Charge (move): Difference between revisions

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Charge's increase in {{stat|Special Defense}} by one stage now lasts as a regular stat boost.
Charge's increase in {{stat|Special Defense}} by one stage now lasts as a regular stat boost.


If powered up by an {{DL|Z-Crystal|Electrium Z}} into Z-Charge, the user's Special Defense raises another stage.
If powered up by an {{DL|Z-Crystal|Electrium Z}} into Z-Charge, the user's Special Defense rises by another stage.


==Description==
==Description==

Revision as of 15:55, 3 December 2016

If you were looking for the move called Charge in Japanese, see Take Down.
Charge
じゅうでん Charge
Charge.png
Type  Electric
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Smart
Appeal  0  
Earn double the score in the next turn.
Condition  Clever
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Charge (Japanese: じゅうでん Charge) is a non-damaging Electric-type move introduced in Generation III.

Effect

Generation III

If the user's next move is Electric-type, it will deal twice the usual amount of damage.

Generation IV

In addition to the previous effects, Charge now raises the user's Special Defense by one stage until the end of the turn.

Generation V onward

Charge's increase in Special Defense by one stage now lasts as a regular stat boost.

If powered up by an Electrium Z into Z-Charge, the user's Special Defense rises by another stage.

Description

Games Description
RSEColoXD Charges power to boost the electric move used next.
FRLG The user charges power to boost the Electric move it uses next.
DPPtHGSS The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
BWB2W2 The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
XYORAS
SM
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0074 Geodude
Geodude
Alola Form
GrassIC Big.png Mineral Mineral 4
0075 Graveler
Graveler
Alola Form
GrassIC Big.png Mineral Mineral 1, 4
0076 Golem
Golem
Alola Form
GrassIC Big.png Mineral Mineral 1, 4
0100 Voltorb GrassIC Big.png Mineral Mineral 1 1 1 1 1
0101 Electrode GrassIC Big.png Mineral Mineral 1 1 1 1 1
0145 Zapdos GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 61 36 36 36 36
0170 Chinchou GrassIC Big.png Water 2 Water 2 49 45 50 50 50
0171 Lanturn GrassIC Big.png Water 2 Water 2 61 57 64 64XY
58ORAS
58
0179 Mareep GrassIC Big.png Monster Field 23 23BW
15B2W2
15 15
0180 Flaaffy GrassIC Big.png Monster Field 25 25BW
16B2W2
16 16
0181 Ampharos GrassIC Big.png Monster Field 25 25BW
16B2W2
16 16
0309 Electrike GrassIC Big.png Field Field 41 44 44 44 44
0310 Manectric GrassIC Big.png Field Field 53 54 54 54XY
48ORAS
48
0311 Plusle GrassIC Big.png Fairy Fairy 31 25 38 38XY
28ORAS
28
0312 Minun GrassIC Big.png Fairy Fairy 31 25 38 38XY
28ORAS
28
0403 Shinx GrassIC Big.png Field Field 9 9 9 9
0404 Luxio GrassIC Big.png Field Field 9 9 9 9
0405 Luxray GrassIC Big.png Field Field 1, 9 1, 9 1, 9 1, 9
0479 Rotom GrassIC Big.png Amorphous Amorphous 43 57 1, 57 1, 57
0522 Blitzle GrassIC Big.png Field Field 8 8 8
0523 Zebstrika GrassIC Big.png Field Field 1, 8 1, 8 1, 8
0587 Emolga GrassIC Big.png Field Field 10 10 10
0599 Klink GrassIC Big.png Mineral Mineral 6 6 6
0600 Klang GrassIC Big.png Mineral Mineral 1, 6 6 1, 6
0601 Klinklang GrassIC Big.png Mineral Mineral 1, 6 6 1, 6
0642 Thundurus GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 55 1, 55 49
0694 Helioptile GrassIC Big.png Monster Dragon 11 11
0695 Heliolisk GrassIC Big.png Monster Dragon 1 1
0702 Dedenne GrassIC Big.png Field Fairy 11 11
0737 Charjabug GrassIC Big.png Bug Bug 1
0738 Vikavolt GrassIC Big.png Bug Bug 1
0777 Togedemaru GrassIC Big.png Field Fairy 13
0785 Tapu Koko GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 26
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0172 Pichu GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0179 Mareep GrassIC Big.png Monster Field
0417 Pachirisu GrassIC Big.png Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB The user gains the Charging status. It boosts the power of the Electric-type move to be used next.
MDTDS Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.


In the anime

Kyle Lanturn Charge.png
Lanturn
Wattson Manectric Charge.png
Manectric
Cal Electrike Charge.png
Electrike
Dawn Kindergarten Teacher Plusle Minun Charge.png
Plusle and Minun
The user boosts the power of the Electric move it uses next.
Pokémon Method
User First Used In Notes
Manectric Sparks surround Manectric's body as it charges its electricity. After it's done, its electric attacks become much more powerful.
Wattson's Manectric Manectric Charge Debut
Jaco's Manectric The Electrike Company! None
Electrike Electrike's body becomes surrounded by yellow sparks as it gathers electricity in its body.
Cal's Electrike The Electrike Company! None
Jaco's Electrike The Electrike Company! None
Lanturn The orbs on Lanturn's antennae glow yellow, then its whole body becomes surrounded in yellow sparks.
Kyle's Lanturn Pruning a Passel of Pals! None
Plusle Plusle's body becomes surrounded in yellow sparks.
Dawn's Kindergarten teacher's Plusle Yes in Dee Dee, It's Dawn! None
Minun Minun's body becomes surrounded in light blue sparks.
Dawn's Kindergarten teacher's Minun Yes in Dee Dee, It's Dawn! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 充電 Chōngdiàn
The Netherlands Flag.png Dutch Oplading
Finland Flag.png Finnish Lataus*
France Flag.png French Chargeur
Germany Flag.png German Ladevorgang
Greece Flag.png Greek Φόρτιση
Italy Flag.png Italian Sottocarica
South Korea Flag.png Korean 충전 Chungjeon
Poland Flag.png Polish Ładowanie
Portuguese Brazil Flag.png Brazil Carregar
Ataque (Emerging Powers-Legendary Treasures}
Carga (Primal Clash-present)
Portugal Flag.png Portugal Carregar
Serbia Flag.png Serbian Punjenje
Spain Flag.png Spanish Carga
Vietnam Flag.png Vietnamese Ra Vẻ


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