Dedenne (Pokémon)

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Hawlucha #701: Hawlucha
Pokémon
#703: Carbink Carbink
Dedenne デデンネ
Dedenne
#702
Dedenne



Images on the Bulbagarden Archives
Type
Electric Fairy
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Cheek Pouch or Pickup Cacophony
Cacophony
Plus
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
0 (0%)
Breeding
Egg Groups
Field and Fairy
Hatch time
Unknown cycles
Height
0'08" 0.2 m
Dedenne
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
4.9 lbs. 2.2 kg
Dedenne
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
?
Leveling rate
Medium Fast
EV yield
Total: 2
Dedenne
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
File:F702.png F000.png
{{{form2}}}
Pokédex color
Yellow
Base friendship
?
External Links

Dedenne (Japanese: デデンネ Dedenne) is a dual-type Electric/Fairy Pokémon.

It is not known to evolve into or from any other Pokémon.

Biology

Dedenne is a small orange hamster-like Pokémon, whose whiskers appear to be in shape of antennas. It has orange spots on its cheek, while its belly is a pale yellow. Dedenne is similar to the form of Pikachu.

In the anime

Major appearances

Dedenne in the anime

Clemont's Dedenne

Clemont's Dedenne first appeared in XY003, where Clemont tried to capture for Bonnie as a partner. He finally captured it in XY004.

Minor appearances

Dedenne made its debut appearance in Kalos, Where Dreams and Adventures Begin!.

Pokédex entries

In the manga

In the TCG

Dedenne has not yet been featured in the Pokémon Trading Card Game.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VI.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Its whiskers serve as antennas. By sending and receiving electrical waves, it can communicate with others over vast distances.
Y It uses its tail to absorb electricity from power plants or from outlets in houses, and then it fires the electricity from its whiskers.


Game locations

This Pokémon was unavailable prior to Generation VI.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
Uncommon Route 11



Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
67
127 - 174 244 - 338
58
56 - 121 108 - 236
57
55 - 119 107 - 234
81
77 - 146 150 - 287
67
64 - 130 125 - 256
101
95 - 168 186 - 331
Total:
431
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Tackle Normal Physical 05050 100100% 35 Cool 0   0  
00Start Tail Whip Normal Status 0000 100100% 30 Cool 0   0  
077 Thunder Shock Electric Special 04040 100100% 30 Cool 0   0  
1111 Charge Electric Status 0000 —% 20 Cool 0   0  
1414 Charm Fairy Status 0000 100100% 20 Cool 0   0  
1717 Parabolic Charge Electric Special 05050 100100% 20 Cool 0   0  
2020 Nuzzle Electric Physical 02020 100100% 20 Cool 0   0  
2323 Thunder Wave Electric Status 0000 100100% 20 Cool 0   0  
2626 Volt Switch Electric Special 07070 100100% 20 Cool 0   0  
3030 Rest Psychic Status 0000 —% 10 Cool 0   0  
3131 Snore Normal Special 05050 100100% 15 Cool 0   0  
3434 Charge Beam Electric Special 05050 09090% 10 Cool 0   0  
3939 Entrainment Normal Status 0000 100100% 15 Cool 0   0  
4242 Play Rough Fairy Physical 09090 09090% 10 Cool 0   0  
4545 Thunder Electric Special 110110 07070% 10 Cool 0   0  
5050 Discharge Electric Special 08080 100100% 15 Cool 0   0  
  • Bold indicates a move that gets STAB when used by Dedenne
  • Italic indicates a move that gets STAB only when used by an Evolution of Dedenne

By TM/HM

Generation VI
Other generations:
VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Bug Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Electric Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Dedenne
  • Italic indicates a move that gets STAB only when used by an Evolution of Dedenne

By breeding

By tutoring

Generation VI
Other generations:
VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Dedenne can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Dedenne cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Dedenne
  • Italic indicates a move that gets STAB only when used by an Evolution of Dedenne

Evolution

702Dedenne.png
Unevolved
Dedenne
 Electric  Fairy 



Sprites

Trivia

Origin

Dedenne seems to be based on a hamster or gerbil combined with a television antenna.

Name origin

Dedenne may be a combination of 電気 denki (electricity) and antenne (French for antenna).

In other languages

Language Title Meaning
Japan Flag.png Japanese デデンネ Dedenne From 電気 denki and antenne
France Flag.png French Dedenne Same as Japanese name
Spain Flag.png Spanish Dedenne Same as Japanese name
Germany Flag.png German Dedenne Same as Japanese name
Italy Flag.png Italian Dedenne Same as Japanese name
South Korea Flag.png Korean 데덴네 Dedenne Same as Japanese name
China and Taiwan Flags.png Mandarin Chinese
Hong Kong Flag.png Cantonese Chinese


External links

Hawlucha #701: Hawlucha
Pokémon
#703: Carbink Carbink
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.