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| Mime Jr. seems to be based on a {{wp|toddler}} and a {{wp|mime artist}} due to its {{wp|imitation|mimicking}} behavior. It is also reminiscent of a {{wp|clown}} due to its bright colors and big, red nose. The blue growth on its head resembles a {{wp|knit cap}} with earflaps or a {{wp|cap and bells|fool's cap}} worn by {{wp|court jester}}s. Its {{t|Fairy}} type and pointed hat may be inspired by various humanoid {{wp|fairy tale}} creatures such as {{wp|gnome}}s and {{wp|Dwarf (mythology)|dwarves}}. Its body shape also resembles a {{wp|hand puppet}} or a {{wp|doll}}. In Japanese folklore, inanimate objects that are possessed by spirits and come to life are known as ''{{wp|tsukumogami}}''. | | Mime Jr. seems to be based on a {{wp|toddler}} and a {{wp|mime artist}} due to its {{wp|imitation|mimicking}} behavior. It is also reminiscent of a {{wp|clown}} due to its bright colors and big, red nose. The blue growth on its head resembles a {{wp|knit cap}} with earflaps or a {{wp|cap and bells|fool's cap}} worn by {{wp|court jester}}s. Its {{t|Fairy}} type and pointed hat may be inspired by various humanoid {{wp|fairy tale}} creatures such as {{wp|gnome}}s, {{wp|Dwarf (mythology)|dwarves}}, and {{wp|elves}}. In folklore, the terms "elves" and "fairies" are sometimes used interchangeably. Its body shape also resembles a {{wp|hand puppet}} or a {{wp|doll}}. In Japanese folklore, inanimate objects that are possessed by spirits and come to life are known as ''{{wp|tsukumogami}}''. |
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| Mime Jr. is also reminiscent of an {{wp|ice cream cone}}, with its pointy legs resembling a cone, its pink body and head resembling scoops of strawberry ice cream, its hat resembling a swirl of {{wp|whipped cream}}, and its red nose and button resembling {{wp|Maraschino cherry|maraschino cherries}}. | | Mime Jr. is also reminiscent of an {{wp|ice cream cone}}, with its pointy legs resembling a cone, its pink body and head resembling scoops of strawberry ice cream, its hat resembling a swirl of {{wp|whipped cream}}, and its red nose and button resembling {{wp|Maraschino cherry|maraschino cherries}}. |
Mime Jr. (Japanese: マネネ Manene) is a dual-type Psychic/Fairy baby Pokémon introduced in Generation IV. Prior to Generation VI, it was a pure Psychic-type Pokémon.
It evolves into Mr. Mime when leveled up while knowing Mimic.
In Galar, it evolves into Galarian Mr. Mime when leveled up while knowing Mimic, which evolves into Mr. Rime starting at level 42.
Biology
Mime Jr. is a small, pink Pokémon with dark-blue legs and "hat", which appears crooked and has a white ball on it. A red bump appears on its stomach and a typical red clown nose appears on its face. It has slender arms and small hands.
Mime Jr. has a knack for imitating others, though is not very good at it; it can easily pick up emotions of those around it and imitate them. It has been known to mimic its foes in order to create distractions. Once the foe is confused, it will quickly escape. In Galar, Mime Jr. tends to idolize and imitate its final evolved form Mr. Rime, which are widely popular in the region for their talent in tap-dancing. By practicing their dance steps, they eventually evolve into a Galarian Mr. Mime. It likes places where many people gather, and has often been seen visiting marketplaces filled with people.
In the anime
Major appearances
James obtained a Mime Jr. from his Nanny and Pop-Pop in Sweet Baby James, which also marked the species' main series debut. Although Mime Jr. was rarely used in battle by James, it has helped Jessie during the Performance Stage of several Pokémon Contests. James eventually left Mime Jr. at Team Rocket HQ when he headed to Unova so he would not attract attention by using Pokémon foreign to the region.
Other
Mime Jr. debuted in Lucario and the Mystery of Mew, under the ownership of Queen Ilene. It was always seen outside of its Poké Ball.
In King and Queen for a Day, a Mime Jr. and a Bonsly were the stars of a television show. The two went missing, and when they were found, they were discovered to be sick. As a result, James's Mime Jr. and Brock's Bonsly had to fill in for them.
In Performing with Fiery Charm!, Santo owns a Mime Jr. It helped its Trainer and the other judges to evaluate the Poké Puffs made by the Performers during the Theme Performance of the Dendemille Showcase Rookie Class.
In Leaping Toward the Dream!, a Mime Jr. appeared under the ownership of Professor Amaranth. It has since made further appearances in Pokémon Journeys: The Series.
Minor appearances
In Lucario and the Mystery of Mew, a Mime Jr. was one of Mew's transformations.
In Meloetta's Moonlight Serenade, a Mime Jr. watched Meloetta's concert.
A Mime Jr. appeared in Day Three Blockbusters!.
A Mime Jr. appeared in Cloudy Fate, Bright Future!, under the ownership of a Psychic.
In Party Dancecapades!, a Performer's Mime Jr. attended Monsieur Pierre's dance party.
Two Mime Jr. appeared in A League of His Own!, each under the ownership of a different Trainer.
A Trainer's Mime Jr. appeared in Kalos League Passion with a Certain Flare!.
Two Mime Jr. appeared in a fantasy in Betrayed, Bothered, and Beleaguered!.
A Trainer's Mime Jr. appeared in Secrets of the Jungle.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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AG147
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Mime Jr.
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Ash's Pokédex
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Mime Jr., the Mime Pokémon. It can quickly imitate anyone it sees. It can sense people's emotions as well, and when it senses danger, will erect a barrier so it can escape.
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In the manga
Phantom Thief Pokémon 7
Hiori, the hero of Phantom Thief Pokémon 7, has a Mime Jr. While Mime Jr.'s primary duty to Hiori is to receive messages intended for Hiori's alter-ego, the Phantom Thief named Pokémon 7, he has also used it in battle a couple of times. It first appears in Seven's Real Identity In Peril.
Pocket Monsters DP
A Mime Jr. appeared in PMDP10, under the ownership of Dia.
Pokémon Adventures
A Mime Jr. appeared in a flashback in Perturbed by Pachirisu.
Ken's Mime Jr. appeared in All About Arceus VI.
A Mime Jr. appeared in a fantasy in PASS19.
Pokémon Diamond and Pearl Adventure!
Jun's Mime Jr. is seen standing next to him in A Surprise Visit from Hareta's Father!.
In the TCG
- Main article: Mime Jr. (TCG)
Game data
NPC appearances
Pokédex entries
This Pokémon was unavailable prior to Generation IV.
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Generation IV
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Sinnoh #094
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Johto #—
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Diamond
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It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
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Pearl
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It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
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Platinum
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It mimics the expressions and motions of those it sees to understand the feelings of others.
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HeartGold
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In an attempt to confuse its enemy, it mimics the enemy's movements. Then it wastes no time in making itself scarce!
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SoulSilver
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Generation V
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Unova #—
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Black
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It mimics the expressions and motions of those it sees to understand the feelings of others.
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White
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Black 2
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It mimics the expressions and motions of those it sees to understand the feelings of others.
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White 2
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Generation VI
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Kalos Coastal #113
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Hoenn #—
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X
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In an attempt to confuse its enemy, it mimics the enemy's movements. Then it wastes no time in making itself scarce!
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Y
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It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
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Omega Ruby
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In an attempt to confuse its enemy, it mimics the enemy's movements. Then it wastes no time in making itself scarce!
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Alpha Sapphire
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It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
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Generation VIII
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Galar #364
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Galar Crown Tundra #010
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Sinnoh #094
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Hisui #076
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Sword
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It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.
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Shield
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It looks for a Mr. Rime that's a good dancer and carefully copies the Mr. Rime's steps like an apprentice.
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Brilliant Diamond
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It habitually mimics foes. The mimicked foe is said to be unable to look away from Mime Jr.
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Shining Pearl
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It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
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Legends: Arceus
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Known to turn up in bustling marketplaces now and again. It mimics people much as a child would, then watches how they react, eyes sparkling.
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Game locations
This Pokémon was unavailable prior to Generation IV.
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In side games
This Pokémon was unavailable prior to Generation IV.
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In events
Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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20
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80 - 127
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150 - 244
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25
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27 - 84
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49 - 163
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45
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45 - 106
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85 - 207
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70
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67 - 134
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130 - 262
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90
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85 - 156
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166 - 306
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60
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58 - 123
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112 - 240
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Total: 310
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Notes:
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- If this Pokémon is given a Ring Target, the effectiveness of Dragon-type moves is 1×.
- If this Pokémon has Filter, the effectiveness of Poison -, Ghost -, and Steel-type moves is 1½×. In Generation IV-Generation V, the effectiveness of Bug -, Ghost -, and Dark-type moves is 1½×.
- Due to the conversion to Fairy-type , the effectiveness of Dragon-type , Steel-type and Poison-type moves was 1×, Dark-type and Bug-type was 2× and Fighting-type moves was ½× prior to Generation VI.
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Learnset
Mime Jr. is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.
SwShBDSP
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- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- Click on the generation numbers at the top to see level-up moves from other generations
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LA
Template:Learnlist/levelh/PLA
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Template:Learnlist/levelPLA
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| class="roundybottom" style="background:#F5A2F5; font-size: 90%; line-height:10px;" colspan="7" |
- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- Click on the generation numbers at the top to see level-up moves from other generations
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SwSh
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- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- Click on the generation numbers at the top to see TM moves from other generations
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BDSP
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- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- Click on the generation numbers at the top to see TM moves from other generations
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SwSh
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- Moves marked with an asterisk (*) must be chain bred onto Mime Jr. in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mime Jr. in that game.
- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- Click on the generation numbers at the top to see Egg moves from other generations
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BDSP
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- Moves marked with an asterisk (*) must be chain bred onto Mime Jr. in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mime Jr. in that game.
- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- Click on the generation numbers at the top to see Egg moves from other generations
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SwShBDSP
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- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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LA
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- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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By transfer from another generation
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- Transferred Pokémon only retain these moves in Pokémon Sword and Shield
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Mime Jr.
- Italic indicates a move that gets STAB only when used by an Evolution of Mime Jr.
- × indicates a move that cannot be used in Sword and Shield
- Click on the generation numbers at the top to see transfer-only moves for other generations
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Side game data
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Pokémon Ranger: Guardian Signs
Group:
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Poké Assist: (present)
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Field move: (present)
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(Tackle ×1)
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Poké Assist: (past)
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Field move: (past)
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(Tackle ×1)
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Browser entry R-169/N-101
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It attacks by launching strange rings that make Pokémon Stopped.
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Pokémon Rumble Rush
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Walking Speed: 2.08 seconds
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Base HP: 36
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Base Attack: 69
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Base Defense: 52
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Base Speed: 60
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Evolution
Outside of Galar
In Galar
Sprites
This Pokémon was unavailable prior to Generation IV.
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Trivia
Origin
Mime Jr. seems to be based on a toddler and a mime artist due to its mimicking behavior. It is also reminiscent of a clown due to its bright colors and big, red nose. The blue growth on its head resembles a knit cap with earflaps or a fool's cap worn by court jesters. Its Fairy type and pointed hat may be inspired by various humanoid fairy tale creatures such as gnomes, dwarves, and elves. In folklore, the terms "elves" and "fairies" are sometimes used interchangeably. Its body shape also resembles a hand puppet or a doll. In Japanese folklore, inanimate objects that are possessed by spirits and come to life are known as tsukumogami.
Mime Jr. is also reminiscent of an ice cream cone, with its pointy legs resembling a cone, its pink body and head resembling scoops of strawberry ice cream, its hat resembling a swirl of whipped cream, and its red nose and button resembling maraschino cherries.
Name origin
Mime Jr. may be derived from mime and the abbreviation of Junior.
Manene may be a combination of 真似 mane (mimicry) and nene (Spanish for baby).
In other languages
Language
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Title
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Meaning
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Japanese
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マネネ Manene
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From 真似 mane and nene
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French
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Mime Jr.
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Same as English name
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Spanish
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Mime Jr.
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Same as English name
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German
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Pantimimi
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From Pantomime and Mimik
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Italian
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Mime Jr.
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Same as English name
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Korean
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흉내내 Hungnaenae
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From 흉내내기 hyungnaenaegi
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Mandarin Chinese
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魔尼尼 Móníní
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From 魔 mó and the transcription of its Japanese name
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Cantonese Chinese
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魔尼尼 Mōnèihnèih
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From 魔 mō and the transcription of its Japanese name
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More languages
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Thai
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มาเนเน Manene
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Transcription of Japanese name
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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