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Revision as of 10:54, 30 July 2020
Gears (Japanese: ギア Gear) are items in Pokémon Rumble Rush which provide various useful boosts when equipped to Pokémon. They were developed by the Adventurers Club and are obtained by refining Ores. They can also be purchased using Platinum Points at the My Nintendo website.
Gears start at Lv. 1, and can be upgraded using coins and Upgrade Kits which correspond for the respective gear. Upgrade Kits can be obtained by refining Ores and by sending gears to the club.
There are two types of gears - power gears and summon gears. All Pokémon have one socket to equip a summon gear, and can have one or two sockets to equip power gears. Pokémon given to the player at the start of a new event do not have any gear sockets.
Power gear
Power gears (Japanese: ちからギア Strength Gear) are gears which provide boosts to a Pokémon's stats. Prior to Mewtwo Sea, any power gear could be placed into the one or two available gear sockets.
Since Mewtwo Sea, power gears have been categorized into three groups: style power gear, Pokémon power gear, and other power gear. Pokémon with only one socket can equip one style or other power gear, but the socket will not accommodate for a Pokémon power gear. Pokémon with two sockets can equip a style/other gear in one socket, and a Pokémon/other gear in the other socket, but cannot equip two style or two Pokémon gears.
Style power gear
Style power gear are denoted by the presence of two cogs around the gear. These gears provide a CP boost to the Pokémon, while also boosting certain types of moves or HP.
With the classification of gears in Mewtwo Sea, the Charge Boost and Snappy gears were restyled with their effects slightly altered and level limit increased. Brawny was re-classified as a style power gear in Bulbasaur Sea with a similar alteration.
Power Gear | Base Effect | Effect Increase per Level | Level Limit | Availability | |
---|---|---|---|---|---|
Charge Boost | Increases CP by 50* Attack goes up on charged moves |
+50 CP | 50* | All islands | |
Lobber | Increases CP by 50 Attack goes up if its moves hit from far away |
+50 CP | 50 | Since Mewtwo Sea | |
Grappler | Increases CP by 50 Attack goes up if its moves hit from close up |
+50 CP | 50 | Since Mewtwo Sea | |
Snappy | Increases CP by 50* Basic moves come out faster* |
+50 CP | 50 | All islands | |
Brawny | Increases CP by 50* Increases HP by 100* |
+50 CP +40 HP / +20 HP / +10 HP * |
50* | All islands |
Requirements for upgrading style power gears are listed below.
Pokémon power gear
Pokémon power gear are denoted by the presence of three cogs around the gear. These gears can only be equipped to specific Pokémon families, and when equipped, provide a CP boost as well increasing the CP boost provided by a particular style power gear.
Power Gear | Base Effect | Effect Increase per Level | Level Limit | Availability |
---|---|---|---|---|
Venusaur Family Plus | Boosts CP by 100 Increases the CP boost of Lobber by a factor of 1.2 |
+100 CP +0.2 |
5 | Mewtwo Sea |
Blastoise Family Plus | Boosts CP by 100 Increases the CP boost of Charge Boost by a factor of 1.2 |
+100 CP +0.2 |
5 | Mewtwo Sea |
Charizard Family Plus | Boosts CP by 100 Increases the CP boost of Grappler by a factor of 1.2 |
+100 CP +0.2 |
5 | Mewtwo Sea |
Mewtwo Family Plus | Boosts CP by 120 Increases the CP boost of Charge Boost by a factor of 1.2 |
+120 CP +0.2 |
5 | Mewtwo Sea |
Golisopod Family Plus | Boosts CP by 100 Increases the CP boost of Snappy by a factor of 1.2 |
+100 CP +0.2 |
5 | Mewtwo Sea |
Greninja Family Plus | Boosts CP by 100 Increases the CP boost of Charge Boost by a factor of 1.1 |
+100 CP +0.1 |
5 | Mewtwo Sea (Welcome Gifts) |
Decidueye Family Plus | Boosts CP by 120 Increases the CP boost of Lobber by a factor of 1.2 |
+120 CP +0.2 |
5 | Rowlet Sea |
Primarina Family Plus | Boosts CP by 100 Increases the CP boost of Lobber by a factor of 1.2 |
+100 CP +0.2 |
5 | Rowlet Sea |
Incineroar Family Plus | Boosts CP by 100 Increases the CP boost of Lobber by a factor of 1.2 |
+100 CP +0.2 |
5 | Rowlet Sea |
Raichu Family Plus | Boosts CP by 100 Increases the CP boost of Snappy by a factor of 1.2 |
+100 CP +0.2 |
5 | Rowlet Sea |
Toxapex Family Plus | Boosts CP by 100 Increases the CP boost of Charge Boost by a factor of 1.2 |
+100 CP +0.2 |
5 | Rowlet Sea |
Lugia Family Plus | Boosts CP by 120 Increases the CP boost of Lobber by a factor of 1.2 |
+120 CP +0.2 |
5 | Lugia Sea |
Machamp Family Plus | Boosts CP by 100 Increases the CP boost of Grappler by a factor of 1.2 |
+100 CP +0.2 |
5 | Lugia Sea |
Steelix Family Plus | Boosts CP by 100 Increases the CP boost of Charge Boost by a factor of 1.2 |
+100 CP +0.2 |
5 | Lugia Sea |
Raikou Family Plus | Boosts CP by 100 Increases the CP boost of Snappy by a factor of 1.2 |
+100 CP +0.2 |
5 | Lugia Sea |
Suicune Family Plus | Boosts CP by 100 Increases the CP boost of Lobber by a factor of 1.2 |
+100 CP +0.2 |
5 | Lugia Sea |
Toucannon Family Plus | Boosts CP by 100 Increases the CP boost of Lobber by a factor of 1.2 |
+100 CP +0.2 |
5 | Buzzwole Sea |
Lycanroc Family Plus | Boosts CP by 100 Increases the CP boost of Charge Boost by a factor of 1.2 |
+100 CP +0.2 |
5 | Buzzwole Sea |
Silvally Family Plus | Boosts CP by 120 Increases the CP boost of Snappy by a factor of 1.2 |
+120 CP +0.2 |
5 | Buzzwole Sea |
Buzzwole Family Plus | Boosts CP by 100 Increases the CP boost of Grappler by a factor of 1.2 |
+100 CP +0.2 |
5 | Buzzwole Sea |
Persian Family Plus | Boosts CP by 100 Increases the CP boost of Snappy by a factor of 1.2 |
+100 CP +0.2 |
5 | Buzzwole Sea |
Garchomp Family Plus | Boosts CP by 100 Increases the CP boost of Snappy by a factor of 1.2 |
+100 CP +0.2 |
5 | Zygarde Sea |
Toxicroak Family Plus | Boosts CP by 100 Increases the CP boost of Grappler by a factor of 1.2 |
+100 CP +0.2 |
5 | Zygarde Sea |
Hydreigon Family Plus | Boosts CP by 100 Increases the CP boost of Charge Boost by a factor of 1.2 |
+100 CP +0.2 |
5 | Zygarde Sea |
Ninetales Family Plus | Boosts CP by 100 Increases the CP boost of Lobber by a factor of 1.2 |
+100 CP +0.2 |
5 | Zygarde Sea |
Zygarde Family Plus | Boosts CP by 120 Increases the CP boost of Grappler by a factor of 1.2 |
+120 CP +0.2 |
5 | Zygarde Sea |
Swampert Family Plus | Boosts CP by 100 Increases the CP boost of Charge Boost by a factor of 1.2 |
+100 CP +0.2 |
5 | Butterfree Sea |
Blaziken Family Plus | Boosts CP by 100 Increases the CP boost of Grappler by a factor of 1.2 |
+100 CP +0.2 |
5 | Butterfree Sea |
Sceptile Family Plus | Boosts CP by 100 Increases the CP boost of Snappy by a factor of 1.2 |
+100 CP +0.2 |
5 | Butterfree Sea |
Butterfree Family Plus | Boosts CP by 100 Increases the CP boost of Snappy by a factor of 1.2 |
+100 CP +0.2 |
5 | Butterfree Sea |
Latias Family Plus | Boosts CP by 120 Increases the CP boost of Lobber by a factor of 1.2 |
+120 CP +0.2 |
5 | Butterfree Sea |
Typhlosion Family Plus | Boosts CP by 200 Increases the CP boost of Charge Boost by a factor of 1.6 |
+100 CP +0.1 |
5 | Charizard Sea |
Feraligatr Family Plus | Boosts CP by 200 Increases the CP boost of Snappy by a factor of 1.6 |
+100 CP +0.1 |
5 | Charizard Sea |
Meganium Family Plus | Boosts CP by 200 Increases the CP boost of Lobber by a factor of 1.6 |
+100 CP +0.1 |
5 | Charizard Sea |
Tyranitar Family Plus | Boosts CP by 200 Increases the CP boost of Grappler by a factor of 1.6 |
+100 CP +0.1 |
5 | Charizard Sea |
Ampharos Family Plus | Boosts CP by 200 Increases the CP boost of Lobber by a factor of 1.6 |
+100 CP +0.1 |
5 | Charizard Sea |
Nidoking Family Plus | Boosts CP by 200 Increases the CP boost of Grappler by a factor of 1.6 |
+100 CP +0.1 |
5 | Bulbasaur Sea |
Poliwrath Family Plus | Boosts CP by 200 Increases the CP boost of Charge Boost by a factor of 1.6 |
+100 CP +0.1 |
5 | Bulbasaur Sea |
Articuno Family Plus | Boosts CP by 200 Increases the CP boost of Snappy by a factor of 1.6 |
+100 CP +0.1 |
5 | Bulbasaur Sea |
Zapdos Family Plus | Boosts CP by 200 Increases the CP boost of Lobber by a factor of 1.6 |
+100 CP +0.1 |
5 | Bulbasaur Sea |
Moltres Family Plus | Boosts CP by 200 Increases the CP boost of Lobber by a factor of 1.6 |
+100 CP +0.1 |
5 | Bulbasaur Sea |
Dragonite Family Plus | Boosts CP by 200 Increases the CP boost of Grappler by a factor of 1.6 |
+200 CP +0.1 |
5 | Bulbasaur Sea (Welcome Gifts) |
Latios Family Plus | Boosts CP by 200 Increases the CP boost of Charge Boost by a factor of 1.6 |
+100 CP +0.1 |
5 | Rayquaza Sea |
Kyogre Family Plus | Boosts CP by 200 Increases the CP boost of Lobber by a factor of 1.6 |
+100 CP +0.1 |
5 | Rayquaza Sea |
Groudon Family Plus | Boosts CP by 200 Increases the CP boost of Grappler by a factor of 1.6 |
+100 CP +0.1 |
5 | Rayquaza Sea |
Rayquaza Family Plus | Boosts CP by 200 Increases the CP boost of Grappler by a factor of 1.6 |
+100 CP +0.1 |
5 | Rayquaza Sea |
Deoxys Family Plus | Boosts CP by 200 Increases the CP boost of Snappy by a factor of 1.6 |
+100 CP +0.1 |
5 | Rayquaza Sea |
Luxray Family Plus | Boosts CP by 200 Increases the CP boost of Snappy by a factor of 1.6 |
+100 CP +0.1 |
5 | Arceus Sea |
Lucario Family Plus | Boosts CP by 200 Increases the CP boost of Lobber by a factor of 1.6 |
+100 CP +0.1 |
5 | Arceus Sea |
Rhyperior Family Plus | Boosts CP by 200 Increases the CP boost of Charge Boost by a factor of 1.6 |
+100 CP +0.1 |
5 | Arceus Sea |
Shaymin Family Plus | Boosts CP by 200 Increases the CP boost of Grappler by a factor of 1.6 |
+100 CP +0.1 |
5 | Arceus Sea |
Arceus Family Plus | Boosts CP by 200 Increases the CP boost of Lobber by a factor of 1.6 |
+100 CP +0.1 |
5 | Arceus Sea |
Magnezone Family Plus | Boosts CP by 200 Increases the CP boost of Lobber by a factor of 1.6 |
+100 CP +0.1 |
5 | Greninja Sea |
Kyurem Family Plus | Boosts CP by 200 Increases the CP boost of Charge Boost by a factor of 1.6 |
+100 CP +0.1 |
5 | Greninja Sea |
Delphox Family Plus | Boosts CP by 200 Increases the CP boost of Snappy by a factor of 1.6 |
+100 CP +0.1 |
5 | Greninja Sea |
Barbaracle Family Plus | Boosts CP by 200 Increases the CP boost of Charge Boost by a factor of 1.6 |
+100 CP +0.1 |
5 | Greninja Sea |
Goodra Family Plus | Boosts CP by 200 Increases the CP boost of Grappler by a factor of 1.6 |
+100 CP +0.1 |
5 | Greninja Sea |
Requirements for upgrading Pokémon power gears (which provide a boost factor of 1.2 or 1.6) are listed below.
Level | Coins | Upgrade Kits |
---|---|---|
2 | 2,000 | 9 |
3 | 10,000 | 60 |
4 | 30,000 | 60 |
5 | 50,000 | 60 |
Requirements for upgrading Pokémon power gears (which provide a boost factor 1.1) are listed below.
Level | Coins | Upgrade Kits |
---|---|---|
2 | 1,000 | 3 |
3 | 1,500 | 6 |
4 | 2,000 | 6 |
5 | 2,500 | 9 |
Other power gear
The rest of the power gears include the type-based gears and the Move Gear. The type-based gears boost the CP of a Pokémon with a move of the corresponding type to the gear. The Brawny gear was re-classified out of this group as a style power gear from Bulbasaur Sea.
These power gears can be placed in any socket that a Pokémon has for power gears.
Power Gear | Base Effect | Effect Increase per Level | Level Limit | Availability | |
---|---|---|---|---|---|
Move Gear | Increases CP by 5 | +5 CP | 3 | Tutorial | |
Normal Move Plus | Increases CP by 50* | +50 CP* | 50* | All islands | |
Fighting Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Flying Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Poison Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Ground Move Plus | Increases CP by 50 | +50 CP | 50 | Various islands | |
Rock Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Bug Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Ghost Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Steel Move Plus | Increases CP by 50 | +50 CP | 50 | Various islands | |
Fire Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Water Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Grass Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Electric Move Plus | Increases CP by 50 | +50 CP | 50 | Various islands | |
Psychic Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Ice Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Dragon Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Dark Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands | |
Fairy Move Plus | Increases CP by 50* | +50 CP* | 50* | Various islands |
Requirements for upgrading type-based power gears are listed below.
Requirements for upgrading Move Gear are listed below.
Level | Coins | Upgrade Kits |
---|---|---|
2 | 400 | 2 |
3 | 800 | 3 |
Summon gear
Summon gears (Japanese: ミラーギア Mirror Gear) are gears which allow the player to summon an ally Pokémon to unleash a powerful attack. A summon gear can only be used once a gauge is filled up by defeating wild Pokémon. All common and rare power gears require the Pokémon to defeat five wild Pokémon to fill up the summon gauge. Super rare power gears are indicated by the icon and the required number to charge the summon gauge differs for each gear.
Common
Summon gear | Base Effect Value | Max Level | Battle Royale Effect | Availability | |
---|---|---|---|---|---|
Aqua Tail Gear (Croconaw) |
480 | 3 | It targets Pokémon equipped with Grappler, and it does more damage to such Pokémon | Since Snorlax Sea | |
Dazzling Gleam Gear (Cutiefly) |
480 | 3 | When it has Snappy equipped, its attack rate goes up even more and its damage increases | All islands* | |
Dragon Claw Gear (Hakamo-o) |
480 | 3 | It targets Pokémon equipped with Snappy, and it does more damage to such Pokémon | Since Snorlax Sea | |
Drill Peck Gear (Spearow) |
480 | 3 | When it has Snappy equipped, its attack rate goes up even more and its damage increases | All islands* | |
Dynamic Punch Gear (Gurdurr) |
480 | 3 | Has a fixed chance to confuse | All islands* | |
Psyshock Gear (Gothorita) |
480 | 3 | When it has Lobber equipped, it attacks from as far away as possible, and its damage increases | Charizard Sea, Dragonite Sea | |
Quick Attack Gear (Rattata) |
480 | 3 | Just the first hit becomes a quick-hitting charged attack | Tutorial, Charizard Sea, Dragonite Sea | |
Rock Blast Gear (Graveler) |
480 | 3 | Does more damage to enemies each time it hits | All islands* | |
Signal Beam Gear (Venonat) |
480 | 3 | Has a fixed chance to confuse | All islands* | |
Sludge Wave Gear (Grimer) |
480 | 3 | Has a fixed chance to poison | All islands* | |
Take Down Gear (Eevee) |
480 | 3 | Increases damage when an attack hits but enables recoil damage | All islands* | |
Whirlpool Gear (Wailmer) |
480 | 3 | For a fixed time, immobilizes the enemy and continuously damages them | All islands* |
Power and requirements for upgrading common summon gears are listed below.
Level | Coins | Upgrade Kits | Power |
---|---|---|---|
1 | 0 | 0 | 480 |
2 | 2,000 | 9 | 500 |
3 | 2,200 | 12 | 509 |
Rare
Summon gear | Base Effect Value | Max Level | Battle Royale Effect | Availability | |
---|---|---|---|---|---|
Aqua Jet Gear (Prinplup) |
536 | 3 | Just the first hit becomes a quick-hitting charged attack | Garchomp Sea | |
Aura Sphere Gear (Riolu) |
561 | 10 | Homing attacks hit more easily and do more damage | Arceus Sea | |
Body Slam Gear (Munchlax) |
516 | 10* | Has a fixed chance to paralyze | Snorlax Sea | |
Blizzard Gear (Jynx) |
536 | 3 | Has a fixed chance to freeze | Aegislash Sea | |
Crunch Gear (Grimer) |
536 | 3 | Has a fixed chance to decrease Defense | Mimikyu Sea | |
Discharge Gear (Flaaffy) |
536 | 10 | Has a fixed chance to paralyze | Lugia Sea | |
Dragon Ascent Gear (Rayquaza) |
561 | 10 | Gradually restores its HP when it has Brawny equipped | Rayquaza Sea | |
Dragon Rush Gear (Dragonair) |
510 | 3 | Has a fixed chance to cause flinching | Dragonite Sea | |
Draining Kiss Gear (Kirlia) |
510 | 3 | As it attacks, it restores the HP of surrounding allies | Dragonite Sea | |
Earthquake Gear (Gabite) |
536 | 3 | Damage increases depending on the number of opponents hit with the move | Garchomp Sea | |
Fire Fang Gear (Charmeleon) |
536 | 10 | Has a fixed chance to burn | Charizard Sea | |
First Impression Gear (Farfetch'd) |
536 | 10 | Just the first hit becomes a quick-hitting charged attack | Mewtwo Sea | |
Flamethrower Gear (Charmeleon) |
510 | 3 | Has a fixed chance to burn | Charizard Sea | |
Head Smash Gear (Relicanth) |
536 | 3 | Increases damage when an attack hits but enables recoil damage | Entei Sea | |
Hurricane Gear (Noctowl) |
536 | 10 | Has a fixed chance to cause flinching | Lugia Sea | |
Ice Beam Gear (Vulpix) |
510 | 3 | Has a fixed chance to freeze | Jirachi Sea | |
Iron Head Gear (Doublade) |
536 | 3 | It targets Pokémon equipped with Charge Boost, and it does more damage to such Pokémon | Aegislash Sea | |
Judgment Gear (Arceus) |
674 | 10 | Homing attacks hit more easily and do more damage | Arceus Sea | |
Leaf Blade Gear (Rowlet) |
536 | 10 | Has a fixed chance to cause flinching | Rowlet Sea | |
Magnitude Gear (Diglett) |
510 | 3 | Damage increases depending on the number of opponents hit with the move | Zapdos Sea | |
Magical Leaf Gear (Tropius) |
510 | 3 | Homing attacks hit more easily and do more damage | Celebi Sea | |
Meteor Mash Gear (Riolu) |
510 | 3 | When it has Grappler equipped, its attacks can't be interrupted, and its damage increases | Jirachi Sea | |
Moonblast Gear (Clefairy) |
536 | 10 | Has a fixed chance to decrease Attack | Zygarde Sea | |
Night Daze Gear (Zorua) |
510 | 3 | Has a fixed chance to decrease Attack | Pinsir Sea | |
Outrage Gear (Zygarde) |
536 | 10 | Gradually restores its HP when it has Brawny equipped | Zygarde Sea | |
Overheat Gear (Quilava) |
536 | 3 | When it has Charge Boost equipped, its attacks can't be interrupted and do more damage, but charge time increases | Entei Sea | |
Psychic Gear (Kadabra) |
510 | 3 | Has a fixed chance to decrease Defense | Gengar Sea | |
Psycho Boost Gear (Deoxys) |
561 | 10 | When it has Charge Boost equipped, its attacks can't be interrupted and do more damage, but charge time increases | Rayquaza Sea | |
Psycho Cut Gear (Slowpoke) |
536 | 10 | When it has Lobber equipped, it attacks from as far away as possible, and its damage increases | Mewtwo Sea | |
Razor Leaf Gear (Ivysaur) |
536 | 10 | When it has Lobber equipped, it attacks from as far away as possible, and its damage increases | Charizard Sea | |
Sacred Fire Gear (Entei) |
561 | 10 | Has a fixed chance to burn | Bulbasaur Sea | |
Shadow Punch Gear (Haunter) |
510 | 3 | When it has Grappler equipped, its attacks can't be interrupted, and its damage increases | Gengar Sea | |
Shadow Sneak Gear (Gourgeist) |
536 | 3 | Just the first hit becomes a quick-hitting charged attack | Mimikyu Sea | |
Silver Wind Gear (Venomoth) |
536 | 10 | It targets Pokémon equipped with Lobber, and it does more damage to such Pokémon | Butterfree Sea | |
Sky Attack Gear (Pidgeotto) |
510 | 3 | Has a fixed chance to cause flinching | Castform Sea | |
Sludge Gear (Grimer) |
510 | 3 | Has a fixed chance to poison | Celebi Sea | |
Stone Edge Gear (Pupitar) |
510 | 3 | It targets Pokémon equipped with Charge Boost, and it does more damage to such Pokémon | Castform Sea | |
Stored Power Gear (Kirlia) |
536 | 10 | Has a fixed chance to cause flinching | Butterfree Sea | |
Superpower Gear (Stufful) |
536 | 10 | When it has Charge Boost equipped, its attacks can't be interrupted and do more damage, but charge time increases | Buzzwole Sea | |
Surf Gear (Wartortle) |
510 | 3 | It targets Pokémon equipped with Grappler, and it does more damage to such Pokémon | Charizard Sea | |
Thunder Gear (Dedenne) |
510 | 3 | Has a fixed chance to paralyze | Zapdos Sea | |
Tri Attack Gear (Type: Null) |
643 | 10 | Has a fixed chance to either paralyze, burn, or freeze | Buzzwole Sea | |
Venoshock Gear (Mareanie) |
536 | 10 | It targets Pokémon equipped with Snappy, and it does more damage to such Pokémon | Rowlet Sea | |
Volt Tackle Gear (Pichu) |
561 | 10 | Increases damage when an attack hits and paralyzes at a fixed rate, but enables recoil damage | Bulbasaur Sea | |
Wake-Up Slap Gear (Machoke) |
510 | 3 | It targets Pokémon equipped with Brawny, and it does more damage to such Pokémon | Snorlax Sea | |
X-Scissor Gear (Scyther) |
510 | 3 | It targets Pokémon equipped with Lobber, and it does more damage to such Pokémon | Pinsir Sea |
The power and level limit of summon gears have increased over various islands. Gears received an increase in power from Garchomp Sea and Bulbasaur Sea, and the level limit was increased to 10 from Mewtwo Sea. Gears released prior to these boosts retain their power and level limit at the values at which they were introduced.
Power and requirements for upgrading rare summon gears are listed below.
Various summon gears have been released with unique base powers. In particular, all Normal-type gear have been released with a boosted power. Power and requirements for these are listed below.
Super rare
Summon gear | Base Effect Value | Max Level | Charge number | Effect | Battle Royale Effect | Availability | |
---|---|---|---|---|---|---|---|
Aqua Jet Gear (Empoleon) |
851 | 5* | 6 | Summon move gauge is at max when the stage starts | Just the first hit becomes a quick-hitting charged attack | Garchomp Sea Poké Diamond perks during Bulbasaur Sea | |
Aqua Tail Gear (Feraligatr) |
660 | 5 | 6 | Briefly raises the user's Attack | It targets Pokémon equipped with Grappler, and it does more damage to such Pokémon | Butterfree Sea, Arceus Sea | |
Aura Sphere Gear (Lucario) |
891 | 5 | 6 | Reduces the opponent's Defense | Homing attacks hit more easily and do more damage | Arceus Sea | |
Blizzard Gear (Articuno) |
851 | 3 | 5 | Freezes the opponent | Has a fixed chance to freeze | Aegislash Sea | |
Body Slam Gear (Snorlax) |
819 | 5* | 5 | Paralyzes the opponent* | Has a fixed chance to paralyze | Snorlax Sea Welcome gift during Bulbasaur Sea | |
Cross Chop Gear (Machamp) |
1248 | 5* | - | It targets Pokémon equipped with Brawny, and it does more damage to such Pokémon | Battle Royale (Cobalion Cup) | ||
Crunch Gear (Muk) |
851 | 3 | 6 | Lowers the opponents' Defense for a certain period of time | Has a fixed chance to decrease Defense | Mimikyu Sea | |
Dazzling Gleam Gear (Ribombee) |
660 | 5 | 6 | Briefly raises user's Attack | When it has Snappy equipped, its attack rate goes up even more and its damage increases | Charizard Sea | |
Disarming Voice Gear (Wigglytuff) |
1248 | 5* | - | Has a fixed chance to decrease Defense | Battle Royale (Diancie Cup) | ||
Discharge Gear (Raikou) |
851 | 5 | 6 | Summon move gauge is at max when the stage starts | Has a fixed chance to paralyze | Lugia Sea Poké Diamond perks during final seas | |
Dragon Ascent Gear (Rayquaza) |
891 | 5 | 6 | Summon move gauge is at max when the stage starts | Gradually restores its HP when it has Brawny equipped | Rayquaza Sea | |
Dragon Claw Gear (Kommo-o) |
660 | 5 | 6 | Briefly raises the user's Attack | It targets Pokémon equipped with Snappy, and it does more damage to such Pokémon | Butterfree Sea, Rayquaza Sea | |
Dragon Hammer Gear (Exeggutor) |
1248 | 5* | - | Gradually restores its HP when it has Brawny equipped | Battle Royale (Arceus Cup) | ||
Dragon Rush Gear (Dragonite) |
810 | 5* | 5 | Flinches the opponent | Has a fixed chance to cause flinching | Dragonite Sea Poké Diamond perk during Rayquaza Sea | |
Draining Kiss Gear (Gardevoir) |
612 | 3 | 5 | Briefly increases filling rate of summon move gauge | As it attacks, it restores the HP of surrounding allies | Dragonite Sea | |
Drill Peck Gear (Fearow) |
660 | 5 | 6 | Briefly raises the user's Attack | When it has Snappy equipped, its attack rate goes up even more and its damage increases | Bulbasaur Sea | |
Dynamic Punch Gear (Conkeldurr) |
660 | 5 | 5 | Confuses the opponent | Has a fixed chance to confuse | Bulbasaur Sea | |
Earthquake Gear (Garchomp) |
851 | 3 | 6 | Briefly raises the user's Attack | Damage increases depending on the number of opponents hit with the move | Garchomp Sea | |
Energy Ball Gear (Venusaur) |
1248 | 5* | - | Has a fixed chance to decrease Defense | Battle Royale (Arceus Cup) | ||
Fire Fang Gear (Charizard) |
851 | 5 | 6 | Summon move gauge is at max when the stage starts | Has a fixed chance to burn | Charizard Sea Poké Diamond perks during Arceus Sea | |
First Impression Gear (Golisopod) |
851 | 5 | 8 | Summon move gauge is at max when the stage starts | Just the first hit becomes a quick-hitting charged attack | Mewtwo Sea | |
Flamethrower Gear (Charizard) |
810 | 5* | 8 | Burns the opponent | Has a fixed chance to burn | Charizard Sea | |
Flash Cannon Gear (Magneton) |
1248 | 5* | - | Has a fixed chance to decrease Defense | Battle Royale (Cobalion Cup) | ||
Head Smash Gear (Sudowoodo) |
851 | 3 | 6 | Flinches the opponent | Increases damage when an attack hits but enables recoil damage | Entei Sea | |
Hurricane Gear (Lugia) |
851 | 5 | 5 | Flinches the opponent | Has a fixed chance to cause flinching | Lugia Sea | |
Ice Beam Gear (Lapras) |
810 | 3 | 5 | Freezes the opponent | Has a fixed chance to freeze | Jirachi Sea | |
Iron Head Gear (Aegislash) |
851 | 3 | 6 | Flinches the opponent | It targets Pokémon equipped with Charge Boost, and it does more damage to such Pokémon | Aegislash Sea | |
Judgment Gear (Arceus) |
1070 | 5 | 6 | Briefly raises the user's Attack | Homing attacks hit more easily and do more damage | Arceus Sea | |
Lava Plume Gear (Flareon) |
1248 | 5* | - | Has a fixed chance to burn | Battle Royale (Arceus Cup) | ||
Leaf Blade Gear (Decidueye) |
851 | 5 | 6 | Flinches the opponent | Has a fixed chance to cause flinching | Rowlet Sea | |
Magnitude Gear (Dugtrio) |
810 | 3 | 5 | Deals random-sized damage | Damage increases depending on the number of opponents hit with the move | Zapdos Sea | |
Magical Leaf Gear (Celebi) |
810 | 3 | 6 | Lowers the opponent's Defense | Homing attacks hit more easily and do more damage | Celebi Sea | |
Megahorn Gear (Heracross) |
1248 | 5* | - | When it has Grappler equipped, its attacks can't be interrupted, and its damage increases | Battle Royale (Pheromosa Cup) | ||
Meteor Mash Gear (Jirachi) |
810 | 3 | 5 | Briefly raises the user's Attack | When it has Grappler equipped, its attacks can't be interrupted, and its damage increases | Jirachi Sea | |
Moonblast Gear (Sylveon) |
851 | 5 | 5 | Lowers the opponent's Attack | Has a fixed chance to decrease Attack | Zygarde Sea | |
Night Daze Gear (Zoroark) |
810 | 3 | 6 | Lowers the opponent's Attack | Has a fixed chance to decrease Attack | Pinsir Sea | |
Outrage Gear (Zygarde) |
851 | 5 | 6 | Summon move gauge is at max when the stage starts | Gradually restores its HP when it has Brawny equipped | Zygarde Sea | |
Overheat Gear (Entei) |
851 | 3 | 6 | Reduces the user's Attack | When it has Charge Boost equipped, its attacks can't be interrupted and do more damage, but charge time increases | Entei Sea | |
Psychic Gear (Alakazam) |
810 | 3 | 6 | Lowers the opponent's Defense | Has a fixed chance to decrease Defense | Gengar Sea | |
Psycho Boost Gear (Deoxys) |
891 | 5 | 6 | Briefly raises the user's Attack | When it has Charge Boost equipped, its attacks can't be interrupted and do more damage, but charge time increases | Rayquaza Sea | |
Psycho Cut Gear (Mewtwo) |
851 | 5 | 6 | Briefly raises the user's Attack | When it has Lobber equipped, it attacks from as far away as possible, and its damage increases | Mewtwo Sea | |
Psyshock Gear (Gothitelle ) |
1248 | 5* | - | When it has Lobber equipped, it attacks from as far away as possible, and its damage increases | Battle Royale (Lunala Cup) | ||
Razor Leaf Gear (Venusaur) |
851 | 5 | 6 | Briefly raises user's Attack | When it has Lobber equipped, it attacks from as far away as possible, and its damage increases | Charizard Sea | |
Rock Blast Gear (Golem) |
660 | 5 | 6 | Keeps increasing damage to the opponent | Does more damage to enemies each time it hits | Arceus Sea | |
Rock Slide Gear (Lycanroc) |
1248 | 5* | - | Has a fixed chance to cause flinching | Battle Royale (Diancie Cup) | ||
Sacred Fire Gear (Ho-Oh) |
891 | 5 | 7 | Burns the opponent | Has a fixed chance to burn | Bulbasaur Sea | |
Shadow Ball Gear (Gengar) |
1248 | 5* | - | Has a fixed chance to decrease Defense | Battle Royale (Lunala Cup) | ||
Shadow Punch Gear (Gengar) |
810 | 3 | 6 | Briefly raises the user's Attack | When it has Grappler equipped, its attacks can't be interrupted, and its damage increases | Gengar Sea | |
Shadow Sneak Gear (Mimikyu) |
851 | 5* | 6 | Summon move gauge is at max when the stage starts | Just the first hit becomes a quick-hitting charged attack | Mimikyu Sea Poké Diamond perk during Arceus Sea | |
Signal Beam Gear (Venomoth) |
660 | 5 | 5 | Confuses the opponent | Has a fixed chance to confuse | Arceus Sea | |
Silver Wind Gear (Butterfree) |
851 | 5 | 6 | Briefly raises user's Attack | It targets Pokémon equipped with Lobber, and it does more damage to such Pokémon | Butterfree Sea | |
Sky Attack Gear (Moltres) |
810 | 3 | 6 | Flinches the opponent | Has a fixed chance to cause flinching | Castform Sea | |
Sludge Gear (Muk) |
810 | 3 | 8 | Poisons the opponent* | Has a fixed chance to poison | Celebi Sea | |
Sludge Wave Gear (Muk) |
810 | 3 | 10 | Poisons the opponent | Has a fixed chance to poison | Rayquaza Sea | |
Stone Edge Gear (Tyranitar) |
810 | 3 | 6 | Briefly raises the user's critical-hit rate | It targets Pokémon equipped with Charge Boost, and it does more damage to such Pokémon | Castform Sea | |
Stored Power Gear (Latias) |
851 | 5 | 6 | Flinches the opponent | Has a fixed chance to cause flinching | Butterfree Sea | |
Superpower Gear (Buzzwole) |
851 | 5 | 6 | Briefly raises the user's Attack | When it has Charge Boost equipped, its attacks can't be interrupted and do more damage, but charge time increases | Buzzwole Sea | |
Surf Gear (Blastoise) |
810 | 3 | 6 | Briefly raises the user's Attack | It targets Pokémon equipped with Grappler, and it does more damage to such Pokémon | Charizard Sea | |
Take Down Gear (Stoutland) |
660 | 5 | 6 | Briefly raises the user's Attack | Increases damage when an attack hits but enables recoil damage | Rayquaza Sea | |
Thunder Gear (Zapdos) |
810 | 3 | 6 | Paralyzes the opponent | Has a fixed chance to paralyze | Zapdos Sea | |
Tri Attack Gear (Silvally) |
1021 | 5 | 5 | Paralyzes, burns, or freezes the opponent | Has a fixed chance to either paralyze, burn, or freeze | Buzzwole Sea | |
Venoshock Gear (Toxapex) |
851 | 5 | 6 | Briefly raises the user's Attack | It targets Pokémon equipped with Snappy, and it does more damage to such Pokémon | Rowlet Sea | |
Volt Tackle Gear (Pikachu) |
891 | 5 | 5 | Paralyzes the opponent | Increases damage when an attack hits and paralyzes at a fixed rate, but enables recoil damage | Bulbasaur Sea | |
Wake-Up Slap Gear (Machamp) |
810 | 3 | 5 | Increases damage against Sleeping opponents | It targets Pokémon equipped with Brawny, and it does more damage to such Pokémon | Snorlax Sea | |
Water Pulse Gear (Blastoise) |
1248 | 5* | - | Has a fixed chance to confuse | Battle Royale (Arceus Cup) | ||
Whirlpool Gear (Wailord) |
660 | 5 | 8 | Stuns the opponent and damages them over time | For a fixed time, immobilizes the enemy and continuously damages them | Charizard Sea | |
Wild Charge Gear (Manectric) |
1248 | 5* | - | Increases damage when an attack hits but enables recoil damage | Battle Royale (Zekrom Cup) | ||
X-Scissor Gear (Pinsir) |
810 | 3 | 6 | Briefly raises the user's Attack | It targets Pokémon equipped with Lobber, and it does more damage to such Pokémon | Pinsir Sea |
The power and level limit of summon gears have increased over various islands. Gears received an increase in power from Garchomp Sea and Bulbasaur Sea, and the level limit was increased to 5 from Mewtwo Sea. Gears released prior to these boosts retain their power and level limit at the values at which they were introduced.
Power and requirements for upgrading super rare summon gears are listed below.
Some summon gears can be considered as upgraded counterparts to a common summon gear (e.g. Aqua Tail Gear (Feraligatr) is an upgraded counterpart to Aqua Tail (Croconaw)). Introduced in Butterfree Sea, these have a reduced power compared to the standard SR summon gears. Power and requirements for upgrading these are listed below.
Level | Coins | Upgrade Kits | Power |
---|---|---|---|
1 | 0 | 0 | 660 |
2 | 2,000 | 9 | 793 |
3 | 2,200 | 12 | 858 |
4 | 10,000 | 18 | 891 |
5 | 100,000 | 24 | 924 |
Various summon gears have been released with unique base powers. In particular, all Normal-type gear have been released with a boosted power. Power and requirements for these are listed below.
Other
The Spark Gear (Pikachu) was exclusive to the shop. Power and requirements for upgrading the Spark Gear (Pikachu) are the same as for other rare summon gears. Its summon gauge is five.
Summon gear | Base Effect Value | Max Level | Battle Royale Effect | Availability | |
---|---|---|---|---|---|
Spark Gear (Pikachu) |
510 | 3 | Has a fixed chance to paralyze | Exclusive to Shop |
In other languages
Summon gear
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |