Vibrava (Pokémon)/Generation III learnset: Difference between revisions

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m (Text replacement - "==By a prior evolution==" to "==By a prior Evolution==")
 
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{{learnlist/levelh|Vibrava|Ground|Dragon|3|3}}
{{learnlist/levelh|Vibrava|Ground|Dragon|3|3}}
{{learnlist/level3|1|Bite|Dark|60|100|25|Tough|1|3}}
{{learnlist/level3|1|Bite|Dark|60|100|25|Tough|1|3}}
{{learnlist/level3|1|Sand-Attack|Ground|—|100|15|Cute|2|1}}
{{learnlist/level3|1|Sand-Attack|Ground||100|15|Cute|2|1}}
{{learnlist/level3|1|Faint Attack|Dark|60|—|20|Smart|2|0}}
{{learnlist/level3|1|Faint Attack|Dark|60||20|Smart|2|0}}
{{learnlist/level3|1|Sand Tomb|Ground|15|70|15|Smart|3|0||'''}}
{{learnlist/level3|1|Sand Tomb|Ground|15|70|15|Smart|3|0||'''}}
{{learnlist/level3|9|Sand-Attack|Ground|—|100|15|Cute|2|1}}
{{learnlist/level3|9|Sand-Attack|Ground||100|15|Cute|2|1}}
{{learnlist/level3|17|Faint Attack|Dark|60|—|20|Smart|2|0}}
{{learnlist/level3|17|Faint Attack|Dark|60||20|Smart|2|0}}
{{learnlist/level3|25|Sand Tomb|Ground|15|70|15|Smart|3|0||'''}}
{{learnlist/level3|25|Sand Tomb|Ground|15|70|15|Smart|3|0||'''}}
{{learnlist/level3|33|Crunch|Dark|80|100|15|Tough|1|4}}
{{learnlist/level3|33|Crunch|Dark|80|100|15|Tough|1|4}}
{{learnlist/level3|35|DragonBreath|Dragon|60|100|20|Cool|1|3||'''}}
{{learnlist/level3|35|DragonBreath|Dragon|60|100|20|Cool|1|3||'''}}
{{learnlist/level3|41|Screech|Normal|—|85|40|Smart|1|3}}
{{learnlist/level3|41|Screech|Normal||85|40|Smart|1|3}}
{{learnlist/level3|49|Sandstorm|Rock|—|—|10|Tough|3|0}}
{{learnlist/level3|49|Sandstorm|Rock|||10|Tough|3|0}}
{{learnlist/level3|57|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/level3|57|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/levelf|Vibrava|Ground|Dragon|3|3}}
{{learnlist/levelf|Vibrava|Ground|Dragon|3|3}}
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====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Vibrava|Ground|Dragon|3|3}}
{{learnlist/tmh|Vibrava|Ground|Dragon|3|3}}
{{learnlist/tm3|TM06|Toxic|Poison|—|85|10|Smart|3|0}}
{{learnlist/tm3|TM06|Toxic|Poison||85|10|Smart|3|0}}
{{learnlist/tm3|TM10|Hidden Power|Normal|—|100|15|Smart|3|0}}
{{learnlist/tm3|TM10|Hidden Power|Normal||100|15|Smart|3|0}}
{{learnlist/tm3|TM11|Sunny Day|Fire|—|—|5|Beauty|1|0}}
{{learnlist/tm3|TM11|Sunny Day|Fire|||5|Beauty|1|0}}
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/tm3|TM17|Protect|Normal|—|—|10|Cute|1|0}}
{{learnlist/tm3|TM17|Protect|Normal|||10|Cute|1|0}}
{{learnlist/tm3|TM19|Giga Drain|Grass|60|100|5|Smart|2|1}}
{{learnlist/tm3|TM19|Giga Drain|Grass|60|100|5|Smart|2|1}}
{{learnlist/tm3|TM21|Frustration|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal||100|20|Cute|1|0}}
{{learnlist/tm3|TM22|SolarBeam|Grass|120|100|10|Cool|4|0}}
{{learnlist/tm3|TM22|SolarBeam|Grass|120|100|10|Cool|4|0}}
{{learnlist/tm3|TM26|Earthquake|Ground|100|100|10|Tough|1|3||'''}}
{{learnlist/tm3|TM26|Earthquake|Ground|100|100|10|Tough|1|3||'''}}
{{learnlist/tm3|TM27|Return|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM27|Return|Normal||100|20|Cute|1|0}}
{{learnlist/tm3|TM28|Dig|Ground|60|100|10|Smart|1|0||'''}}
{{learnlist/tm3|TM28|Dig|Ground|60|100|10|Smart|1|0||'''}}
{{learnlist/tm3|TM32|Double Team|Normal|—|—|15|Cool|2|0}}
{{learnlist/tm3|TM32|Double Team|Normal|||15|Cool|2|0}}
{{learnlist/tm3|TM37|Sandstorm|Rock|—|—|10|Tough|3|0}}
{{learnlist/tm3|TM37|Sandstorm|Rock|||10|Tough|3|0}}
{{learnlist/tm3|TM39|Rock Tomb|Rock|50|80|10|Smart|3|0}}
{{learnlist/tm3|TM39|Rock Tomb|Rock|50|80|10|Smart|3|0}}
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{learnlist/tm3|TM44|Rest|Psychic|—|—|10|Cute|2|0}}
{{learnlist/tm3|TM44|Rest|Psychic|||10|Cute|2|0}}
{{learnlist/tm3|TM45|Attract|Normal|—|100|15|Cute|2|0}}
{{learnlist/tm3|TM45|Attract|Normal||100|15|Cute|2|0}}
{{learnlist/tm3|TM47|Steel Wing|Steel|70|90|25|Cool|2|0}}
{{learnlist/tm3|TM47|Steel Wing|Steel|70|90|25|Cool|2|0}}
{{learnlist/tm3|HM02|Fly|Flying|70|95|15|Smart|1|0}}
{{learnlist/tm3|HM02|Fly|Flying|70|95|15|Smart|1|0}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Vibrava|Ground|Dragon|3|3}}
{{learnlist/breedh|Vibrava|Ground|Dragon|3|3}}
{{learnlist/breed3|{{MSP|015|Beedrill}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|127|Pinsir}}|Focus Energy|Normal|—|—|30|Cool|1|3}}
{{learnlist/breed3|{{MSP/3|015|Beedrill}}{{MSP/3|123|Scyther}}{{MSP/3|212|Scizor}}{{MSP/3|127|Pinsir}}|Focus Energy|Normal|||30|Cool|1|3|grid=7}}
{{learnlist/breed3|{{MSP|012|Butterfree}}{{MSP|049|Venomoth}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|284|Masquerain}}|Gust|Flying|40|100|35|Smart|3|0}}
{{learnlist/breed3|{{MSP/3|012|Butterfree}}{{MSP/3|049|Venomoth}}{{MSP/3|267|Beautifly}}{{MSP/3|269|Dustox}}{{MSP/3|284|Masquerain}}|Gust|Flying|40|100|35|Smart|3|0|grid=7}}
{{learnlist/breed3|{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|193|Yanma}}{{MSP|207|Gligar}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}<br>{{MSP|313|Volbeat}}|Quick Attack|Normal|40|100|30|Cool|3|0}}
{{learnlist/breed3|{{MSP/3|123|Scyther}}{{MSP/3|212|Scizor}}{{MSP/3|193|Yanma}}{{MSP/3|207|Gligar}}{{MSP/3|283|Surskit}}{{MSP/3|284|Masquerain}}{{MSP/3|313|Volbeat}}|Quick Attack|Normal|40|100|30|Cool|3|0|grid=7}}
{{learnlist/breedf|Vibrava|Ground|Dragon|3|3}}
{{learnlist/breedf|Vibrava|Ground|Dragon|3|3}}


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{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{learnlist/tutor3|Endure|Normal|&mdash;|&mdash;|10|Tough|2|0|||no|yes|no}}
{{learnlist/tutor3|Endure|Normal|||10|Tough|2|0|||no|yes|no}}
{{learnlist/tutor3|Mimic|Normal|&mdash;|&mdash;|10|Cute|1|0|||yes|yes|yes}}
{{learnlist/tutor3|Mimic|Normal|||10|Cute|1|0|||yes|yes|yes}}
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1||'''|no|yes|no}}
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1||'''|no|yes|no}}
{{learnlist/tutor3|Rock Slide|Rock|75|90|10|Tough|1|3|||yes|yes|no}}
{{learnlist/tutor3|Rock Slide|Rock|75|90|10|Tough|1|3|||yes|yes|no}}
{{learnlist/tutor3|Sleep Talk|Normal|&mdash;|&mdash;|10|Cute|3|0|||no|yes|no}}
{{learnlist/tutor3|Sleep Talk|Normal|||10|Cute|3|0|||no|yes|no}}
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{learnlist/tutor3|Substitute|Normal|&mdash;|&mdash;|10|Smart|2|0|||yes|yes|yes}}
{{learnlist/tutor3|Substitute|Normal|||10|Smart|2|0|||yes|yes|yes}}
{{learnlist/tutor3|Swagger|Normal|&mdash;|90|15|Cute|2|0|||no|yes|yes}}
{{learnlist/tutor3|Swagger|Normal||90|15|Cute|2|0|||no|yes|yes}}
{{learnlist/tutor3|Swift|Normal|60|&mdash;|20|Cool|2|0|||no|yes|no}}
{{learnlist/tutor3|Swift|Normal|60||20|Cool|2|0|||no|yes|no}}
{{learnlist/tutorf|Vibrava|Ground|Dragon|3|3}}
{{learnlist/tutorf|Vibrava|Ground|Dragon|3|3}}


====By a prior [[evolution]]====
====By a prior [[Evolution]]====
{{Learnlist/prevoh|Vibrava|Ground|Dragon|3|3}}
{{Learnlist/prevoh|Vibrava|Ground|Dragon|3|3}}
{{Learnlist/prevo3null}}
{{Learnlist/prevo3null}}

Latest revision as of 03:01, 13 July 2024

← Vibrava Vibrava

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Bite Dark 06060 100}}100% 25 Tough 1 3 ♥♥♥
011 Sand-Attack Ground 0000 100}}100% 15 Cute 2 ♥♥ 1
011 Faint Attack Dark 06060 00—}}—% 20 Smart 2 ♥♥ 0  
011 Sand Tomb Ground 01515 070}}70% 15 Smart 3 ♥♥♥ 0  
099 Sand-Attack Ground 0000 100}}100% 15 Cute 2 ♥♥ 1
1717 Faint Attack Dark 06060 00—}}—% 20 Smart 2 ♥♥ 0  
2525 Sand Tomb Ground 01515 070}}70% 15 Smart 3 ♥♥♥ 0  
3333 Crunch Dark 08080 100}}100% 15 Tough 1 4 ♥♥♥♥
3535 DragonBreath Dragon 06060 100}}100% 20 Cool 1 3 ♥♥♥
4141 Screech Normal 0000 085}}85% 40 Smart 1 3 ♥♥♥
4949 Sandstorm Rock 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
5757 Hyper Beam Normal 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Grass Sprite.png TM19 Giga Drain Grass 60 100% 5 Smart 2 ♥♥ 1
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10 Cool 4 ♥♥♥♥ 0  
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10 Tough 1 3 ♥♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10 Smart 1 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10 Tough 3 ♥♥♥ 0  
Bag TM Rock Sprite.png TM39 Rock Tomb Rock 50 80% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag TM Steel Sprite.png TM47 Steel Wing Steel 70 90% 25 Cool 2 ♥♥ 0  
Bag HM Flying Sprite.png HM02 Fly Flying 70 95% 15 Smart 1 0  
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting 20 100% 15 Tough 1 0  
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
BeedrillScytherScizorPinsir
Focus Energy Normal —% 30 Cool 1 3 ♥♥♥
ButterfreeVenomothBeautiflyDustoxMasquerain
Gust Flying 40 100% 35 Smart 3 ♥♥♥ 0  
ScytherScizorYanmaGligarSurskitMasquerainVolbeat
Quick Attack Normal 40 100% 30 Cool 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Rock Slide Rock 75 90% 10 Tough 1 3 ♥♥♥
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Vibrava can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Vibrava cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Pokémon Colosseum
Shadow moves Level 43+ Purified moves
Shadow Rush Box Colo 329.png Crunch Dark
-- Screech Normal
-- Sand Tomb Ground
-- DragonBreath Dragon