Max Revive: Difference between revisions
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| [[Jubilife Village]] (from a child during [[Task#Missions|Mission]] 17: "Atop Mount Coronet")<br>[[Diamond Settlement]] (reward for completing [[Task#Requests|Request]] 32: "The Headache-Stricken Psyduck")<br>[[ | | [[Jubilife Village]] (from a child during [[Task#Missions|Mission]] 17: "Atop Mount Coronet")<br>[[Diamond Settlement]] (reward for completing [[Task#Requests|Request]] 32: "The Headache-Stricken Psyduck")<br>[[Bonechill Wastes]] (×2; reward for completing [[Task#Requests|Request]] 74: "A Bit of Help from Blissey") | ||
| [[Crafting]]: 1 [[Revive]] and 2 [[King's Leaf|King's Leaves]]<br>{{DL|Jubilife Village|General Store}}, [[base camp]] stores (complete [[Task#Requests|Request]] 71: "New Wares Yet Again")<br>[[Jubilife Village]] (randomly available from [[Ginter]])<br>[[Temple of Sinnoh]] (purchasable from [[Volo]], during [[Task#Missions|Mission]] 17: "Atop Mount Coronet" only)<br>[[Stone Portal]] (purchasable from [[Volo]], during [[Task#Missions|Mission]] 18: "The Counterpart" only) | | [[Crafting]]: 1 [[Revive]] and 2 [[King's Leaf|King's Leaves]]<br>{{DL|Jubilife Village|General Store}}, [[base camp]] stores (complete [[Task#Requests|Request]] 71: "New Wares Yet Again")<br>[[Jubilife Village]] (randomly available from [[Ginter]])<br>[[Temple of Sinnoh]] (purchasable from [[Volo]], during [[Task#Missions|Mission]] 17: "Atop Mount Coronet" only)<br>[[Stone Portal]] (purchasable from [[Volo]], during [[Task#Missions|Mission]] 18: "The Counterpart" only) | ||
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Revision as of 23:37, 20 March 2023
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The Max Revive (Japanese: げんきのかたまり Vitality Clump) is a type of medicine introduced in Generation I. It revives a fainted Pokémon and restores all of its HP.
Revive is a weaker version of this item.
In the core series games
Price
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Effect
When used from the Bag on a fainted Pokémon, it revives the Pokémon and restores all of the Pokémon's HP.
Wonder Launcher
The Max Revive appears as a Wonder Launcher item. It costs 14 points to use.
Description
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Acquisition
Gallery
Artwork
Artwork from Scarlet and Violet |
Sprites
Underground sprite from Diamond, Pearl, and Platinum | Grand Underground sprite from Brilliant Diamond and Shining Pearl | Bag sprite from Legends Arceus |
In spin-off games
Pokémon GO
A Max Revive can be used outside of battle to revive a Pokémon from fainting, restoring all of the Pokémon's HP. They cannot be used during a battle.
Pokémon can faint in Gym battles, Raid Battles, or by being knocked out of a Gym; Pokémon that faint in Trainer Battles do not remain fainted after the battle is complete.
Description
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Acquisition
Max Revives can be purchased at the Shop in a bundle of six for 180.
Starting level 30, Max Revives can also be obtained via gameplay. The player obtains Max Revives when they level up to any level from 30 onward.
Additionally, the player can repeatably obtain Max Revives by
- Spinning PokéStops or Gyms
- Completing certain Field Research and Special Research tasks
- Opening a Gift
- Defeating a Team GO Rocket Leader
Pokémon Card GB2: Here Comes Team GR!
The Max Revive card is available in Pokémon Card GB2: Here Comes Team GR!.
Max Revive (GB2) |
In the manga
Pokémon Adventures
Black & White arc
In Up in the Air, Skyla used a Max Revive to restore an injured wild Pidove during the gathering of Gym Leaders at the Celestial Tower.
In A Wretched Reunion, N used several Max Revives to restore his Pokémon after his battle against Black, White, and Cedric Juniper whilst planning to return to Team Plasma's base.
Sun, Moon, Ultra Sun & Ultra Moon arc
In Finale!! The Battle Against the Other Dimension!, Moon used a Max Revive to restore Solgaleo, so that it, Lunala, and Zygarde could all unite for a combination attack to defeat Necrozma.
Sword & Shield arc
In PASS37, Henry used a Max Revive to restore Galarian Moltres.
In the TCG
- Main article: Max Revive (Gym Challenge 117)
Max Revive was introduced as an Trainer card in the Pokémon Trading Card Game during the English Original Series (the Japanese Original Era) in the Gym Challenge expansion with artwork by Hikaru Koike. It was later included as an Item card with a completely different effect and new artwork by 5ban Graphics in the English XY expansion, first released in the Japanese Collection X.
In the Gym Challenge print, this Trainer card allows the player to discard two Energy cards from their hand in order to put one Basic Pokémon from their discard pile onto their Bench. In the XY print, this Trainer card allows the player to put a Pokémon from their discard pile onto their Bench.
In the TFG
- Main article: Max Revive (Next Quest 3)
Max Revive was included as a Trainer card in the first Pokémon Trading Figure Game expansion, Next Quest. It allows the player to move one of their Pokémon from the Pokémon Center to their Bench.
It uses the same artwork as the Max Revive Trainer card from the TCG's Gym Challenge expansion.
Trivia
- The Max Revive is similar in appearance to konpeitō, a Portuguese and Japanese sugar candy.
- Geometrically, the Max Revive closely resembles the tetrakis hexahedron, a polyhedron consisting of a cube with its square faces substituted for square-based pyramids.
- However, the Sinnoh Underground version appears geometrically different, appearing to have square antiprismatic symmetry.
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |