Malamar (Pokémon): Difference between revisions
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Malamar evolves from {{p|Inkay}}. | Malamar evolves from {{p|Inkay}}. | ||
(For specifics on this Pokémon's | (For specifics on this Pokémon's Evolution in the games, refer to [[#Evolution data|Game data→Evolution data]].) | ||
{{evobox-2 | <div style="float:center; display:flex; flex-flow:row wrap;">{{evobox-2 | ||
|type1=Dark | |type1=Dark | ||
|type2=Psychic | |type2=Psychic | ||
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|name2=Malamar | |name2=Malamar | ||
|type1-2=Dark | |type1-2=Dark | ||
|type2-2=Psychic}} | |type2-2=Psychic}}</div> | ||
==Game data== | ==Game data== | ||
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{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=011|label1=Coastal|reg2=Hoenn}} | {{Dex/Gen/2|gen=VI|reg1=Kalos|num1=011|label1=Coastal|reg2=Hoenn}} | ||
{{Dex/Entry1|v=X|t=FFF|entry=It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.}} | {{Dex/Entry1|v=X|t=FFF|entry=It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.}} | ||
{{Dex/Entry1|v=Y|entry=It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.}} | {{Dex/Entry1|v=Y|t=FFF|entry=It lures its prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.}} | ||
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.}} | {{Dex/Entry1|v=Omega Ruby|t=FFF|entry=It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.}} | ||
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.}} | {{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=It lures its prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.}} | ||
|} | |} | ||
|} | |} | ||
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=027|label1={{gameIcon|US}}{{gameIcon|UM}}:|reg2=Kanto}} | {{Dex/Gen/2|gen=VII|reg1=Alola|num1=027|label1={{gameIcon|US}}{{gameIcon|UM}}:|reg2=Kanto}} | ||
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!]]}} | {{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!]]}} | ||
{{Dex/Entry1|v=Ultra Sun|entry=When it comes to strong hypnosis, there's an endless number of people who utilize Malamar for their nefarious deeds.}} | {{Dex/Entry1|v=Ultra Sun|t=FFF|entry=When it comes to strong hypnosis, there's an endless number of people who utilize Malamar for their nefarious deeds.}} | ||
{{Dex/Entry1|v=Ultra Moon|entry=It flashes the pattern on its torso to control its prey and draw them in. The edges of its fins are supremely sharp.}} | {{Dex/Entry1|v=Ultra Moon|t=FFF|entry=It flashes the pattern on its torso to control its prey and draw them in. The edges of its fins are supremely sharp.}} | ||
|} | |} | ||
|} | |} | ||
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=291|reg2=Galar|num2=109|label2=Isle of Armor|reg3=Sinnoh|reg4=Hisui}} | {{Dex/Gen/4|gen=VIII|reg1=Galar|num1=291|reg2=Galar|num2=109|label2=Isle of Armor|reg3=Sinnoh|reg4=Hisui}} | ||
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}} | {{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}} | ||
{{Dex/Entry1|v=Sword|entry=Gazing at its luminescent spots will quickly induce a hypnotic state, putting the observer under Malamar's control.}} | {{Dex/Entry1|v=Sword|t=FFF|entry=Gazing at its luminescent spots will quickly induce a hypnotic state, putting the observer under Malamar's control.}} | ||
{{Dex/Entry1|v=Shield|entry=It's said that Malamar's hypnotic powers played a role in certain history-changing events.}} | {{Dex/Entry1|v=Shield|t=FFF|entry=It's said that Malamar's hypnotic powers played a role in certain history-changing events.}} | ||
|} | |} | ||
|} | |} | ||
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{{Availability/NA|gen=VI}} | {{Availability/NA|gen=VI}} | ||
{{Availability/Gen|gen=VI}} | {{Availability/Gen|gen=VI}} | ||
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Evolution|Evolve]] {{p|Inkay}}}} | {{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Inkay}}}} | ||
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}} | {{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}} | ||
|} | |} | ||
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{{Availability/Gen|gen=VII}} | {{Availability/Gen|gen=VII}} | ||
{{Availability/Entry2/None|v=Sun|v2=Moon}} | {{Availability/Entry2/None|v=Sun|v2=Moon}} | ||
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Evolution|Evolve]] {{p|Inkay}}}} | {{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Inkay}}}} | ||
{{Availability/Entry2/None|v=Let's Go Pikachu|v2=Let's Go Eevee|area=Unobtainable}} | {{Availability/Entry2/None|v=Let's Go Pikachu|v2=Let's Go Eevee|area=Unobtainable}} | ||
|} | |} | ||
|} | |} | ||
{{Availability/Gen|gen=VIII}} | {{Availability/Gen|gen=VIII}} | ||
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Watchtower Ruins/Dens|Watchtower Ruins]], [[West Lake Axewell/Dens|West Lake Axewell]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[Stony Wilderness/Dens|Stony Wilderness]], [[Giant's Mirror/Dens|Giant's Mirror]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]] ([[Max Raid Battle]])}} | {{Availability/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|area=[[Watchtower Ruins/Dens|Watchtower Ruins]], [[West Lake Axewell/Dens|West Lake Axewell]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[Stony Wilderness/Dens|Stony Wilderness]], [[Giant's Mirror/Dens|Giant's Mirror]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]] ([[Max Raid Battle]])}} | ||
{{Availability/Entry1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Fields of Honor]], [[Soothing Wetlands]], [[Loop Lagoon]], [[Training Lowlands]] ([[Wanderer]])<br>[[Max Lair]] ([[Dynamax Adventure]])}} | {{Availability/Entry1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Fields of Honor]], [[Soothing Wetlands]], [[Loop Lagoon]], [[Training Lowlands]] ([[Wanderer]])<br>[[Max Lair]] ([[Dynamax Adventure]])}} | ||
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}} | {{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}} | ||
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====In events==== | ====In events==== | ||
{{eventAvail/h|Region|type=dark|type2=psychic}} | {{eventAvail/h|Region|type=dark|type2=psychic}} | ||
{{eventAvail|{{gameabbrev6|OR}}|Shigeki Morimoto's Malamar|PAL region|Online|50|August 5, 2015 to January 22, 2016|link=List of PAL region serial code event Pokémon distributions | {{eventAvail|{{gameabbrev6|OR}}|Shigeki Morimoto's Malamar|PAL region|Online|50|August 5, 2015 to January 22, 2016|link=List of PAL region serial code event Pokémon distributions in Generation VI#Malamar}} | ||
|} | |} | ||
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{{learnlist/breedf/9|Malamar|Dark|Psychic|6}} | {{learnlist/breedf/9|Malamar|Dark|Psychic|6}} | ||
====By a prior [[ | ====By a prior [[Evolution]]==== | ||
{{learnlist/prevoh/9|Malamar|Dark|Psychic|6}} | {{learnlist/prevoh/9|Malamar|Dark|Psychic|6}} | ||
{{learnlist/prevo9null}} | {{learnlist/prevo9null}} | ||
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===Side game data=== | ===Side game data=== | ||
{{Spindata/Head|type=Dark|type2=Psychic}} | {{Spindata/Head|type=Dark|type2=Psychic}} | ||
{{Spindata/PSMD|col=6|type=Dark|ndex=687 | |||
|coset=11 | |||
|conto={{p|Omastar}} | |||
|recruitment=Battle | |||
|P1=I hate being bothered! Don't make me spit ink! | |||
|P2=I'm sustaining quite a bit of damage now… Is it time to squirt some ink and run away? | |||
}} | |||
|- | |||
{{Spindata/RumbleRush|col=6|type=Dark|ndex=687 | {{Spindata/RumbleRush|col=6|type=Dark|ndex=687 | ||
|walk=2.1 | |walk=2.1 | ||
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{{Spritebox/HOME|ndex=0687}} | {{Spritebox/HOME|ndex=0687}} | ||
{{Spritebox/Footer|687|Malamar}} | {{Spritebox/Footer|687|Malamar}} | ||
==In the anime== | |||
[[File:Alain Malamar.png|thumb|250px|Malamar in the {{pkmn|anime}}]] | |||
===Major appearances=== | |||
====[[Malamar (anime)]]==== | |||
An evil, psychopathic Malamar appeared in ''[[XY019|A Conspiracy to Conquer!]]''. It had hypnotized an [[Officer Jenny]] to pose as "Madame X". While it was defeated in the end, it escaped. Malamar reappeared in ''[[XY054|Facing the Grand Design!]]'', along with two other evil Malamar, where they attempted to initiate their plan of world conquest. After being foiled again, they used a machine to [[Time travel|escape into the future]]. | |||
====Other==== | |||
Six Malamar appeared in ''[[XY054|Facing the Grand Design!]]'', along with the three evil Malamar. Unlike the three evil Malamar, these Malamar were peaceful and lived with Pokémon living in the forest. They later helped [[James]] and {{an|Clemont}} stop the three evil Malamar from completing their plans and rescue their friends. | |||
A Malamar appeared in ''[[XY134|The Right Hero for the Right Job!]]'', under the ownership of [[Xerosic]]. Xerosic used his Malamar to battle several of Clemont's Pokémon, but it was soon defeated. It reappeared in ''[[XY139|Facing the Needs of the Many!]]'', where it attempted to {{m|Hypnosis|hypnotize}} Clemont, but failed. | |||
A Malamar appeared in ''[[JN115|Curtain Up! Fight the Fights!]]'', under the ownership of [[Alain]]. It fought [[Leon's Charizard]] in the [[Masters Eight Tournament]] and lost. | |||
===Minor appearances=== | |||
Malamar debuted in ''[[XY001|Kalos, Where Dreams and Adventures Begin!]]''. | |||
===Pokédex entries=== | |||
{{Animedexheader|Kalos}} | |||
{{Animedexbody|XY019|Malamar|Ash's Pokédex|Malamar, the Overturning Pokémon, and the evolved form of {{p|Inkay}}. Possessing the strongest hypnotic powers of any Pokémon, Malamar can compel others to do anything it wants them to do.}} | |||
{{Animedexfooter/Pokémon|Kalos}} | |||
{{Animedexheader|Galar}} | |||
{{Animedexbody|JN115|Malamar|Goh's Rotom Phone|Malamar, the Overturning Pokémon. A {{t|Dark}} and {{t|Psychic}} type. Looking at Malamar's luminescent body can cause one to become hypnotized and susceptible to the Pokémon's control.}} | |||
{{Animedexfooter/Pokémon|Galar}} | |||
==In the manga== | |||
[[File:Xerosic Malamar Adventures.png|thumb|right|100px|Malamar in [[Pokémon Adventures]]]] | |||
===Pokémon Adventures=== | |||
In ''[[PS550|X-actly What They Wanted]]'', [[Team Flare]] Scientist [[Xerosic]] was revealed to own a Malamar. | |||
[[Piers]]'s Malamar debuted in ''[[PASS25|Rumble!! The Horrific Darkest Day]]''. | |||
====Pokédex entries==== | |||
{{Mangadexheader}} | |||
{{Mangadexbody|Pokémon Adventures|[[PS587]]|It has the most powerful hypnotic powers of any Pokémon and can make others do whatever it wants them to.}} | |||
{{Mangadexfooter}} | |||
==In the TCG== | |||
{{main|Malamar (TCG)}} | |||
==Trivia== | ==Trivia== | ||
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Additionally, as alluded to by Ariga,<ref>[https://twitter.com/ariga_megamix/status/1115591492926468096 Tweet by ありがひとし/HitoshiAriga (@ariga_megamix).] Posted on April 9, 2019.</ref> Malamar's physical appearance and its use of hypnosis to forcefully control others may be inspired by a stereotypical extraterrestrial supervillain, especially ones that are common in {{wp|tokusatsu}} shows. | Additionally, as alluded to by Ariga,<ref>[https://twitter.com/ariga_megamix/status/1115591492926468096 Tweet by ありがひとし/HitoshiAriga (@ariga_megamix).] Posted on April 9, 2019.</ref> Malamar's physical appearance and its use of hypnosis to forcefully control others may be inspired by a stereotypical extraterrestrial supervillain, especially ones that are common in {{wp|tokusatsu}} shows. | ||
Malamar's lower body also resembles a fountain pen. | |||
====Name origin==== | ====Name origin==== | ||
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|} | |} | ||
{{Project Pokédex notice}} | {{Project Pokédex notice}} | ||
[[de:Calamanero]] | [[de:Calamanero]] |
Latest revision as of 08:35, 1 September 2024
For Pokémon GO information on this species, see the game's section. | |||||||||
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This article is about the species. For a specific instance of this species, see Malamar (disambiguation). |
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External Links
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Malamar (Japanese: カラマネロ Calamanero) is a dual-type Dark/Psychic Pokémon introduced in Generation VI.
It evolves from Inkay starting at level 30 when leveled up while the game system is held upside-down.
Biology
Malamar is a Pokémon that resembles an upside-down squid. Several purple tentacles with bright blue undersides sprout from the top of its head. It has yellow eyes with black sclerae, a dark pink beak-like mouth, and lighter purple eyelids. Its main body is dark purple and has six circular yellow lights on the front and back. There is also a yellow stripe nearly encircling its upper body. Covering its main body is a transparent mantle with two white fins on the bottom that function as legs. On each side of the mantle is a long tentacle with dark pink at the top and white, scythe-like fins at the ends. The edge of Malamar's fins are said to be supremely sharp.
Malamar possesses strong hypnotic powers, which are said to be the most powerful of any Pokémon. Malamar uses its hypnotic power to force others to do its bidding. Those under Malamar's control will lose their memories surrounding the event. People often utilize this ability for nefarious deeds. Malamar's hypnotic powers are said to have played a role in several history-changing events. It lures prey with the flashing pattern on its luminescent body and hypnotic motions, then ensnares them in its tentacles. The prey is then finished off with digestive fluids. Both the anime and the TCG show Malamar living near water or even under water. As shown in Kalos, Where Dreams and Adventures Begin!, it uses its tentacles to propel itself, swimming leg-first.
Prior to Generation VIII and in Generation IX, Malamar and its pre-evolved form, Inkay, are the only known Pokémon capable of learning the move Topsy-Turvy.
Evolution
Malamar evolves from Inkay.
(For specifics on this Pokémon's Evolution in the games, refer to Game data→Evolution data.)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VI. | ||||||||||||||||||||||||
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Malamar in the Alola PokédexUSUM | Malamar in the Blueberry Pokédex |
Game locations
This Pokémon was unavailable prior to Generation VI. | ||||||||||||||||
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In side games
This Pokémon was unavailable prior to Generation VI. | ||||||||||
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In events
Games | Event | Region | Location | Level | Distribution period |
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OR | Shigeki Morimoto's Malamar | PAL region | Online | 50 | August 5, 2015 to January 22, 2016 |
Held items
Game | Held Item(s) | ||
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Events* | Assault Vest (100%) |
Stats
Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 86
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146 - 193 | 282 - 376 | |
92
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87 - 158 | 170 - 311 | |
88
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83 - 154 | 162 - 302 | |
68
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65 - 132 | 126 - 258 | |
75
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72 - 139 | 139 - 273 | |
73
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70 - 137 | 135 - 269 | |
Total: 482
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Other Pokémon with this total | ||
Type effectiveness
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Learnset
Malamar is available in Scarlet and Violet Version 3.0.0+.
By leveling up
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By TM
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By breeding
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By a prior Evolution
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Side game data
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Evolution data
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+ Level 30 (hold game system upside-down) → |
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Sprites
This Pokémon was unavailable prior to Generation VI. | ||||||||||||||||||||||||
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In the anime
Major appearances
Malamar (anime)
An evil, psychopathic Malamar appeared in A Conspiracy to Conquer!. It had hypnotized an Officer Jenny to pose as "Madame X". While it was defeated in the end, it escaped. Malamar reappeared in Facing the Grand Design!, along with two other evil Malamar, where they attempted to initiate their plan of world conquest. After being foiled again, they used a machine to escape into the future.
Other
Six Malamar appeared in Facing the Grand Design!, along with the three evil Malamar. Unlike the three evil Malamar, these Malamar were peaceful and lived with Pokémon living in the forest. They later helped James and Clemont stop the three evil Malamar from completing their plans and rescue their friends.
A Malamar appeared in The Right Hero for the Right Job!, under the ownership of Xerosic. Xerosic used his Malamar to battle several of Clemont's Pokémon, but it was soon defeated. It reappeared in Facing the Needs of the Many!, where it attempted to hypnotize Clemont, but failed.
A Malamar appeared in Curtain Up! Fight the Fights!, under the ownership of Alain. It fought Leon's Charizard in the Masters Eight Tournament and lost.
Minor appearances
Malamar debuted in Kalos, Where Dreams and Adventures Begin!.
Pokédex entries
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In the manga
Pokémon Adventures
In X-actly What They Wanted, Team Flare Scientist Xerosic was revealed to own a Malamar.
Piers's Malamar debuted in Rumble!! The Horrific Darkest Day.
Pokédex entries
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In the TCG
- Main article: Malamar (TCG)
Trivia
- In addition to Inkay's method of evolution into Malamar being unique, it would have been impossible in any of the previous core series Pokémon games because the Nintendo 3DS is Nintendo's first handheld system with an internal gyroscope.
- Malamar and its pre-evolution were designed by Hitoshi Ariga.[1]
- Malamar and its pre-evolution are the only Pokémon to have Contrary as a standard Ability instead of a Hidden Ability.
- Malamar was the only Pokémon with a catch rate of 80 until Bruxish's introduction in Pokémon Sun and Moon.
Origin
Malamar is based on an upside-down squid. According to Hitoshi Ariga, Malamar's upside-down design was inspired by the fact that squids are commonly illustrated upside-down in pictorial books.[2] Its body orientation and hypnosis ability may also have been inspired by the vampire squid's abilities to invert its tentacles and produce light. The fact that Malamar turns upside-down when it evolves from Inkay may also be a reference to torsion, a process in the embryonic development of gastropods where the body rotates 180 degrees with respect to the head (Malamar and Inkay are based on cephalopods, not gastropods, but both are mollusks).
Additionally, as alluded to by Ariga,[3] Malamar's physical appearance and its use of hypnosis to forcefully control others may be inspired by a stereotypical extraterrestrial supervillain, especially ones that are common in tokusatsu shows.
Malamar's lower body also resembles a fountain pen.
Name origin
Malamar may be a combination of mal- (Latin-derived prefix for bad), μαλάκιο malákio (Greek for mollusk), calamari, and mare (Latin for sea).
Calamanero may be a combination of 絡ます karamasu (to entangle), calamari, 魔 ma (demon), nero (Italian for black), and possibly nero di seppia (Italian for cuttlefish ink).
In other languages
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Related articles
References
- ↑ Pocket Monsters XY by HitoshiAriga on deviantART
- ↑ Tweet by ありがひとし/HitoshiAriga (@ariga_megamix). Posted on Oct 21, 2017.
- ↑ Tweet by ありがひとし/HitoshiAriga (@ariga_megamix). Posted on April 9, 2019.
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms. |
- Pokémon
- Generation VI Pokémon
- Dark-type Pokémon
- Psychic-type Pokémon
- Dual-type Pokémon
- Pokémon with a gender ratio of one male to one female
- Pokémon in the Medium Fast experience group
- Blue-colored Pokémon
- Body style 05 Pokémon
- Water 1 group Pokémon
- Water 2 group Pokémon
- Pokémon that are part of a two-stage evolutionary line
- Pokémon in the Kalos Pokédex
- Pokémon in the Alola Pokédex
- Pokémon in the Galar Pokédex
- Pokémon in the Blueberry Pokédex
- Pokémon with wild held items
- Pokémon with a base stat total of 482