. Finally, push the fourth boulder to the north-central hole. With all four boulders cleared, climb down the northeast ladder.

B2F (West)

The four boulders from the floor above have fallen in a spiral shape that grants access to the ladder in the middle of the chamber. Before continuing on, there are several items that can be found nearby, including a Max Potion. To reach the middle area, begin in the northeast corner and stand on the southwestern-most point of clear ground, then slide westward across the ice. Move in a clockwise direction from here to reach the patch of clear ground in the center, and collect the Full Heal before climbing the ladder.

B3F

Use Rock Smash, or approach from the east, to reach the NeverMeltIce. Climb up the eastern ladder.

B2F (East)

Head east, then slide southward across the smaller ice patch to reach a ledge. Move a few steps westward, then jump the ledge to slide southward. From the south wall, slide eastward to reach TM44 (Rest). Slide westward, then northward to backtrack and return to the ledge. Walk up onto the ridge, stand on the western stairway, then slide southward to the ladder.

B1F (South)

Go east to reach the stairway and slide out across the ice. Pick up the Iron in the tunnel to the southwest, then climb up the ladder on the northwest ridge.

Puzzle Solution
Ice patch 7 ↓ Down, → Right, ↓ Down, ← Left, ↑ Up, ← Left, ↑ Up, ← Left


1F (Southeast)

Pick up the Protein from the ridge, then stand next to the west wall and slide southward to reach a PP Up. Backtrack and jump the ledge to slide to the exit.


← Part 11 Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym
Crystal
walkthrough
Blackthorn City, Dragon's Den, Route 45, Dark Cave, Route 46 Part 13 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.