Judgment (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=449 |
|n=449
name=Judgment |
|name=Judgment
jname=さばきのつぶて |
|jname=さばきのつぶて
jtrans=Judgment Throwing Stone|
|jtrans=Judgment Pebble
desc=The user releases countless shots of light. Its type varies with the kind of Plate the user is holding. |
|jtranslit=Sabaki no Tsubute
gameimage=DPJudgment.PNG |
|gameimage=Judgment IX.png
type=Normal |
|gameimage2=Judgment IX 2.png
damagecategory=Special |
|gameimagewidth=300px
basepp=10 |
|type=Normal
maxpp=16 |
|damagecategory=Special
power=100 |
|basepp={{tt|10|5 in Legends: Arceus}}
accuracy=100 |
|maxpp=16
gen=IV |
|power=100
bdesc= |
|accuracy=100
category=Smart |
|gen=IV
appeal=2 |
|bdesc=
jam= 0|
|target=anyadjacent
cdesc=Order of appealing is random in the next turn |
|category=Smart
appealsc=2 |
|appeal=2
scdesc=Makes the order of contestants random in the next turn. |
|jam=0
touches=no |
|cdesc=Order of appealing is random in the next turn
protect=yes |
|appealsc=2
magiccoat=no |
|scdesc=Makes the order of contestants random in the next turn.
snatch=no |
|category6=Beautiful
brightpowder=yes |
|appeal6=3
kingsrock=yes |
|jam6=0
flag7=no |
|cdesc6=An appealing move that can be used repeatedly without boring the audience.
flag8=no |
|pokefordex=Judgment
sound=no |
|touches=no
footnotes=
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|flag7=no
|flag8=no
|sound=no
|footnotes=
}}
}}


'''Judgment''' is a very damaging {{type2|Normal}} move, introduced in [[Generation IV]]. It is only usable by {{p|Arceus}}, {{p|Smeargle}} (by using {{m|Sketch}}) and Pokémon using the [[move]] {{m|Metronome}}.
'''Judgment''' (Japanese: '''さばきのつぶて''' ''Judgment Pebble'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation IV]]. It is the [[signature move]] of {{p|Arceus}} and varies in type depending on the [[Plate]] held by the user.


The actual [[Elemental types|type]] of Judgment depends on the [[plate]] held by the user.
==Effect==
Judgment inflicts damage and has no secondary effect. The [[type]] of Judgment depends on the type of [[Plate]] held by the user, being Normal-type if there is no held Plate.
 
===Generation IV===
Judgment is affected by {{a|Normalize}}.
 
===Generation V===
Judgment is unaffected by {{a|Normalize}}.
 
===Generations VI and VII===
If {{m|Magic Room}} is in effect, Judgment's type will always be Normal regardless of the Plate held.
 
Judgment is unaffected by {{a|Normalize}}, {{a|Pixilate}}, {{a|Refrigerate}}, and {{a|Aerilate}}. However, it is affected by {{m|Ion Deluge}} (if the move would be Normal-type) and {{m|Electrify}}.
 
===Generation VII===
Judgment's type is unaffected by [[Z-Crystal]]s held by the user, remaining a Normal-type move.
 
===Generation VIII===
Judgment cannot be selected in a battle in {{g|Sword and Shield}}.
 
====Pokémon Legends: Arceus====
Judgment PP was reduced to 5. Judgment's type is now determined by which Plate Arceus last interacted with, and thus the move will match Arceus's current type. When used by another Pokémon through {{m|Mimic}}, Judgment will always be Normal-type regardless of what type it was when copied by Mimic. Unlike in other games, Judgment's animation is slightly different depending on which of the eighteen types it is currently using.
 
The move's function drastically changes if the last plate Arceus interacted with is the [[Legend Plate]]. In battle, Arceus gains the ability to change type when using Judgment, based on the selected opponent's type. While selecting a move, Judgment displays the type that it will become against the selected opponent, if used that turn. This is similar to {{p|Unown}}'s signature move {{m|Hidden Power}}.
 
* Judgment will become a type that is super effective against the target, prioritizing any double weaknesses of dual-type targets.
* If multiple types are equally effective, Judgment will change to a type that best resists the target's primary type, prioritizing immunities, regardless of what the target's secondary type may be.
** Since {{p|Palkia}}’s primary type is {{t|Water}}, Judgment will always become {{t|Dragon}}. Since {{p|Giratina}}’s primary type is {{t|Ghost}}, Judgment will always become {{t|Dark}}. Although {{t|Fairy}} is immune to their secondary {{t|Dragon}} typing, it does not resist Water or Ghost.
* If multiple types are still equally valid, Judgment will change to the type that best resists the target's secondary type, if any. Otherwise one type is chosen at random.
 
This calculation is done on each turn, so if there are multiple valid types, Judgment's type may vary between them each turn.
 
At the start of battle Arceus will be a {{t|Normal}} type. Upon using Judgment, Arceus will first transform into whatever type Judgment has chosen, and then use the move. This means Judgment will always receive a [[same-type attack bonus]]. Arceus will transform even if Judgment misses the opponent. Arceus will not transform however, if the move could not be executed due to its {{status|paralysis}} or {{status|drowsy}} status condition. Arceus will also revert back into a Normal type at the end of battle.
 
The following table indicates which type Judgment will become based on every possible type combination. Note that some type combinations have multiple possible outputs, which Judgment selects between randomly.
 
{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
|
{| border=1 width="100%" class="expandable" style="background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center"
|- style="background:#{{normal color light}}"
! colspan=2 | Target Type
! Judgment Type
|- style="background:#{{normal color light}}"
{{typetable|Normal|colspan=2}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Fighting}}
|{{t|Flying}}, {{t|Psychic}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Flying}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Poison}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Ground}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Rock}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Bug}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Ghost}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Steel}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Fire}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Water}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Grass}}
|{{t|Flying}}, {{t|Poison}}, {{t|Bug}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Electric}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Psychic}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Ice}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Dragon}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Dark}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Normal}}
{{typetable|Fairy}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Normal}}
|{{t|Flying}}, {{t|Psychic}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting|colspan=2}}
|{{t|Flying}}, {{t|Psychic}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Flying}}
|{{t|Flying}}, {{t|Psychic}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Poison}}
{{typetable|Psychic}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Ground}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Rock}}
|{{t|Psychic}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Bug}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Ghost}}
{{typetable|Ghost}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Steel}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Fire}}
|{{t|Flying}}, {{t|Psychic}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Water}}
|{{t|Flying}}, {{t|Psychic}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Grass}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Electric}}
|{{t|Psychic}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Psychic}}
{{typetable|Ghost}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Ice}}
|{{t|Psychic}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Dragon}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Dark}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fighting}}
{{typetable|Fairy}}
{{typetable|Poison}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Normal}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Fighting}}
{{typetable|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Flying|colspan=2}}
|{{t|Rock}}, {{t|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Poison}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Ground}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Rock}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Bug}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Ghost}}
|{{t|Rock}}, {{t|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Steel}}
{{typetable|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Fire}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Water}}
{{typetable|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Grass}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Electric}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Psychic}}
|{{t|Rock}}, {{t|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Ice}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Dragon}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Dark}}
|{{t|Rock}}, {{t|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Flying}}
{{typetable|Fairy}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Normal}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Fighting}}
{{typetable|Psychic}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Flying}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Poison|colspan=2}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Ground}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Rock}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Bug}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Ghost}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Steel}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Fire}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Water}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Grass}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Electric}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Psychic}}
|{{t|Ground}}, {{t|Ghost}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Ice}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Dragon}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Dark}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Poison}}
{{typetable|Fairy}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Normal}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Fighting}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Flying}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Poison}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Ground|colspan=2}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Rock}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Bug}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Ghost}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Steel}}
{{typetable|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Fire}}
{{typetable|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Water}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Grass}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Electric}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Psychic}}
|{{t|Bug}}, {{t|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Ice}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Dragon}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Dark}}
|{{t|Bug}}, {{t|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Ground}}
{{typetable|Fairy}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Normal}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Fighting}}
|{{t|Fighting}}, {{t|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Flying}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Poison}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Ground}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Rock|colspan=2}}
|{{t|Fighting}}, {{t|Ground}}, {{t|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Bug}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Ghost}}
|{{t|Ground}}, {{t|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Steel}}
|{{t|Fighting}}, {{t|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Fire}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Water}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Grass}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Electric}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Psychic}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Ice}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Dragon}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Dark}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Rock}}
{{typetable|Fairy}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Normal}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Fighting}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Flying}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Poison}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Ground}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Rock}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Bug|colspan=2}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Ghost}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Steel}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Fire}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Water}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Grass}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Electric}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Psychic}}
|{{t|Flying}}, {{t|Ghost}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Ice}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Dragon}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Dark}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Bug}}
{{typetable|Fairy}}
|{{t|Poison}}, {{t|Steel}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Normal}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Fighting}}
|{{t|Flying}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Flying}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Poison}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Ground}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Rock}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Bug}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost|colspan=2}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Steel}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Fire}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Water}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Grass}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Electric}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Psychic}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Ice}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Dragon}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Dark}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Ghost}}
{{typetable|Fairy}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Normal}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Fighting}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Flying}}
{{typetable|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Poison}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Ground}}
{{typetable|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Rock}}
|{{t|Fighting}}, {{t|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Bug}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Ghost}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Steel|colspan=2}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Fire}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Water}}
{{typetable|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Grass}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Electric}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Psychic}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Ice}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Dragon}}
|{{t|Fighting}}, {{t|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Dark}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Steel}}
{{typetable|Fairy}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Normal}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Fighting}}
{{typetable|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Flying}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Poison}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Ground}}
{{typetable|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Rock}}
{{typetable|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Bug}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Ghost}}
|{{t|Rock}}, {{t|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Steel}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Fire|colspan=2}}
|{{t|Rock}}, {{t|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Water}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Grass}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Electric}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Psychic}}
|{{t|Rock}}, {{t|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Ice}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Dragon}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Dark}}
|{{t|Rock}}, {{t|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Fire}}
{{typetable|Fairy}}
|{{t|Rock}}, {{t|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Normal}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Fighting}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Flying}}
{{typetable|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Poison}}
|{{t|Electric}}, {{t|Psychic}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Ground}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Rock}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Bug}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Ghost}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Steel}}
{{typetable|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Fire}}
{{typetable|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Water|colspan=2}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Grass}}
|{{t|Flying}}, {{t|Poison}}, {{t|Bug}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Electric}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Psychic}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Ice}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Dragon}}
{{typetable|Dragon}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Dark}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Water}}
{{typetable|Fairy}}
{{typetable|Grass}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Normal}}
|{{t|Flying}}, {{t|Poison}}, {{t|Bug}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Fighting}}
{{typetable|Flying}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Flying}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Poison}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Ground}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Rock}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Bug}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Ghost}}
|{{t|Flying}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Steel}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Fire}}
|{{t|Flying}}, {{t|Poison}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Water}}
|{{t|Flying}}, {{t|Poison}}, {{t|Bug}}
|- style="background:#{{normal color light}}"
{{typetable|Grass|colspan=2}}
|{{t|Flying}}, {{t|Poison}}, {{t|Bug}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Electric}}
|{{t|Poison}}, {{t|Bug}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Psychic}}
{{typetable|Bug}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Ice}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Dragon}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Dark}}
{{typetable|Bug}}
|- style="background:#{{normal color light}}"
{{typetable|Grass}}
{{typetable|Fairy}}
{{typetable|Poison}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Normal}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Fighting}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Flying}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Poison}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Ground}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Rock}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Bug}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Ghost}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Steel}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Fire}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Water}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Grass}}
|{{t|Poison}}, {{t|Bug}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Electric|colspan=2}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Psychic}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Ice}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Dragon}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Dark}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Electric}}
{{typetable|Fairy}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Normal}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Fighting}}
{{typetable|Ghost}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Flying}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Poison}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Ground}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Rock}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Bug}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Ghost}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Steel}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Fire}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Water}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Grass}}
{{typetable|Bug}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Electric}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic|colspan=2}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Ice}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Dragon}}
{{typetable|Dark}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Dark}}
{{typetable|Bug}}
|- style="background:#{{normal color light}}"
{{typetable|Psychic}}
{{typetable|Fairy}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Normal}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Fighting}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Flying}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Poison}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Ground}}
{{typetable|Water}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Rock}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Bug}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Ghost}}
|{{t|Steel}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Steel}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Fire}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Water}}
|{{t|Fighting}}, {{t|Electric}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Grass}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Electric}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Psychic}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Ice|colspan=2}}
|{{t|Steel}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Dragon}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Dark}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Ice}}
{{typetable|Fairy}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Normal}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Fighting}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Flying}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Poison}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Ground}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Rock}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Bug}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Ghost}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Steel}}
|{{t|Fighting}}, {{t|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Fire}}
{{typetable|Rock}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Water}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Grass}}
{{typetable|Ice}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Electric}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Psychic}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Ice}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon|colspan=2}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Dark}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dragon}}
{{typetable|Fairy}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Normal}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Fighting}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Flying}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Poison}}
{{typetable|Ground}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Ground}}
|{{t|Fighting}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Rock}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Bug}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Ghost}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Steel}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Fire}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Water}}
|{{t|Fighting}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Grass}}
{{typetable|Bug}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Electric}}
|{{t|Fighting}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Psychic}}
{{typetable|Bug}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Ice}}
{{typetable|Fighting}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Dragon}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark|colspan=2}}
|{{t|Fighting}}, {{t|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Dark}}
{{typetable|Fairy}}
{{typetable|Fairy}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Normal}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Fighting}}
{{typetable|Poison}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Flying}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Poison}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Ground}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Rock}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Bug}}
|{{t|Poison}}, {{t|Steel}}, {{t|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Ghost}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Steel}}
{{typetable|Fire}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Fire}}
{{typetable|Poison}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Water}}
{{typetable|Poison}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Grass}}
{{typetable|Poison}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Electric}}
{{typetable|Poison}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Psychic}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Ice}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Dragon}}
{{typetable|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy}}
{{typetable|Dark}}
|{{t|Poison}}, {{t|Steel}}
|- style="background:#{{normal color light}}"
{{typetable|Fairy|colspan=2}}
|{{t|Poison}}, {{t|Steel}}
|- style="background:#{{normal color light}}"
|}
|}
 
 
{{LegendsMove
|type=Normal
|damagecategory=Special
|basepp=5
|power=100
|power-agile=80
|power-strong=120
|accuracy=100
|accuracy-strong=100
|actionspeed-user=0
|actionspeed-user-agile=0
|actionspeed-user-strong=+5
|actionspeed-target=0
|actionspeed-target-agile=+3
}}
{{-}}
 
===Generation IX===
Since Judgment's type only depends on the held Plate, its type will not be changed if the user {{Tera}}stallizes into a type different to the Plate's type.
 
==Description==
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}|The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.}}
{{movedescentry|{{gameabbrev8|LA}}|The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user last interacted with.}}
{{movedescentry|{{gameabbrev9|SV}}|The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===[[Generation IV]]===
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
{{Movehead/Games|Normal|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g8g-1={{gameabbrev8|BDSP}}|g8g-2={{gameabbrev8|LA}}}}
{{Learnlist|Normal}}
{{Moveentry/7|0493|Arceus|type=Normal|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|100|100|100|100|100|46|100|STAB='''}}
{{Moveentry|493|Arceus|1|Normal||100|'''}}
{{Movefoot|Normal|7}}
{{Learnlist/footer}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
{{incomplete|section|needs=Does it have name and description in the Japanese version of Explorers?}}
While neither Arceus nor Judgment are legitimately obtainable prior to [[Pokémon Mystery Dungeon (WiiWare)|WiiWare games]], the move still exists in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]] data—it has no description, and its name is '''$$$''', however. It is a move with base power of 20, 7PP and 80% accuracy. The user targets all enemies in the room, and since Plates do not exist, it instead uses the user's primary type.
 
In the [[Pokémon Mystery Dungeon (WiiWare)|WiiWare games]], Judgment's type depends on the version of the game played. In ''Keep Going! Blazing Adventure Squad'', it is a Fire-type move; in ''Let's Go! Stormy Adventure Squad'', it is a Water-type move; and in ''Go For It! Light Adventure Squad'', it is an Electric-type move. This is due to the absence of Plates and to the fact that Arceus instead takes the type represented by each version.
 
The move is unobtainable and has only dummy data in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] as Arceus does not appear in the game.
 
In {{pkmn|Super Mystery Dungeon}}, Judgment deals damage as if it were the same type as the user. Again due to the absence of Plates, this will almost always be Normal-type damage. However, Judgment will change to Water-type if the user's type is changed with {{m|Soak}} (but not if a type is added to the user due to {{m|Forest's Curse}} or {{m|Trick-or-Treat}}).
 
{{MDMoveheader|type=normal}}
{{MDMoveRow|game=BSL|pow=20|pp=7|acc=56%|range=Entire room|target=Enemy|cuts=Yes}}
{{MDMoveRow|game=SMD|pow=37|powmax=50|pp=20|ppmax=40|acc=90%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}
{{MDMovefoot|type=normal|BSL=yes|SMD=yes}}
 
===[[Pokémon Conquest]]===
{{Conquestmove
|type=Normal
|grid={{Conquestmove/Grid/box}}
|stars=5
|pow=55
|acc=100%
|users={{CSP|493|Arceus}}
}}
 
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, Judgment's type varies for each Arceus obtained.
 
{{RumbleRushPhysicalAttack|move=Judgment|type=Normal
|stars=5
|pow=19.96965
|charge=1.26
|range=Homing
|hits=1
|projectiles=5
|crit=1.5
|effect=None}}
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンに ダメージをあたえる このわざのタイプは じぶんのタイプと おなじになる|Inflicts damage on all enemies in the room. This move's type changes to match the user's type.}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The user releases countless shots of light.}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages all enemies in the same room. This move will change its type to match yours.}}
|}
|}{{left clear}}
 
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The user shoots a shower of glowing beams.|image1=Arceus M12 Judgment orb.png|image1p=The orb|image2=Arceus M12 Judgment meteors.png|image2p=The meteors|image3=Arceus Judgment.png|image3p=Arceus}}
{{movep|type=normal|ms=493|pkmn=Arceus|method=The wheel on Arceus's body glows brightly, and an orange orb appears on top of Arceus's forehead. It then launches the orb into the sky, which leaves behind orange streaks as it fires. The orb then explodes in the air, releasing multiple pink meteors to come crashing down on the opponent.}}
{{movemid|type=normal|user=Arceus (M12)|startcode=M12|startname=Arceus and the Jewel of Life|notes=Debut}}
{{movebtm|type=normal|user=Arceus (Pokémon)|user1=A wild Arceus|startcode=JNS03|startname=The Arceus Chronicles (Part 3)}}
 
==In the manga==
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user strikes the opponent with beams of light sent from above.|image1=Arceus Judgment Adventures 1.png|image1p=Arceus|image2=Arceus Judgment Adventures 2.png|image2p=Being hit}}
{{movep|type=normal|ms=493|pkmn=Arceus|method=Arceus's body glows brightly, and it releases multiple orbs of energy from it into the air. The orbs then shoot down and crash into the opponent.}}
{{movebtmManga|type=normal|user=Arceus (Adventures)|startcode=PS453|startname=All About Arceus II|notes=Debut}}
 
==In other generations==
===Core series games===
{{movegen|
type=Normal|
genIV=Judgment IV|
genV=Judgment V|
genVI=Judgment VI|
}}
{{movegen|
type=Normal|
genVII=Judgment VII|
genVII2=Judgment VII 2|
genVIII=Judgment VIII|
genVIII2=Judgment VIII 2|
LA=Judgment LA|
}}
 
===Side series games===
{{Movegen|
type=normal|
PBR=Judgment PBR|
}}
 
===Spin-off series games===
{{Movegen|
type=normal|
PMDTDS=Judgment PMD TDS|
PSMD=Judgment PSMD
}}
{{-}}
 
==Trivia==
* In the English dub of ''[[M12|Arceus and the Jewel of Life]]'', Arceus consistently says the word "Justice" whenever using this move.
* Judgment{{sup/8|LA}}, {{m|Hidden Power}}{{sup/8|LA}}, and {{m|Revelation Dance}}, have the only battle mechanics affected by the order of a Pokémon's [[type]]s (not counting a glitch affecting {{m|Present}} in {{2v2|Gold|Silver}}).
* During the boss battle against {{ga|Arceus}} in [[Pokémon Legends: Arceus]], it can use Judgement several times in a row.


==In other languages==
==In other languages==
*Italian: '''Giudizio'''
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
*Spanish: '''Sentencia'''
|zh_yue=制裁光礫 ''{{tt|Jaichòih Gwōnglīk|Judgment Meteor}}'' {{tt|*|Games}}<br>制裁石礫 ''{{tt|Jaichòih Sehklīk|Judgment Gravel}}'' {{tt|*|Pre-Gen VII Media}}
{{Project MoveDex notice}}
|zh_cmn=制裁光礫 / 制裁光砾 ''{{tt|Zhìcái Guānglì|Judgment Meteor}}'' {{tt|*|Games}}<br>制裁石礫 ''{{tt|Zhìcái Shílì|Judgment Gravel}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Vonnis
|fr=Jugement
|de=Urteilskraft
|el=Εκδίκαση
|he=גזר-דין
|it=Giudizio
|ko=심판의뭉치 ''{{tt|Simpanuimungchi|Judgment Blast}}''
|pt_br=Julgamento
|es=Sentencia
|vi = Phi Thạch Phán Xét
}}
 
{{-}}
{{Project Moves and Abilities notice}}
 
[[Category:Signature moves]]
[[Category:Moves that change type]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Legends: Arceus]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]
[[Category:Form-changing moves]]<!--Legends: Arceus-->


[[de:Urteilskraft]]
[[de:Urteilskraft]]
[[es:Sentencia]]
[[fr:Jugement]]
[[it:Giudizio]]
[[ja:さばきのつぶて]]
[[ja:さばきのつぶて]]
[[pt:Judgment]]
[[zh:制裁光砾(招式)]]

Latest revision as of 19:43, 27 August 2024

Judgment
さばきのつぶて Judgment Pebble
Judgment IX.png
Judgment IX 2.png
Type  Normal
Category  Special
PP  10 (max. 16)
Power  100
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Order of appealing is random in the next turn
Condition  Smart
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Judgment (Japanese: さばきのつぶて Judgment Pebble) is a damage-dealing Normal-type move introduced in Generation IV. It is the signature move of Arceus and varies in type depending on the Plate held by the user.

Effect

Judgment inflicts damage and has no secondary effect. The type of Judgment depends on the type of Plate held by the user, being Normal-type if there is no held Plate.

Generation IV

Judgment is affected by Normalize.

Generation V

Judgment is unaffected by Normalize.

Generations VI and VII

If Magic Room is in effect, Judgment's type will always be Normal regardless of the Plate held.

Judgment is unaffected by Normalize, Pixilate, Refrigerate, and Aerilate. However, it is affected by Ion Deluge (if the move would be Normal-type) and Electrify.

Generation VII

Judgment's type is unaffected by Z-Crystals held by the user, remaining a Normal-type move.

Generation VIII

Judgment cannot be selected in a battle in Pokémon Sword and Shield.

Pokémon Legends: Arceus

Judgment PP was reduced to 5. Judgment's type is now determined by which Plate Arceus last interacted with, and thus the move will match Arceus's current type. When used by another Pokémon through Mimic, Judgment will always be Normal-type regardless of what type it was when copied by Mimic. Unlike in other games, Judgment's animation is slightly different depending on which of the eighteen types it is currently using.

The move's function drastically changes if the last plate Arceus interacted with is the Legend Plate. In battle, Arceus gains the ability to change type when using Judgment, based on the selected opponent's type. While selecting a move, Judgment displays the type that it will become against the selected opponent, if used that turn. This is similar to Unown's signature move Hidden Power.

  • Judgment will become a type that is super effective against the target, prioritizing any double weaknesses of dual-type targets.
  • If multiple types are equally effective, Judgment will change to a type that best resists the target's primary type, prioritizing immunities, regardless of what the target's secondary type may be.
    • Since Palkia’s primary type is Water, Judgment will always become Dragon. Since Giratina’s primary type is Ghost, Judgment will always become Dark. Although Fairy is immune to their secondary Dragon typing, it does not resist Water or Ghost.
  • If multiple types are still equally valid, Judgment will change to the type that best resists the target's secondary type, if any. Otherwise one type is chosen at random.

This calculation is done on each turn, so if there are multiple valid types, Judgment's type may vary between them each turn.

At the start of battle Arceus will be a Normal type. Upon using Judgment, Arceus will first transform into whatever type Judgment has chosen, and then use the move. This means Judgment will always receive a same-type attack bonus. Arceus will transform even if Judgment misses the opponent. Arceus will not transform however, if the move could not be executed due to its paralysis or drowsy status condition. Arceus will also revert back into a Normal type at the end of battle.

The following table indicates which type Judgment will become based on every possible type combination. Note that some type combinations have multiple possible outputs, which Judgment selects between randomly.


Category  Special
PP  5
Agile Strong
Power  100  80  120
Accuracy  100%  100%  100%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
   ?  ?
   ?  ?
   ?  ?
None


Generation IX

Since Judgment's type only depends on the held Plate, its type will not be changed if the user Terastallizes into a type different to the Plate's type.

Description

Games Description
DPPtHGSSPBR The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
BWB2W2 The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.
XYORAS
SMUSUMPE
SwShBDSP
The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.
LA The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user last interacted with.
SV The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0493 Arceus
Arceus
All available forms
NormalIC Big.png No Eggs Discovered No Eggs Discovered 100 100 100 100 100 46 100
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Does it have name and description in the Japanese version of Explorers?

While neither Arceus nor Judgment are legitimately obtainable prior to WiiWare games, the move still exists in Explorers of Time, Darkness and Sky data—it has no description, and its name is $$$, however. It is a move with base power of 20, 7PP and 80% accuracy. The user targets all enemies in the room, and since Plates do not exist, it instead uses the user's primary type.

In the WiiWare games, Judgment's type depends on the version of the game played. In Keep Going! Blazing Adventure Squad, it is a Fire-type move; in Let's Go! Stormy Adventure Squad, it is a Water-type move; and in Go For It! Light Adventure Squad, it is an Electric-type move. This is due to the absence of Plates and to the fact that Arceus instead takes the type represented by each version.

The move is unobtainable and has only dummy data in Gates to Infinity as Arceus does not appear in the game.

In Super Mystery Dungeon, Judgment deals damage as if it were the same type as the user. Again due to the absence of Plates, this will almost always be Normal-type damage. However, Judgment will change to Water-type if the user's type is changed with Soak (but not if a type is added to the user due to Forest's Curse or Trick-or-Treat).

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
BSL 20 - 7 - 56% - Entire room Enemy Yes
SMD 37 50 20 40 90% 98% Entire room Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:


Pokémon Conquest

 
>
 
Stars: ★★★★★
Power: 55
Accuracy: 100%
Effect: None
Users: Arceus
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon Rumble Rush

In Pokémon Rumble Rush, Judgment's type varies for each Arceus obtained.

NormalIC RR.png Judgment
★★★★★
Attack power 19.96965
Charge time 1.26 seconds
Range type Homing
Number of hits 1
Number of projectiles 5
Critical hit rate 1.5%
Additional effect None
Judgment Rumble Rush.png

Description

Games Description
BSL おなじへやの てきポケモンに ダメージをあたえる このわざのタイプは じぶんのタイプと おなじになる
Conq. The user releases countless shots of light.
MDGtI IconKanji2MD.pngUNUSED
SMD It damages all enemies in the same room. This move will change its type to match yours.


In the anime

Arceus Judgment.png
Arceus
Arceus M12 Judgment orb.png
The orb
Arceus M12 Judgment meteors.png
The meteors
The user shoots a shower of glowing beams.
Pokémon Method
User First Used In Notes
Arceus The wheel on Arceus's body glows brightly, and an orange orb appears on top of Arceus's forehead. It then launches the orb into the sky, which leaves behind orange streaks as it fires. The orb then explodes in the air, releasing multiple pink meteors to come crashing down on the opponent.
Arceus (M12) Arceus and the Jewel of Life Debut
A wild Arceus The Arceus Chronicles (Part 3) None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games


Trivia

In other languages

Language Title
Chinese Cantonese 制裁光礫 Jaichòih Gwōnglīk *
制裁石礫 Jaichòih Sehklīk *
Mandarin 制裁光礫 / 制裁光砾 Zhìcái Guānglì *
制裁石礫 Zhìcái Shílì *
The Netherlands Flag.png Dutch Vonnis
France Flag.png French Jugement
Germany Flag.png German Urteilskraft
Greece Flag.png Greek Εκδίκαση
Israel Flag.png Hebrew גזר-דין
Italy Flag.png Italian Giudizio
South Korea Flag.png Korean 심판의뭉치 Simpanuimungchi
Brazil Flag.png Brazilian Portuguese Julgamento
Spain Flag.png Spanish Sentencia
Vietnam Flag.png Vietnamese Phi Thạch Phán Xét


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.