Heal Block (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Heal Block
かいふくふうじ Restore Seal
Heal Block V.png
Type  Psychic
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Other Side: Affects the opponent's side of the field
Availability
Introduced  Generation IV
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Heal Block (Japanese: かいふくふうじ Restore Seal) is a non-damaging Psychic-type move introduced in Generation IV.

Effect

Generation IV

Heal Block prevents the functioning of the moves Ingrain, Aqua Ring, Moonlight, Morning Sun, Roost, Recover, Heal Order, Rest, Softboiled, Wish, Milk Drink, Slack Off, and Synthesis, while it is under effect. The player can still use items such as Potions to heal the Pokémon.

The moves Absorb, Mega Drain, Giga Drain, Leech Life, Dream Eater, Drain Punch, and Leech Seed will still inflict damage, but will not restore HP when the user is affected by Heal Block.

Pokémon with the Ability Volt Absorb or Water Absorb will take damage, as opposed to healing, from Electric- or Water-type attacks respectively while Heal Block is in effect. A poisoned Pokémon with Poison Heal is neither healed nor damaged.

All other Abilities and items which restore HP during battle will continue to work as normal. Heal Block wears off after 5 turns.

Generation V

Heal Block can now be reflected with Magic Coat. Heal Block now prevents the effect of Heal Pulse, Leftovers and Shell Bell, but not Black Sludge. Horn Leech will still inflict damage, but won't restore HP if user is under effect of Heal Block.

Generation VI

Heal Block now prevents the moves Absorb, Draining Kiss, Drain Punch, Dream Eater, Giga Drain, Horn Leech, Leech Life, Mega Drain, Oblivion Wing, and Parabolic Charge from being used. Leech Seed can still be used and will still inflict damage, but will not restore HP. Heal Block now prevents the effect of Black Sludge.

Description

Games Description
The user prevents the foe from using any HP-recovery moves for five turns.

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
251 Celebi Celebi Psychic Grass 45 55 55
292 Shedinja Shedinja Bug Ghost 52 52 50
337 Lunatone Lunatone Rock Psychic 42 42 37 37
338 Solrock Solrock Rock Psychic 42 42 37 37
343 Baltoy Baltoy Ground Psychic 61 54 45 45
344 Claydol Claydol Ground Psychic 73 64 54 54
381 Latios Latios Dragon Psychic 5 5 5
436 Bronzor Bronzor Steel Psychic 52 52 45 45
437 Bronzong Bronzong Steel Psychic 67 67 52 52
483 Dialga Dialga Steel Dragon 50   '
484 Palkia Palkia Water Dragon 50   '
487 Giratina Giratina Ghost Dragon 50   '
574 Gothita Gothita Psychic Psychic   33 33
575 Gothorita Gothorita Psychic Psychic   34 34
576 Gothitelle Gothitelle Psychic Psychic   34 34
577 Solosis Solosis Psychic Psychic   46 46
578 Duosion Duosion Psychic Psychic   50 50
579 Reuniclus Reuniclus Psychic Psychic   54 54
605 Elgyem Elgyem Psychic Psychic   8 8
606 Beheeyem Beheeyem Psychic Psychic   --, 8 --, 8
642 Thundurus Thundurus Electric Flying   31 31
707 Klefki Klefki Steel Fairy     50
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
562 Yamask Yamask Ghost Ghost no SolosisDuosionReuniclus SolosisDuosionReuniclusKlefki
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 回復阻擋 Huífù Zǔdǎng
France Flag.png French Anti-Soin
Germany Flag.png German Heilblockade
Greece Flag.png Greek Φραγή Ίασης
Italy Flag.png Italian Anticura
South Korea Flag.png Korean 회복봉인 Hoebok Bong'in
Brazil Flag.png Brazilian Portuguese Bloqueio de Cura
Serbia Flag.png Serbian Blokiranje Lečenja
Spain Flag.png Spanish Anticura


Variations of the move Disable
StatusIC HOME.png DisableTormentTauntEmbargoHeal Block


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.