The Rock type (Japanese: いわタイプ Rock type) is one of the eighteen types. Rock-type moves are super effective against Bug-, Fire-, Flying-, and Ice-type Pokémon, while Rock-type Pokémon are weak to Fighting-, Grass-, Ground-, Steel-, and Water-type moves.
Statistical averages
Overall
Fully evolved
Battle properties
Note: Type effectiveness multipliers may vary in other games outside the core series.
Generation I
Generation II onward
Additional effects
Rock-type Pokémon are immune to damage from the sandstorm weather condition, introduced in Generation II.
Starting in Generation IV, Rock-type Pokémon have their Special Defense boosted by 50% during a sandstorm.
Pokémon
As of Generation IX, there are 78 Rock-type Pokémon or 7.6% of all Pokémon, causing it to tie with Steel and Ground as the 6th rarest type after Dragon and Electric and before Dark and Fighting.
Pure Rock-type Pokémon
Half Rock-type Pokémon
Primary Rock-type Pokémon
Secondary Rock-type Pokémon
Moves
As of Generation IX, there are 25 Rock-type moves, or 2.74% of all moves (excluding those that are Rock-type only under certain circumstances), making it the rarest type among moves, with Dragon as the second rarest.
Prior to changes in Generation IV, all damaging Rock-type moves were physical, but they may now also be special depending on the attack.
Description
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VII
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Accelerock
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Physical
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04040
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100100%
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2020 (max 32)
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The user smashes into the target at high speed. This move always goes first.
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II
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Ancient Power
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Special
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Tough
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06060
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100100%
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055 (max 8)
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The user attacks with a prehistoric power. This may also boost all the user's stats at once.
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VII
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Continental Crush
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Physical
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000—
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000—%
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011 (max 1)
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The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
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VII
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Continental Crush
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Special
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000—
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000—%
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011 (max 1)
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The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
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VI
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Diamond Storm
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Physical
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Beautiful
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100100
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09595%
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055 (max 8)
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The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply boost the user's Defense stat.
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VIII
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G-Max Volcalith
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Physical
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000—
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000—%
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033 (max 4)
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A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns.
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VIII
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G-Max Volcalith
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Special
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000—
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000—%
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033 (max 4)
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A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns.
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IV
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Head Smash
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Physical
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Tough
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150150
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08080%
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055 (max 8)
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The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
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VIII
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Max Rockfall
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Physical
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000—
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000—%
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033 (max 4)
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This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
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VIII
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Max Rockfall
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Special
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000—
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000—%
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033 (max 4)
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This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
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VIII
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Meteor Beam
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Special
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120120
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09090%
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1010 (max 16)
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The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
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IV
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Power Gem
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Special
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Beautiful
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08080
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100100%
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2020 (max 32)
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The user attacks with a ray of light that sparkles as if it were made of gemstones.
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III
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Rock Blast
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Physical
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Tough
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02525
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09090%
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1010 (max 16)
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The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
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IV
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Rock Polish
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Status
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Tough
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000—
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000—%
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2020 (max 32)
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The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.
|
I
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Rock Slide
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Physical
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Tough
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07575
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09090%
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1010 (max 16)
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
|
I
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Rock Throw
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Physical
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Tough
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05050
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09090%
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1515 (max 24)
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The user picks up and throws a small rock at the target to inflict damage.
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III
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Rock Tomb
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Physical
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Clever
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06060
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09595%
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1515 (max 24)
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The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
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IV
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Rock Wrecker
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Physical
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Tough
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150150
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09090%
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055 (max 8)
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The user launches a huge boulder at the target to attack. The user can't move on the next turn.
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II
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Rollout
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Physical
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Cute
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03030
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09090%
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2020 (max 32)
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The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
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IX
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Salt Cure
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Physical
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04040
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100100%
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1515 (max 24)
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The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.
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II
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Sandstorm
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Status
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Tough
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000—
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000—%
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1010 (max 16)
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A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
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V
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Smack Down
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Physical
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Tough
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05050
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100100%
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1515 (max 24)
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The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
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VII
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Splintered Stormshards
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Physical
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190190
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000—%
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011 (max 1)
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After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield.
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IV
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Stealth Rock
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Status
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Cool
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000—
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000—%
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2020 (max 32)
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The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
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VIII
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Stone Axe
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Physical
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06565
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09090%
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1515 (max 24)
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The user swings its stone axes at the target, aiming to land a critical hit. Stone splinters left behind by this attack float around the target.
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IV
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Stone Edge
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Physical
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Tough
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100100
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08080%
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055 (max 8)
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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VIII
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Tar Shot
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Status
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000—
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100100%
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1515 (max 24)
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The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
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V
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Wide Guard
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Status
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Tough
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000—
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000—%
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1010 (max 16)
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The user and its allies are protected from wide-ranging attacks for one turn.
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All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.
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Abilities
Interacting with the Rock type
A Pokémon with Protean or Libero will become a Rock-type Pokémon if it uses a Rock-type move. A Pokémon with Color Change, Imposter, RKS System, or Multitype will become a Rock-type Pokémon if (respectively) it is hit with a Rock-type move, is sent out against a Rock-type opponent, is holding a Rock Memory, or is holding a Stone Plate or Rockium Z.
Description
|
IX
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Rocky Payload
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Powers up Rock-type moves.
|
V
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Sand Force
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Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
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All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.
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Exclusive Abilities
Currently, no Abilities are exclusive to Rock types. This does not include signature Abilities.
Items
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Description
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Charti Berry
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If a Pokémon holding this Berry is hit with a supereffective Rock-type move, the power of that move will be weakened.
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Hard Stone
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An item to be held by a Pokémon. It's a durable stone that boosts the power of the holder's Rock-type moves.
|
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Rock Gem
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A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time.
|
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Rock Incense
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An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves.
|
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Rock Memory
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A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain species of Pokémon.
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Rock Tera Shard
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On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
|
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Rockium Z
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This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves.
|
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Stone Plate
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An item to be held by a Pokémon. This stone tablet is imbued with the essence of rock and boosts the power of the holder’s Rock-type moves.
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All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.
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Notable Rock-type Trainers
- Main article: Category:Rock-type Trainers
Jasmine is also stated to have trained Rock types in the past.
Icons
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Icon from Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver
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Icon from Pokémon FireRed and LeafGreen
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Icon from Generation IV
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Icon from Generation V
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Icon from Generation VI
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Icon from Pokémon Sun, Moon, Ultra Sun and Ultra Moon
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Icon from Let's Go, Pikachu!; Let's Go, Eevee!
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Icon from Pokémon Sword and Shield
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Symbol icon from Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME
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Icon from Pokémon Brilliant Diamond and Shining Pearl
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Symbol icon from Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet
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Icon from Pokémon Legends: Arceus
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Symbol icon from Pokémon Legends: Arceus
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Icon from Pokémon Scarlet and Violet
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Tera icon from Pokémon Scarlet and Violet
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Tera symbol icon from Pokémon Scarlet and Violet
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In the TCG
- Main article: Fighting (TCG)
Due to the decreased amount of types in the TCG, Rock-type Pokémon are generally listed as Fighting-type Pokémon.
Fighting-type Pokémon in the TCG are generally weak to Grass, Water or Psychic with no resistances. Fighting-type Pokémon are strong against most Darkness and Lightning Pokémon and some Colorless Pokémon, whilst some Colorless and Psychic Pokémon can resist the Fighting type.
Trivia
- Generation III introduced the most Rock-type Pokémon of any generation, with twelve. Generation VII introduced the fewest Rock-type Pokémon, with five.
- Generation IV introduced the most Rock-type moves of any generation, with six, while Generation VI and Generation IX introduced the fewest Rock-type moves, with only one.
- Tied with Grass, Rock types have the most weaknesses of any type, with five.
- Rock-type Pokémon, on average, have the lowest Speed of all Pokémon and of fully evolved Pokémon
- In the first season of the anime and during much of Generation I, the Rock-type was often wrongly assumed to be unaffected by Electric-type attacks. This was likely due to the fact that at the time, most Rock-type Pokémon (namely the Geodude and Rhyhorn evolution lines, and Onix) were part Ground-type and thus immune to Electric-type moves. However, the only non-Ground Rock-type Pokémon around at the time (the then five Fossil Pokémon) were actually weak to them.
- In the anime on multiple occasions, like in Showdown in Pewter City, Sick Daze and Right On, Rhydon!, Ground and Rock-type Pokémon are said to have a strong aversion to water and generally being wet. Rhydon is often presented as an exception to this rule due to its ability to use the move Surf.
- The Rock type is tied with the Grass type for the largest number of weaknesses when unpaired, with five. However, a combination of the two types (Rock/Grass) would only have four weaknesses.
- Rock moves are super effective against four of the five types Grass is weak to, with Poison being the exception.
- Most Fossil Pokémon are either part or solely Rock-type. This is most likely due to the placement of real fossils in rock formations, as well as the process by which fossils are created.
- Johto's Olivine Gym was a Rock-type Gym before the Steel type was discovered.
- This makes Unova the only region with Gyms not known to have ever had a Rock-type Gym.
- The Rock-type has the fewest special moves of all types, with three.
- Despite being introduced in Generation I, there were no pure Rock-type Pokémon until Generation II, with only Sudowoodo.
- The Rock type has been paired up with every other type except for Ghost and Normal.
- This makes Rock the only type to not have been paired up with Ghost.
- Rock is the only type not represented by a Gym Leader, an Elite Four member, or a Team Star Boss in Pokémon Scarlet and Violet.
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