Gear (Masters): Difference between revisions

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(added 3* flying-type gear + fixed info about when gear is unlocked)
(Added info about skill gear)
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[[File:Masters gear menu.png|thumb|200px|Gears in Pokémon Masters EX]]
[[File:Masters gear menu.png|thumb|200px|Gear in Pokémon Masters EX]]
A '''gear''' (Japanese: '''{{tt|装備|そうび}}''' ''Gear'') is an item in [[Pokémon Masters EX]] that can be equipped to a player's team to boost the stats of [[sync pair]]s. 1★ and 2★ gear can be obtained by completing Main Story Co-op battles (Very Hard and Super Hard modes) and EX Challenges in the [[EX Plaza]]. A specific gear is guaranteed as a first-time reward with these stages, and can thereafter be obtained as random battle rewards after repeating these stages. 3★ gear can be obtained through [[gear event]]s or by exchanging items in the Shop.
'''Gear''' (Japanese: '''{{tt|装備|そうび}}''' ''Gear'') is an item in [[Pokémon Masters EX]] that can be equipped to a player's team to boost the stats of [[sync pair]]s. It comes in two varieties: type gear, which applies bonuses to sync pairs based on their type, and skill gear, which applies bonuses to sync pairs based on their theme skills (which can include their [[File:Theme skill icon type.png|20px]] type theme skill).  


To unlock gears, the player must first complete the story area ''Let the Tournament Begin!'' in {{DL|PML Arc|Interlude 1: Brock's Grit}}. After completing this story area, [[Professor Bellis]] will give the player a 1★ Electric Bracelet.
1★ and 2★ type gear can be obtained by completing Main Story Co-op battles (Very Hard and Super Hard modes) and EX Challenges in the [[EX Plaza]]. A specific gear is guaranteed as a first-time reward with these stages, and can thereafter be obtained as random battle rewards after repeating these stages. 3★ type gear can be obtained through [[gear event]]s or by exchanging items in the {{mas|shop}}. Skill gear can be obtained through the [[Get the New Gear! event]] or by exchanging items in the {{mas|shop}}.
 
To unlock type gear, the player must first complete the story area ''Let the Tournament Begin!'' in {{DL|PML Arc|Interlude 1: Brock's Grit}}. After completing this story area, [[Professor Bellis]] will give the player a 1★ Electric Bracelet. To unlock skill gear, the player must complete the [[Champion Stadium]] on Hard Lv. 1 difficulty for any region.


==Mechanics==
==Mechanics==
Gears come in three forms:
Gear comes in three forms: bracelets, bandannas, and pins. Only one of each category of gear can be equipped to a team at a time.
* Bracelets, which raise Attack (3★ Bracelets also raise Defense)
* Bandannas, which raise Special Attack (3★ Bandannas also raise Sp. Def)
* Pins, which raise HP (3★ Pins also raise Speed)


Only one of each category of gear can be equipped to a team at a time.
The exact stats which are boosted by gear can vary depending on whether it's type gear or skill gear and the ★ rarity of the gear, but generally speaking:
* Bracelets raise Attack.
* Bandannas raise Special Attack.
* Pins raise HP.


===Type and stat boost===
===Type gear===
Each piece of gear has an associated [[type]]. Sync pairs that possess the matching [[theme skill]] for that type will receive the full stat boosts of the gear, while sync pairs that do not possess it receive only half of the gear's stat boosts, rounded down to the nearest integer.
Each piece of type gear has an associated [[type]]. Sync pairs that possess the matching [[theme skill]] for that type will receive the full stat boosts of the gear, while sync pairs that do not possess it receive only half of the gear's stat boosts, rounded down to the nearest integer.


A sync pair's theme skill usually corresponds with the type of the pair's [[sync move]], but in cases where sync pairs can change the type of their sync move mid-battle (example: [[Gladion (Masters)#Silvally|Gladion & Silvally]]), the theme skill corresponds to the sync move's default typing.
A sync pair's theme skill usually corresponds with the type of the pair's [[sync move]], but in cases where sync pairs can change the type of their sync move mid-battle (example: [[Gladion (Masters)#Silvally|Gladion & Silvally]]), the theme skill corresponds to the sync move's default typing.
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{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=3 | Stat
|- style="background-color:#{{gold color light}}"
! style="background-color:#{{gold color light}}" colspan=6 | Boost (same type)
! style="{{roundytl|5px}}" rowspan=3 | Stat
! colspan=6 | Boost (same type)
|- style="background:#{{grey color light}}"
|- style="background:#{{grey color light}}"
! style="background-color:#{{grey color light}}" colspan=3 | Lv 1
! colspan=3 | Lv 1
! style="background-color:#{{grey color light}}" colspan=3 | Lv 15
! colspan=3 | Lv 15
|- style="background:#{{grey color light}}"
|- style="background:#{{grey color light}}"
!1★ gear
!1★ gear
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|}
|}


===Upgrading gear===
====Upgrading type gear====
A gear's level can be upgraded, to increase the stat boost that the gear provides.
The level of type gear can be upgraded to increase the stat boost that the gear provides.
* Increasing the level of a 1★ gear raises its stat boost by 1.
* Increasing the level of a 1★ type gear raises its stat boost by 1.
* Increasing the level of a 2★ gear raises its stat boost by 2.
* Increasing the level of a 2★ type gear raises its stat boost by 2.
* Increasing the level of a 3★ gear raises its primary stat boost by 2 and its secondary stat boost by 1.
* Increasing the level of a 3★ type gear raises its primary stat boost by 2 and its secondary stat boost by 1.


Initially, the gear level is capped at Lv. 3, but the level cap can be unlocked by exchanging duplicate copies of the same gear. Up to four gears can be exchanged to increase the level cap to Lv. 15.
Initially, the gear level is capped at Lv. 3, but the level cap can be unlocked by exchanging duplicate copies of the same gear. Up to four gears can be exchanged to increase the level cap to Lv. 15.


1★ and 2★ gears are upgraded using Cloths of the respective type, as well as with Upgrade Threads, Scissors, and Needles which are used to upgrade Bracelets, Bandannas, and Pins respectively.
1★ and 2★ gears are upgraded using Cloth of the respective type, as well as with Upgrade Threads, Scissors, and Needles which are used to upgrade Bracelets, Bandannas, and Pins respectively.


3★ gears do not use Cloths, and instead use Type-specific Threads, Scissors, and Needles.
3★ gears do not use Cloths, and instead use type-specific Threads, Scissors, and Needles.


{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2| Level raise
|- style="background-color:#{{gold color light}}"
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" colspan=3 | Upgrade requirements
! style="{{roundytl|5px}}" rowspan=2 | Level raise
! style="{{roundytr|5px}}" colspan=3 | Upgrade requirements
|- style="background:#{{grey color light}}"
|- style="background:#{{grey color light}}"
! 1★ gear
! 1★ gear
Line 102: Line 106:
|- style="background:#fff"
|- style="background:#fff"
| Lv. 1 → 2
| Lv. 1 → 2
| 1,000 Coins<br>1★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×2
| 1,000 coins<br>1★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×2
| 3,000 Coins<br>1★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×5
| 3,000 coins<br>1★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×5
| 6,000 Coins<br>Type-specific Thread / Scissors / Needle ×10
| 6,000 coins<br>Type-specific Thread / Scissors / Needle ×10
|- style="background:#fff"
|- style="background:#fff"
| Lv. 2 → 3
| Lv. 2 → 3
| 1,500 Coins<br>1★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×2
| 1,500 coins<br>1★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×2
| 5,000 Coins<br>1★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×5
| 5,000 coins<br>1★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×5
| 10,000 Coins<br>Type-specific Thread / Scissors / Needle ×10
| 10,000 coins<br>Type-specific Thread / Scissors / Needle ×10
|- style="background:#fff"
|- style="background:#fff"
| Lv. 3 → 4
| Lv. 3 → 4
| 2,000 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×5
| 2,000 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×5
| 7,000 Coins<br>1★ type-specific Cloth ×2<br>2★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×10<br>2★ Upgrade Thread / Scissors / Needle ×5
| 7,000 coins<br>1★ type-specific Cloth ×2<br>2★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×10<br>2★ Upgrade Thread / Scissors / Needle ×5
| 14,000 Coins<br>Type-specific Thread / Scissors / Needle ×20
| 14,000 coins<br>Type-specific Thread / Scissors / Needle ×20
|- style="background:#fff"
|- style="background:#fff"
| Lv. 4 → 5
| Lv. 4 → 5
| 2,500 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×5
| 2,500 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×5
| 9,000 Coins<br>1★ type-specific Cloth ×2<br>2★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×10<br>2★ Upgrade Thread / Scissors / Needle ×5
| 9,000 coins<br>1★ type-specific Cloth ×2<br>2★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×10<br>2★ Upgrade Thread / Scissors / Needle ×5
| 18,000 Coins<br>Type-specific Thread / Scissors / Needle ×20
| 18,000 coins<br>Type-specific Thread / Scissors / Needle ×20
|- style="background:#fff"
|- style="background:#fff"
| Lv. 5 → 6
| Lv. 5 → 6
| 3,000 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×5
| 3,000 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×5
| 11,000 Coins<br>1★ type-specific Cloth ×2<br>2★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×10<br>2★ Upgrade Thread / Scissors / Needle ×5
| 11,000 coins<br>1★ type-specific Cloth ×2<br>2★ type-specific Cloth<br>1★ Upgrade Thread / Scissors / Needle ×10<br>2★ Upgrade Thread / Scissors / Needle ×5
| 22,000 Coins<br>Type-specific Thread / Scissors / Needle ×20
| 22,000 coins<br>Type-specific Thread / Scissors / Needle ×20
|- style="background:#fff"
|- style="background:#fff"
| Lv. 6 → 7
| Lv. 6 → 7
| 3,500 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×9
| 3,500 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×9
| 13,000 Coins<br>1★ type-specific Cloth ×3<br>2★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×15<br>2★ Upgrade Thread / Scissors / Needle ×7
| 13,000 coins<br>1★ type-specific Cloth ×3<br>2★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×15<br>2★ Upgrade Thread / Scissors / Needle ×7
| 26,000 Coins<br>Type-specific Thread / Scissors / Needle ×40
| 26,000 coins<br>Type-specific Thread / Scissors / Needle ×40
|- style="background:#fff"
|- style="background:#fff"
| Lv. 7 → 8
| Lv. 7 → 8
| 4,000 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×9
| 4,000 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×9
| 15,000 Coins<br>1★ type-specific Cloth ×3<br>2★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×15<br>2★ Upgrade Thread / Scissors / Needle ×7
| 15,000 coins<br>1★ type-specific Cloth ×3<br>2★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×15<br>2★ Upgrade Thread / Scissors / Needle ×7
| 30,000 Coins<br>Type-specific Thread / Scissors / Needle ×40
| 30,000 coins<br>Type-specific Thread / Scissors / Needle ×40
|- style="background:#fff"
|- style="background:#fff"
| Lv. 8 → 9
| Lv. 8 → 9
| 4,500 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×9
| 4,500 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×9
| 17,000 Coins<br>1★ type-specific Cloth ×3<br>2★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×15<br>2★ Upgrade Thread / Scissors / Needle ×7
| 17,000 coins<br>1★ type-specific Cloth ×3<br>2★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×15<br>2★ Upgrade Thread / Scissors / Needle ×7
| 34,000 Coins<br>Type-specific Thread / Scissors / Needle ×40
| 34,000 coins<br>Type-specific Thread / Scissors / Needle ×40
|- style="background:#fff"
|- style="background:#fff"
| Lv. 9 → 10
| Lv. 9 → 10
| 5,000 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×14
| 5,000 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×14
| 19,000 Coins<br>1★ type-specific Cloth ×5<br>2★ type-specific Cloth ×3<br>1★ Upgrade Thread / Scissors / Needle ×20<br>2★ Upgrade Thread / Scissors / Needle ×9
| 19,000 coins<br>1★ type-specific Cloth ×5<br>2★ type-specific Cloth ×3<br>1★ Upgrade Thread / Scissors / Needle ×20<br>2★ Upgrade Thread / Scissors / Needle ×9
| 38,000 Coins<br>Type-specific Thread / Scissors / Needle ×60
| 38,000 coins<br>Type-specific Thread / Scissors / Needle ×60
|- style="background:#fff"
|- style="background:#fff"
| Lv. 10 → 11
| Lv. 10 → 11
| 5,500 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×14
| 5,500 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×14
| 21,000 Coins<br>1★ type-specific Cloth ×5<br>2★ type-specific Cloth ×3<br>1★ Upgrade Thread / Scissors / Needle ×20<br>2★ Upgrade Thread / Scissors / Needle ×9
| 21,000 coins<br>1★ type-specific Cloth ×5<br>2★ type-specific Cloth ×3<br>1★ Upgrade Thread / Scissors / Needle ×20<br>2★ Upgrade Thread / Scissors / Needle ×9
| 42,000 Coins<br>Type-specific Thread / Scissors / Needle ×60
| 42,000 coins<br>Type-specific Thread / Scissors / Needle ×60
|- style="background:#fff"
|- style="background:#fff"
| Lv. 11 → 12
| Lv. 11 → 12
| 6,000 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×14
| 6,000 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×14
| 23,000 Coins<br>1★ type-specific Cloth ×5<br>2★ type-specific Cloth ×3<br>1★ Upgrade Thread / Scissors / Needle ×20<br>2★ Upgrade Thread / Scissors / Needle ×9
| 23,000 coins<br>1★ type-specific Cloth ×5<br>2★ type-specific Cloth ×3<br>1★ Upgrade Thread / Scissors / Needle ×20<br>2★ Upgrade Thread / Scissors / Needle ×9
| 46,000 Coins<br>Type-specific Thread / Scissors / Needle ×60
| 46,000 coins<br>Type-specific Thread / Scissors / Needle ×60
|- style="background:#fff"
|- style="background:#fff"
| Lv. 12 → 13
| Lv. 12 → 13
| 6,500 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×20
| 6,500 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×20
| 25,000 Coins<br>1★ type-specific Cloth ×7<br>2★ type-specific Cloth ×4<br>1★ Upgrade Thread / Scissors / Needle ×25<br>2★ Upgrade Thread / Scissors / Needle ×10
| 25,000 coins<br>1★ type-specific Cloth ×7<br>2★ type-specific Cloth ×4<br>1★ Upgrade Thread / Scissors / Needle ×25<br>2★ Upgrade Thread / Scissors / Needle ×10
| 50,000 Coins<br>Type-specific Thread / Scissors / Needle ×80
| 50,000 coins<br>Type-specific Thread / Scissors / Needle ×80
|- style="background:#fff"
|- style="background:#fff"
| Lv. 13 → 14
| Lv. 13 → 14
| 7,000 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×20
| 7,000 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×20
| 27,000 Coins<br>1★ type-specific Cloth ×7<br>2★ type-specific Cloth ×4<br>1★ Upgrade Thread / Scissors / Needle ×25<br>2★ Upgrade Thread / Scissors / Needle ×10
| 27,000 coins<br>1★ type-specific Cloth ×7<br>2★ type-specific Cloth ×4<br>1★ Upgrade Thread / Scissors / Needle ×25<br>2★ Upgrade Thread / Scissors / Needle ×10
| 54,000 Coins<br>Type-specific Thread / Scissors / Needle ×80
| 54,000 coins<br>Type-specific Thread / Scissors / Needle ×80
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl|5px}}" | Lv. 14 → 15
| style="{{roundybl|5px}}" | Lv. 14 → 15
| 7,500 Coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×20
| 7,500 coins<br>1★ type-specific Cloth ×2<br>1★ Upgrade Thread / Scissors / Needle ×20
| 30,000 Coins<br>1★ type-specific Cloth ×7<br>2★ type-specific Cloth ×4<br>1★ Upgrade Thread / Scissors / Needle ×25<br>2★ Upgrade Thread / Scissors / Needle ×10
| 30,000 coins<br>1★ type-specific Cloth ×7<br>2★ type-specific Cloth ×4<br>1★ Upgrade Thread / Scissors / Needle ×25<br>2★ Upgrade Thread / Scissors / Needle ×10
| style="{{roundybr|5px}}" | 60,000 Coins<br>Type-specific Thread / Scissors / Needle ×80
| style="{{roundybr|5px}}" | 60,000 Coins<br>Type-specific Thread / Scissors / Needle ×80
|}
===Skill gear===
Unlike type gear, skill gear has no effect by default. The player must use a Skill Feather on a piece of gear in order to unlock skills for it. The skills for skill gear are divided into three groups:
* '''Themes''' are the theme skills to which the bonuses apply. Sync pairs who do not match the theme skills do not receive any benefits from the gear.
* '''Base stats''' are the stats that are increased by the gear. These stat bonuses only apply to sync pairs who match the gear's themes.
* '''Additional Effects''' are additional benefits that are unique to skill gear. They typically increase the power of attacks or decrease the damage received from attacks under certain conditions, though the increase or decrease is only by a small percentage.
All the skills are randomly selected from the pool of skills available for that Skill Feather each time a Skill Feather is used. Players can use an item called an Ever Pin to protect a theme or Additional Effect, which prevents it from being overwritten when a new Skill Feather is used on that piece of gear. Only one theme and one Additional Effect can be protected on a piece of gear at a time.
Tapping and holding a piece of skill gear on the Unlock Skills screen will allow the player to view all the skills unlocked for it, as well as change the name of the gear. A gear's name can be up to 12 characters long.
====Unlocking skills====
One to three stat buffs are chosen at random from certain ranges, which vary depending on the type of gear the Skill Feather is used on. The type of Skill Feather used does not matter for stat buffs, unless it is a Special Skill Feather, which is guaranteed to unlock certain stats. Each type of gear is guaranteed to boost one specific stat, which is highlighted in yellow in the following table.
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|- style="background-color:#{{gold color light}}"
! style="{{roundytl|5px}}; width:100px" | Stat
! Bracelet
! Bandanna
! style="{{roundytr|5px}}" colspan=3 | Pin
|- style="background:#fff"
| HP
| 10-30
| 10-30
| style="background-color:#{{yellow color light}}" | 40-100
|- style="background:#fff"
| Attack
| style="background-color:#{{yellow color light}}" | 40-80
| {{na}}
| 10-20
|- style="background:#fff"
| Defense
| 10-30
| {{na}}
| 10-20
|- style="background:#fff"
| Sp. Atk
| {{na}}
| style="background-color:#{{yellow color light}}" | 40-80
| 10-20
|- style="background:#fff"
| Sp. Def
| {{na}}
| 10-30
| 10-20
|- style="background:#fff"
| Speed
| {{na}}
| {{na}}
| 10-30
|}
One to three themes are chosen at random. The type of gear the Skill Feather is used on and the type of Skill Feather used does not matter for themes, unless it is a Special Skill Feather, which is guaranteed to unlock certain themes. Each theme has an equal chance (2.94%) of being selected. The only theme skills that can be selected are the following:
* all [[File:Theme skill icon type.png|20px]] type theme skills
* all [[File:Theme skill icon region.png|20px]] region theme skills
* all [[File:Theme skill icon Trainer group.png|20px]] Trainer group theme skills
One to three Additional Effects are chosen at random, which vary depending on the Skill Feather used. The type of gear the Skill Feather is used on does not matter for Additional Effects. There are eight different types of skill feathers:
* [[File:Masters Red Skill Feather.png|48px]] Red Skill Feathers only unlock additional effects that boost the power of a sync pair's moves.
* [[File:Masters Pink Skill Feather.png|48px]] Pink Skill Feathers only unlock additional effects that boost the power of a sync pair's sync moves.
* [[File:Masters Blue Skill Feather.png|48px]] Blue Skill Feathers only unlock additional effects that reduce the damage taken from opposing moves and/or sync moves.
* [[File:Masters Green Skill Feather.png|48px]] Green Skill Feathers unlock additional effects that do any of the above, but they often only activate when the opposing sync pair is affected by a status or interference condition.
* [[File:Masters Purple Skill Feather.png|48px]] Purple Skill Feathers unlock additional effects that do any of the above, but they often only activate when a specific weather, terrain, or zone is active.
* [[File:Masters White Skill Feather.png|48px]] White Skill Feathers unlock additional effects that do any of the above, but they often only activate for moves or sync moves of a certain type.
* [[File:Masters Yellow Skill Feather.png|48px]] Yellow Skill Feathers can unlock any additional effect.
* [[File:Masters Special Skill Feather.png|48px]] Special Skill Feathers unlock predetermined base stats, themes, and additional effects.
The following table lists all the Additional Effects that can be unlocked by each type of skill feather.
{| class="roundtable sortable mw-collapsible mw-collapsed" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|- style="background-color:#{{gold color light}}"
! style="{{roundytl|5px}}" rowspan=2 | Additional Effect
! style="{{roundytr|5px}}" colspan=7 | Skill Feather
|- style="background-color:#{{gold color light}}"
! [[File:Masters Yellow Skill Feather.png|30px]]Yellow
! [[File:Masters Red Skill Feather.png|30px]]Red
! [[File:Masters Pink Skill Feather.png|30px]]Pink
! [[File:Masters Blue Skill Feather.png|30px]]Blue
! [[File:Masters Green Skill Feather.png|30px]]Green
! [[File:Masters Purple Skill Feather.png|30px]]Purple
! [[File:Masters White Skill Feather.png|30px]]White
|- style="background:#fff"
| Physical Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Crit: Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Crit: Moves ↑ 2%
<!--Yellow-->| {{yes}}
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<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
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|- style="background:#fff"
| Crit: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Opp Burned: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Burned: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Burned: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Frozen: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Frozen: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Frozen: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Paralyzed: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Paralyzed: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Paralyzed: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Poisoned: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Poisoned: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Poisoned: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Asleep: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Asleep: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Asleep: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Status Cond: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Status Cond: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Status Cond: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Confused: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Confused: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Confused: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Flinching: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Flinching: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Flinching: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Trapped: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Trapped: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Trapped: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference or Status Cond: Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference or Status Cond: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference or Status Cond: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sunny: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sunny: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sunny: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rainy: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rainy: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rainy: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sandstorm: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sandstorm: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sandstorm: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Electric Terrain: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Electric Terrain: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Electric Terrain: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: Moves ↑ 4%
<!--Yellow-->| {{yes}}
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|- style="background:#fff"
| Fairy Zone: Moves ↑ 2%
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|- style="background:#fff"
| Fairy Zone: Moves ↑ 3%
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|- style="background:#fff"
| Fairy Zone: Moves ↑ 4%
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|- style="background:#fff"
| WTZ Change: Moves ↑ 1%
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|- style="background:#fff"
| WTZ Change: Moves ↑ 2%
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<!--Blue  -->| {{na}}
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|- style="background:#fff"
| WTZ Change: Moves ↑ 3%
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<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
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|- style="background:#fff"
| Normal Moves ↑ 1%
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<!--Blue  -->| {{na}}
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|- style="background:#fff"
| Normal Moves ↑ 2%
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<!--Pink  -->| {{na}}
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<!--Green -->| {{na}}
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|- style="background:#fff"
| Normal Moves ↑ 3%
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<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
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|- style="background:#fff"
| Fire Moves ↑ 1%
<!--Yellow-->| {{yes}}
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<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
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<!--White -->| {{yes}}
|- style="background:#fff"
| Fire Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fire Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ground Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
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<!--White -->| {{yes}}
|- style="background:#fff"
| Ground Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ground Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Unscathed: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Unscathed: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Unscathed: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{yes}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Critastrophe 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Critastrophe 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Critastrophe 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Opp Burned: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Burned: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Burned: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Frozen: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Frozen: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Frozen: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Paralyzed: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Paralyzed: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Paralyzed: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Poisoned: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Poisoned: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Poisoned: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Asleep: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Asleep: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Asleep: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Status Cond: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Status Cond: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Status Cond: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Confused: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Confused: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Confused: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Flinching: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Flinching: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Flinching: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Trapped: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Trapped: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Trapped: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Interference: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Int or Status Cond: S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Int or Status Cond: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Opp Int or Status Cond: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Solar Flare 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Solar Flare 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Solar Flare 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Shower Power 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Shower Power 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Shower Power 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sand Blaster 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sand Blaster 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sand Blaster 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sync Induction 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sync Induction 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sync Induction 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fairy Zone: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fairy Zone: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fairy Zone: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| WTZ Change: S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| WTZ Change: S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| WTZ Change: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Normal S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Normal S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fire S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fire S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fire S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ground S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ground S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ground S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy S-Moves ↑ 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy S-Moves ↑ 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Unscathed: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Unscathed: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Unscathed: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: S-Moves ↑ 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: S-Moves ↑ 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: S-Moves ↑ 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{yes}}
<!--Blue  -->| {{na}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Attack Move DR 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Attack Move DR 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Attack Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| S-Move DR 1%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| S-Move DR 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical Move DR 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special Move DR 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical S-Move DR 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Physical S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special S-Move DR 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Special S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Sunny: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sunny: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sunny: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rainy: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rainy: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rainy: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Hail: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sandstorm: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sandstorm: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Sandstorm: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Electric Terrain: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Electric Terrain: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Electric Terrain: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Grassy Terrain: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Psychic Terrain: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ice Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fighting Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Poison Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ground Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Flying Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Bug Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Rock Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Ghost Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dragon Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Dark Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Steel Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fairy Zone: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fairy Zone: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| Fairy Zone: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{yes}}
<!--White -->| {{na}}
|- style="background:#fff"
| WTZ Change: P-Move DR & S-Move DR 2%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| WTZ Change: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| WTZ Change: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{na}}
<!--White -->| {{na}}
|- style="background:#fff"
| Normal P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Normal P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Normal P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fire P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fire P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fire P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Water P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Electric P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Grass P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ice P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fighting P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Poison P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ground P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ground P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ground P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Flying P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Psychic P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Bug P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Rock P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Ghost P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dragon P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Dark P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Steel P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Fairy P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{na}}
<!--Purple-->| {{na}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Pinch: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Healthy Benefits 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Healthy Benefits 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Healthy Benefits 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: P-Move DR & S-Move DR 3%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: P-Move DR & S-Move DR 4%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|- style="background:#fff"
| Status Cond: P-Move DR & S-Move DR 5%
<!--Yellow-->| {{yes}}
<!--Red  -->| {{na}}
<!--Pink  -->| {{na}}
<!--Blue  -->| {{yes}}
<!--Green -->| {{yes}}
<!--Purple-->| {{yes}}
<!--White -->| {{yes}}
|}
|}


===Exchanging gear===
===Exchanging gear===
Unwanted gear can be exchanged at the shop, in return for Coins and Type-specific Thread / Scissors / Needle materials. Notably, this is the only way to obtain the latter, which are required for upgrading 3★ gear.
Unwanted type gear can be exchanged at the shop, in return for coins and type-specific Thread / Scissors / Needle materials. Notably, this is the only way to obtain the latter, which are required for upgrading 3★ type gear. Skill gear, however, cannot be exchanged.


The Type and categories of materials obtained will match the Type and category of the gear piece sold.
The type and categories of materials obtained will match the type and category of the gear piece sold.
* For example: selling a Psychic Bandanna will yield Psychic Scissors.
* For example: selling a Psychic Bandanna will yield Psychic Scissors.


The amount of Coins and materials received depends on the rarity of the gear sold, the gear's current level, and how many times the gear's level cap has been raised.
The amount of coins and materials received depends on the rarity of the gear sold, the gear's current level, and how many times the gear's level cap has been raised.
* Each gear effectively has a "base value" when sold at Lv. 1 with no upgrades and no level cap increases.
* Each gear effectively has a "base value" when sold at Lv. 1 with no upgrades and no level cap increases.
* For each time the gear's level has been raised (not counting Lv. 1), add the base value's Coins, and add 50% of the base value's materials.
* For each time the gear's level has been raised (not counting Lv. 1), add the base value's coins, and add 50% of the base value's materials.
* For each time the gear's level cap has been raised, ''do not'' add the base value's Coins, but add 100% of the base value's materials.
* For each time the gear's level cap has been raised, ''do not'' add the base value's coins, but add 100% of the base value's materials.


{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}; width:100px"| Rarity
|- style="background-color:#{{gold color light}}"
! style="background-color:#{{gold color light}}" | Base value
! style="{{roundytl|5px}}; width:100px" | Rarity
! style="background-color:#{{gold color light}}" | Bonus per level (after Lv. 1)
! Base value
! style="background-color:#{{gold color light}}; {{roundytr|5px}}"| Bonus per level cap raise
! Bonus per level (after Lv. 1)
! style="{{roundytr|5px}}" | Bonus per level cap raise
|- style="background:#fff"
|- style="background:#fff"
| 1★ gear
| 1★ gear
| 50 Coins<br>Type-specific Thread / Scissors / Needle ×10
| 50 coins<br>Type-specific Thread / Scissors / Needle ×10
| 50 Coins<br>Type-specific Thread / Scissors / Needle ×5
| 50 coins<br>Type-specific Thread / Scissors / Needle ×5
| Type-specific Thread / Scissors / Needle ×10
| Type-specific Thread / Scissors / Needle ×10
|- style="background:#fff"
|- style="background:#fff"
| 2★ gear
| 2★ gear
| 100 Coins<br>Type-specific Thread / Scissors / Needle ×20
| 100 coins<br>Type-specific Thread / Scissors / Needle ×20
| 100 Coins<br>Type-specific Thread / Scissors / Needle ×10
| 100 coins<br>Type-specific Thread / Scissors / Needle ×10
| Type-specific Thread / Scissors / Needle ×20
| Type-specific Thread / Scissors / Needle ×20
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl|5px}}" | 3★ gear
| style="{{roundybl|5px}}" | 3★ gear
| 150 Coins<br>Type-specific Thread / Scissors / Needle ×40
| 150 coins<br>Type-specific Thread / Scissors / Needle ×40
| 150 Coins<br>Type-specific Thread / Scissors / Needle ×20
| 150 coins<br>Type-specific Thread / Scissors / Needle ×20
| style="{{roundybr|5px}}" | Type-specific Thread / Scissors / Needle ×40
| style="{{roundybr|5px}}" | Type-specific Thread / Scissors / Needle ×40
|}
|}


==List of gears==
The Exchange Gear menu can be accessed either from the {{mas|shop}} menu directly or from the Upgrade Gear menu. The player can select up to 50 pieces of gear at a time to exchange, or select the Exchange All button to exchange all their eligible gear at once. Tapping the lock icon on a piece of type gear in the Upgrade Gear menu will lock the gear, which prevents it from being sold to the shop. This also protects it from being sold when Exchange All is tapped.
 
==List of gear==
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}; width:100px" rowspan=2 colspan=2 | Type
|- style="background-color:#{{gold color light}}"
! style="background-color:#{{gold color light}}" colspan=3 | Gear
! style="{{roundytl|5px}}; width:100px" rowspan=2 colspan=2 | Type
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" rowspan=2 | Obtained by
! colspan=3 | Gear
! style="{{roundytr|5px}}" rowspan=2 | Obtained by
|- style="background:#{{grey color light}}"
|- style="background:#{{grey color light}}"
! Bracelet
! Bracelet
Line 561: Line 4,968:
Special gears have been made available during certain events. These grant different stat bonuses than the standard gear of the same type and level, but their upgrade requirements are the same. As with standard gears, the stat bonuses are halved for sync pairs that do not match the gear type.
Special gears have been made available during certain events. These grant different stat bonuses than the standard gear of the same type and level, but their upgrade requirements are the same. As with standard gears, the stat bonuses are halved for sync pairs that do not match the gear type.
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" colspan=2 rowspan=2 | Gear
|- style="background-color:#{{gold color light}}"
! style="background-color:#{{gold color light}}; width:100px" colspan=2 rowspan=2 | Type
! style="{{roundytl|5px}}" colspan=2 rowspan=2 | Gear
! style="background-color:#{{gold color light}}" colspan=2 | Boost (same type)
! style="width:100px" colspan=2 rowspan=2 | Type
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" rowspan=2| Obtained by
! colspan=2 | Boost (same type)
! style="{{roundytr|5px}}" rowspan=2 | Obtained by
|- style="background:#{{grey color light}}"
|- style="background:#{{grey color light}}"
! LV 1
! LV 1
Line 592: Line 5,000:


{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" colspan=2 | Name
|- style="background-color:#{{gold color light}}"
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Use
! style="{{roundytl|5px}}" colspan=2 | Name
! style="{{roundytr|5px}}" | Use
|- style="background:#fff"
|- style="background:#fff"
| [[File:Masters Upgrade Thread.png|60px]]
| [[File:Masters Upgrade Thread.png|60px]]

Revision as of 01:21, 8 October 2023

Gear in Pokémon Masters EX

Gear (Japanese: 装備 Gear) is an item in Pokémon Masters EX that can be equipped to a player's team to boost the stats of sync pairs. It comes in two varieties: type gear, which applies bonuses to sync pairs based on their type, and skill gear, which applies bonuses to sync pairs based on their theme skills (which can include their Theme skill icon type.png type theme skill).

1★ and 2★ type gear can be obtained by completing Main Story Co-op battles (Very Hard and Super Hard modes) and EX Challenges in the EX Plaza. A specific gear is guaranteed as a first-time reward with these stages, and can thereafter be obtained as random battle rewards after repeating these stages. 3★ type gear can be obtained through gear events or by exchanging items in the shop. Skill gear can be obtained through the Get the New Gear! event or by exchanging items in the shop.

To unlock type gear, the player must first complete the story area Let the Tournament Begin! in Interlude 1: Brock's Grit. After completing this story area, Professor Bellis will give the player a 1★ Electric Bracelet. To unlock skill gear, the player must complete the Champion Stadium on Hard Lv. 1 difficulty for any region.

Mechanics

Gear comes in three forms: bracelets, bandannas, and pins. Only one of each category of gear can be equipped to a team at a time.

The exact stats which are boosted by gear can vary depending on whether it's type gear or skill gear and the ★ rarity of the gear, but generally speaking:

  • Bracelets raise Attack.
  • Bandannas raise Special Attack.
  • Pins raise HP.

Type gear

Each piece of type gear has an associated type. Sync pairs that possess the matching theme skill for that type will receive the full stat boosts of the gear, while sync pairs that do not possess it receive only half of the gear's stat boosts, rounded down to the nearest integer.

A sync pair's theme skill usually corresponds with the type of the pair's sync move, but in cases where sync pairs can change the type of their sync move mid-battle (example: Gladion & Silvally), the theme skill corresponds to the sync move's default typing.

  • In this example, Gladion & Silvally would receive the full stat boost from Normal-type gear, even if they change their sync move type mid-battle.
Stat Boost (same type)
Lv 1 Lv 15
1★ gear 2★ gear 3★ gear 1★ gear 2★ gear 3★ gear
HP +11 +22 +42 +25 +50 +70
Attack +6 +12 +32 +20 +40 +60
Defense - - +6 - - +20
Sp. Atk +6 +12 +32 +20 +40 +60
Sp. Def - - +6 - - +20
Speed - - +6 - - +20

Upgrading type gear

The level of type gear can be upgraded to increase the stat boost that the gear provides.

  • Increasing the level of a 1★ type gear raises its stat boost by 1.
  • Increasing the level of a 2★ type gear raises its stat boost by 2.
  • Increasing the level of a 3★ type gear raises its primary stat boost by 2 and its secondary stat boost by 1.

Initially, the gear level is capped at Lv. 3, but the level cap can be unlocked by exchanging duplicate copies of the same gear. Up to four gears can be exchanged to increase the level cap to Lv. 15.

1★ and 2★ gears are upgraded using Cloth of the respective type, as well as with Upgrade Threads, Scissors, and Needles which are used to upgrade Bracelets, Bandannas, and Pins respectively.

3★ gears do not use Cloths, and instead use type-specific Threads, Scissors, and Needles.

Level raise Upgrade requirements
1★ gear 2★ gear 3★ gear
Lv. 1 → 2 1,000 coins
1★ type-specific Cloth
1★ Upgrade Thread / Scissors / Needle ×2
3,000 coins
1★ type-specific Cloth
1★ Upgrade Thread / Scissors / Needle ×5
6,000 coins
Type-specific Thread / Scissors / Needle ×10
Lv. 2 → 3 1,500 coins
1★ type-specific Cloth
1★ Upgrade Thread / Scissors / Needle ×2
5,000 coins
1★ type-specific Cloth
1★ Upgrade Thread / Scissors / Needle ×5
10,000 coins
Type-specific Thread / Scissors / Needle ×10
Lv. 3 → 4 2,000 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×5
7,000 coins
1★ type-specific Cloth ×2
2★ type-specific Cloth
1★ Upgrade Thread / Scissors / Needle ×10
2★ Upgrade Thread / Scissors / Needle ×5
14,000 coins
Type-specific Thread / Scissors / Needle ×20
Lv. 4 → 5 2,500 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×5
9,000 coins
1★ type-specific Cloth ×2
2★ type-specific Cloth
1★ Upgrade Thread / Scissors / Needle ×10
2★ Upgrade Thread / Scissors / Needle ×5
18,000 coins
Type-specific Thread / Scissors / Needle ×20
Lv. 5 → 6 3,000 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×5
11,000 coins
1★ type-specific Cloth ×2
2★ type-specific Cloth
1★ Upgrade Thread / Scissors / Needle ×10
2★ Upgrade Thread / Scissors / Needle ×5
22,000 coins
Type-specific Thread / Scissors / Needle ×20
Lv. 6 → 7 3,500 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×9
13,000 coins
1★ type-specific Cloth ×3
2★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×15
2★ Upgrade Thread / Scissors / Needle ×7
26,000 coins
Type-specific Thread / Scissors / Needle ×40
Lv. 7 → 8 4,000 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×9
15,000 coins
1★ type-specific Cloth ×3
2★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×15
2★ Upgrade Thread / Scissors / Needle ×7
30,000 coins
Type-specific Thread / Scissors / Needle ×40
Lv. 8 → 9 4,500 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×9
17,000 coins
1★ type-specific Cloth ×3
2★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×15
2★ Upgrade Thread / Scissors / Needle ×7
34,000 coins
Type-specific Thread / Scissors / Needle ×40
Lv. 9 → 10 5,000 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×14
19,000 coins
1★ type-specific Cloth ×5
2★ type-specific Cloth ×3
1★ Upgrade Thread / Scissors / Needle ×20
2★ Upgrade Thread / Scissors / Needle ×9
38,000 coins
Type-specific Thread / Scissors / Needle ×60
Lv. 10 → 11 5,500 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×14
21,000 coins
1★ type-specific Cloth ×5
2★ type-specific Cloth ×3
1★ Upgrade Thread / Scissors / Needle ×20
2★ Upgrade Thread / Scissors / Needle ×9
42,000 coins
Type-specific Thread / Scissors / Needle ×60
Lv. 11 → 12 6,000 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×14
23,000 coins
1★ type-specific Cloth ×5
2★ type-specific Cloth ×3
1★ Upgrade Thread / Scissors / Needle ×20
2★ Upgrade Thread / Scissors / Needle ×9
46,000 coins
Type-specific Thread / Scissors / Needle ×60
Lv. 12 → 13 6,500 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×20
25,000 coins
1★ type-specific Cloth ×7
2★ type-specific Cloth ×4
1★ Upgrade Thread / Scissors / Needle ×25
2★ Upgrade Thread / Scissors / Needle ×10
50,000 coins
Type-specific Thread / Scissors / Needle ×80
Lv. 13 → 14 7,000 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×20
27,000 coins
1★ type-specific Cloth ×7
2★ type-specific Cloth ×4
1★ Upgrade Thread / Scissors / Needle ×25
2★ Upgrade Thread / Scissors / Needle ×10
54,000 coins
Type-specific Thread / Scissors / Needle ×80
Lv. 14 → 15 7,500 coins
1★ type-specific Cloth ×2
1★ Upgrade Thread / Scissors / Needle ×20
30,000 coins
1★ type-specific Cloth ×7
2★ type-specific Cloth ×4
1★ Upgrade Thread / Scissors / Needle ×25
2★ Upgrade Thread / Scissors / Needle ×10
60,000 Coins
Type-specific Thread / Scissors / Needle ×80

Skill gear

Unlike type gear, skill gear has no effect by default. The player must use a Skill Feather on a piece of gear in order to unlock skills for it. The skills for skill gear are divided into three groups:

  • Themes are the theme skills to which the bonuses apply. Sync pairs who do not match the theme skills do not receive any benefits from the gear.
  • Base stats are the stats that are increased by the gear. These stat bonuses only apply to sync pairs who match the gear's themes.
  • Additional Effects are additional benefits that are unique to skill gear. They typically increase the power of attacks or decrease the damage received from attacks under certain conditions, though the increase or decrease is only by a small percentage.

All the skills are randomly selected from the pool of skills available for that Skill Feather each time a Skill Feather is used. Players can use an item called an Ever Pin to protect a theme or Additional Effect, which prevents it from being overwritten when a new Skill Feather is used on that piece of gear. Only one theme and one Additional Effect can be protected on a piece of gear at a time.

Tapping and holding a piece of skill gear on the Unlock Skills screen will allow the player to view all the skills unlocked for it, as well as change the name of the gear. A gear's name can be up to 12 characters long.

Unlocking skills

One to three stat buffs are chosen at random from certain ranges, which vary depending on the type of gear the Skill Feather is used on. The type of Skill Feather used does not matter for stat buffs, unless it is a Special Skill Feather, which is guaranteed to unlock certain stats. Each type of gear is guaranteed to boost one specific stat, which is highlighted in yellow in the following table.

Stat Bracelet Bandanna Pin
HP 10-30 10-30 40-100
Attack 40-80 N/A 10-20
Defense 10-30 N/A 10-20
Sp. Atk N/A 40-80 10-20
Sp. Def N/A 10-30 10-20
Speed N/A N/A 10-30

One to three themes are chosen at random. The type of gear the Skill Feather is used on and the type of Skill Feather used does not matter for themes, unless it is a Special Skill Feather, which is guaranteed to unlock certain themes. Each theme has an equal chance (2.94%) of being selected. The only theme skills that can be selected are the following:

  • all Theme skill icon type.png type theme skills
  • all Theme skill icon region.png region theme skills
  • all Theme skill icon Trainer group.png Trainer group theme skills

One to three Additional Effects are chosen at random, which vary depending on the Skill Feather used. The type of gear the Skill Feather is used on does not matter for Additional Effects. There are eight different types of skill feathers:

  • Masters Red Skill Feather.png Red Skill Feathers only unlock additional effects that boost the power of a sync pair's moves.
  • Masters Pink Skill Feather.png Pink Skill Feathers only unlock additional effects that boost the power of a sync pair's sync moves.
  • Masters Blue Skill Feather.png Blue Skill Feathers only unlock additional effects that reduce the damage taken from opposing moves and/or sync moves.
  • Masters Green Skill Feather.png Green Skill Feathers unlock additional effects that do any of the above, but they often only activate when the opposing sync pair is affected by a status or interference condition.
  • Masters Purple Skill Feather.png Purple Skill Feathers unlock additional effects that do any of the above, but they often only activate when a specific weather, terrain, or zone is active.
  • Masters White Skill Feather.png White Skill Feathers unlock additional effects that do any of the above, but they often only activate for moves or sync moves of a certain type.
  • Masters Yellow Skill Feather.png Yellow Skill Feathers can unlock any additional effect.
  • Masters Special Skill Feather.png Special Skill Feathers unlock predetermined base stats, themes, and additional effects.

The following table lists all the Additional Effects that can be unlocked by each type of skill feather.

Additional Effect Skill Feather
Masters Yellow Skill Feather.pngYellow Masters Red Skill Feather.pngRed Masters Pink Skill Feather.pngPink Masters Blue Skill Feather.pngBlue Masters Green Skill Feather.pngGreen Masters Purple Skill Feather.pngPurple Masters White Skill Feather.pngWhite
Physical Moves ↑ 1% N/A N/A
Physical Moves ↑ 2% N/A N/A
Physical Moves ↑ 3% N/A N/A
Special Moves ↑ 1% N/A N/A
Special Moves ↑ 2% N/A N/A
Special Moves ↑ 3% N/A N/A
Crit: Moves ↑ 1% N/A N/A
Crit: Moves ↑ 2% N/A N/A
Crit: Moves ↑ 3% N/A N/A
Opp Burned: Moves ↑ 3% N/A N/A N/A N/A
Opp Burned: Moves ↑ 4% N/A N/A N/A N/A
Opp Burned: Moves ↑ 5% N/A N/A N/A N/A
Opp Frozen: Moves ↑ 3% N/A N/A N/A N/A
Opp Frozen: Moves ↑ 4% N/A N/A N/A N/A
Opp Frozen: Moves ↑ 5% N/A N/A N/A N/A
Opp Paralyzed: Moves ↑ 3% N/A N/A N/A N/A
Opp Paralyzed: Moves ↑ 4% N/A N/A N/A N/A
Opp Paralyzed: Moves ↑ 5% N/A N/A N/A N/A
Opp Poisoned: Moves ↑ 3% N/A N/A N/A N/A
Opp Poisoned: Moves ↑ 4% N/A N/A N/A N/A
Opp Poisoned: Moves ↑ 5% N/A N/A N/A N/A
Opp Asleep: Moves ↑ 3% N/A N/A N/A N/A
Opp Asleep: Moves ↑ 4% N/A N/A N/A N/A
Opp Asleep: Moves ↑ 5% N/A N/A N/A N/A
Opp Status Cond: Moves ↑ 2% N/A N/A N/A N/A
Opp Status Cond: Moves ↑ 3% N/A N/A N/A N/A
Opp Status Cond: Moves ↑ 4% N/A N/A N/A N/A
Opp Confused: Moves ↑ 3% N/A N/A N/A N/A
Opp Confused: Moves ↑ 4% N/A N/A N/A N/A
Opp Confused: Moves ↑ 5% N/A N/A N/A N/A
Opp Flinching: Moves ↑ 3% N/A N/A N/A N/A
Opp Flinching: Moves ↑ 4% N/A N/A N/A N/A
Opp Flinching: Moves ↑ 5% N/A N/A N/A N/A
Opp Trapped: Moves ↑ 3% N/A N/A N/A N/A
Opp Trapped: Moves ↑ 4% N/A N/A N/A N/A
Opp Trapped: Moves ↑ 5% N/A N/A N/A N/A
Opp Interference: Moves ↑ 2% N/A N/A N/A N/A
Opp Interference: Moves ↑ 3% N/A N/A N/A N/A
Opp Interference: Moves ↑ 4% N/A N/A N/A N/A
Opp Interference or Status Cond: Moves ↑ 1% N/A N/A N/A N/A
Opp Interference or Status Cond: Moves ↑ 2% N/A N/A N/A N/A
Opp Interference or Status Cond: Moves ↑ 3% N/A N/A N/A N/A
Sunny: Moves ↑ 2% N/A N/A N/A N/A
Sunny: Moves ↑ 3% N/A N/A N/A N/A
Sunny: Moves ↑ 4% N/A N/A N/A N/A
Rainy: Moves ↑ 2% N/A N/A N/A N/A
Rainy: Moves ↑ 3% N/A N/A N/A N/A
Rainy: Moves ↑ 4% N/A N/A N/A N/A
Hail: Moves ↑ 2% N/A N/A N/A N/A
Hail: Moves ↑ 3% N/A N/A N/A N/A
Hail: Moves ↑ 4% N/A N/A N/A N/A
Sandstorm: Moves ↑ 2% N/A N/A N/A N/A
Sandstorm: Moves ↑ 3% N/A N/A N/A N/A
Sandstorm: Moves ↑ 4% N/A N/A N/A N/A
Electric Terrain: Moves ↑ 2% N/A N/A N/A N/A
Electric Terrain: Moves ↑ 3% N/A N/A N/A N/A
Electric Terrain: Moves ↑ 4% N/A N/A N/A N/A
Grassy Terrain: Moves ↑ 2% N/A N/A N/A N/A
Grassy Terrain: Moves ↑ 3% N/A N/A N/A N/A
Grassy Terrain: Moves ↑ 4% N/A N/A N/A N/A
Psychic Terrain: Moves ↑ 2% N/A N/A N/A N/A
Psychic Terrain: Moves ↑ 3% N/A N/A N/A N/A
Psychic Terrain: Moves ↑ 4% N/A N/A N/A N/A
Normal Zone: Moves ↑ 2% N/A N/A N/A N/A
Normal Zone: Moves ↑ 3% N/A N/A N/A N/A
Normal Zone: Moves ↑ 4% N/A N/A N/A N/A
Ice Zone: Moves ↑ 2% N/A N/A N/A N/A
Ice Zone: Moves ↑ 3% N/A N/A N/A N/A
Ice Zone: Moves ↑ 4% N/A N/A N/A N/A
Fighting Zone: Moves ↑ 2% N/A N/A N/A N/A
Fighting Zone: Moves ↑ 3% N/A N/A N/A N/A
Fighting Zone: Moves ↑ 4% N/A N/A N/A N/A
Poison Zone: Moves ↑ 2% N/A N/A N/A N/A
Poison Zone: Moves ↑ 3% N/A N/A N/A N/A
Poison Zone: Moves ↑ 4% N/A N/A N/A N/A
Ground Zone: Moves ↑ 2% N/A N/A N/A N/A
Ground Zone: Moves ↑ 3% N/A N/A N/A N/A
Ground Zone: Moves ↑ 4% N/A N/A N/A N/A
Flying Zone: Moves ↑ 2% N/A N/A N/A N/A
Flying Zone: Moves ↑ 3% N/A N/A N/A N/A
Flying Zone: Moves ↑ 4% N/A N/A N/A N/A
Bug Zone: Moves ↑ 2% N/A N/A N/A N/A
Bug Zone: Moves ↑ 3% N/A N/A N/A N/A
Bug Zone: Moves ↑ 4% N/A N/A N/A N/A
Rock Zone: Moves ↑ 2% N/A N/A N/A N/A
Rock Zone: Moves ↑ 3% N/A N/A N/A N/A
Rock Zone: Moves ↑ 4% N/A N/A N/A N/A
Ghost Zone: Moves ↑ 2% N/A N/A N/A N/A
Ghost Zone: Moves ↑ 3% N/A N/A N/A N/A
Ghost Zone: Moves ↑ 4% N/A N/A N/A N/A
Dragon Zone: Moves ↑ 2% N/A N/A N/A N/A
Dragon Zone: Moves ↑ 3% N/A N/A N/A N/A
Dragon Zone: Moves ↑ 4% N/A N/A N/A N/A
Dark Zone: Moves ↑ 2% N/A N/A N/A N/A
Dark Zone: Moves ↑ 3% N/A N/A N/A N/A
Dark Zone: Moves ↑ 4% N/A N/A N/A N/A
Steel Zone: Moves ↑ 2% N/A N/A N/A N/A
Steel Zone: Moves ↑ 3% N/A N/A N/A N/A
Steel Zone: Moves ↑ 4% N/A N/A N/A N/A
Fairy Zone: Moves ↑ 2% N/A N/A N/A N/A
Fairy Zone: Moves ↑ 3% N/A N/A N/A N/A
Fairy Zone: Moves ↑ 4% N/A N/A N/A N/A
WTZ Change: Moves ↑ 1% N/A N/A N/A N/A
WTZ Change: Moves ↑ 2% N/A N/A N/A N/A
WTZ Change: Moves ↑ 3% N/A N/A N/A N/A
Normal Moves ↑ 1% N/A N/A N/A N/A
Normal Moves ↑ 2% N/A N/A N/A N/A
Normal Moves ↑ 3% N/A N/A N/A N/A
Fire Moves ↑ 1% N/A N/A N/A N/A
Fire Moves ↑ 2% N/A N/A N/A N/A
Fire Moves ↑ 3% N/A N/A N/A N/A
Water Moves ↑ 1% N/A N/A N/A N/A
Water Moves ↑ 2% N/A N/A N/A N/A
Water Moves ↑ 3% N/A N/A N/A N/A
Electric Moves ↑ 1% N/A N/A N/A N/A
Electric Moves ↑ 2% N/A N/A N/A N/A
Electric Moves ↑ 3% N/A N/A N/A N/A
Grass Moves ↑ 1% N/A N/A N/A N/A
Grass Moves ↑ 2% N/A N/A N/A N/A
Grass Moves ↑ 3% N/A N/A N/A N/A
Ice Moves ↑ 1% N/A N/A N/A N/A
Ice Moves ↑ 2% N/A N/A N/A N/A
Ice Moves ↑ 3% N/A N/A N/A N/A
Fighting Moves ↑ 1% N/A N/A N/A N/A
Fighting Moves ↑ 2% N/A N/A N/A N/A
Fighting Moves ↑ 3% N/A N/A N/A N/A
Poison Moves ↑ 1% N/A N/A N/A N/A
Poison Moves ↑ 2% N/A N/A N/A N/A
Poison Moves ↑ 3% N/A N/A N/A N/A
Ground Moves ↑ 1% N/A N/A N/A N/A
Ground Moves ↑ 2% N/A N/A N/A N/A
Ground Moves ↑ 3% N/A N/A N/A N/A
Flying Moves ↑ 1% N/A N/A N/A N/A
Flying Moves ↑ 2% N/A N/A N/A N/A
Flying Moves ↑ 3% N/A N/A N/A N/A
Psychic Moves ↑ 1% N/A N/A N/A N/A
Psychic Moves ↑ 2% N/A N/A N/A N/A
Psychic Moves ↑ 3% N/A N/A N/A N/A
Bug Moves ↑ 1% N/A N/A N/A N/A
Bug Moves ↑ 2% N/A N/A N/A N/A
Bug Moves ↑ 3% N/A N/A N/A N/A
Rock Moves ↑ 1% N/A N/A N/A N/A
Rock Moves ↑ 2% N/A N/A N/A N/A
Rock Moves ↑ 3% N/A N/A N/A N/A
Ghost Moves ↑ 1% N/A N/A N/A N/A
Ghost Moves ↑ 2% N/A N/A N/A N/A
Ghost Moves ↑ 3% N/A N/A N/A N/A
Dragon Moves ↑ 1% N/A N/A N/A N/A
Dragon Moves ↑ 2% N/A N/A N/A N/A
Dragon Moves ↑ 3% N/A N/A N/A N/A
Dark Moves ↑ 1% N/A N/A N/A N/A
Dark Moves ↑ 2% N/A N/A N/A N/A
Dark Moves ↑ 3% N/A N/A N/A N/A
Steel Moves ↑ 1% N/A N/A N/A N/A
Steel Moves ↑ 2% N/A N/A N/A N/A
Steel Moves ↑ 3% N/A N/A N/A N/A
Fairy Moves ↑ 1% N/A N/A N/A N/A
Fairy Moves ↑ 2% N/A N/A N/A N/A
Fairy Moves ↑ 3% N/A N/A N/A N/A
Pinch: Moves ↑ 3% N/A N/A
Pinch: Moves ↑ 4% N/A N/A
Pinch: Moves ↑ 5% N/A N/A
Unscathed: Moves ↑ 3% N/A N/A
Unscathed: Moves ↑ 4% N/A N/A
Unscathed: Moves ↑ 5% N/A N/A
Status Cond: Moves ↑ 3% N/A N/A
Status Cond: Moves ↑ 4% N/A N/A
Status Cond: Moves ↑ 5% N/A N/A
Physical S-Moves ↑ 1% N/A N/A
Physical S-Moves ↑ 2% N/A N/A
Physical S-Moves ↑ 3% N/A N/A
Special S-Moves ↑ 1% N/A N/A
Special S-Moves ↑ 2% N/A N/A
Special S-Moves ↑ 3% N/A N/A
Critastrophe 1% N/A N/A
Critastrophe 2% N/A N/A
Critastrophe 3% N/A N/A
Opp Burned: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Burned: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Burned: S-Moves ↑ 5% N/A N/A N/A N/A
Opp Frozen: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Frozen: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Frozen: S-Moves ↑ 5% N/A N/A N/A N/A
Opp Paralyzed: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Paralyzed: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Paralyzed: S-Moves ↑ 5% N/A N/A N/A N/A
Opp Poisoned: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Poisoned: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Poisoned: S-Moves ↑ 5% N/A N/A N/A N/A
Opp Asleep: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Asleep: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Asleep: S-Moves ↑ 5% N/A N/A N/A N/A
Opp Status Cond: S-Moves ↑ 2% N/A N/A N/A N/A
Opp Status Cond: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Status Cond: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Confused: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Confused: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Confused: S-Moves ↑ 5% N/A N/A N/A N/A
Opp Flinching: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Flinching: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Flinching: S-Moves ↑ 5% N/A N/A N/A N/A
Opp Trapped: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Trapped: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Trapped: S-Moves ↑ 5% N/A N/A N/A N/A
Opp Interference: S-Moves ↑ 2% N/A N/A N/A N/A
Opp Interference: S-Moves ↑ 3% N/A N/A N/A N/A
Opp Interference: S-Moves ↑ 4% N/A N/A N/A N/A
Opp Int or Status Cond: S-Moves ↑ 1% N/A N/A N/A N/A
Opp Int or Status Cond: S-Moves ↑ 2% N/A N/A N/A N/A
Opp Int or Status Cond: S-Moves ↑ 3% N/A N/A N/A N/A
Solar Flare 2% N/A N/A N/A N/A
Solar Flare 3% N/A N/A N/A N/A
Solar Flare 4% N/A N/A N/A N/A
Shower Power 2% N/A N/A N/A N/A
Shower Power 3% N/A N/A N/A N/A
Shower Power 4% N/A N/A N/A N/A
Hail: S-Moves ↑ 2% N/A N/A N/A N/A
Hail: S-Moves ↑ 3% N/A N/A N/A N/A
Hail: S-Moves ↑ 4% N/A N/A N/A N/A
Sand Blaster 2% N/A N/A N/A N/A
Sand Blaster 3% N/A N/A N/A N/A
Sand Blaster 4% N/A N/A N/A N/A
Sync Induction 2% N/A N/A N/A N/A
Sync Induction 3% N/A N/A N/A N/A
Sync Induction 4% N/A N/A N/A N/A
Grassy Terrain: S-Moves ↑ 2% N/A N/A N/A N/A
Grassy Terrain: S-Moves ↑ 3% N/A N/A N/A N/A
Grassy Terrain: S-Moves ↑ 4% N/A N/A N/A N/A
Psychic Terrain: S-Moves ↑ 2% N/A N/A N/A N/A
Psychic Terrain: S-Moves ↑ 3% N/A N/A N/A N/A
Psychic Terrain: S-Moves ↑ 4% N/A N/A N/A N/A
Normal Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Normal Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Normal Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Ice Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Ice Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Ice Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Fighting Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Fighting Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Fighting Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Poison Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Poison Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Poison Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Ground Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Ground Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Ground Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Flying Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Flying Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Flying Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Bug Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Bug Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Bug Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Rock Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Rock Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Rock Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Ghost Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Ghost Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Ghost Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Dragon Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Dragon Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Dragon Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Dark Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Dark Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Dark Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Steel Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Steel Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Steel Zone: S-Moves ↑ 4% N/A N/A N/A N/A
Fairy Zone: S-Moves ↑ 2% N/A N/A N/A N/A
Fairy Zone: S-Moves ↑ 3% N/A N/A N/A N/A
Fairy Zone: S-Moves ↑ 4% N/A N/A N/A N/A
WTZ Change: S-Moves ↑ 1% N/A N/A N/A N/A
WTZ Change: S-Moves ↑ 2% N/A N/A N/A N/A
WTZ Change: S-Moves ↑ 3% N/A N/A N/A N/A
Normal S-Moves ↑ 1% N/A N/A N/A N/A
Normal S-Moves ↑ 2% N/A N/A N/A N/A
Normal S-Moves ↑ 3% N/A N/A N/A N/A
Fire S-Moves ↑ 1% N/A N/A N/A N/A
Fire S-Moves ↑ 2% N/A N/A N/A N/A
Fire S-Moves ↑ 3% N/A N/A N/A N/A
Water S-Moves ↑ 1% N/A N/A N/A N/A
Water S-Moves ↑ 2% N/A N/A N/A N/A
Water S-Moves ↑ 3% N/A N/A N/A N/A
Electric S-Moves ↑ 1% N/A N/A N/A N/A
Electric S-Moves ↑ 2% N/A N/A N/A N/A
Electric S-Moves ↑ 3% N/A N/A N/A N/A
Grass S-Moves ↑ 1% N/A N/A N/A N/A
Grass S-Moves ↑ 2% N/A N/A N/A N/A
Grass S-Moves ↑ 3% N/A N/A N/A N/A
Ice S-Moves ↑ 1% N/A N/A N/A N/A
Ice S-Moves ↑ 2% N/A N/A N/A N/A
Ice S-Moves ↑ 3% N/A N/A N/A N/A
Fighting S-Moves ↑ 1% N/A N/A N/A N/A
Fighting S-Moves ↑ 2% N/A N/A N/A N/A
Fighting S-Moves ↑ 3% N/A N/A N/A N/A
Poison S-Moves ↑ 1% N/A N/A N/A N/A
Poison S-Moves ↑ 2% N/A N/A N/A N/A
Poison S-Moves ↑ 3% N/A N/A N/A N/A
Ground S-Moves ↑ 1% N/A N/A N/A N/A
Ground S-Moves ↑ 2% N/A N/A N/A N/A
Ground S-Moves ↑ 3% N/A N/A N/A N/A
Flying S-Moves ↑ 1% N/A N/A N/A N/A
Flying S-Moves ↑ 2% N/A N/A N/A N/A
Flying S-Moves ↑ 3% N/A N/A N/A N/A
Psychic S-Moves ↑ 1% N/A N/A N/A N/A
Psychic S-Moves ↑ 2% N/A N/A N/A N/A
Psychic S-Moves ↑ 3% N/A N/A N/A N/A
Bug S-Moves ↑ 1% N/A N/A N/A N/A
Bug S-Moves ↑ 2% N/A N/A N/A N/A
Bug S-Moves ↑ 3% N/A N/A N/A N/A
Rock S-Moves ↑ 1% N/A N/A N/A N/A
Rock S-Moves ↑ 2% N/A N/A N/A N/A
Rock S-Moves ↑ 3% N/A N/A N/A N/A
Ghost S-Moves ↑ 1% N/A N/A N/A N/A
Ghost S-Moves ↑ 2% N/A N/A N/A N/A
Ghost S-Moves ↑ 3% N/A N/A N/A N/A
Dragon S-Moves ↑ 1% N/A N/A N/A N/A
Dragon S-Moves ↑ 2% N/A N/A N/A N/A
Dragon S-Moves ↑ 3% N/A N/A N/A N/A
Dark S-Moves ↑ 1% N/A N/A N/A N/A
Dark S-Moves ↑ 2% N/A N/A N/A N/A
Dark S-Moves ↑ 3% N/A N/A N/A N/A
Steel S-Moves ↑ 1% N/A N/A N/A N/A
Steel S-Moves ↑ 2% N/A N/A N/A N/A
Steel S-Moves ↑ 3% N/A N/A N/A N/A
Fairy S-Moves ↑ 1% N/A N/A N/A N/A
Fairy S-Moves ↑ 2% N/A N/A N/A N/A
Fairy S-Moves ↑ 3% N/A N/A N/A N/A
Pinch: S-Moves ↑ 3% N/A N/A
Pinch: S-Moves ↑ 4% N/A N/A
Pinch: S-Moves ↑ 5% N/A N/A
Unscathed: S-Moves ↑ 3% N/A N/A
Unscathed: S-Moves ↑ 4% N/A N/A
Unscathed: S-Moves ↑ 5% N/A N/A
Status Cond: S-Moves ↑ 3% N/A N/A
Status Cond: S-Moves ↑ 4% N/A N/A
Status Cond: S-Moves ↑ 5% N/A N/A
Attack Move DR 1% N/A N/A
Attack Move DR 2% N/A N/A
Attack Move DR 3% N/A N/A
S-Move DR 1% N/A N/A
S-Move DR 2% N/A N/A
S-Move DR 3% N/A N/A
Physical Move DR 2% N/A N/A
Physical Move DR 3% N/A N/A
Physical Move DR 4% N/A N/A
Special Move DR 2% N/A N/A
Special Move DR 3% N/A N/A
Special Move DR 4% N/A N/A
Physical S-Move DR 2% N/A N/A
Physical S-Move DR 3% N/A N/A
Physical S-Move DR 4% N/A N/A
Special S-Move DR 2% N/A N/A
Special S-Move DR 3% N/A N/A
Special S-Move DR 4% N/A N/A
Sunny: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Sunny: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Sunny: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Rainy: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Rainy: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Rainy: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Hail: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Hail: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Hail: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Sandstorm: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Sandstorm: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Sandstorm: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Electric Terrain: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Electric Terrain: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Electric Terrain: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Grassy Terrain: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Grassy Terrain: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Grassy Terrain: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Psychic Terrain: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Psychic Terrain: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Psychic Terrain: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Normal Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Normal Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Normal Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Ice Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Ice Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Ice Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Fighting Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Fighting Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Fighting Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Poison Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Poison Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Poison Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Ground Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Ground Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Ground Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Flying Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Flying Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Flying Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Bug Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Bug Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Bug Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Rock Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Rock Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Rock Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Ghost Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Ghost Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Ghost Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Dragon Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Dragon Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Dragon Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Dark Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Dark Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Dark Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Steel Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Steel Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Steel Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Fairy Zone: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Fairy Zone: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Fairy Zone: P-Move DR & S-Move DR 5% N/A N/A N/A N/A
WTZ Change: P-Move DR & S-Move DR 2% N/A N/A N/A N/A
WTZ Change: P-Move DR & S-Move DR 3% N/A N/A N/A N/A
WTZ Change: P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Normal P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Normal P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Normal P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Fire P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Fire P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Fire P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Water P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Water P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Water P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Electric P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Electric P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Electric P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Grass P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Grass P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Grass P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Ice P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Ice P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Ice P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Fighting P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Fighting P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Fighting P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Poison P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Poison P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Poison P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Ground P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Ground P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Ground P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Flying P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Flying P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Flying P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Psychic P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Psychic P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Psychic P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Bug P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Bug P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Bug P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Rock P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Rock P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Rock P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Ghost P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Ghost P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Ghost P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Dragon P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Dragon P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Dragon P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Dark P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Dark P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Dark P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Steel P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Steel P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Steel P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Fairy P-Move DR & S-Move DR 3% N/A N/A N/A N/A
Fairy P-Move DR & S-Move DR 4% N/A N/A N/A N/A
Fairy P-Move DR & S-Move DR 5% N/A N/A N/A N/A
Pinch: P-Move DR & S-Move DR 3% N/A N/A
Pinch: P-Move DR & S-Move DR 4% N/A N/A
Pinch: P-Move DR & S-Move DR 5% N/A N/A
Healthy Benefits 3% N/A N/A
Healthy Benefits 4% N/A N/A
Healthy Benefits 5% N/A N/A
Status Cond: P-Move DR & S-Move DR 3% N/A N/A
Status Cond: P-Move DR & S-Move DR 4% N/A N/A
Status Cond: P-Move DR & S-Move DR 5% N/A N/A

Exchanging gear

Unwanted type gear can be exchanged at the shop, in return for coins and type-specific Thread / Scissors / Needle materials. Notably, this is the only way to obtain the latter, which are required for upgrading 3★ type gear. Skill gear, however, cannot be exchanged.

The type and categories of materials obtained will match the type and category of the gear piece sold.

  • For example: selling a Psychic Bandanna will yield Psychic Scissors.

The amount of coins and materials received depends on the rarity of the gear sold, the gear's current level, and how many times the gear's level cap has been raised.

  • Each gear effectively has a "base value" when sold at Lv. 1 with no upgrades and no level cap increases.
  • For each time the gear's level has been raised (not counting Lv. 1), add the base value's coins, and add 50% of the base value's materials.
  • For each time the gear's level cap has been raised, do not add the base value's coins, but add 100% of the base value's materials.
Rarity Base value Bonus per level (after Lv. 1) Bonus per level cap raise
1★ gear 50 coins
Type-specific Thread / Scissors / Needle ×10
50 coins
Type-specific Thread / Scissors / Needle ×5
Type-specific Thread / Scissors / Needle ×10
2★ gear 100 coins
Type-specific Thread / Scissors / Needle ×20
100 coins
Type-specific Thread / Scissors / Needle ×10
Type-specific Thread / Scissors / Needle ×20
3★ gear 150 coins
Type-specific Thread / Scissors / Needle ×40
150 coins
Type-specific Thread / Scissors / Needle ×20
Type-specific Thread / Scissors / Needle ×40

The Exchange Gear menu can be accessed either from the shop menu directly or from the Upgrade Gear menu. The player can select up to 50 pieces of gear at a time to exchange, or select the Exchange All button to exchange all their eligible gear at once. Tapping the lock icon on a piece of type gear in the Upgrade Gear menu will lock the gear, which prevents it from being sold to the shop. This also protects it from being sold when Exchange All is tapped.

List of gear

Type Gear Obtained by
Bracelet Bandanna Pin
BugIC Masters.png
Bug
1★ Masters 1 Star Bug Bracelet.png Masters 1 Star Bug Bandanna.png Masters 1 Star Bug Pin.png Co-op: Challenge Nanu & Grimsley (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
EX Challenge: Flannery (Hard)/(Very Hard)
EX Challenge: Pryce (Hard)/(Very Hard)
2★ Masters 2 Star Bug Bracelet.png Masters 2 Star Bug Bandanna.png Masters 2 Star Bug Pin.png EX Challenge: Flannery (Hard)/(Very Hard)
EX Challenge: Pryce (Hard)/(Very Hard)
3★ Masters 3 Star Bug Bracelet.png Masters 3 Star Bug Bandanna.png Masters 3 Star Bug Pin.png Unobtainable
DarkIC Masters.png
Dark
1★ Masters 1 Star Dark Bracelet.png Masters 1 Star Dark Bandanna.png Masters 1 Star Dark Pin.png Co-op: Challenge Sygna Suit Elesa & Team (Normal)/(Hard)/(Very Hard)*
EX Challenge: Marshal (Hard)/(Very Hard)
EX Challenge: Clair (Hard)/(Very Hard)
2★ Masters 2 Star Dark Bracelet.png Masters 2 Star Dark Bandanna.png Masters 2 Star Dark Pin.png EX Challenge: Marshal (Hard)/(Very Hard)
EX Challenge: Clair (Hard)/(Very Hard)
3★ Masters 3 Star Dark Bracelet.png Masters 3 Star Dark Bandanna.png Masters 3 Star Dark Pin.png Dark-type Gear Event (July 4 to 11, 2022)
General shop exchange (for Dark Thread / Scissors / Needle ×500)
DragonIC Masters.png
Dragon
1★ Masters 1 Star Dragon Bracelet.png Masters 1 Star Dragon Bandanna.png Masters 1 Star Dragon Pin.png Co-op: Challenge Clair & Lorelei (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
EX Challenge: Clair (Hard)*/(Very Hard)
EX Challenge: Barry (Hard)/(Very Hard)
2★ Masters 2 Star Dragon Bracelet.png Masters 2 Star Dragon Bandanna.png Masters 2 Star Dragon Pin.png EX Challenge: Clair (Hard)/(Very Hard)*
EX Challenge: Barry (Hard)/(Very Hard)
3★ Masters 3 Star Dragon Bracelet.png Masters 3 Star Dragon Bandanna.png Masters 3 Star Dragon Pin.png Dragon-type Gear Event (January 6 to 13, 2022)
General shop exchange (for Dragon Thread / Scissors / Needle ×500)
ElectricIC Masters.png
Electric
1★ Masters 1 Star Electric Bracelet.png Masters 1 Star Electric Bandanna.png Masters 1 Star Electric Pin.png Co-op: Challenge Koga & Janine (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
Co-op: Challenge Cheren & Hilbert & Hilda (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
EX Challenge: Pryce (Hard)*/(Very Hard)
EX Challenge: Hau (Hard)/(Very Hard)
2★ Masters 2 Star Electric Bracelet.png Masters 2 Star Electric Bandanna.png Masters 2 Star Electric Pin.png EX Challenge: Pryce (Hard)/(Very Hard)*
EX Challenge: Hau (Hard)/(Very Hard)
3★ Masters 3 Star Electric Bracelet.png Masters 3 Star Electric Bandanna.png Masters 3 Star Electric Pin.png Electric-type Gear Event (July 5 to 12, 2022)
General shop exchange (for Electric Thread / Scissors / Needle ×500)
FairyIC Masters.png
Fairy
1★ Masters 1 Star Fairy Bracelet.png Masters 1 Star Fairy Bandanna.png Masters 1 Star Fairy Pin.png Co-op: Challenge Sygna Suit Grimsley & Co. (Normal)/(Hard)/(Very Hard)*
Co-op: Challenge Sygna Suit Cynthia & Co. (Normal)/(Hard)/(Very Hard)
EX Challenge: Rosa (Hard)/(Very Hard)
EX Challenge: Hau (Hard)/(Very Hard)
2★ Masters 2 Star Fairy Bracelet.png Masters 2 Star Fairy Bandanna.png Masters 2 Star Fairy Pin.png EX Challenge: Rosa (Hard)/(Very Hard)
EX Challenge: Hau (Hard)/(Very Hard)
3★ Masters 3 Star Fairy Bracelet.png Masters 3 Star Fairy Bandanna.png Masters 3 Star Fairy Pin.png Fairy-type Gear Event (May 27 to June 10, 2023)
General shop exchange (for Fairy Thread / Scissors / Needle ×500)
FightingIC Masters.png
Fighting
1★ Masters 1 Star Fighting Bracelet.png Masters 1 Star Fighting Bandanna.png Masters 1 Star Fighting Pin.png Co-op: Challenge Sygna Suit Brock (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
Co-op: Challenge Lear (Normal)/(Hard)/(Very Hard)*
EX Challenge: Korrina (Hard)/(Very Hard)
EX Challenge: Clair (Hard)/(Very Hard)
2★ Masters 2 Star Fighting Bracelet.png Masters 2 Star Fighting Bandanna.png Masters 2 Star Fighting Pin.png EX Challenge: Korrina (Hard)/(Very Hard)
EX Challenge: Clair (Hard)/(Very Hard)
3★ Masters 3 Star Fighting Bracelet.png Masters 3 Star Fighting Bandanna.png Masters 3 Star Fighting Pin.png Fighting-type Gear Event (November 8 to 15, 2021)
General shop exchange (for Fighting Thread / Scissors / Needle ×500)
FireIC Masters.png
Fire
1★ Masters 1 Star Fire Bracelet.png Masters 1 Star Fire Bandanna.png Masters 1 Star Fire Pin.png Co-op: Challenge Molayne & Co. (Normal)/(Hard)/(Very Hard)
EX Challenge: Erika (Hard)*/(Very Hard)
EX Challenge: Korrina (Hard)*/(Very Hard)
2★ Masters 2 Star Fire Bracelet.png Masters 2 Star Fire Bandanna.png Masters 2 Star Fire Pin.png EX Challenge: Erika (Hard)/(Very Hard)*
EX Challenge: Korrina (Hard)/(Very Hard)*
3★ Masters 3 Star Fire Bracelet.png Masters 3 Star Fire Bandanna.png Masters 3 Star Fire Pin.png Fire-type Gear Event (July 4 to 11, 2022)
General shop exchange (for Fire Thread / Scissors / Needle ×500)
FlyingIC Masters.png
Flying
1★ Masters 1 Star Flying Bracelet.png Masters 1 Star Flying Bandanna.png Masters 1 Star Flying Pin.png EX Challenge: Rosa (Hard)*/(Very Hard)
EX Challenge: Skyla (Hard)/(Very Hard)
2★ Masters 2 Star Flying Bracelet.png Masters 2 Star Flying Bandanna.png Masters 2 Star Flying Pin.png EX Challenge: Rosa (Hard)/(Very Hard)*
EX Challenge: Skyla (Hard)/(Very Hard)
3★ Masters 3 Star Flying Bracelet.png Masters 3 Star Flying Bandanna.png Masters 3 Star Flying Pin.png Flying-type Gear Event (September 22 to October 6, 2023)
GhostIC Masters.png
Ghost
1★ Masters 1 Star Ghost Bracelet.png Masters 1 Star Ghost Bandanna.png Masters 1 Star Ghost Pin.png Co-op: Challenge Calem (Normal)/(Hard)/(Very Hard)*
EX Challenge: Flannery (Hard)/(Very Hard)
EX Challenge: Janine (Hard)/(Very Hard)
2★ Masters 2 Star Ghost Bracelet.png Masters 2 Star Ghost Bandanna.png Masters 2 Star Ghost Pin.png EX Challenge: Flannery (Hard)/(Very Hard)
EX Challenge: Janine (Hard)/(Very Hard)
3★ Masters 3 Star Ghost Bracelet.png Masters 3 Star Ghost Bandanna.png Masters 3 Star Ghost Pin.png Ghost-type Gear Event (September 23 to 30, 2021)
General shop exchange (for Ghost Thread / Scissors / Needle ×500)
GrassIC Masters.png
Grass
1★ Masters 1 Star Grass Bracelet.png Masters 1 Star Grass Bandanna.png Masters 1 Star Grass Pin.png EX Challenge: Brock (Hard)*/(Very Hard)
EX Challenge: Barry (Hard)*/(Very Hard)
2★ Masters 2 Star Grass Bracelet.png Masters 2 Star Grass Bandanna.png Masters 2 Star Grass Pin.png EX Challenge: Brock (Hard)/(Very Hard)*
EX Challenge: Barry (Hard)/(Very Hard)*
3★ Masters 3 Star Grass Bracelet.png Masters 3 Star Grass Bandanna.png Masters 3 Star Grass Pin.png Grass-type Gear Event (January 18 to February 1, 2023)
General shop exchange (for Grass Thread / Scissors / Needle ×500)
GroundIC Masters.png
Ground
1★ Masters 1 Star Ground Bracelet.png Masters 1 Star Ground Bandanna.png Masters 1 Star Ground Pin.png Co-op: Challenge Hau & Sophocles (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
Co-op: Challenge Paulo & Wikstrom & Wulfric (Normal)/(Hard)/(Very Hard)*
EX Challenge: Hau (Hard)*/(Very Hard)
EX Challenge: Erika (Hard)/(Very Hard)
2★ Masters 2 Star Ground Bracelet.png Masters 2 Star Ground Bandanna.png Masters 2 Star Ground Pin.png EX Challenge: Hau (Hard)/(Very Hard)*
EX Challenge: Erika (Hard)/(Very Hard)
3★ Masters 3 Star Ground Bracelet.png Masters 3 Star Ground Bandanna.png Masters 3 Star Ground Pin.png Ground-type Gear Event (May 15 to 22, 2022)
General shop exchange (for Ground Thread / Scissors / Needle ×500)
IceIC Masters.png
Ice
1★ Masters 1 Star Ice Bracelet.png Masters 1 Star Ice Bandanna.png Masters 1 Star Ice Pin.png Co-op: Challenge Acerola & Phoebe & Agatha (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
EX Challenge: Pryce (Hard)/(Very Hard)
EX Challenge: Marshal (Hard)/(Very Hard)
2★ Masters 2 Star Ice Bracelet.png Masters 2 Star Ice Bandanna.png Masters 2 Star Ice Pin.png EX Challenge: Pryce (Hard)/(Very Hard)
EX Challenge: Marshal (Hard)/(Very Hard)
3★ Masters 3 Star Ice Bracelet.png Masters 3 Star Ice Bandanna.png Masters 3 Star Ice Pin.png Ice-type Gear Event (June 20 to July 4, 2023)
General shop exchange (for Ice Thread / Scissors / Needle ×500)
NormalIC Masters.png
Normal
1★ Masters 1 Star Normal Bracelet.png Masters 1 Star Normal Bandanna.png Masters 1 Star Normal Pin.png EX Challenge: Skyla (Hard)/(Very Hard)
EX Challenge: Janine (Hard)/(Very Hard)
2★ Masters 2 Star Normal Bracelet.png Masters 2 Star Normal Bandanna.png Masters 2 Star Normal Pin.png EX Challenge: Skyla (Hard)/(Very Hard)
EX Challenge: Janine (Hard)/(Very Hard)
3★ Masters 3 Star Normal Bracelet.png Masters 3 Star Normal Bandanna.png Masters 3 Star Normal Pin.png Unobtainable
PoisonIC Masters.png
Poison
1★ Masters 1 Star Poison Bracelet.png Masters 1 Star Poison Bandanna.png Masters 1 Star Poison Pin.png Co-op: Challenge Valerie (Normal)/(Hard)/(Very Hard)*
EX Challenge: Erika (Hard)/(Very Hard)
EX Challenge: Janine (Hard)/(Very Hard)
2★ Masters 2 Star Poison Bracelet.png Masters 2 Star Poison Bandanna.png Masters 2 Star Poison Pin.png EX Challenge: Erika (Hard)/(Very Hard)
EX Challenge: Janine (Hard)/(Very Hard)
3★ Masters 3 Star Poison Bracelet.png Masters 3 Star Poison Bandanna.png Masters 3 Star Poison Pin.png Collecta-ball Poison Gear! (March 21 to April 7, 2023)
General shop exchange (for Poison Thread / Scissors / Needle ×500)
PsychicIC Masters.png
Psychic
1★ Masters 1 Star Psychic Bracelet.png Masters 1 Star Psychic Bandanna.png Masters 1 Star Psychic Pin.png Co-op: Challenge Marshal & Bruno & Brawly (Normal)/(Hard)/(Very Hard)*
EX Challenge: Marshal (Hard)*/(Very Hard)
EX Challenge: Korrina (Hard)/(Very Hard)
2★ Masters 2 Star Psychic Bracelet.png Masters 2 Star Psychic Bandanna.png Masters 2 Star Psychic Pin.png EX Challenge: Marshal (Hard)/(Very Hard)*
EX Challenge: Korrina (Hard)/(Very Hard)
3★ Masters 3 Star Psychic Bracelet.png Masters 3 Star Psychic Bandanna.png Masters 3 Star Psychic Pin.png Psychic-type Gear Event (March 25 to April 1, 2022)
General shop exchange (for Psychic Thread / Scissors / Needle ×500)
RockIC Masters.png
Rock
1★ Masters 1 Star Rock Bracelet.png Masters 1 Star Rock Bandanna.png Masters 1 Star Rock Pin.png Co-op: Challenge Viola & Bugsy (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
EX Challenge: Skyla (Hard)*/(Very Hard)
EX Challenge: Brock (Hard)/(Very Hard)
2★ Masters 2 Star Rock Bracelet.png Masters 2 Star Rock Bandanna.png Masters 2 Star Rock Pin.png EX Challenge: Skyla (Hard)/(Very Hard)*
EX Challenge: Brock (Hard)/(Very Hard)
3★ Masters 3 Star Rock Bracelet.png Masters 3 Star Rock Bandanna.png Masters 3 Star Rock Pin.png Rock-type Gear Event (July 8 to 15, 2021)
General shop exchange (for Rock Thread / Scissors / Needle ×500)
SteelIC Masters.png
Steel
1★ Masters 1 Star Steel Bracelet.png Masters 1 Star Steel Bandanna.png Masters 1 Star Steel Pin.png EX Challenge: Brock (Hard)/(Very Hard)
EX Challenge: Rosa (Hard)/(Very Hard)
2★ Masters 2 Star Steel Bracelet.png Masters 2 Star Steel Bandanna.png Masters 2 Star Steel Pin.png EX Challenge: Brock (Hard)/(Very Hard)
EX Challenge: Rosa (Hard)/(Very Hard)
3★ Masters 3 Star Steel Bracelet.png Masters 3 Star Steel Bandanna.png Masters 3 Star Steel Pin.png Unobtainable
WaterIC Masters.png
Water
1★ Masters 1 Star Water Bracelet.png Masters 1 Star Water Bandanna.png Masters 1 Star Water Pin.png Co-op: Challenge Flint & Shauntal (Normal)/(Hard)/(Very Hard)*/(Super Hard)*
EX Challenge: Flannery (Hard)*/(Very Hard)
EX Challenge: Barry (Hard)/(Very Hard)
2★ Masters 2 Star Water Bracelet.png Masters 2 Star Water Bandanna.png Masters 2 Star Water Pin.png EX Challenge: Flannery (Hard)/(Very Hard)*
EX Challenge: Barry (Hard)/(Very Hard)
3★ Masters 3 Star Water Bracelet.png Masters 3 Star Water Bandanna.png Masters 3 Star Water Pin.png Water-type Gear Event (July 11 to 25, 2023)
General shop exchange (for Water Thread / Scissors / Needle ×500)

Special gears

Special gears have been made available during certain events. These grant different stat bonuses than the standard gear of the same type and level, but their upgrade requirements are the same. As with standard gears, the stat bonuses are halved for sync pairs that do not match the gear type.

Gear Type Boost (same type) Obtained by
LV 1 LV 15
Masters Team Magma Pin.png Team Magma Pin GroundIC Masters.png
Ground
2★ HP +16
Speed +6
HP +30
Speed +20
Land and Sea Awaken
Ancient Brawl
Masters Team Aqua Pin.png Team Aqua Pin WaterIC Masters.png
Water
2★ HP +16
Speed +6
HP +30
Speed +20
Land and Sea Awaken
Ancient Brawl

List of gear-upgrade items

Much like gears, gear-upgrade items can be obtained by completing Main Story Co-op battles (Very Hard mode) and EX-Challenges in the Training area.

  • 1★ and 2★ items can drop directly from these battles
  • The type-based items (essentially 3★ items) cannot drop from any battles, and can only be obtained by exchanging unwanted gear in the shop.
Name Use
Masters Upgrade Thread.png 1★ Upgrade Thread Used to upgrade 1★ Bracelets
Masters Upgrade Thread.png 2★ Upgrade Thread Used to upgrade 2★ Bracelets
Masters Upgrade Scissors.png 1★ Upgrade Scissors Used to upgrade 1★ Bandannas
Masters Upgrade Scissors.png 2★ Upgrade Scissors Used to upgrade 2★ Bandannas
Masters 1 Star Upgrade Needle.png 1★ Upgrade Needle Used to upgrade 1★ Pins
Masters 2 Star Upgrade Needle.png 2★ Upgrade Needle Used to upgrade 2★ Pins
Masters Bug Thread.png Bug Thread Used to upgrade 3★ Bug-type Bracelets
Masters Bug Scissors.png Bug Scissors Used to upgrade 3★ Bug-type Bandannas
Masters Bug Needle.png Bug Needle Used to upgrade 3★ Bug-type Pins
Masters Dark Thread.png Dark Thread Used to upgrade 3★ Dark-type Bracelets
Masters Dark Scissors.png Dark Scissors Used to upgrade 3★ Dark-type Bandannas
Masters Dark Needle.png Dark Needle Used to upgrade 3★ Dark-type Pins
Masters Dragon Thread.png Dragon Thread Used to upgrade 3★ Dragon-type Bracelets
Masters Dragon Scissors.png Dragon Scissors Used to upgrade 3★ Dragon-type Bandannas
Masters Dragon Needle.png Dragon Needle Used to upgrade 3★ Dragon-type Pins
Masters Electric Thread.png Electric Thread Used to upgrade 3★ Electric-type Bracelets
Masters Electric Scissors.png Electric Scissors Used to upgrade 3★ Electric-type Bandannas
Masters Electric Needle.png Electric Needle Used to upgrade 3★ Electric-type Pins
Masters Fairy Thread.png Fairy Thread Used to upgrade 3★ Fairy-type Bracelets
Masters Fairy Scissors.png Fairy Scissors Used to upgrade 3★ Fairy-type Bandannas
Masters Fairy Needle.png Fairy Needle Used to upgrade 3★ Fairy-type Pins
Masters Fighting Thread.png Fighting Thread Used to upgrade 3★ Fighting-type Bracelets
Masters Fighting Scissors.png Fighting Scissors Used to upgrade 3★ Fighting-type Bandannas
Masters Fighting Needle.png Fighting Needle Used to upgrade 3★ Fighting-type Pins
Masters Fire Thread.png Fire Thread Used to upgrade 3★ Fire-type Bracelets
Masters Fire Scissors.png Fire Scissors Used to upgrade 3★ Fire-type Bandannas
Masters Fire Needle.png Fire Needle Used to upgrade 3★ Fire-type Pins
Masters Flying Thread.png Flying Thread Used to upgrade 3★ Flying-type Bracelets
Masters Flying Scissors.png Flying Scissors Used to upgrade 3★ Flying-type Bandannas
Masters Flying Needle.png Flying Needle Used to upgrade 3★ Flying-type Pins
Masters Ghost Thread.png Ghost Thread Used to upgrade 3★ Ghost-type Bracelets
Masters Ghost Scissors.png Ghost Scissors Used to upgrade 3★ Ghost-type Bandannas
Masters Ghost Needle.png Ghost Needle Used to upgrade 3★ Ghost-type Pins
Masters Grass Thread.png Grass Thread Used to upgrade 3★ Grass-type Bracelets
Masters Grass Scissors.png Grass Scissors Used to upgrade 3★ Grass-type Bandannas
Masters Grass Needle.png Grass Needle Used to upgrade 3★ Grass-type Pins
Masters Ground Thread.png Ground Thread Used to upgrade 3★ Ground-type Bracelets
Masters Ground Scissors.png Ground Scissors Used to upgrade 3★ Ground-type Bandannas
Masters Ground Needle.png Ground Needle Used to upgrade 3★ Ground-type Pins
Masters Ice Thread.png Ice Thread Used to upgrade 3★ Ice-type Bracelets
Masters Ice Scissors.png Ice Scissors Used to upgrade 3★ Ice-type Bandannas
Masters Ice Needle.png Ice Needle Used to upgrade 3★ Ice-type Pins
Masters Normal Thread.png Normal Thread Used to upgrade 3★ Normal-type Bracelets
Masters Normal Scissors.png Normal Scissors Used to upgrade 3★ Normal-type Bandannas
Masters Normal Needle.png Normal Needle Used to upgrade 3★ Normal-type Pins
Masters Poison Thread.png Poison Thread Used to upgrade 3★ Poison-type Bracelets
Masters Poison Scissors.png Poison Scissors Used to upgrade 3★ Poison-type Bandannas
Masters Poison Needle.png Poison Needle Used to upgrade 3★ Poison-type Pins
Masters Psychic Thread.png Psychic Thread Used to upgrade 3★ Psychic-type Bracelets
Masters Psychic Scissors.png Psychic Scissors Used to upgrade 3★ Psychic-type Bandannas
Masters Psychic Needle.png Psychic Needle Used to upgrade 3★ Psychic-type Pins
Masters Rock Thread.png Rock Thread Used to upgrade 3★ Rock-type Bracelets
Masters Rock Scissors.png Rock Scissors Used to upgrade 3★ Rock-type Bandannas
Masters Rock Needle.png Rock Needle Used to upgrade 3★ Rock-type Pins
Masters Steel Thread.png Steel Thread Used to upgrade 3★ Steel-type Bracelets
Masters Steel Scissors.png Steel Scissors Used to upgrade 3★ Steel-type Bandannas
Masters Steel Needle.png Steel Needle Used to upgrade 3★ Steel-type Pins
Masters Water Thread.png Water Thread Used to upgrade 3★ Water-type Bracelets
Masters Water Scissors.png Water Scissors Used to upgrade 3★ Water-type Bandannas
Masters Water Needle.png Water Needle Used to upgrade 3★ Water-type Pins
Masters Bug Cloth.png 1★ Bug Cloth Used to upgrade 1★ Bug-type gear
Masters Bug Cloth.png 2★ Bug Cloth Used to upgrade 2★ Bug-type gear
Masters Dark Cloth.png 1★ Dark Cloth Used to upgrade 1★ Dark-type gear
Masters Dark Cloth.png 2★ Dark Cloth Used to upgrade 2★ Dark-type gear
Masters Dragon Cloth.png 1★ Dragon Cloth Used to upgrade 1★ Dragon-type gear
Masters Dragon Cloth.png 2★ Dragon Cloth Used to upgrade 2★ Dragon-type gear
Masters Electric Cloth.png 1★ Electric Cloth Used to upgrade 1★ Electric-type gear
Masters Electric Cloth.png 2★ Electric Cloth Used to upgrade 2★ Electric-type gear
Masters Fairy Cloth.png 1★ Fairy Cloth Used to upgrade 1★ Fairy-type gear
Masters Fairy Cloth.png 2★ Fairy Cloth Used to upgrade 2★ Fairy-type gear
Masters Fighting Cloth.png 1★ Fighting Cloth Used to upgrade 1★ Fighting-type gear
Masters Fighting Cloth.png 2★ Fighting Cloth Used to upgrade 2★ Fighting-type gear
Masters Fire Cloth.png 1★ Fire Cloth Used to upgrade 1★ Fire-type gear
Masters Fire Cloth.png 2★ Fire Cloth Used to upgrade 2★ Fire-type gear
Masters Flying Cloth.png 1★ Flying Cloth Used to upgrade 1★ Flying-type gear
Masters Flying Cloth.png 2★ Flying Cloth Used to upgrade 2★ Flying-type gear
Masters Ghost Cloth.png 1★ Ghost Cloth Used to upgrade 1★ Ghost-type gear
Masters Ghost Cloth.png 2★ Ghost Cloth Used to upgrade 2★ Ghost-type gear
Masters Grass Cloth.png 1★ Grass Cloth Used to upgrade 1★ Grass-type gear
Masters Grass Cloth.png 2★ Grass Cloth Used to upgrade 2★ Grass-type gear
Masters Ground Cloth.png 1★ Ground Cloth Used to upgrade 1★ Ground-type gear
Masters Ground Cloth.png 2★ Ground Cloth Used to upgrade 2★ Ground-type gear
Masters Ice Cloth.png 1★ Ice Cloth Used to upgrade 1★ Ice-type gear
Masters Ice Cloth.png 2★ Ice Cloth Used to upgrade 2★ Ice-type gear
Masters Normal Cloth.png 1★ Normal Cloth Used to upgrade 1★ Normal-type gear
Masters Normal Cloth.png 2★ Normal Cloth Used to upgrade 2★ Normal-type gear
Masters Poison Cloth.png 1★ Poison Cloth Used to upgrade 1★ Poison-type gear
Masters Poison Cloth.png 2★ Poison Cloth Used to upgrade 2★ Poison-type gear
Masters Psychic Cloth.png 1★ Psychic Cloth Used to upgrade 1★ Psychic-type gear
Masters Psychic Cloth.png 2★ Psychic Cloth Used to upgrade 2★ Psychic-type gear
Masters Rock Cloth.png 1★ Rock Cloth Used to upgrade 1★ Rock-type gear
Masters Rock Cloth.png 2★ Rock Cloth Used to upgrade 2★ Rock-type gear
Masters Steel Cloth.png 1★ Steel Cloth Used to upgrade 1★ Steel-type gear
Masters Steel Cloth.png 2★ Steel Cloth Used to upgrade 2★ Steel-type gear
Masters Water Cloth.png 1★ Water Cloth Used to upgrade 1★ Water-type gear
Masters Water Cloth.png 2★ Water Cloth Used to upgrade 2★ Water-type gear

In other languages

Language Title
Chinese Cantonese 裝備 Jōngbeih
Mandarin 裝備 Zhuāngbèi
France Flag.png French Équipement
Germany Flag.png German Ausrüstung
Italy Flag.png Italian Accessori
South Korea Flag.png Korean 장비 Gear
Spain Flag.png Spanish Accesorios


Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.