From Bulbapedia, the community-driven Pokémon encyclopedia.
The Flying type (Japanese: ひこうタイプ Flying type) is one of the eighteen types. Notable Trainers that specialize in Flying-type Pokémon are the Gym Leaders Falkner of Violet City, Winona of Fortree City, and Skyla of Mistralton City. Prior to changes in Generation IV all Flying-type moves were physical, but they may now also be special depending on the attack.
Statistical averages
Overall
Fully evolved
Battle properties
Offensive
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Defensive
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Power
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Types
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Power
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Types
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2×
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½×
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½×
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2×
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0×
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None
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0×
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Characteristics
Defense
Defensively, the Flying type is useful for its immunity to the common Ground-type move Earthquake and its resistance to Fighting. However, the Flying type's weaknesses aren't uncommon and can often offset the benefits of immunity to Ground, especially due to many dual-type Rock/Ground Pokémon. However, most Flying types have access to Roost, allowing them to restore their health. Flying types usually have below average defense stats, making them vulnerable to most physical attacks, super effective or not. Additionally, the fact that many Flying types are part Normal makes their resistance to the Fighting type ineffective.
Flying-type Pokémon that use the move Roost will temporarily lose their Flying type, making them vulnerable to Ground-type moves respectively. If a pure Flying-type Pokémon uses Roost, then it will become a ??? type in Generation IV and a Normal type in Generation V.
Offense
Offensively, Flying-type moves are usually only useful when benefited by same-type attack bonus and for their strength against the Fighting type. As well as advantages to the common Bug and Grass types, most fully evolved Flying types have above-average Attack and Speed stats. However, having below average Special Attack makes moves such as Air Cutter and Air Slash almost useless, unless used by Flying-type outliers with high Special Attack such as Togekiss or Yanmega. Despite this disadvantage, the Flying type pairs well with the Water and Fighting types and are also useful for being able to hit any opponent in a Triple Battle.
Contest properties
When used in Contests, Flying-type moves typically become Cool moves, but can also be of the other four Contest types, excluding Tough.
Pokémon
As of Generation VI, there are 95 Flying-type Pokémon or 12.9% of all Pokémon (counting forms and Mega Evolutions that change typing as different Pokémon), making it the third most common type.
Pure Flying-type Pokémon
Half Flying-type Pokémon
Primary Flying-type Pokémon
Secondary Flying-type Pokémon
Pokéstar Studios opponents
Moves
Gen
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Move
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Category
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Contest
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Power
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Accuracy
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PP
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Range
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Description
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V
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Acrobatics
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Physical
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05555
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100100%
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1515 (max 24)
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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III
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Aerial Ace
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Physical
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Cool
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06060
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000—%
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2020 (max 32)
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The user confounds the foe with speed, then slashes. The attack lands without fail.
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II
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Aeroblast
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Special
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Cool
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100100
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09595%
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055 (max 8)
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A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
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III
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Air Cutter
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Special
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Cool
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05555
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09595%
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2525 (max 40)
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The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
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IV
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Air Slash
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Special
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Cool
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07575
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09595%
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2020 (max 32)
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The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
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III
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Bounce
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Physical
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Cute
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08585
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08585%
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055 (max 8)
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The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
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IV
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Brave Bird
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Physical
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Cute
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120120
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100100%
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1515 (max 24)
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The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
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IV
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Chatter
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Special
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Smart
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06060
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100100%
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2020 (max 32)
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The user attacks using a sound wave based on words it has learned. It may also confuse the target.
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IV
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Defog
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Status
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Beauty
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000—
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000—%
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1515 (max 24)
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A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
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I
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Drill Peck
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Physical
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Cool
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08080
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100100%
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2020 (max 32)
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A corkscrewing attack with the sharp beak acting as a drill.
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III
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FeatherDance
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Status
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Beauty
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000—
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100100%
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1515 (max 24)
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The user covers the target's body with a mass of down that harshly lowers its Attack stat.
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I
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Fly
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Physical
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Smart
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09090
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09595%
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1515 (max 24)
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The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
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I
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Gust
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Special
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Smart
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04040
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100100%
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3535 (max 56)
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A gust of wind is whipped up by wings and launched at the target to inflict damage.
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V
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Hurricane
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Special
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120120
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07070%
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1010 (max 16)
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The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
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I
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Mirror Move
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Status
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Smart
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000—
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100100%
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2020 (max 32)
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The user counters the target by mimicking the target's last move.
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VI
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Oblivion Wing
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Special
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08080
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100100%
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1010 (max 16)
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The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
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I
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Peck
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Physical
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Cool
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03535
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100100%
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3535 (max 56)
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The target is jabbed with a sharply pointed beak or horn.
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IV
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Pluck
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Physical
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Cute
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06060
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100100%
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2020 (max 32)
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The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
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IV
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Roost
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Status
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Cool
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000—
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000—%
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1010 (max 16)
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The user lands and rests its body. It restores the user's HP by up to half of its max HP.
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I
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Sky Attack
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Physical
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Cool
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140140
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09090%
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055 (max 8)
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A second-turn attack move where critical hits land more easily. It may also make the target flinch.
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V
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Sky Drop
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Physical
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06060
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100100%
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1010 (max 16)
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The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
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IV
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Tailwind
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Status
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Smart
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000—
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000—%
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3030 (max 48)
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The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
|
I
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Wing Attack
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Physical
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Cool
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06060
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100100%
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3535 (max 56)
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The target is struck with large, imposing wings spread wide to inflict damage.
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All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.
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Trivia
- Generations I, II, and V introduced the most Flying-type Pokémon of any Generation, all with 19; while Generation VI introduced the fewest Flying-type Pokémon, with 8.
- Generation I and IV introduced the most Flying-type moves of any Generation, with seven; while Generations II and VI introduced the least Flying-type moves, with only one each.
- Prior to Generation V, this type was the only one of the seventeen that was never seen as an authentic pure type; Tornadus is the first pure Flying type.
- Prior to Generation VI, all dual-typed Flying Pokémon had Flying as a secondary type; Noibat and Noivern are the first Primary Flying-types.
- The Flying type has been paired with every other type. This means it has been paired with the highest number of types.
- Although Normal is not typically paired up with other types, it is the most common type paired with Flying.
- Each generation has introduced at least one part-Flying legendary Pokémon.
- For each possible type combination with a double weakness to Flying, there is at least one Pokémon with that type combination. Bug/Grass consist of Paras and Parasect, which are in the same evolutionary line, Wormadam Plant Cloak, and Sewaddle, Swadloon, and Leavanny which are also in the same evolutionary line, while Fighting-type Pokémon with a double weakness to Flying consist of Heracross, Breloom, Virizion, and Chesnaught.
- All damage-dealing Flying-type moves except Air Cutter can hit non-adjacent Pokémon in Triple Battles.
- There is a similarly named glitch type named the Bird type. The only known Glitch Pokémon that have it as a type are the Red and Blue version of Missingno. and 'M (00).
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