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Height
1' 00" Imperial
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0.3 m Metric
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1' 00"/0.3 m Red-Striped
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0'0"/0.0 m Blue-Striped
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0'0"/0.0 m
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Weight
13.2 lbs. Imperial
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6.0 kg Metric
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13.2 lbs./6.0 kg Red-Striped
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0.0 lbs./0.0 kg Blue-Striped
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0.0 lbs./0.0 kg
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EV yield
HP 0
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Atk 0
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Def 0
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Sp.Atk 1
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Sp.Def 0
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Speed 0
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Base Exp.: 89
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Battle Exp.: 891*
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Magnemite (Japanese: コイル Coil) is a dual-type Electric/Steel Pokémon, and formerly, in Generation I, a pure Template:Type2 Pokémon.
It evolves into Magneton starting at level 30, who evolves into Magnezone when leveled up in Mt. Coronet or Electric Rock Cave.
Biology
Physiology
Magnemite is a seemingly-robotic life form that has a gray, circular metal body with a single big eye, a horse shoe magnet on its left and right sides, two Phillips head screws that serve no noticeable purpose, and another Phillips head screw on top of its head that looks similar to an antenna. Magnemite was originally thought to be a pure Template:Type2, but research eventually led to the discovery that traits of a Template:Type2 Pokémon were present, too. Even though Magnemite and its evolved forms are mechanical creatures, they still have emotions, the need to eat, and a way of reproducing. Magnemite also might be related to Beldum and Bronzor due to the fact that all of them are partially Steel-type that create electromagnetic waves to float in the air.
Gender differences
Magnemite is a genderless species.
Special abilities
The magnetic units on Magnemite's body create electromagnetic waves that allow it to defy gravity and that can potentially disrupt various electrical equipment. The faster the units at its sides rotate, the greater the magnetic force they generate. However, it becomes incapable of flight if its internal electrical supply is depleted. Magnemite usually attack by using electrical attacks such as Thunder Wave and Zap Cannon. Magnemite can also focus magnetic energy into a homing-attack known as Magnet Bomb.
Behavior
Magnemite generally keep to themselves. They are quiet and do not bother people. However, if anyone gets near them with magnets or something that emits large amounts of electricity, they can be attracted to such an object. Magnemite are very neutral, but they are very eager to please their trainers and will fight hard. If a wild Magnemite is approached, they will usually go away as they don't care for interaction, however, if attacked, they will retaliate with non-damaging moves such as Thunder Wave or Supersonic. If the attacker persists, they will start to use damaging attacks such as ThunderShock or Magnet Bomb, and in extreme cases, Zap Cannon.
Habitat
Magnemite can usually be found around power plants or any rough terrain where there may be large amounts of metal nearby. As a result, they can be found in Kanto, Johto, Hoenn, and even Sinnoh.
Diet
- Main article: Pokémon food
Magnemite feed off electrical currents, which is why they are frequently found around power plants.
In the anime
A group of Magnemite in the anime
Major appearances
Magnemite first appeared in Sparks Fly for Magnemite. Ash and friends were in Gringey City while the power went out. When they were looking around for the cause of the power outage, a lone Magnemite showed up and was feeling attracted to Ash's Pikachu, who was having a cold. When a group of Grimer and its Muk leader were chasing Ash and co, a group of Magnemite and Magneton helped to fight them off.
In Get Along, Little Pokémon, Ash, Misty and Tracey met a man named Ethan who used Magnemite to harness electrical energy from bolts of lightning during thunderstorms and then the electrical energy would be given to towns that were without power. Magnemite #6 evolved into a Magneton to save Ash and Pikachu from Team Rocket.
A group of Magnemite, and a Magneton, appeared as security guards in Current Events as they first attacked Team Rocket who snuck into a power station guarded entirely by Pokémon. Ash saw the door had been opened by someone, and went to investigate, and was also attacked by the Magnemite.
An army of Magnemite and Magneton appeared in Giratina and the Sky Warrior under the ownership of the main villain, Zero.
Minor appearances
Ash has battled two Gym Leaders with Magnemite: Jasmine in Nerves of Steelix and Wattson in Watt's with Wattson?.
Some Magnemite, their evolved form Magneton, a Steelix, and a Skarmory appeared in All Torkoal, No Play!.
Magnemite is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.
Brock temporarily trained a Magnemite belonging to the Pokémon Summer Academy in Camping It Up!. Unlike the rest of the group, Brock had no problems bonding with, and educating his Pokémon.
A group of Magnemite also appeared in Steeling Peace of Mind! and Saving the World From Ruins! along with numerous other Steel-type Pokémon (including some Magneton) on Iron Island.
A group of Magnemite served as guards for the Valley Windworks in Gone With the Windworks!.
A Magnemite belonging to Professor Kodama appeared in Sticking With Who You Know!.
Another Magnemite appeared in Dawn of a Royal Day!.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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EP030
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Magnemite
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Ash's Pokédex
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Magnemite, a Magnet Pokémon. Its means of floating through the air are not understood. This very mysterious Pokémon is of the Template:Type2.
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Original series entries continue below.
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Episode
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Pokémon
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Source
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Entry
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EP101
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Magnemite
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Ash's Pokédex
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Magnemite, the Magnet Pokémon. It's able to float through the air and leave its Thunder Wave through its magnet shaped units located on its sides.
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In the manga
Pokémon Adventures
Magnemite makes a multiple cameo aboard the S.S. Anne in Danger: High Voltorb as many of the Pokémon ready to attack Red; however, it's not clear if they belong to Lt. Surge or to his Sailor. It debuts in the next round, Buzz Off, Electabuzz! searching in the ship for Red.
Later, in Volume 13, Lt. Surge uses a Magnemite to fight Morty's Misdreavus, using electromagnetism to shield attacks as well as fire Zap Cannon. The fight, however, ended in a draw due to Misdreavus using Destiny Bond.
In the TCG
- Main article: Magnemite (TCG)
Game data
NPC appearances
Pokédex entries
This Pokémon was unavailable prior to Generation I.
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Generation I
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Red
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Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
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Blue
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Yellow
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It is born with the ability to defy gravity. It floats in air on powerful electromagnetic waves.
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Stadium
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Appears as if out of nowhere. It floats using anti-gravity and discharges electricity from two side-mounted units.
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Generation II
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Gold
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It is attracted by electromagnetic waves. It may approach trainers if they are using their Pokégear.
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Silver
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The units at the sides of its body generate anti-gravity energy to keep it aloft in the air.
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Crystal
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The electricity emitted by the units on each side of its body cause it to become a strong magnet.
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Stadium 2
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It is attracted by electromagnetic waves. It may approach trainers if they are using their Pokégear.
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Generation III
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Ruby
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Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.
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Sapphire
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Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.
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Emerald
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The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.
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FireRed
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It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.
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LeafGreen
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Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
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Generation IV
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Diamond
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The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.
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Pearl
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{{{pearldex}}}
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Platinum
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The faster the units at its sides rotate, the greater the magnetic force they generate.
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HeartGold
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It is attracted by electromagnetic waves. It may approach trainers if they are using their Pokégear.
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SoulSilver
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The units at the sides of its body generate antigravity energy to keep it aloft in the air.
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Generation V
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Black
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さゆうにある ユニットを こうそくで かいてん させるほどに だせる じりょくが つよくなる。
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White
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{{{whitedex}}}
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Black 2
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{{{black2dex}}}
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White 2
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{{{white2dex}}}
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Game locations
This Pokémon was unavailable prior to Generation I.
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In side games
Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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25
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85 - 132
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160 - 254
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35
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36 - 95
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67 - 185
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70
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67 - 134
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130 - 262
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95
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90 - 161
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175 - 317
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55
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54 - 117
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103 - 229
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45
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45 - 106
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85 - 207
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Total: 325
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
- This Pokémon's Special base stat in Generation I was 95.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation V, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Magnemite
- Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
- Click on the generation numbers at the top to see level-up moves from other generations
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Move |
Type |
Cat. |
Pwr. |
Acc. |
PP
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This Pokémon learns no moves by breeding.
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- Moves marked with an asterisk (*) must be chain bred onto Magnemite in Generation V
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Magnemite in that game.
- Bold indicates a move that gets STAB when used by Magnemite
- Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
- Click on the generation numbers at the top to see Egg moves from other generations
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Game |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP
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This Pokémon learns no moves by tutoring.
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- A black abbreviation in a colored box indicates that Magnemite can be tutored the move in that game
- A colored abbreviation in a white box indicates that Magnemite cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Magnemite
- Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Side game data
Evolution
Sprites
Trivia
- "Coil" was originally going to be Magnemite's English name, the same as its Japanese name.
- Magnemite is the first Steel-type Pokémon in National Pokédex order.
- Despite most of Magnemite's Pokédex entries saying they are able to float through the air by employing powerful electromagnetic waves or even anti-gravity, Magnemite does not have the ability Levitate, and so they are still affected by Earthquake or other Ground-type moves. However, as of Generation IV, Magnemite can learn Magnet Rise which simulates Levitate for a short period of time.
- Magnemite and its evolutionary line have twelve resistances and one immunity, making them the most resistant Pokémon to date. With the addition of Magnet Rise, which makes them immune to Template:Type2 attacks for a short period of time, their only double weakness is negated.
- Due to their inclusion in Platinum's extended Sinnoh Pokédex, Magnemite and Magneton have appeared in every Japan-centric regional Pokédex.
- Magnemite and its evolution Magneton are two of the few Pokémon that had their cry changed slightly in Generation III. This was due to Generation III utilizing a better sound effects game engine and newer game system.
- Magnemite and its evolutions are the only dual-typed Electric Pokémon that are part of a three-stage evolutionary line.
- Magnemite and its evolved forms are the only Template:Type2 Pokémon to naturally learn Zap Cannon, before Generation V.
- Magnemite is the first genderless Pokémon in the National Pokédex order.
- Pokémon Snap is the only form of a Pokémon canon that shows two Magnemite bonding, similar to a Magneton, but when a picture is taken, they are still called Magnemite.
Generation II type change
Magnemite, along with its evolution Magneton, were pure Electric-type in Generation I, but became dual-type Electric/Steel in Generation II. This makes them the first Pokémon to gain an extra type, the others being Rotom's other forms in Gen V. One could argue that this was purely because the Steel type had not been officially recognized by Pokémon researchers in Generation I; however, in FireRed and LeafGreen, they are Electric/Steel-type. Due to this type change, Magnemite is the first Steel-type Pokémon in National Pokédex order, but it was unable to learn any Steel-type moves until Generation III.
Origin
Magnemite seems to be based on a magnet. It may also be based on the objectification of electromagnetism, one of the four fundamental interactions of nature.
Name origin
Magnemite's name appears to be a combination of magnet and mite, in the sense of small creature. Alternatively, it could be a play on magnetite. Its Japanese name is simply coil, perhaps referring to the fact that a coil with electric current generates a magnetic field.
In other languages
External links
Notes
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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