From Bulbapedia, the community-driven Pokémon encyclopedia.
← Paras
Paras is available in Brilliant Diamond and Shining Pearl and Pokémon Legends: Arceus.
BDSP
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- Bold indicates a move that gets STAB when used by Paras
- Italic indicates a move that gets STAB only when used by an Evolution of Paras
- Click on the generation numbers at the top to see level-up moves from other generations
|
LA
Template:Learnlist/levelh/PLA
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| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="1" | 1
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 9
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Absorb
| style="background:#3FA129; text-align:center; border:1px solid #29691B" | Grass
| style="background:#375AB2; text-align:center; border:1px solid #243B74" | Special
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="30" | 30
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 40
| style="background:#7D94CD; text-align:center; border:1px solid #D8D8D8;" | 20
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="100" | 100%
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="5" | 5
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 14
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Stun Spore
| style="background:#3FA129; text-align:center; border:1px solid #29691B" | Grass
| style="background:#828282; text-align:center; border:1px solid #555555" | Status
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="0" | —
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | —
| style="background:#7D94CD; text-align:center; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="80" | 80%
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="9" | 9
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 18
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Poison Powder
| style="background:#9141CB; text-align:center; border:1px solid #5E2A84" | Poison
| style="background:#828282; text-align:center; border:1px solid #555555" | Status
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="0" | —
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | —
| style="background:#7D94CD; text-align:center; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="80" | 80%
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="15" | 15
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 25
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Venoshock
| style="background:#9141CB; text-align:center; border:1px solid #5E2A84" | Poison
| style="background:#375AB2; text-align:center; border:1px solid #243B74" | Special
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="65" | 65
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 80
| style="background:#7D94CD; text-align:center; border:1px solid #D8D8D8;" | 50
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="100" | 100%
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="21" | 21
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 31
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Slash
| style="background:#9FA19F; text-align:center; border:1px solid #676967" | Normal
| style="background:#EB5628; text-align:center; border:1px solid #99381A" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="70" | 70
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 85
| style="background:#7D94CD; text-align:center; border:1px solid #D8D8D8;" | 55
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="100" | 100%
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="29" | 29
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 40
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Spore
| style="background:#3FA129; text-align:center; border:1px solid #29691B" | Grass
| style="background:#828282; text-align:center; border:1px solid #555555" | Status
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="0" | —
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | —
| style="background:#7D94CD; text-align:center; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="100" | 100%
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 10
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="37" | 37
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 48
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | X-Scissor
| style="background:#91A119; text-align:center; border:1px solid #5E6910" | Bug
| style="background:#EB5628; text-align:center; border:1px solid #99381A" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="80" | 80
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100
| style="background:#7D94CD; text-align:center; border:1px solid #D8D8D8;" | 60
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="100" | 100%
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 10
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="47" | 47
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 59
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Energy Ball
| style="background:#3FA129; text-align:center; border:1px solid #29691B" | Grass
| style="background:#375AB2; text-align:center; border:1px solid #243B74" | Special
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="80" | 80
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100
| style="background:#7D94CD; text-align:center; border:1px solid #D8D8D8;" | 60
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" data-sort-value="100" | 100%
| style="background:#F29173; text-align:center; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 10
|}
|-
| class="roundybottom" style="background:#82C274; font-size: 90%; line-height:10px;" colspan="7" |
- Bold indicates a move that gets STAB when used by Paras
- Italic indicates a move that gets STAB only when used by an Evolution of Paras
- Click on the generation numbers at the top to see level-up moves from other generations
|}
|
|
- Bold indicates a move that gets STAB when used by Paras
- Italic indicates a move that gets STAB only when used by an Evolution of Paras
- Click on the generation numbers at the top to see TM moves from other generations
|
|
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- Moves marked with an asterisk (*) must be chain bred onto Paras in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Paras in that game.
- Bold indicates a move that gets STAB when used by Paras
- Italic indicates a move that gets STAB only when used by an Evolution of Paras
- Click on the generation numbers at the top to see Egg moves from other generations
|
BDSP
|
|
- Bold indicates a move that gets STAB when used by Paras
- Italic indicates a move that gets STAB only when used by an Evolution of Paras
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
LA
|
|
- Bold indicates a move that gets STAB when used by Paras
- Italic indicates a move that gets STAB only when used by an Evolution of Paras
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|