Lock-On (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=199 | | |n=199 | ||
name=Lock-On | | |name=Lock-On | ||
jname=ロックオン | | |jname=ロックオン | ||
jtrans=Lock-On | | |jtrans=Lock-On | ||
jtranslit=Rokku On| | |jtranslit=Rokku On | ||
gameimage=Lock-On.png | | |gameimage=Lock-On IX.png | ||
type=Normal | | |gameimagewidth=300 | ||
damagecategory=Status | | |type=Normal | ||
basepp=5 | | |damagecategory=Status | ||
maxpp=8 | | |basepp=5 | ||
power=— | | |maxpp=8 | ||
accuracy=— | | |power=— | ||
|accuracy={{tt|—|100 in Generations II-III}} | |||
gen=II | | |gen=II | ||
category=Smart | | |category=Smart | ||
appeal=3 | | |appeal=3 | ||
jam=0 | | |jam=0 | ||
cdesc=Temporarily stops the crowd from | |cdesc=Temporarily stops the crowd from growing excited. | ||
appealsc=1 | | |appealsc=1 | ||
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. | | |scdesc=Earn +3 if two Pokémon raise the Voltage in a row. | ||
|category6=Clever | |||
touches=no | | |appeal6=3 | ||
protect=yes | | |jam6=0 | ||
magiccoat=no | | |cdesc6=Causes the user to move earlier on the next turn. | ||
snatch=no | | |touches=no | ||
|protect=yes | |||
kingsrock=no | |magiccoat=no | ||
|snatch=no | |||
|mirrormove=yes | |||
sound=no | | |kingsrock=no | ||
target=anyadjacent | |sound=no | ||
|target=anyadjacent | |||
}} | |||
'''Lock-On''' (Japanese: '''ロックオン''' ''Lock-On'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. | '''Lock-On''' (Japanese: '''ロックオン''' ''Lock-On'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. | ||
==Effect== | ==Effect== | ||
After the user has used Lock-On and until its effect ends (see table below), any accuracy check it makes against the same target will succeed; this means moves will not miss, even if the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. Although this effect means moves will not "miss", they can still fail for other reasons (such as being {{m|Protect}}ed, or {{m|Fake Out}} being used outside the first turn) or be redirected by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}. The damaging turn of {{m|Future Sight}} and {{m|Doom Desire}} counts as an accuracy check. | |||
Lock-On will fail if the target is behind a {{OBP|substitute|doll}}. | |||
{| class="roundy" style="margin:auto; background: #{{normal color}}; text-align: center" | |||
|- style="background: #{{normal color light}}" | |||
! style="width:20%" | | |||
! Gen II | |||
! Gen III | |||
! Gen IV | |||
! Gen V+ | |||
|- style="background: #fff" | |||
| [[Accuracy]] | |||
| 100% || 100% || —* || —* | |||
|- style="background: #fff" | |||
| Fails if effect is already active | |||
| {{no}} || {{no}} || {{no}} || {{yes}} | |||
|- style="background: #fff" | |||
| Effect expires... | |||
| Next move against target || End of next turn || End of next turn || End of next turn | |||
|- style="background: #fff" | |||
| Effect ends when [who] leaves | |||
| Affected target || Target or user || Target or user || Target or user | |||
|- style="background: #fff" | |||
| Can be {{m|Baton Pass}}ed | |||
| {{yes}} (target only) || {{yes}} (either side) || {{yes}} (either side) || {{no}} | |||
|} | |||
<small>*: This move bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.</small> | |||
===Generation II=== | |||
In this generation only, this effect is implemented as a status attached only to the target, so any Pokémon who attacks the target next (not just the user) will receive the benefit of this effect. Also, when a move is used, this effect is checked after the following conditions: if {{m|Dream Eater}} is used against a non-{{status|sleep}}ing target; if Protect or {{m|Detect}} is active; or if Dream Eater, {{m|Absorb}}, {{m|Mega Drain}}, {{m|Leech Life}}, or {{m|Giga Drain}} are targeting a Pokémon with a {{OBP|substitute|doll}}. Therefore, if a move fails in those cases, Lock-On's effect will remain in place. | |||
In this generation only, this effect will not allow the moves {{m|Earthquake}}, {{m|Fissure}}, or {{m|Magnitude}} to hit a Pokémon in the semi-invulnerable turn of {{m|Fly}}; the move will miss and Lock-On's effect ends. ([[Type]] immunity is checked before Lock-On's effect, so this mainly applies to {{p|Mew}} or a non-{{type|Flying}} Pokémon that calls Fly {{cat|moves that call other moves|indirectly}} or via {{m|Mimic}} or {{m|Sketch}}.) | |||
===Generations III=== | |||
Only one Pokémon at a time can have the effect of Lock-On or {{m|Mind Reader}} applied to a given target. If another Pokémon uses one of these moves on the same target, the effect will be overwritten for the previous Pokémon and be associated with the new Pokémon instead. | |||
Lock-On can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Octazooka}}, {{m|Superpower}}, {{m|Thunder}}, {{m|Tri Attack}}, and {{m|Zap Cannon}} to score double the normal appeal if used in the next turn. | |||
===Generations IV=== | |||
Like in Generation III, only one Pokémon at a time can have the effect of Lock-On or {{m|Mind Reader}} applied to a given target. | |||
In this generation only, [[List of glitches in Generation IV#Protection bypass glitch|due to a glitch]], if a move receives the effect of Lock-On while the target is under the effect of [[protection]], the move will ignore the protection with inverted accuracy. This does not apply to [[One-hit knockout move|OHKO moves]]. | |||
Lock-On can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing a [[one-hit knockout move]] to give an extra three appeal points if used in the next turn. | |||
===Generation V=== | |||
Starting in [[Generation V]], multiple Pokémon can have the effect of Lock-On or Mind Reader on the same target. Lock-On will not fail if another Pokémon has used Lock-On or Mind Reader on the same target; it will only fail if the user already has the effect active on its current target. | |||
===Generation VII=== | |||
If powered up by a [[Normalium Z]] into Z-Lock-On, the user's {{stat|Speed}} stat is raised by one stage. | |||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|Stad2|An attack that locks on to the target to ensure that the next attack will hit without fail.}} | {{movedescentry|{{gameabbrevss|Stad2}}|An attack that locks on to the target to ensure that the next attack will hit without fail.}} | ||
{{movedescentry|GSC|Ensures the next attack will hit.}} | {{movedescentry|{{gameabbrev2|GSC}}|Ensures the next attack will hit.}} | ||
{{movedescentry|RSE|Locks on to the foe to ensure the next move hits.}} | {{movedescentry|{{gameabbrev3|RSE}}|Locks on to the foe to ensure the next move hits.}} | ||
{{movedescentry|FRLG|The user locks on to the foe, making the next move sure to hit.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user locks on to the foe, making the next move sure to hit.}} | ||
{{movedescentry|Colo|Locks | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Locks onto the target to ensure the next move hits.}} | ||
{{movedescentry|DPPtHGSS|The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev5|BWB2W2}}|The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user takes sure aim at the target. This ensures the next attack does not miss the target.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|The user takes sure aim at the target. This ensures the user's next move does not miss that target.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 51: | Line 104: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Normal|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}} | ||
{{Moveentry/ | {{Moveentry/9|0081|Magnemite|type=Electric|type2=Steel|1|Mineral|Mineral|27|32|27|30{{sup/5|BW}}<br>46{{sup/5|B2W2}}|46{{sup/6|XY}}<br>41{{sup/6|ORAS}}|41|48|48|48}} | ||
{{Moveentry/ | {{Moveentry/9|0082|Magneton|type=Electric|type2=Steel|1|Mineral|Mineral|27|35|27|30{{sup/5|BW}}<br>56{{sup/5|B2W2}}|56{{sup/6|XY}}<br>49{{sup/6|ORAS}}|49|58|58|58}} | ||
{{Moveentry/ | {{Moveentry/9|0137|Porygon|type=Normal|1|Mineral|Mineral|32|32|45|45|45|45|55|55|55}} | ||
{{Moveentry/ | {{Moveentry/9|0223|Remoraid|type=Water|2|Water 1|Water 2|11|11|6|6|6|6|24|24}} | ||
{{Moveentry/ | {{Moveentry/9|0224|Octillery|type=Water|2|Water 1|Water 2|−|−|−|−|−|−|24|24}} | ||
{{Moveentry/ | {{Moveentry/9|0233|Porygon2|type=Normal|1|Mineral|Mineral|32|32|45|45|45|45|55|55|50}} | ||
{{Moveentry/ | {{Moveentry/9|0299|Nosepass|type=Rock|1|Mineral|Mineral||46|67{{sup/4|DP}}<br>73{{sup/4|PtHGSS}}|73{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43||43|43}} | ||
{{Moveentry/ | {{Moveentry/9|0377|Regirock|type=Rock|1|No Eggs Discovered|No Eggs Discovered||57|57|57|1, 57{{sup/6|XY}}<br>55{{sup/6|ORAS}}|55|60|60|60}} | ||
{{Moveentry/ | {{Moveentry/9|0378|Regice|type=Ice|1|No Eggs Discovered|No Eggs Discovered||57|57|57|1, 57{{sup/6|XY}}<br>55{{sup/6|ORAS}}|55|60|60|60}} | ||
{{Moveentry/ | {{Moveentry/9|0379|Registeel|type=Steel|1|No Eggs Discovered|No Eggs Discovered||57|57|57|1, 57{{sup/6|XY}}<br>55{{sup/6|ORAS}}|55|60|60|60}} | ||
{{Moveentry/ | {{Moveentry/9|0462|Magnezone|type=Electric|type2=Steel|1|Mineral|Mineral|||27|30{{sup/5|BW}}<br>56{{sup/5|B2W2}}|56{{sup/6|XY}}<br>49{{sup/6|ORAS}}|49|58|58|58}} | ||
{{Moveentry/ | {{Moveentry/9|0474|Porygon-Z|type=Normal|1|Mineral|Mineral|||45|45|45|45|55|55|55}} | ||
{{Moveentry/ | {{Moveentry/9|0476|Probopass|type=Rock|type2=Steel|1|Mineral|Mineral|||67{{sup/4|DP}}<br>73{{sup/4|PtHGSS}}|73{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43||43|43}} | ||
{{Moveentry/ | {{Moveentry/9|0599|Klink|type=Steel|1|Mineral|Mineral||||51|50|50|36}} | ||
{{Moveentry/ | {{Moveentry/9|0600|Klang|type=Steel|1|Mineral|Mineral||||56|56|56|36}} | ||
{{Moveentry/ | {{Moveentry/9|0601|Klinklang|type=Steel|1|Mineral|Mineral||||60|60|60|36}} | ||
{{ | {{Moveentry/9|0649|Genesect|type=Bug|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||11|11|11|77}} | ||
{{Moveentry/9|0801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||||−|−||42}} | |||
{{Moveentry/9|0886|Drakloak|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||||6||6}} | |||
{{Moveentry/9|0887|Dragapult|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||||6||6}} | |||
{{Moveentry/9|0894|Regieleki|type=Electric|1|No Eggs Discovered|No Eggs Discovered|||||||60||60}} | |||
{{Movefoot|Normal|9}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}} | ||
{{Moveentry/ | {{Moveentry/3|0524|Roggenrola|type=Rock|1|Mineral|Mineral|✔|✔|✔|}} | ||
{{ | {{Moveentry/3|0707|Klefki|type=Steel|type2=Fairy|1|Mineral|Mineral||✔|✔|}} | ||
{{Movefoot|Normal|3}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Lock-On causes the user to gain the {{DL|Status condition (Mystery Dungeon)|Sure Shot}} status condition, making the user's moves ignore accuracy and evasion checks. This status condition lasts for 11-12{{sup/md|RB}}{{sup/md|TDS}} / 3{{sup/md|GTI}}{{sup/md|SMD}} turns. | |||
{{MDMoveheader|type=normal}} | |||
{{MDMoveRow|game=RB|pp=12|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=TDS|pp=7|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=BSL|pp=7|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=GTI|pp=13|ppmax=50|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}} | |||
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
==={{g|GO}}=== | |||
In {{g|GO}}, Lock-On is a Fast Attack that has been available since November 1, 2019. | |||
{{GoFastAttack | |||
|id=325 | |||
|move=Lock-On | |||
|type=Normal | |||
|pow=1 | |||
|energy=6 | |||
|duration=0.3 | |||
|damage_window=0.17 - 0.3 | |||
|pow_trainer=1 | |||
|energy_trainer=5 | |||
|turns=1 | |||
|users={{MSP/GO|224|Octillery}}{{MSP/GO|233|Porygon2}}{{MSP/GO|377|Regirock}}{{MSP/GO|378|Regice}}{{MSP/GO|379|Registeel}}{{MSP/GO|474|Porygon-Z}}{{MSP/GO|0894|Regieleki}} | |||
|snapshot_users={{MSP/GO|235|Smeargle}} | |||
}} | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Gives the user the Sure Shot status, making all its moves and attacks completely accurate.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Sure Shot status, which makes all moves and attacks completely accurate.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを ひっちゅうじょうたいにかえる ひっちゅうじょうたいのときは こうげきや わざが かならず めいちゅうする|Gives the user a Sure Shot status, which makes all moves and attacks completely}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Sure Shot status, which makes your attack hit the enemy without fail.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|You'll get the Sure Shot status, which makes your attacks and moves hit the enemy without fail.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The user takes sure aim at the | ===Main series=== | ||
{{movep|type=normal|ms=377|pkmn=Regirock|method=The Braille pattern on Regirock's face glows red, and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it hits it, turning into a red target that sticks to the opponent. The next attack Regirock uses cannot miss.}} | {{moveanime|type=normal|exp=yes|gen=The user takes sure aim at the target. This ensures the user's next move does not miss that target.|image1=Brandon Registeel Lock-On.png|image1p=Registeel|image2=Ash Sceptile Lock-On effect.png|image2p=Effect|image3=Brandon Regirock Lock-On.png|image3p=Regirock}} | ||
{{movemid|type=normal|user=Brandon's | {{movep|type=normal|ms=377|pkmn=Regirock|method=The Braille pattern on Regirock's face glows red, and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it hits it, turning into a red target that sticks to the opponent. The next attack Regirock uses cannot miss and will curve should the target move.}} | ||
{{movep|type=normal|ms=379|pkmn=Registeel|method=The Braille pattern on Registeel's face glows red and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it reaches the opponent, turning into a red target that sticks to the opponent. The next attack Registeel uses cannot miss.}} | {{movemid|type=normal|user=Brandon's legendary giants#Regirock|user1=Brandon's Regirock|startcode=AG178|startname=Battling the Enemy Within!|notes=Debut}} | ||
{{movebtm|type=normal|user=Brandon's | {{movep|type=normal|ms=379|pkmn=Registeel|method=The Braille pattern on Registeel's face glows red and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it reaches the opponent, turning into a red target that sticks to the opponent. The next attack Registeel uses cannot miss and will curve should the target move.}} | ||
{{movebtm|type=normal|user=Brandon's legendary giants#Registeel|user1=Brandon's Registeel|startcode=AG186|startname=Overjoyed!}} | |||
===Pokémon: Twilight Wings=== | |||
{{moveanime|type=normal|exp=yes|gen=The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.|image1=Leon Dragapult Lock-On TW.png|image1p=Dragapult}} | |||
{{movep|type=normal|ms=887|pkmn=Dragapult|method=Dragapult focuses a target on the opponent. The next move Dragapult uses cannot miss.}} | |||
{{movebtm|type=normal|user=Leon|user1=Leon's Dragapult|startcode=TW07|startname=Sky|notes=Debut}} | |||
==In the manga== | ==In the manga== | ||
=== | ===Pokémon Adventures=== | ||
{{movemanga|type=normal|exp=yes|gen=The user locks onto the opponent so the next move does not miss.|image1=Pokémon Association Porygon2 Lock-On.png|image1p=Porygon2}} | {{movemanga|type=normal|exp=yes|gen=The user locks onto the opponent so the next move does not miss.|image1=Pokémon Association Porygon2 Lock-On.png|image1p=Porygon2}} | ||
{{movep|type=normal|ms=233|pkmn=Porygon2|method=Porygon2 locks onto the opponent so the next attack it uses cannot miss.}} | {{movep|type=normal|ms=233|pkmn=Porygon2|method=Porygon2 locks onto the opponent so the next attack it uses cannot miss.}} | ||
{{movebtmManga|type=normal|user=Pokémon Association|user1=The Pokémon Association's Porygon2|startcode=PS115|startname=Forretress of Solitude|notes=Debut}} | {{movebtmManga|type=normal|user=Pokémon Association|user1=The Pokémon Association's Porygon2|startcode=PS115|startname=Forretress of Solitude|notes=Debut}} | ||
===Pocket Monsters Platinum: Aim to Be Battle King!!=== | |||
{{movemanga|type=normal|exp=yes|gen=The user locks onto the opponent.|image1=Magnezone Lock-On PBK.png|image1p=Magnezone}} | |||
{{movep|type=normal|ms=462|pkmn=Magnezone|method=Magnezone focuses on the opponent with its eye.}} | |||
{{movebtmManga|type=normal|user=Magnezone (Pokémon)|user1=Unknown Trainer's Magnezone|startcode=PBK6|notes=Debut}} | |||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen | |||
|type=Normal | |||
|genII=Lock-On II | |||
|genIII=Lock-On III | |||
|genIV=Lock-On IV | |||
}} | |||
{{Movegen| | {{Movegen| | ||
type=Normal| | type=Normal| | ||
genV=Lock-On V| | |||
genVI=Lock-On VI| | |||
genVII=Lock-On VII| | |||
genVIII=Lock-On VIII | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Normal | |||
|Stad2=Lock-On Stad2 | |||
|Colo=Lock-On Colo | |||
|XD=Lock-On XD | |||
|PBR=Lock-On PBR | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Normal | |||
|PMDRB=Lock-On PMD RB | |||
|PMDGTI=Lock-On PMD GTI | |||
|PSMD=Lock-On PSMD | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=鎖定 ''{{tt|Suǒdìng|Lock On}}'' | |zh_yue=鎖定 ''{{tt|Sódihng|Lock On}}'' | ||
|zh_cmn=鎖定 / 锁定 ''{{tt|Suǒdìng|Lock On}}'' | |||
|fr=Verrouillage | |fr=Verrouillage | ||
|de=Zielschuss | |de=Zielschuss | ||
|el= | |el=Κλείδωμα Στόχου | ||
|it=Localizza | |it=Localizza | ||
|ko=록온 '' | |ko=록온 {{tt|''Rogon''|Lock On}} | ||
| | |||
|pt_br=Mirar | |pt_br=Mirar | ||
|pt_eu=Mira | |||
|sr=Nišanjenje | |sr=Nišanjenje | ||
|es=Fijar Blanco}} | |es=Fijar Blanco | ||
|th=ล็อคออน | |||
|vi=Khóa Mục Tiêu | |||
}} | |||
{{-}} | {{-}} | ||
Line 119: | Line 251: | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[ | [[Category:Moves that cannot miss]] | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Zielschuss]] | [[de:Zielschuss]] | ||
[[fr:Verrouillage]] | [[es:Fijar blanco]] | ||
[[it:Localizza | [[fr:Verrouillage (capacité)]] | ||
[[it:Localizza]] | |||
[[ja:ロックオン]] | [[ja:ロックオン]] | ||
[[zh:锁定(招式)]] |
Latest revision as of 15:58, 22 August 2024
Lock-On ロックオン Lock-On | ||||||||||||
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Range
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Availability
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Lock-On (Japanese: ロックオン Lock-On) is a non-damaging Normal-type move introduced in Generation II.
Effect
After the user has used Lock-On and until its effect ends (see table below), any accuracy check it makes against the same target will succeed; this means moves will not miss, even if the target is in the semi-invulnerable turn of a move such as Dig or Fly. Although this effect means moves will not "miss", they can still fail for other reasons (such as being Protected, or Fake Out being used outside the first turn) or be redirected by move-drawing moves and Abilities. The damaging turn of Future Sight and Doom Desire counts as an accuracy check.
Lock-On will fail if the target is behind a substitute.
Gen II | Gen III | Gen IV | Gen V+ | |
---|---|---|---|---|
Accuracy | 100% | 100% | —* | —* |
Fails if effect is already active | ✘ | ✘ | ✘ | ✔ |
Effect expires... | Next move against target | End of next turn | End of next turn | End of next turn |
Effect ends when [who] leaves | Affected target | Target or user | Target or user | Target or user |
Can be Baton Passed | ✔ (target only) | ✔ (either side) | ✔ (either side) | ✘ |
*: This move bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Generation II
In this generation only, this effect is implemented as a status attached only to the target, so any Pokémon who attacks the target next (not just the user) will receive the benefit of this effect. Also, when a move is used, this effect is checked after the following conditions: if Dream Eater is used against a non-sleeping target; if Protect or Detect is active; or if Dream Eater, Absorb, Mega Drain, Leech Life, or Giga Drain are targeting a Pokémon with a substitute. Therefore, if a move fails in those cases, Lock-On's effect will remain in place.
In this generation only, this effect will not allow the moves Earthquake, Fissure, or Magnitude to hit a Pokémon in the semi-invulnerable turn of Fly; the move will miss and Lock-On's effect ends. (Type immunity is checked before Lock-On's effect, so this mainly applies to Mew or a non-Flying-type Pokémon that calls Fly indirectly or via Mimic or Sketch.)
Generations III
Only one Pokémon at a time can have the effect of Lock-On or Mind Reader applied to a given target. If another Pokémon uses one of these moves on the same target, the effect will be overwritten for the previous Pokémon and be associated with the new Pokémon instead.
Lock-On can be used as the first move of a Pokémon Contest combination, causing Octazooka, Superpower, Thunder, Tri Attack, and Zap Cannon to score double the normal appeal if used in the next turn.
Generations IV
Like in Generation III, only one Pokémon at a time can have the effect of Lock-On or Mind Reader applied to a given target.
In this generation only, due to a glitch, if a move receives the effect of Lock-On while the target is under the effect of protection, the move will ignore the protection with inverted accuracy. This does not apply to OHKO moves.
Lock-On can also be used as part of a Contest Spectacular combination, causing a one-hit knockout move to give an extra three appeal points if used in the next turn.
Generation V
Starting in Generation V, multiple Pokémon can have the effect of Lock-On or Mind Reader on the same target. Lock-On will not fail if another Pokémon has used Lock-On or Mind Reader on the same target; it will only fail if the user already has the effect active on its current target.
Generation VII
If powered up by a Normalium Z into Z-Lock-On, the user's Speed stat is raised by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0081 | |
Mineral | 27 | 32 | 27 | 30BW 46B2W2 |
46XY 41ORAS |
41 | 48 | 48 | 48 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0082 | |
Mineral | 27 | 35 | 27 | 30BW 56B2W2 |
56XY 49ORAS |
49 | 58 | 58 | 58 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0137 | Mineral | 32 | 32 | 45 | 45 | 45 | 45 | 55 | 55 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0223 | Water 1 | Water 2 | 11 | 11 | 6 | 6 | 6 | 6 | 24 | 24 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0224 | Water 1 | Water 2 | − | − | − | − | − | − | 24 | 24 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0233 | Mineral | 32 | 32 | 45 | 45 | 45 | 45 | 55 | 55 | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0299 | Mineral | 46 | 67DP 73PtHGSS |
73BW 50B2W2 |
50XY 43ORAS |
43 | 43 | 43 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0377 | No Eggs Discovered | 57 | 57 | 57 | 1, 57XY 55ORAS |
55 | 60 | 60 | 60 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0378 | No Eggs Discovered | 57 | 57 | 57 | 1, 57XY 55ORAS |
55 | 60 | 60 | 60 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0379 | No Eggs Discovered | 57 | 57 | 57 | 1, 57XY 55ORAS |
55 | 60 | 60 | 60 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0462 | |
Mineral | 27 | 30BW 56B2W2 |
56XY 49ORAS |
49 | 58 | 58 | 58 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0474 | Mineral | 45 | 45 | 45 | 45 | 55 | 55 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0476 | |
Mineral | 67DP 73PtHGSS |
73BW 50B2W2 |
50XY 43ORAS |
43 | 43 | 43 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0599 | Mineral | 51 | 50 | 50 | 36 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0600 | Mineral | 56 | 56 | 56 | 36 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0601 | Mineral | 60 | 60 | 60 | 36 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0649 | Genesect
All forms |
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No Eggs Discovered | 11 | 11 | 11 | 77 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0801 | Magearna
All forms |
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No Eggs Discovered | − | − | 42 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0886 | |
Amorphous | Dragon | 6 | 6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0887 | |
Amorphous | Dragon | 6 | 6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0894 | No Eggs Discovered | 60 | 60 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0524 | Mineral | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0707 | |
Mineral | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Lock-On causes the user to gain the Sure Shot status condition, making the user's moves ignore accuracy and evasion checks. This status condition lasts for 11-12RBTDS / 3GtISMD turns.
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Pokémon GO
In Pokémon GO, Lock-On is a Fast Attack that has been available since November 1, 2019.
Lock-On | |||||||||||
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Fast Attack | |||||||||||
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Eligible Pokémon: | |||||||||||
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Description
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In the anime
Main series
The user takes sure aim at the target. This ensures the user's next move does not miss that target. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
The Braille pattern on Regirock's face glows red, and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it hits it, turning into a red target that sticks to the opponent. The next attack Regirock uses cannot miss and will curve should the target move. | |||
Brandon's Regirock | Battling the Enemy Within! | Debut | |
The Braille pattern on Registeel's face glows red and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it reaches the opponent, turning into a red target that sticks to the opponent. The next attack Registeel uses cannot miss and will curve should the target move. | |||
Brandon's Registeel | Overjoyed! | None |
Pokémon: Twilight Wings
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Dragapult focuses a target on the opponent. The next move Dragapult uses cannot miss. | |||
Leon's Dragapult | Sky | Debut |
In the manga
Pokémon Adventures
The user locks onto the opponent so the next move does not miss. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Porygon2 locks onto the opponent so the next attack it uses cannot miss. | |||
The Pokémon Association's Porygon2 | Forretress of Solitude | Debut |
Pocket Monsters Platinum: Aim to Be Battle King!!
The user locks onto the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Magnezone focuses on the opponent with its eye. | |||
Unknown Trainer's Magnezone | PBK6 | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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Variations of the move Lock-On | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Smart moves
- Status moves
- Generation II moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Fast Attacks in Pokémon GO
- Moves that cannot miss
- Moves usable in Pokémon Sword and Shield
- Moves usable in Pokémon Scarlet and Violet