Block (move): Difference between revisions
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Revision as of 16:53, 20 February 2015
- If you were looking for the Bulbapedia policy on blocking, see Bulbapedia:Blocking policy.
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Block とおせんぼう Block | ||||||||||||
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Range
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Availability
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Block (Japanese: とおせんぼう Block) is a non-damaging Normal-type move introduced in Generation III.
Effect
Generations III and IV
Block prevents the target from switching out or fleeing (including via Teleport). The effect only applies as long as the Pokémon that used it remains in battle.
The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. Affected Pokémon can also switch out with U-turn. Conversely, the Pokémon that used Block can switch out with Baton Pass and the effects of Block will still apply. Also, if the affected Pokémon is Roared at or hit with a Whirlwind, they will still be switched out.
If a wild Pokémon uses Block on the player's Pokémon, the player will be unable to escape, unless the player's Pokémon has Run Away or is holding a Smoke Ball.
Generation V
If a Pokémon traps a target with Block and then switches with Baton Pass the target will no longer be trapped. Pokémon affected by Block can switch out with Volt Switch. Also, Dragon Tail and Circle Throw will force the affected Pokémon to switch out.
Generation VI
Block no longer affects Ghost-type Pokémon.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
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III | IV | V | VI | |||||||||
143 | Snorlax | Normal | 37 | 41 | 36 | 41 | 41 | |||||
185 | Sudowoodo | Rock | 33 | 22 | 22 | 26 | 26 | |||||
299 | Nosepass | Rock | 16 | 19 | 19 | 8 | 8 7 | |||||
411 | Bastiodon | Rock | Steel | 30 | 30 | 30 | ||||||
437 | Bronzong | Steel | Psychic | 33 | 33 | 33 | ||||||
438 | Bonsly | Rock | 22 | 22 | 26 | 26 | ||||||
465 | Tangrowth | Grass | 57 | 57 | 56 | --, 56 | ||||||
476 | Probopass | Rock | Steel | --, 19 | --, 19 | --, 8 | --, 8 --, 7 | |||||
645 | Landorus | Ground | Flying | -- | -- | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
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III | IV | V | VI | |||||||||
074 | Geodude | Rock | Ground | |||||||||
079 | Slowpoke | Water | Psychic | |||||||||
095 | Onix | Rock | Ground | |||||||||
102 | Exeggcute | Grass | Psychic | |||||||||
158 | Totodile | Water | ||||||||||
299 | Nosepass | Rock | ||||||||||
331 | Cacnea | Grass | ||||||||||
361 | Snorunt | Ice | ||||||||||
557 | Dwebble | Bug | Rock | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
Special move
Generation V
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By event
Generation V
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In the manga
In the Pokémon Adventures manga
The user holds out its arms and releases a beam that holds the opponent in place. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Nosepass holds its arms out in front of it and releases a beam of energy from its body at the opponent, holding the opponent in place and preventing it from moving. The effects of the attack keeps going until Nosepass is knocked out. | |||
Roxanne's Nosepass | The Beginning of the End with Kyogre & Groudon VIII | Debut |
In other generations
In other languages
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Variations of the move Mean Look | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |