Ice Burn (move): Difference between revisions

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jtrans=Cold Flare |
jtrans=Cold Flare |
jtranslit=Kōrudo Furea|
jtranslit=Kōrudo Furea|
gameimage=Ice Burn.png |
gameimage=Ice Burn IX.png |
gameimage2=Ice Burn IX 2.png |
gameimagewidth=300 |
type=Ice |
type=Ice |
damagecategory=Special |
damagecategory=Special |
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accuracy=90 |
accuracy=90 |
gen=V |
gen=V |
category=Beautiful |
appeal6=3 |
jam6=0 |
cdesc6=Affected by how well the previous Pokémon's move went. |
pokefordex=Ice%20Burn|
pokefordex=Ice%20Burn|
touches=no |
touches=no |
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magiccoat=no |
magiccoat=no |
snatch=no |
snatch=no |
brightpowder=yes |
mirrormove=yes |
kingsrock=yes |
kingsrock=yes |
flag7=no |
flag7=no |
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sound=no |
sound=no |
target=anyadjacent |
target=anyadjacent |
footnotes= }}
footnotes=  
'''Ice Burn''' (Japanese: '''コールドフレア''' ''Cold Flare'') is a damage-dealing {{type2|Ice}} [[move]] introduced in [[Generation V]]. It is speculated to be White {{p|Kyurem}}'s signature move.
}}
 
'''Ice Burn''' (Japanese: '''コールドフレア''' ''Cold Flare'') is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation V]]. It is one of the [[signature move]]s of [[List of Pokémon with form differences#Kyurem|White]] {{p|Kyurem}}.


==Effect==
==Effect==
Ice Burn deals damage, has a 30% chance of {{status|Burn|burning}} the target.
Ice Burn deals damage and has a 30% chance of {{status|Burn|burning}} the target.


Ice Burn does nothing on the turn it is selected, other than state that the user is charging. This charge turn can be skipped using a [[Power Herb]]. On the following turn, Ice Burn will deal damage, PP will be deducted from it, and it will count as the last move used. Once Ice Burn is selected, the user won't be able to switch out until it is disrupted or fully executed.
Ice Burn does nothing on the turn it is selected, other than state that the user is cloaked in a freezing air. This charge turn can be skipped using a [[Power Herb]]. On the following turn, Ice Burn will deal damage, PP will be deducted from it, and it will count as the last move used. Once Ice Burn is selected, the user will not be able to switch out until it is disrupted or fully executed.


If Ice Burn is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Ice Burn (or fail if it can't).
If Ice Burn is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Ice Burn (or fail if it cannot).


{{status|Sleep}}, {{status|freeze}}, partial trapping, and flinching will pause but not disrupt the duration of Ice Burn.
{{status|Sleep}}, {{status|freeze}}, and [[flinch]]ing will pause but not disrupt the duration of Ice Burn.
 
===Generation VIII===
====Pokémon Brilliant Diamond and Shining Pearl====
Ice Burn cannot be selected in a battle.


==Description==
==Description==
{{movedesc|ice}}
{{movedesc|ice}}
{{movedescentry|BW|On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}|On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev9|SV}}|The turn after using this move, the user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==Learnset==
==Learnset==
===[[Generation V]]===
===By [[Level|leveling up]]===
Currently, no Pokémon is known to learn Ice Burn by TM, Move tutor or Level up, although it has been speculated to be Kyurem's [[signature move]].
{{Movehead/Games|Ice|g1=none|g2=none|g3=none|g4=none|g5g={{gameabbrev5|B2W2}}|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/5|0646|formsig=W|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=White Kyurem|50|50|50|80|80|STAB='''}}
{{Movefoot|Ice|5}}
 
==In other games==
==={{g|Mystery Dungeon series}}===
Ice Burn gives the user the {{DL|Status condition (Mystery Dungeon)|Ice Burn}} status condition for a turn, and will then unleash the move on the next turn, dealing damage to enemies in the same room. It may leave the target with a {{DL|Status condition (Mystery Dungeon)|burn}}.
 
{{MDMoveheader|type=ice}}
{{MDMoveRow|game=GTI|pow=40|powmax=99|pp=20|ppmax=50|acc=90%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}
{{MDMoveRow|game=SMD|pow=50|powmax=99|pp=10|ppmax=30|acc=100%|range=Entire room|target=Enemy|cuts=Yes}}
{{MDMovefoot|type=ice|GTI=yes|SMD=yes}}
 
===Description===
{{movedesc|Ice}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages enemies in the same room. It could also cause the Burn status condition. With the Burn status, they keep taking damage, and their Attack also goes down slightly.}}
{{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Ice Burn status condition, which lets you charge power to damage enemies in the same room on the next turn. It could also leave them with a burn.}}
|}
|}{{left clear}}
 
==In the anime==
===Main series===
{{moveanime|type=ice|exp=yes|gen=The user creates multiple beams of reddish-purple energy and fires it at opponents|image1=White Kyurem Ice Burn.png|image1p=White Kyurem (M15)|image2=White Kyurem Ice Burn M18.png|image2p=White Kyurem (M18)}}
{{movep|type=ice|ms=646W|pkmn=Kyurem|method=White Kyurem's body glows orange and creates a circular reddish-purple aura around itself. It then releases multiple reddish-purple beams of energy at the opponent. When it hits the opponent, it freezes it.}}
{{movemid|type=ice|user=Kyurem (M15)|startcode=M15|startname=Kyurem VS. The Sword of Justice|notes=Debut}}
{{movebtm|type=ice|user=Hoopa (anime)|user1=A Kyurem summoned by Hoopa|startcode=M18|startname=Hoopa and the Clash of Ages}}
 
===Pokémon Generations===
{{moveanime|type=ice|exp=yes|gen=The user creates a sphere of freezing energy and fires it at the opponent.|image1=White Kyurem Ice Burn PG.png|image1p=White Kyurem}}
{{movep|type=ice|ms=646W|pkmn=Kyurem|method=White Kyurem creates a purple-blue sphere of energy surrounded by yellow-orange flames in front of its body. It then fires the sphere at the opponent.}}
{{movebtm|type=ice|user=Ghetsis|user1=A Kyurem controlled by Ghetsis|startcode=PG15|startname=The King Returns|notes=Debut}}
 
==In the manga==
===Movie adaptations===
{{movemanga|type=ice|exp=yes|gen=The user surrounds the target with an ultracold, freezing wind to inflict damage.|image1=White Kyurem Ice Burn M18 manga.png|image1p=White Kyurem}}
{{movep|type=ice|ms=646W|pkmn=Kyurem|method=White Kyurem forms energy in the form of a ball from its mouth and fires the energy.}}
{{movebtmManga|type=ice|user=Kyurem (Pokémon)|user1=A wild Kyurem|startcode=Hoopa and the Clash of Ages (manga)|startname=Hoopa and the Clash of Ages|notes=Debut}}
 
===Pokémon Adventures===
{{movemanga|type=ice|exp=yes|gen=The user surrounds the target with an ultracold, freezing wind to inflict damage.|image1=White Kyurem Ice Burn Adventures.png|image1p=White Kyurem}}
{{movep|type=ice|ms=646W|pkmn=Kyurem|method=White Kyurem fires a beam of energy from its mouth at the opponent.}}
{{movebtmManga|type=ice|user=Tao trio (Adventures)#Kyurem|user1=Zinzolin's Kyurem|startcode=PS546|startname=Giant Chasm|notes=Debut}}
 
==In other generations==
{{-}}
===Core series games===
{{Movegen|
type=ice|
BW=Ice Burn BW|
B2W2=Ice Burn B2W2|
genVI=Ice Burn VI|
genVI2=Ice Burn VI 2|
genVII=Ice Burn VII|
genVII2=Ice Burn VII 2|
genVIII=Ice Burn VIII|
genVIII2=Ice Burn VIII 2|
}}
===Spin-off series games===
{{Movegen|
type=Ice|
PMDGTI=Ice Burn PMD GTI|
PSMD=Ice Burn PSMD
}}


==Trivia==
==Trivia==
* This move seems to draw reference to both {{p|Reshiram}} and {{p|Kyurem}}, as it is an Ice-type move and its side-effect are related to the {{t|Fire}} type. Furthermore, the animation for the actual attacking part is resembles that of {{m|Blue Flare}}, one of Reshiram's [[signature move]]s.
* This move seems to draw reference to both {{p|Reshiram}} and {{p|Kyurem}}, as it is an {{type|Ice}} move and its side-effect is related to the {{t|Fire}} type. Furthermore, in {{game|Black and White|s}}, the animation for the actual attacking part resembles that of {{m|Blue Flare}}, one of Reshiram's [[signature move]]s.
** Also, a move that is believed to be its polar opposite, {{m|Freeze Shock}}, seems to also draw reference to Kyurem's typing and Reshiram's polar opposite, {{p|Zekrom}}.
** {{m|Freeze Shock}}, a move variation of Ice Burn, likewise references Kyurem and Zekrom.
*** This makes reference to White Kyurem and Black Kyurem as well.
* Ice Burn is tied with Freeze Shock for the highest base power of all Ice-type moves, excluding [[Z-Move]]s, [[Max Move]]s, and [[G-Max Move]]s.
* Along with {{m|Freeze Shock}}, Ice Burn has the highest base power of all Ice-type moves.
** A {{m|Subzero Slammer}} based on either of them has the highest base power of all Ice-type moves.
* Ice Burn is the only Ice-type move that is able to cause {{status|burn}}.
* Ice Burn is the only Ice-type move that is able to cause {{status|burn}}, excluding {{m|Tri Attack}} and {{m|Secret Power}} that have been changed to Ice-type by {{a|Refrigerate}}.
** The burn side-effect may be a reference to {{wp|frostbite}}, which is similar to a burn.
** The burn side-effect may be a reference to {{wp|frostbite}}, which is similar to a burn.
* Ice Burn and Freeze Shock are programmed into {{game|Black and White|s}}, but were not legitimately usable prior to the release of Black 2 and White 2, in which a {{p|Smeargle}} that has {{m|Sketch}}ed the moves can be traded back to Black and White.


==In other languages==
==In other languages==
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}
|zh_yue=極寒冷焰 ''{{tt|Gihkhòhn Láahngyihm|Frigid Flare}}''
|zh_cmn=極寒冷焰 / 极寒冷焰 ''{{tt|Jíhán Lěngyàn|Frigid Flare}}''
|fr=Feu Glacé
|fr=Feu Glacé
|de=Frosthauch
|de=Frosthauch
|it=Vampagelida
|it=Vampagelida
|ko=콜드플레어 {{tt|''Koldeupeulle-eo''|Cold Flare}}
|pt_br=Queimadura de Gelo
|es=Llama Gélida
|es=Llama Gélida
|ko=
}}
}}
{{-}}
{{-}}
{{Sky Attack|Ice}}
{{Sky Attack|Ice}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Signature moves]]
[[Category:Moves that can inflict a burn]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Frosthauch]]
[[de:Frosthauch]]
[[es:Llama gélida]]
[[fr:Feu Glacé]]
[[fr:Feu Glacé]]
[[it:Vampagelida (mossa)]]
[[it:Vampagelida]]
[[ja:コールドフレア]]
[[ja:コールドフレア]]
[[pl:Ice Burn]]
[[zh:极寒冷焰(招式)]]

Latest revision as of 10:52, 21 May 2024

Ice Burn
コールドフレア Cold Flare
Ice Burn IX.png
Ice Burn IX 2.png
Type  Ice
Category  Special
PP  5 (max. 8)
Power  140
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  Beautiful
Appeal  0  
Jam  0  
Condition  Beautiful
Appeal  0  
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Affected by how well the previous Pokémon's move went.

Ice Burn (Japanese: コールドフレア Cold Flare) is a damage-dealing Ice-type move introduced in Generation V. It is one of the signature moves of White Kyurem.

Effect

Ice Burn deals damage and has a 30% chance of burning the target.

Ice Burn does nothing on the turn it is selected, other than state that the user is cloaked in a freezing air. This charge turn can be skipped using a Power Herb. On the following turn, Ice Burn will deal damage, PP will be deducted from it, and it will count as the last move used. Once Ice Burn is selected, the user will not be able to switch out until it is disrupted or fully executed.

If Ice Burn is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Ice Burn (or fail if it cannot).

Sleep, freeze, and flinching will pause but not disrupt the duration of Ice Burn.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Ice Burn cannot be selected in a battle.

Description

Games Description
BWB2W2
XYORAS
SMUSUMPE
SwShLA
On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV The turn after using this move, the user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0646 Kyurem
Kyurem
White Kyurem
DragonIC Big.png
IceIC Big.png
No Eggs Discovered No Eggs Discovered 50 50 50 80 80
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Ice Burn gives the user the Ice Burn status condition for a turn, and will then unleash the move on the next turn, dealing damage to enemies in the same room. It may leave the target with a burn.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDGtI 40 99 20 50 90% 98% Entire room Enemy Yes
SMD 50 99 10 30 100% - Entire room Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:


Description

Games Description
MDGtI It damages enemies in the same room. It could also cause the Burn status condition. With the Burn status, they keep taking damage, and their Attack also goes down slightly.
SMD You'll get the Ice Burn status condition, which lets you charge power to damage enemies in the same room on the next turn. It could also leave them with a burn.


In the anime

Main series

White Kyurem Ice Burn.png
White Kyurem (M15)
White Kyurem Ice Burn M18.png
White Kyurem (M18)
The user creates multiple beams of reddish-purple energy and fires it at opponents
Pokémon Method
User First Used In Notes
Kyurem White Kyurem's body glows orange and creates a circular reddish-purple aura around itself. It then releases multiple reddish-purple beams of energy at the opponent. When it hits the opponent, it freezes it.
Kyurem (M15) Kyurem VS. The Sword of Justice Debut
A Kyurem summoned by Hoopa Hoopa and the Clash of Ages None


Pokémon Generations

White Kyurem Ice Burn PG.png
White Kyurem


The user creates a sphere of freezing energy and fires it at the opponent.
Pokémon Method
User First Used In Notes
Kyurem White Kyurem creates a purple-blue sphere of energy surrounded by yellow-orange flames in front of its body. It then fires the sphere at the opponent.
A Kyurem controlled by Ghetsis The King Returns Debut


In the manga

Movie adaptations


Pokémon Adventures


In other generations


Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 極寒冷焰 Gihkhòhn Láahngyihm
Mandarin 極寒冷焰 / 极寒冷焰 Jíhán Lěngyàn
France Flag.png French Feu Glacé
Germany Flag.png German Frosthauch
Italy Flag.png Italian Vampagelida
South Korea Flag.png Korean 콜드플레어 Koldeupeulle-eo
Brazil Flag.png Brazilian Portuguese Queimadura de Gelo
Spain Flag.png Spanish Llama Gélida


Variations of the move Sky Attack
PhysicalIC HOME.png Sky AttackFreeze Shock
SpecialIC HOME.png Ice Burn


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.