From Bulbapedia, the community-driven Pokémon encyclopedia.
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| |notes=Called <sc>Exp.All</sc> in the English Generation I games. Regular item in Generation I and held item between Generations II and V. | | |notes=Called <sc>Exp.All</sc> in the English Generation I games. Regular item in Generation I and held item between Generations II and V. |
| |tcg=EXP.ALL (Neo Destiny 93) | | |tcg=EXP.ALL (Neo Destiny 93) |
| | |main=Exp. Share |
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| |locsm={{rt|1|Alola}} (from [[Professor Kukui]] in his lab if the player has collected 50 Pokémon, post-game only) | | |locsm={{rt|1|Alola}} (from [[Professor Kukui]] in his lab if the player has collected 50 Pokémon, post-game only) |
| |tcg=Lucky Egg (Arceus 88) | | |tcg=Lucky Egg (Arceus 88) |
| | |main=Lucky Egg |
| }} | | }} |
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Revision as of 20:29, 19 April 2017
Experience-affecting items are items that affect the amount of experience that a Pokémon gains in battle.
List of experience-affecting items
In the main series
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Cannot be bought
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Sell for: $1500*
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Effect:
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Shares experience gained from battle with Pokémon that do not participate in battle.
In Generation I (called Exp.All), it shares experience gained from battle equally between all party members, but reduces the amount received by the battling Pokémon. They also gain stat experience shared equally between all party members.
From Generation II to Generation V, it is a held item that shares experience gained from battle between Pokémon that participate in battle and the holder. If the holder also takes part in the battle it will receive 75% of the experience, while the rest will receive only 25%. The holding Pokémon also gains all EVs (stat experience in Generation II) that would be gained by defeating the opponent.
In Generation II, when the Pokémon holding this item receives experience, the amount of Exp. Points gained is shown twice. If a Pokémon with the same original Trainer as the player is sent into battle with Exp. Share held, that Pokémon will receive approximately 50% of the experience (due to rounding) twice, which will not equal 100%.
In Generation V only, the experience formula was changed to incorporate the difference in levels between the defeated Pokémon and Pokémon gaining experience; this is factored in after splitting the experience.
In Generation VI, it is now a Key Item, and experience and effort values are given to all of the Pokémon in the party individually. Pokémon that do not participate in battle will only gain 50% of the possible experience.
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Description
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Stad
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Gives Exp. Points to all Pokémon in party, even those not in battle.
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GS
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Shares battle Exp. points. (HOLD)
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C
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Shares battle Exp. Points. (HOLD)
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RSE
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A hold item that gets Exp. points from battles.
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FRLG
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An item to be held by a Pokémon. The holder gets a share of Exp. points without having to battle.
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Colo XD
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A hold item that gets Exp. points from battles.
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DPPt HGSS
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An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling.
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BWB2W2
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An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling.
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XYORAS
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Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.
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SM
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Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.
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Note: Called Exp.All in the English Generation I games. Regular item in Generation I and held item between Generations II and V.
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This item was featured in the TCG.
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Cannot be bought
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Sell for: $100
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Description
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GSC
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Earns extra Exp. points. (HOLD)
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RSE
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A hold item that boosts Exp. points earned in battle.
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FRLG
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An item to be held by a Pokémon. An egg filled with happiness that earns extra Exp. points in battle.
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Colo XD
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A hold item that boosts Exp. points earned in battle.
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DPPt HGSS
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An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.
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BWB2W2
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An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.
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XYORAS
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An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.
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SM
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An item to be held by a Pokémon. It's an egg filled with happiness that earns extra Exp. Points in battle.
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This item was featured in the TCG.
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Miracle Chest ミラクルチェスト Miracle Chest
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Cannot be bought
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Sell for: 500
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Effect:
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If held, Pokémon gains 25% more experience.
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Locations
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MDTDS
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Zero Isle South 96F, one of the big prizes in Spinda Cafe's lottery with Prism Ticket
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Description
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MDTDS
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A held item that earns the Pokémon extra Experience Points.
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Wonder Chest ワンダーチェスト Wonder Chest
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Cannot be bought
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Sell for: 500
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Effect:
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If held, Pokémon gains 12.5% more experience.
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Description
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MDTDS
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A held item that earns the Pokémon bonus Experience Points.
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Using a Lucky Egg doubles the experience points earned by the player for the next 30 minutes. They can be purchased from the in-game shop with PokéCoins from the start of the game. Some are also given for free when the player reaches certain level milestones.
Artwork
These are artwork of the items as seen in the Pokémon Dream World.
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Exp. Share
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Lucky Egg
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In other languages
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Needs Spanish name for Wonder Chest and French and Korean name for both Wonder and Miracle Chest
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