Spinda (Pokémon)

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000 #{{{prevnum}}}: Grumpig
Pokémon
#{{{nextnum}}}: Trapinch 000
Spinda
パッチール Patcheel
#327
130
Artwork from R/S/E
Type
Normal '
Category
Spot Panda Pokémon
Abilities
Own Tempo or Tangled Feet
Exp. at Lv. 100
800,000
Regional Pokédex numbers
Hoenn
#114
Regional Browser numbers
Height
3′07″
Imperial
1.1 m
Metric
Weight
11.0 lbs.
Imperial
5.0 kg
Metric
Dex color
Brown
Catch rate
255 (33.3%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F327.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground and
Humanshape groups
1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 85 Battle Exp.: 851*

Spinda (Japanese: パッチール Patcheel) is a Template:Type2 Pokémon. Spinda's spots have over 4 billion possible combinations, and are determined by its personality value.

Biology

Physiology

No Spinda is the same as another. All Spinda have different spots and spin patterns on their head and torso. Spinda resembles a small, upward standing rabbit or bear-like creature, with a small body similar, only slightly more bloated, to Plusle or Minun.

Gender differences

Although there is no specific difference among males and females, all Spinda look different anyway.

Special abilities

Spinda can have the ability Own Tempo, which prevents confusion.

Spinda is the only known Pokémon that learns Teeter Dance.

Behavior

Spinda have the odd habit of staggering around when they walk. This makes them appear dizzy, but they are not. The teetering walk helps to confuse enemies and potential predators, messing up their aim.

Habitat

Diet

Main article: Pokémon food

In the anime

File:Spinda anime.jpg
Spinda in the anime

Spinda first appeared in Going for a Spinda. Ash and co. had to help a girl named Claire find a Spinda with a heart-shaped spot on its forehead.

In the manga

Norman has a Spinda in Pokémon Special.

In the TCG

Main article: Spinda (TCG)

Game data

NPC appearances

  • Pokémon Mystery Dungeon: One day, a Spinda appears in Pokémon Square and collapses. When it comes to, Spinda explains that it is giving up a long journey to find the Mirage Pokémon and hands its one clue, the Transparent Feather, to the player.

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby All the Spinda that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the Template:M2.
Sapphire No two Spinda are said to have identical spot patterns on their hides. This Pokémon moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
Emerald It is distinguished by a pattern of spots that is always different. Its unsteady, tottering walk has the effect of fouling its foe's aim.
FireRed No two Spinda are said to have identical patterns. It confuses foes with its stumbling motions.
LeafGreen No two Spinda are said to have identical patterns. It confuses foes with its stumbling motions.
Generation IV
Diamond No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
Pearl No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
Common Route 113
Emerald
Common Route 113
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Swarm Route 227
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball: Ruby & Sapphire Hatch from egg
Pokémon Trozei! Secret Storage 14
Endless Level 4
Trozei Battle
Mr. Who's Den
Pokémon Mystery Dungeon Joyous Tower (5F-7F)

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
60
58 - 123 112 - 240
60
58 - 123 112 - 240
60
58 - 123 112 - 240
60
58 - 123 112 - 240
60
58 - 123 112 - 240
Total:
360
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation III
Level Move Type
Start Tackle normal
5 Uproar normal
12 Faint Attack dark
16 Psybeam Psychic
23 Hypnosis Psychic
27 Dizzy Punch normal
34 Teeter Dance normal
38 Psych Up normal
45 Double-Edge normal
49 Flail normal
56 Thrash normal
Generation IV
Level Move Type Cat.
Start Tackle normal Physical
5 Uproar normal Special
10 Copycat normal Status
14 Faint Attack Dark Physical
19 Psybeam Psychic Special
23 Hypnosis Psychic Status
28 Dizzy Punch normal Physical
32 Sucker Punch Dark Physical
37 Teeter Dance normal Status
41 Psych Up normal Status
46 Double-Edge normal Physical
50 Flail normal Physical
55 Thrash normal Physical

By TM/HM

# Generation III Generation IV
TM01 Focus Punch Focus Punch
TM03 Water Pulse Water Pulse
TM04 Calm Mind Calm Mind
TM06 Toxic Toxic
TM10 Hidden Power Hidden Power
TM11 Sunny Day Sunny Day
TM17 Protect Protect
TM18 Rain Dance Rain Dance
TM20 Safeguard Safeguard
TM21 Frustration Frustration
TM27 Return Return
TM28 Dig Dig
TM29 Psychic Psychic
TM31 Brick Break Brick Break
TM32 Double Team Double Team
TM34 Shock Wave Shock Wave
TM39 Rock Tomb Rock Tomb
TM42 Facade Facade
TM43 Secret Power Secret Power
TM44 Rest Rest
TM45 Attract Attract
TM48 Skill Swap Skill Swap
TM49 Snatch Snatch
TM56 Fling
TM58 Endure
TM60 Drain Punch
TM67 Recycle
TM70 Flash
TM77 Psych Up
TM78 Captivate
TM80 Rock Slide
TM82 Sleep Talk
TM83 Natural Gift
TM85 Dream Eater
TM87 Swagger
TM90 Substitute
TM92 Trick Room
HM04 Strength Strength
HM05 Flash
HM06 Rock Smash Rock Smash

By breeding

Generation III Generation IV
Assist Assist
Baton Pass Baton Pass
Disable Disable
Encore Encore
Fake Out Fake Out
Rock Slide Psycho Cut
SmellingSalt Rock Slide
Trick SmellingSalt
Wish Trick
Wish

By tutoring

FRLG Emerald
Body Slam Defense Curl
Counter DynamicPunch
Dream Eater Endure
Double-Edge Fire Punch
Mega Kick Ice Punch
Mega Punch Icy Wind
Metronome Mud-Slap
Mimic Psych Up
Rock Slide Rollout
Seismic Toss Sleep Talk
Substitute Snore
Swagger
Swift
ThunderPunch

Side game data

Template:Side game

Evolution

Template:EvoChart Box


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 327.png Spr 3e 327.png Spr 3f 327.png Spr b 3r 327.png
Spr 3r 327 s.png Spr 3e 327 s.png Spr 3f 327 s.png Spr b 3r 327 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 327.png Spr 4p 327.png Spr 4h 327.png Spr b 4d 327.png
Spr 4d 327 s.png Spr 4p 327 s.png Spr 4h 327 s.png Spr b 4d 327 s.png
V Black White Black 2 White 2 Back
Spr 5b 327.png Spr 5b2 327.png Spr b 5b 327.png
Spr 5b 327 s.png Spr 5b2 327 s.png Spr b 5b 327 s.png
Spinda For other sprites and images, please see Spinda images on Bulbagarden Archives.

Trivia

  • Several of Spinda's moves focus on confusing opponents. Spinda's abilities also focus on confusion.
  • If Spinda has the ability Own Tempo, it can use Thrash without getting confused afterwards.
  • A Spinda's spot pattern is determined by its personality value, meaning that there can be exactly 4,294,967,296 different Spinda.

Origin

Spinda appears to be based on a red panda.

Name origin

Spinda's name is a combination of spin and panda, referring to its fur patterns. Its Japanese name is based on patch or patchwork, referring to its appearance, and 拈くる hinekuru, twirl or spin.

In other languages

External links

000 #{{{prevnum}}}: Grumpig
Pokémon
#{{{nextnum}}}: Trapinch 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.