Klang (Pokémon)/Generation VIII learnset

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← Klang Klang

Klang is available in Sword and Shield.

By leveling up

Generation VIII
Other generations:
V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Thunder Shock Electric Special 04040 100100% 30
011 Vise Grip Normal Physical 05555 100100% 30
011 Bind Normal Physical 01515 08585% 20
011 Charge Electric Status 0000 00——% 20
1212 Charge Beam Electric Special 05050 09090% 10
1616 Metal Sound Steel Status 0000 08585% 40
2020 Autotomize Steel Status 0000 00——% 15
2424 Discharge Electric Special 08080 100100% 15
2828 Screech Normal Status 0000 08585% 40
3232 Gear Grind Steel Physical 05050 08585% 15
3636 Lock-On Normal Status 0000 00——% 5
4242 Shift Gear Steel Status 0000 00——% 10
4848 Zap Cannon Electric Special 120120 05050% 5
5454 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Klang
  • Italic indicates a move that gets STAB only when used by an Evolution of Klang
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM14
Bag TM Electric SwSh Sprite.png
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
Bag TM Normal SwSh Sprite.png
TM16 Screech Normal Status 0000 085}}85% 40
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM32
Bag TM Rock SwSh Sprite.png
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM58
Bag TM Dark SwSh Sprite.png
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM80
Bag TM Electric SwSh Sprite.png
TM80 Volt Switch Electric Special 07070 100}}100% 20
TR08
Bag TR Electric Sprite.png
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR35
Bag TR Normal Sprite.png
TR35 Uproar Normal Special 09090 100}}100% 10
TR46
Bag TR Steel Sprite.png
TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR63
Bag TR Rock Sprite.png
TR63 Power Gem Rock Special 08080 100}}100% 20
TR70
Bag TR Steel Sprite.png
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR83
Bag TR Psychic Sprite.png
TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR86
Bag TR Electric Sprite.png
TR86 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Klang
  • Italic indicates a move that gets STAB only when used by an Evolution of Klang
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Klang in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Klang in that game.
  • Bold indicates a move that gets STAB when used by Klang
  • Italic indicates a move that gets STAB only when used by an Evolution of Klang
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Rising Voltage Electric Special 70 100% 20
Sw Sh EP BD SP Steel Beam Steel Special 140 95% 5
Sw Sh EP BD SP Steel Roller Steel Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Klang
  • Italic indicates a move that gets STAB only when used by an Evolution of Klang
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation VIII
Other generations:
V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Klang
  • Italic indicates a move that gets STAB only when used by an Evolution of Klang
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII Confide Normal Status 0000 00—}}—% 20
V VI VII Double Team Normal Status 0000 00—}}—% 15
V VI VII Frustration × Normal Physical 0000 100}}100% 20
V VI VII Gravity Psychic Status 0000 00—}}—% 5
V VI VII Hidden Power × Normal Special 06060 100}}100% 15
V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
V VI VII Magnet Rise Electric Status 0000 00—}}—% 10
V VI VII Mirror Shot × Steel Special 06565 085}}85% 10
V VI VII Recycle Normal Status 0000 00—}}—% 10
V VI VII Return × Normal Physical 0000 100}}100% 20
V VI VII Rock Polish Rock Status 0000 00—}}—% 20
V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
V VI VII Secret Power × Normal Physical 07070 100}}100% 20
V VI VII Shock Wave Electric Special 06060 00—}}—% 20
V VI VII Signal Beam × Bug Special 07575 100}}100% 15
V VI VII Swagger Normal Status 0000 085}}85% 15
V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Klang
  • Italic indicates a move that gets STAB only when used by an Evolution of Klang
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations