False Swipe (move)

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Revision as of 16:52, 31 March 2008 by TRGrunt (talk | contribs) (Just added an image of Scyther using False Swipe.)
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False Swipe
みねうち Blunt Strike
Type  Normal
Category  Physical
PP  40 (max. 64)
Power  40
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cool
Appeal  0  
Jamming  0  

False Swipe is a Normal-type move introduced in Generation II that deals a small amount of damage. Its Japanese name refers to striking someone with the blunt side of a sword.

Effect

If False Swipe does more damage than the opponent's remaining HP, the opponent will always end up with 1 HP left. If the opponent has 1 HP remaining, False Swipe will hit and leave the opponent at 1 HP. This move is most often used to catch wild Pokémon.

Learnset

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Italian: Falsofinale
  • German: Trugschlag

Template:Project MoveDex notice

Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708