Bind (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=20 |
|n=20
name=Bind |
|name=Bind
jname=しめつける |
|jname=しめつける
jtranslit=Shimetsukeru |
|jtranslit=Shimetsukeru
jtrans=Bind |
|jtrans=Bind
gameimage=Bind.png |
|gameimage=Bind IX.png
type=Normal |
|gameimagewidth=300
damagecategory=Physical |
|type=Normal
basepp=20 |
|damagecategory=Physical
maxpp=32 |
|basepp=20
power=15 |
|maxpp=32
accuracy={{tt|85|75 prior to Generation V}} |
|power=15
gen=I |
|accuracy={{tt|85|75 in Generations I-IV}}
category=Tough |
|gen=I
appeal=3 |
|category=Tough
jam=0 |
|appeal=3
cdesc=Temporarily stops the crowd from getting excited. |
|jam=0
appealsc=0 |
|cdesc=Temporarily stops the crowd from growing excited.
scdesc=Earn a higher score the later the Pokémon performs. |
|appealsc=0
pokefordex=bind |
|scdesc=Earn a higher score the later the Pokémon performs.
touches=yes |
|appeal6=3
protect=yes |
|jam6=0
magiccoat=no |
|cdesc6=Temporarily stops the crowd from growing excited.
snatch=no |
|touches=yes
mirrormove=yes |
|protect=yes
kingsrock=yes |
|magiccoat=no
flag7=yes |
|snatch=no
flag8=no |
|mirrormove=yes
sound=no |
|kingsrock=yes
mtb2w2=yes|
|sound=no
na=no|
|mtb2w2=yes
target=anyadjacent |
|mtoras=yes
footnotes= }}
|mtusum=yes
|na=no
|target=anyadjacent
}}
 
'''Bind''' (Japanese: '''{{tt|しめつける|Shimetsukeru}}''' ''Bind'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]].
'''Bind''' (Japanese: '''{{tt|しめつける|Shimetsukeru}}''' ''Bind'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]].


==Effect==
==Effect==
===[[Generation I]]===
===Generation I===
Bind does damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can [[critical hit]], every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Bind attacks before the target when used, the target will be unable to attack during that round as well.
{{MoveResearch|Check whether this line applies to both [[Pokémon Stadium (Japanese)]] and the international [[Pokémon Stadium]]: "In Pokémon Stadium, if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped."}}
Bind does damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can score a [[critical hit]], every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Bind attacks before the target when used, the target will be unable to attack during that round as well. Bind will prevent the target from attacking even if it hits a {{OBP|substitute|doll}}.


Damage done by Bind's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn, since it did not get to select a move. If the target switches out before the turn duration ends, Bind will automatically be used against the incoming Pokémon, deducting an additional [[PP]] from the move. If at such a time Bind has 0 PP, Bind will still be used against the incoming Pokémon. After that use, the current PP of Bind will roll over to 63, and full PP ups will be applied to it.
Damage done by Bind's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn, since it did not get to select a move. If the target switches out before the turn duration ends, Bind will automatically be used against the incoming Pokémon, deducting an additional [[PP]] from the move. If at such a time Bind has 0 PP, Bind will still be used against the incoming Pokémon. After that use, {{DL|List of glitches in Generation I|Struggle bypassing|the current PP of Bind will roll over to 63}}, and full [[PP Up]]s will be applied to it.


In [[Pokémon Stadium]], if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped.
In Pokémon Stadium, if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped.


Even if Bind misses, it will negate the recharge turn normally required for {{m|Hyper Beam}}. Additionally, if the user of Bind attacks before the user of Hyper Beam during a recharge turn and the use of Bind misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.
Even if Bind misses, it will negate the recharge turn normally required for {{m|Hyper Beam}}. Additionally, if the user of Bind attacks before the user of Hyper Beam during a recharge turn and the use of Bind misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.
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The target will get to select a move during each turn of Bind's duration, and will attack the player's incoming Pokémon with the selected move if the player decides to switch before the duration is over.
The target will get to select a move during each turn of Bind's duration, and will attack the player's incoming Pokémon with the selected move if the player decides to switch before the duration is over.


Although Bind cannot affect {{t|Ghost}} Pokémon, it can still make them unable to move.
Although Bind cannot damage {{type|Ghost}} Pokémon, it can still make them unable to attack for its duration. If Bind is successful, the text will say that it "didn't affect" the Ghost-type Pokémon regardless, and Bind's animation will not play on the initial turn (but will during the subsequent turns of its duration).
 
In [[Pokémon Stadium]], the player gets to select a move during each turn of Bind's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Bind will negate the recharge turn of Hyper Beam only if successful.


In {{eng|Pokémon Stadium}}, the player gets to select a move during each turn of Bind's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Bind will negate the recharge turn of Hyper Beam only if successful.
===Generation II===
The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used <sc>Bind</sc> on <Pokémon>!" will appear. It also traps the target, preventing switching and [[escape]]. If the user switches out, the target will be freed. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.


===[[Generation II]]===
Bind can no longer affect Ghost-type Pokémon.
The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used BIND on <Pokémon>!" It also traps the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.


===[[Generation III]]===
===Generation III===
The effects of Bind are the same as in Generation II, but if a [[wild Pokémon]] uses Bind on the player's Pokémon, the player may escape if the affected Pokémon has {{a|Run Away}} or is holding a {{DL|In-battle effect item|Smoke Ball}}. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was squeezed by <User>'s BIND!"
Same as before, but if a [[wild Pokémon]] uses Bind on the player's Pokémon, the player may escape if the affected Pokémon has {{a|Run Away}} or is holding a [[Smoke Ball]]. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was squeezed by <user>'s <sc>Bind</sc>!"


===[[Generation IV]]===
Bind can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 3 bonus appeal points if {{m|Vise Grip|ViceGrip}} was used in the previous turn.
In Generation IV, if the user of Bind is holding a {{DL|In-battle effect item|Grip Claw}}, the duration will always be 5 turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out. The text changes again, this time to "<Pokémon> was squeezed by <User>!"
 
Bind is now affected by [[King's Rock]].
 
===Generation IV===
If the user of Bind is holding a [[Grip Claw]], the duration will always be 5 turns. Also, if an affected Pokémon is holding a [[Shed Shell]], it can switch out. The text changes again, this time to "<Pokémon> was squeezed by <user>!"


===Generation V===
===Generation V===
Bind's accuracy changed from 75% to 85%. Its effect will last either 4 or 5 turns.
Bind's accuracy changed from 75% to 85%. Its effect will last either 4 or 5 turns. If the user of Bind is holding a [[Grip Claw]], the duration will be 7 turns.
If a {{DL|In-battle effect item|Binding Band}} is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.
 
If a [[Binding Band]] is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.
 
===Generation VI onwards===
The end turn damage of Bind is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a [[Binding Band]], the end turn damage of Bind will increase to 1/6 of the target's maximum HP.


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|Traps and squeezes the target over several turns. The target cannot move while under attack.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Traps and squeezes the target over several turns. The target cannot move while under attack.}}
{{movedescentry|{{gameabbrev3|GSC}}|Binds the target for 2-5 turns.}}
{{movedescentry|{{gameabbrev2|GSC}}|Binds the target for 2-5 turns.}}
{{movedescentry|{{gameabbrev3|RSE}}|Binds and squeezes the foe for 2 to 5 turns.}}
{{movedescentry|{{gameabbrev3|RSE}}|Binds and squeezes the foe for 2 to 5 turns.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Binds and squeezes the target for 2 to 5 turns.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Binds and squeezes the target for 2 to 5 turns.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A long body or tentacles are used to bind the foe for two to five turns.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A long body or tentacles are used to bind the foe for two to five turns.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A long body or tentacles are used to bind and squeeze the foe for two to five turns.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A long body or tentacles are used to bind and squeeze the foe for two to five turns.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}}
{{movedescentry|{{gameabbrev9|SV}}|A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Movehead/Games|Normal|g7=2|g8=2}}
{{Moveentry/Level1|095|Onix|2|Rock|Ground|15|10|9|FRLG=8|--|--}}
{{Moveentry/11|0095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|15|10|9{{sup/3|RSE}}<br>8{{sup/3|FRLG}}|1|1|1|1|1|1|1|}}
{{Moveentry/Level1|114|Tangela|1|Grass|Grass|--|Y=24|25|28|22|22|B2W2=17}}
{{Moveentry/11|0108|Lickitung|type=Normal|1|Monster|Monster|−|−|−|−|−|−|−|25|−||STAB='''}}
{{Moveentry/Level1|127|Pinsir|1|Bug|Bug|no|Y=21|13|7|4|4}}
{{Moveentry/11|0114|Tangela|type=Grass|1|Grass|Grass|1{{sup/1|RGB}}<br>24{{sup/1|Y}}|25|28|22|22{{sup/5|BW}}<br>17{{sup/5|B2W2}}|17|17|22|1|1}}
{{Moveentry/Level1|208|Steelix|2|Steel|Ground|no|10|9|FRLG=8|--|--}}
{{Moveentry/11|0127|Pinsir|type=Bug|1|Bug|Bug|21{{sup/1|Y}}|13|7|4|4|4|4|8|−|−}}
{{Moveentry/Level1|352|Kecleon|1|Normal|Normal|no|no|4|4|4|'''}}
{{Moveentry/11|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|−|−|−|−|−|−|−|1, 16||−|−}}
{{Moveentry/Level1|356|Dusclops|1|Ghost|Ghost|no|no|--|--|--}}
{{Moveentry/11|0138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|−|−|−|−|−|−|−|−|1|1}}
{{Moveentry/Level1|455|Carnivine|1|Grass|Grass|no|no|no|--|--}}
{{Moveentry/11|0139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|−|−|−|−|−|−|−|−|1|1}}
{{Moveentry/Level1|465|Tangrowth|1|Grass|Grass|no|no|no|22|22|B2W2=17}}
{{Moveentry/11|0208|Steelix|type=Steel|type2=Ground|1|Mineral|Mineral||10|9{{sup/3|RSE}}<br>8{{sup/3|FRLG}}|1|1|1|1||1|1}}
{{Moveentry/Level1|477|Dusknoir|1|Ghost|Ghost|no|no|no|--|--}}
{{Moveentry/11|0352|Kecleon|type=Normal|1|Field|Field|||4|4|4|4|4|||4|STAB='''}}
{{Moveentry/Level1|538|Throh|1|Fighting|Fighting|no|no|no|no|--}}
{{Moveentry/11|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous|||1|1|1|1|1||1|1|1}}
{{Moveentry/Level1|599|Klink|1|Steel|Steel|no|no|no|no|21}}
{{Moveentry/11|0455|Carnivine|type=Grass|1|Grass|Grass||||1|1|1|1|||1|}}
{{Moveentry/Level1|600|Klang|1|Steel|Steel|no|no|no|no|21}}
{{Moveentry/11|0465|Tangrowth|type=Grass|1|Grass|Grass||||22|22{{sup/5|BW}}<br>17{{sup/5|B2W2}}|17|17||1|1}}
{{Moveentry/Level1|601|Klinklang|1|Steel|Steel|no|no|no|no|21}}
{{Moveentry/11|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous||||1|1|1|1||1|1|1}}
{{Moveentry/Level1|603|Eelektrik|1|Electric|Electric|no|no|no|no|9}}
{{Moveentry/11|0538|Throh|type=Fighting|1|Human-Like|Human-Like|||||1|1|1||1}}
{{Moveentry/Level1|615|Cryogonal|1|Ice|Ice|no|no|no|no|--}}
{{Moveentry/11|0599|Klink|type=Steel|1|Mineral|Mineral|||||21|21|21||1}}
{{Moveentry/Level1|631|Heatmor|1|Fire|Fire|no|no|no|no|11}}
{{Moveentry/11|0600|Klang|type=Steel|1|Mineral|Mineral|||||21|21|21||1}}
{{Movefooter|Normal|1}}
{{Moveentry/11|0601|Klinklang|type=Steel|1|Mineral|Mineral|||||21|21|21||1}}
{{Moveentry/11|0603|Eelektrik|type=Electric|1|Amorphous|Amorphous|||||9|9|9||||9}}
{{Moveentry/11|0615|Cryogonal|type=Ice|1|Mineral|Mineral|||||1|1|1||1||1}}
{{Moveentry/11|0631|Heatmor|type=Fire|1|Field|Field|||||11|11|11||30}}
{{Moveentry/11|0718|Zygarde|type=Dragon|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||||||18|18||1}}
{{Moveentry/11|0760|Bewear|type=Normal|type2=Fighting|1|Field|Field|||||||STAB='''|{{tt|Evo.|Learned upon evolving}}{{sup/7|SM}}<br>1, {{tt|Evo.|Learned upon evolving}}{{sup/7|USUM}}||1, {{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/11|0764|Comfey|type=Fairy|1|Grass|Grass|||||||−||−||36}}
{{Moveentry/11|0816|Sobble|type=Water|2|Water 1|Field|||||||||8||8}}
{{Moveentry/11|0817|Drizzile|type=Water|2|Water 1|Field|||||||||1||1}}
{{Moveentry/11|0818|Inteleon|type=Water|2|Water 1|Field|||||||||1||1}}
{{Moveentry/11|0852|Clobbopus|type=Fighting|2|Water 1|Human-Like|||||||||10}}
{{Moveentry/11|0853|Grapploct|type=Fighting|2|Water 1|Human-Like|||||||||1}}
{{Moveentry/11|0893|Zarude|type=Dark|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||||||1||1}}
{{Movefoot|Normal|11}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g9=none|g8=2}}
{{Moveentry/2|0345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|✔|✔}}
{{Moveentry/2|0618|formsig=G|Stunfisk|type=Ground|type2=Steel|2|Water 1|Amorphous|form=Galarian Form|✔|}}
{{Movefoot|Normal|9}}


===By [[Move Tutor]]===
===By [[Move Tutor]]===
{{Moveheader/tutor|Normal|1}}
{{Movehead/TMGames|Normal|g1=none|g2=none|g3=none|g4=none|g8=none|g9=none
{{Moveheader/tutor/5|no|yes}}
|g5tm=tutor|g5g={{gameabbrev5|B2W2}}
{{Moveentry/tutor|001|Bulbasaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
|g6tm=tutor|g6g={{gameabbrev6|ORAS}}
{{Moveentry/tutor|002|Ivysaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
|g7=1|g7tm=tutor|g7g={{gameabbrev7|USUM}}}}
{{Moveentry/tutor|003|Venusaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|||}}
{{Moveentry/tutor|023|Ekans|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|||}}
{{Moveentry/tutor|024|Arbok|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|||}}
{{Moveentry/tutor|069|Bellsprout|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0023|Ekans|type=Poison|2|Field|Dragon|||}}
{{Moveentry/tutor|070|Weepinbell|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0024|Arbok|type=Poison|2|Field|Dragon|||✔}}
{{Moveentry/tutor|071|Victreebel|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|||}}
{{Moveentry/tutor|072|Tentacool|2|Water|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0070|Weepinbell|type=Grass|type2=Poison|1|Grass|Grass|||}}
{{Moveentry/tutor|073|Tentacruel|2|Water|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0071|Victreebel|type=Grass|type2=Poison|1|Grass|Grass|||}}
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|||}}
{{Moveentry/tutor|108|Lickitung|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|'''}}
{{Moveentry/3|0073|Tentacruel|type=Water|type2=Poison|1|Water 3|Water 3|||✔}}
{{Moveentry/tutor|114|Tangela|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔|✔}}
{{Moveentry/tutor|127|Pinsir|1|Bug|Bug|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0108|Lickitung|type=Normal|1|Monster|Monster||||STAB='''}}
{{Moveentry/tutor|138|Omanyte|2|Rock|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0114|Tangela|type=Grass|1|Grass|Grass|||}}
{{Moveentry/tutor|139|Omastar|2|Rock|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0127|Pinsir|type=Bug|1|Bug|Bug|||}}
{{Moveentry/tutor|147|Dratini|1|Dragon|Dragon|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|||}}
{{Moveentry/tutor|148|Dragonair|1|Dragon|Dragon|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|||}}
{{Moveentry/tutor|149|Dragonite|2|Dragon|Flying|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0147|Dratini|type=Dragon|2|Water 1|Dragon|||}}
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0148|Dragonair|type=Dragon|2|Water 1|Dragon|||✔}}
{{Moveentry/tutor|206|Dunsparce|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|'''}}
{{Moveentry/3|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|||}}
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||✔}}
{{Moveentry/tutor|213|Shuckle|2|Bug|Rock|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0206|Dunsparce|type=Normal|1|Field|Field||||STAB='''}}
{{Moveentry/tutor|224|Octillery|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0208|Steelix|type=Steel|type2=Ground|1|Mineral|Mineral|||✔}}
{{Moveentry/tutor|336|Seviper|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|||}}
{{Moveentry/tutor|345|Lileep|2|Rock|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0224|Octillery|type=Water|2|Water 1|Water 2|||}}
{{Moveentry/tutor|346|Cradily|2|Rock|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0336|Seviper|type=Poison|2|Field|Dragon|||}}
{{Moveentry/tutor|350|Milotic|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|||}}
{{Moveentry/tutor|352|Kecleon|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|'''}}
{{Moveentry/3|0346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|||}}
{{Moveentry/tutor|356|Dusclops|1|Ghost|Ghost|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0350|Milotic|type=Water|2|Water 1|Dragon|||}}
{{Moveentry/tutor|358|Chimecho|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0352|Kecleon|type=Normal|1|Field|Field||||STAB='''}}
{{Moveentry/tutor|367|Huntail|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous|||✔}}
{{Moveentry/tutor|368|Gorebyss|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0358|Chimecho|type=Psychic|1|Amorphous|Amorphous|||}}
{{Moveentry/tutor|384|Rayquaza|2|Dragon|Flying|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0367|Huntail|type=Water|1|Water 1|Water 1|||✔}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|||Normal}}
{{Moveentry/3|0368|Gorebyss|type=Water|1|Water 1|Water 1|||}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|||Attack}}
{{Moveentry/3|0384|Rayquaza|type=Dragon|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|||Defense}}
{{Moveentry/3|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|||Speed}}
{{Moveentry/3|0425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|||✔}}
{{Moveentry/tutor|425|Drifloon|2|Ghost|Flying|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|||}}
{{Moveentry/tutor|426|Drifblim|2|Ghost|Flying|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0433|Chingling|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||✔}}
{{Moveentry/tutor|433|Chingling|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0455|Carnivine|type=Grass|1|Grass|Grass|||}}
{{Moveentry/tutor|455|Carnivine|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0463|Lickilicky|type=Normal|1|Monster|Monster||||STAB='''}}
{{Moveentry/tutor|463|Lickilicky|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|'''}}
{{Moveentry/3|0465|Tangrowth|type=Grass|1|Grass|Grass|||}}
{{Moveentry/tutor|465|Tangrowth|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||✔}}
{{Moveentry/tutor|477|Dusknoir|1|Ghost|Ghost|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0495|Snivy|type=Grass|2|Field|Grass|||}}
{{Moveentry/tutor|495|Snivy|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0496|Servine|type=Grass|2|Field|Grass|||}}
{{Moveentry/tutor|496|Servine|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0497|Serperior|type=Grass|2|Field|Grass|||✔}}
{{Moveentry/tutor|497|Serperior|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0538|Throh|type=Fighting|1|Human-Like|Human-Like|||}}
{{Moveentry/tutor|538|Throh|1|Fighting|Fighting|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0592|Frillish|type=Water|type2=Ghost|1|Amorphous|Amorphous|form=All forms|||}}
{{Moveentry/tutor|592|Frillish|2|Water|Ghost|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0593|Jellicent|type=Water|type2=Ghost|1|Amorphous|Amorphous|form=All forms|||✔}}
{{Moveentry/tutor|593|Jellicent|2|Water|Ghost|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0599|Klink|type=Steel|1|Mineral|Mineral|||}}
{{Moveentry/tutor|599|Klink|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0600|Klang|type=Steel|1|Mineral|Mineral|||}}
{{Moveentry/tutor|600|Klang|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0601|Klinklang|type=Steel|1|Mineral|Mineral|||}}
{{Moveentry/tutor|601|Klinklang|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0603|Eelektrik|type=Electric|1|Amorphous|Amorphous|||}}
{{Moveentry/tutor|603|Eelektrik|1|Electric|Electric|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0604|Eelektross|type=Electric|1|Amorphous|Amorphous|||✔}}
{{Moveentry/tutor|604|Eelektross|1|Electric|Electric|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0615|Cryogonal|type=Ice|1|Mineral|Mineral|✔|✔|✔}}
{{Moveentry/tutor|615|Cryogonal|1|Ice|Ice|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0631|Heatmor|type=Fire|1|Field|Field|||✔}}
{{Moveentry/tutor|631|Heatmor|1|Fire|Fire|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/3|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|||}}
{{Movefooter/tutor|Normal|1}}
{{Moveentry/3|0687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|||}}
{{Moveentry/3|0718|Zygarde|type=Dragon|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||}}
{{Moveentry/3|0727|Incineroar|type=Fire|type2=Dark|1|Field|Field|||}}
{{Moveentry/3|0759|Stufful|type=Normal|type2=Fighting|1|Field|Field||||STAB='''}}
{{Moveentry/3|0760|Bewear|type=Normal|type2=Fighting|1|Field|Field||||STAB='''}}
{{Moveentry/3|0764|Comfey|type=Fairy|1|Grass|Grass|||✔}}
{{Moveentry/3|0793|Nihilego|type=Rock|type2=Poison|1|No Eggs Discovered|No Eggs Discovered|||}}
{{Moveentry/3|0796|Xurkitree|type=Electric|1|No Eggs Discovered|No Eggs Discovered|||✔}}
{{Moveentry/3|0805|Stakataka|type=Rock|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|||✔}}
{{Movefoot|Normal|3}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Bind deals damage, and can inflict the [[Status condition (Mystery Dungeon)|bound status condition]] (previously Constriction{{sup/md|RB}}{{sup/md|TDS}} and Trapped{{sup/md|GTI}} status) on the enemy. With this status condition, the Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 5{{sup/md|RB}}{{sup/md|TDS}} / 3{{sup/md|GTI}}{{sup/md|SMD}} HP every two turns and lasts for 4-6{{sup/md|RB}}{{sup/md|TDS}} / 6{{sup/md|GTI}}{{sup/md|SMD}} turns.
 
{{MDMoveheader|type=normal}}
{{MDMoveRow|game=RB|pow=4|pp=17|acc=78%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=TDS|pow=4|pp=17|acc=78%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=BSL|pow=4|pp=17|acc=78%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=GTI|pow=2|powmax=99|pp=17|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=SMD|pow=2|powmax=99|pp=17|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Bind|type=Normal
|stars=1
|pow=21.82032
|charge=0.5
|range=Arc (melee)
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause constriction, making the foe incapable of movement.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition, making it incapable of movement.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで しめつけじょうたいにして いどうできなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition, making it incapable of movement}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It could also cause the Trapped status condition. (With the Trapped status, the enemy can't move and keeps taking damage.)}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It could also make the enemy bound.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The user binds or squeezes the foe.|image1=Brock Onix Bind.png|image1p=Onix|image2=James Carnivine Bind.png|image2p=Carnivine|image3=Montgomery Throh Bind.png|image3p=Throh|image4={{#switch: {{#expr: {{#time: U}} mod 3}}|0=Brock|1=Harrison|2=Byron}} Steelix Bind.png|image4p=Steelix}}
{{moveanime|type=normal|exp=yes|gen=A long body, tentacles, or the like are used to bind and squeeze the target.|image1=James Carnivine Bind.png|image1p=Carnivine|image2=Montgomery Throh Bind.png|image2p=Throh|image3=Brock Onix Bind.png|image3p=Onix|image4=Gizmo Kecleon Bind.png|image4p=Kecleon}}
{{movep|type=normal|ms=095|pkmn=Onix|method=Onix wraps its tail around the opponent and crushes it.}}
{{movep|type=normal|ms=095|pkmn=Onix|method=Onix wraps its tail around the opponent and crushes it.}}
{{movemid|type=normal|user=Brock's Onix|startcode=EP005|startname=Showdown in Pewter City|notes=Debut}}
{{movemid|type=normal|user=Brock's Onix|startcode=EP005|startname=Showdown in Pewter City|notes=Debut}}
Line 168: Line 245:
{{movemid|type=normal|user=Onix (Pokémon)|user1=Multiple wild Onix|startcode=EP149|startname=Tunnel Vision}}
{{movemid|type=normal|user=Onix (Pokémon)|user1=Multiple wild Onix|startcode=EP149|startname=Tunnel Vision}}
{{movep|type=normal|ms=208|pkmn=Steelix|method=Steelix wraps its tail around the opponent and crushes it.}}
{{movep|type=normal|ms=208|pkmn=Steelix|method=Steelix wraps its tail around the opponent and crushes it.}}
{{movemid|type=normal|user=Harrison (Johto)|user1=Harrison's Steelix|startcode=EP271|startname=Playing with Fire!|notes=Japanese version only<br>Referred as {{color2|6D6D4E|Wrap (move)|Wrap}} in the English dub}}
{{movemid|type=normal|user=Harrison (Johto)|user1=Harrison's Steelix|startcode=EP271|startname=Playing with Fire!|notes=Incorrectly referred to as {{mcolor|Wrap|000}} in the English dub}}
{{movemid|type=normal|user=Brock's Steelix|startcode=AG177|startname=Grating Spaces!}}
{{movemid|type=normal|user=Brock's Steelix|startcode=AG177|startname=Grating Spaces!}}
{{movemid|type=normal|user=Byron|user1=Byron's Steelix|startcode=DP108|startname=Dealing with Defensive Types!}}
{{movemid|type=normal|user=Byron|user1=Byron's Steelix|startcode=DP108|startname=Dealing with Defensive Types!}}
{{movep|type=normal|ms=455|pkmn=Carnivine|method=Carnivine wraps its roots around the opponent and squeezes it.}}
{{movep|type=normal|ms=455|pkmn=Carnivine|method=Carnivine wraps its roots around the opponent and squeezes it.}}
{{movemid|type=normal|user=James's Carnivine|startcode=DP012|startname=Arrival of a Rival!}}
{{movemid|type=normal|user=James's Carnivine|startcode=DP012|startname=Arrival of a Rival!}}
{{movep|type=normal|ms=538|pkmn=Throh|method=Throh grabs the opponent with its arms and locks in a submission hold, similar to a rear naked choke or sleeper hold.}}
{{movep|type=normal|ms=538|pkmn=Throh|method=Throh grabs the opponent with his arms and locks in a submission hold, similar to a rear naked choke or sleeper hold.}}
{{movebtm|type=normal|user=Montgomery|user1=Montgomery's Throh|startcode=BW073|startname=Commanding the Clubsplosion Crown!}}
{{movemid|type=normal|user=Montgomery|user1=Montgomery's Throh|startcode=BW073|startname=Commanding the Clubsplosion Crown!}}
{{movep|type=normal|ms=073|pkmn=Tentacruel|method=Tentacruel wraps one of its tentacles around the opponent and squeezes it.}}
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer's Tentacruel|startcode=JN036|startname=Making Battles in the Sand!}}
{{movep|type=normal|ms=352|pkmn=Kecleon|method=Kecleon wraps its tongue around the opponent and squeezes it.}}
{{movebtm|type=normal|user=Gizmo Bilt|user1=Gizmo's Kecleon|startcode=JN078|startname=Detective Drizzile!}}
 
* In ''[[HS02|Cerulean Blues]]'', [[Invincible Pokémon Brothers|Kim]] told his {{p|Tentacruel}} to use Bind, but it was unable to execute the order before being knocked away by [[Misty's Gyarados]]. Moreover, Tentacruel was [[Animated series move errors|unable to legitimately learn Bind]] in [[Generation III]].


==In the manga==
==In the manga==
===In The Electric Tale of Pikachu manga===
===Phantom Thief Pokémon 7===
{{movemanga|type=normal|exp=yes|gen=The user wraps their body around the foe.|image1=Brock Onix Bind EToP.png|image1p=Onix}}
{{movep|type=normal|ms=095|pkmn=Onix|method=Onix wraps its body around the opponent.}}
{{movebtmManga|type=normal|user=Brock's Onix|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}
 
===In the Phantom Thief Pokémon 7 manga===
{{Movemanga|type=normal|exp=yes|gen=The user prevents the opponent from moving.|image1=Lily Dusknoir Bind P7.png|image1p=Dusknoir}}
{{Movemanga|type=normal|exp=yes|gen=The user prevents the opponent from moving.|image1=Lily Dusknoir Bind P7.png|image1p=Dusknoir}}
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir releases a powerful light from its eyes that prevents the opponent from moving.}}
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir releases a powerful light from its eyes that prevents the opponent from moving.}}
{{MovebtmManga|type=normal|user=Lily (Pokémon 7)|user1=Lily's Dusknoir|startcode=P7-07|startname=Stolen Memories|notes=Debut}}
{{MovebtmManga|type=normal|user=Lily (Pokémon 7)|user1=Lily's Dusknoir|startcode=P7-07|startname=Stolen Memories|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user wraps their body around the foe.|image1=Bruno Onix Bind Adventures.png|image1p=Onix}}
{{movemanga|type=normal|exp=yes|gen=The user's long body, tentacles, or the like are used to bind and squeeze the target.|image1=Bruno Onix Bind Adventures.png|image1p=Onix|image2=Erika Tangela Bind Adventures.png|image2p=Tangela|image3=Agatha Arbok Bind.png|image3p=Arbok|image4=Wally Kecleon Bind.png|image4p=Kecleon}}
{{movep|type=normal|ms=095|pkmn=Onix|method=Onix wraps its body around the opponent.}}
{{movep|type=normal|ms=095|pkmn=Onix|method=Onix wraps its body around the opponent.}}
{{movemid|type=normal|user=Bruno's Onix|startcode=PS067|startname=Can You Diglett?|notes=Debut}}
{{movemid|type=normal|user=Bruno's Onix|startcode=PS067|startname=Can You Diglett?|notes=Debut}}
Line 195: Line 273:
{{movemid|type=normal|user=Erika|user1=Erika's Angela|startcode=PS069|startname=Playing Horsea}}
{{movemid|type=normal|user=Erika|user1=Erika's Angela|startcode=PS069|startname=Playing Horsea}}
{{movep|type=normal|ms=024|pkmn=Arbok|method=Arbok wraps its body around the opponent.}}
{{movep|type=normal|ms=024|pkmn=Arbok|method=Arbok wraps its body around the opponent.}}
{{movemid|type=normal|user=Agatha|user1=Agatha's Arbok|startcode=PS072|startname=Weezing Winks Out|notes=Arbok could not legally learn Bind at the time.}}
{{movemid|type=normal|user=Agatha|user1=Agatha's Arbok|startcode=PS072|startname=Weezing Winks Out|notes=Arbok {{color2|000|Manga move errors|could not legally learn}} Bind {{color2|000|Generation I|at the time}}}}
{{movep|type=normal|ms=352|pkmn=Kecleon|method=Kecleon extends its tongue and wraps it around the opponent.}}
{{movep|type=normal|ms=352|pkmn=Kecleon|method=Kecleon extends its tongue and wraps it around the opponent.}}
{{movebtmManga|type=normal|user=Wally (Adventures)|user1=Wally's Kecleon|startcode=PS187|startname=VS. Kecleon}}
{{movebtmManga|type=normal|user=Wally (Adventures)|user1=Wally's Kecleon|startcode=PS187|startname=Tongue-Tied Kecleon}}


===In the Pokémon Diamond and Pearl Adventure! manga===
===Pokémon Diamond and Pearl Adventure!===
{{movemanga|type=normal|exp=yes|gen=The user prevents the opponent from moving for a little while.|image1=Mitsumi Dusknoir Bind.png|image1p=Dusknoir}}
{{movemanga|type=normal|exp=yes|gen=The user prevents the opponent from moving for a little while.|image1=Mitsumi Dusknoir Bind.png|image1p=Dusknoir}}
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir holds the opponent down with its hands.}}
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir holds the opponent down with its hands.}}
Line 205: Line 283:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genI=Bind I|
|type=Normal
genII=Bind II|
|genI=Bind I
genIII=Bind III|
|genII=Bind II
genIV=Bind IV|
|genIII=Bind III
|genIV=Bind IV
}}
{{Movegen
|type=Normal
|genV=Bind V
|genVI=Bind VI
|SMUSUM=Bind VII
}}
{{Movegen
|type=Normal
|LGPE=Bind PE
|genVIII=Bind VIII
}}
 
===Side series games===
{{Movegen
|type=Normal
|Stad=Bind Stad
|Stad2=Bind Stad2
|Colo=Bind Colo
|XD=Bind XD
}}
 
{{Movegen
|type=Normal
|PBR=Bind PBR
}}
}}
{{Movegen|
===Spin-off series games===
type=Normal|
{{Movegen
Stad=Bind Stad|
|type=Normal
Stad2=Bind Stad2|
|PMDRB=Bind PMD RB
|PMDGTI=Bind PMD GTI
|PSMD=Bind PSMD
}}
}}
==Trivia==
*Despite the function of binding moves being changed from Generation I to Generation II, Bind's description in [[Pokémon Stadium 2]] still states it makes the target unable to move. This is also the case for {{m|Fire Spin}} and {{m|Wrap}}.


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=綁緊 ''{{tt|Bǎngjǐn|Bind}}''
|zh_yue=綁緊 ''{{tt|Bónggán|Bind}}'' {{tt|*|Games}}<br>緊束 ''{{tt|Gánchūk|Bind}}'' {{tt|*|Strategy Guide}}
|zh_cmn=綁緊 / 绑紧 ''{{tt|Bǎngjǐn|Bind}}''
|cs=Obtočení
|da=Binde<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Koppel
|nl=Koppel
|fr=Étreinte
|fi=Kuristusote{{tt|*|Also used for Vice Grip}}
|fr=Étreinte<sup>{{gen|V}}+</sup><br>Etreinte<sup>{{gen|I}}–{{gen|IV}}</sup>
|de=Klammergriff
|de=Klammergriff
|el='Δέσμευση
|el=Δέσμευση ''Désmeusi''
|it=Legatutto
|it=Legatutto
|ko=조이기 ''Joigi''
|ko=조이기 ''{{tt|Joigi|Constricting}}''
|pt_br=Apertar
|pl=Związanie<!---{{tt|*|Diamond and Pearl series onwards}}<br>Atak Wiązania{{tt|*|EP149}}<br>Blokujący Atak{{tt|*|EP120}}<br>Silny Atak{{tt|*|EP104}}--->
|pt_eu=Imobilizar ''(Indigo League)''<br>Apertão ''(Pokémon Chronicles)''<br>Amarrar ''(DP Galactic Battles)''
|pt_br=Ligação (''[[Pokémon the Series: Sun & Moon]]''-present, TCG, manga)<br>Enlaçar (early anime)<br>Apertar (The Official Pokémon Handbook)<br>Prender (The Official Pokémon Handbook)
|pt_eu=Prender
|ro=Legătura
|sr=Vezanje
|sr=Vezanje
|es=Atadura
|es=Atadura
|ro=Legătura
|sv=Bindningsattack{{tt|*|EP072}}<br>Kramattack{{tt|*|EP005}}
|tr=Bağlama
|vi=Trói
}}
}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Moves that partially trap]]
[[Category:Binding moves]]
 
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[it:Legatutto (mossa)]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[pt:Bind]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Klammergriff]]
[[de:Klammergriff]]
[[es:Atadura]]
[[fr:Étreinte]]
[[fr:Étreinte]]
[[it:Legatutto]]
[[ja:しめつける]]
[[ja:しめつける]]
[[pl:Bind]]
[[zh:绑紧(招式)]]
[[zh:绑紧(技能)]]

Latest revision as of 02:56, 1 September 2024

Bind
しめつける Bind
Bind IX.png
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Tough
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Bind (Japanese: しめつける Bind) is a damage-dealing Normal-type move introduced in Generation I.

Effect

Generation I

151Mew.png This move effect may be in need of research.
Reason: Check whether this line applies to both Pokémon Stadium (Japanese) and the international Pokémon Stadium: "In Pokémon Stadium, if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped."
You can discuss this on the talk page.

Bind does damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can score a critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Bind attacks before the target when used, the target will be unable to attack during that round as well. Bind will prevent the target from attacking even if it hits a substitute.

Damage done by Bind's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn, since it did not get to select a move. If the target switches out before the turn duration ends, Bind will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Bind has 0 PP, Bind will still be used against the incoming Pokémon. After that use, the current PP of Bind will roll over to 63, and full PP Ups will be applied to it.

In Pokémon Stadium, if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped.

Even if Bind misses, it will negate the recharge turn normally required for Hyper Beam. Additionally, if the user of Bind attacks before the user of Hyper Beam during a recharge turn and the use of Bind misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.

The target will get to select a move during each turn of Bind's duration, and will attack the player's incoming Pokémon with the selected move if the player decides to switch before the duration is over.

Although Bind cannot damage Ghost-type Pokémon, it can still make them unable to attack for its duration. If Bind is successful, the text will say that it "didn't affect" the Ghost-type Pokémon regardless, and Bind's animation will not play on the initial turn (but will during the subsequent turns of its duration).

In Pokémon Stadium, the player gets to select a move during each turn of Bind's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Bind will negate the recharge turn of Hyper Beam only if successful.

Generation II

The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used Bind on <Pokémon>!" will appear. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed. If a trapped Pokémon uses Rapid Spin, it will be freed.

Bind can no longer affect Ghost-type Pokémon.

Generation III

Same as before, but if a wild Pokémon uses Bind on the player's Pokémon, the player may escape if the affected Pokémon has Run Away or is holding a Smoke Ball. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was squeezed by <user>'s Bind!"

Bind can be used as the second move of a Pokémon Contest combination, with the user gaining 3 bonus appeal points if ViceGrip was used in the previous turn.

Bind is now affected by King's Rock.

Generation IV

If the user of Bind is holding a Grip Claw, the duration will always be 5 turns. Also, if an affected Pokémon is holding a Shed Shell, it can switch out. The text changes again, this time to "<Pokémon> was squeezed by <user>!"

Generation V

Bind's accuracy changed from 75% to 85%. Its effect will last either 4 or 5 turns. If the user of Bind is holding a Grip Claw, the duration will be 7 turns.

If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.

Generation VI onwards

The end turn damage of Bind is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a Binding Band, the end turn damage of Bind will increase to 1/6 of the target's maximum HP.

Description

Games Description
StadStad2 Traps and squeezes the target over several turns. The target cannot move while under attack.
GSC Binds the target for 2-5 turns.
RSE Binds and squeezes the foe for 2 to 5 turns.
ColoXD Binds and squeezes the target for 2 to 5 turns.
FRLG A long body or tentacles are used to bind the foe for two to five turns.
DPPtHGSSPBR A long body or tentacles are used to bind and squeeze the foe for two to five turns.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
SV A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0095 Onix RockIC Big.png
GroundIC Big.png
Mineral Mineral 15 10 9RSE
8FRLG
1 1 1 1 1 1 1
0108 Lickitung NormalIC Big.png Monster Monster 25
0114 Tangela GrassIC Big.png Grass Grass 1RGB
24Y
25 28 22 22BW
17B2W2
17 17 22 1 1
0127 Pinsir BugIC Big.png Bug Bug 21Y 13 7 4 4 4 4 8
0130 Gyarados WaterIC Big.png
FlyingIC Big.png
Water 2 Dragon 1, 16
0138 Omanyte RockIC Big.png
WaterIC Big.png
Water 1 Water 3 1 1
0139 Omastar RockIC Big.png
WaterIC Big.png
Water 1 Water 3 1 1
0208 Steelix SteelIC Big.png
GroundIC Big.png
Mineral Mineral 10 9RSE
8FRLG
1 1 1 1 1 1
0352 Kecleon NormalIC Big.png Field Field 4 4 4 4 4 4
0356 Dusclops GhostIC Big.png Amorphous Amorphous 1 1 1 1 1 1 1 1
0455 Carnivine GrassIC Big.png Grass Grass 1 1 1 1 1
0465 Tangrowth GrassIC Big.png Grass Grass 22 22BW
17B2W2
17 17 1 1
0477 Dusknoir GhostIC Big.png Amorphous Amorphous 1 1 1 1 1 1 1
0538 Throh FightingIC Big.png Human-Like Human-Like 1 1 1 1
0599 Klink SteelIC Big.png Mineral Mineral 21 21 21 1
0600 Klang SteelIC Big.png Mineral Mineral 21 21 21 1
0601 Klinklang SteelIC Big.png Mineral Mineral 21 21 21 1
0603 Eelektrik ElectricIC Big.png Amorphous Amorphous 9 9 9 9
0615 Cryogonal IceIC Big.png Mineral Mineral 1 1 1 1 1
0631 Heatmor FireIC Big.png Field Field 11 11 11 30
0718 Zygarde
Zygarde
All available forms
DragonIC Big.png
GroundIC Big.png
No Eggs Discovered No Eggs Discovered 18 18 1
0760 Bewear NormalIC Big.png
FightingIC Big.png
Field Field Evo.SM
1, Evo.USUM
1, Evo.
0764 Comfey FairyIC Big.png Grass Grass 36
0816 Sobble WaterIC Big.png Water 1 Field 8 8
0817 Drizzile WaterIC Big.png Water 1 Field 1 1
0818 Inteleon WaterIC Big.png Water 1 Field 1 1
0852 Clobbopus FightingIC Big.png Water 1 Human-Like 10
0853 Grapploct FightingIC Big.png Water 1 Human-Like 1
0893 Zarude
Zarude
All forms
DarkIC Big.png
GrassIC Big.png
No Eggs Discovered No Eggs Discovered 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0345 Lileep RockIC Big.png
GrassIC Big.png
Water 3 Water 3
0618 Stunfisk
Stunfisk
Galarian Form
GroundIC Big.png
SteelIC Big.png
Water 1 Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Compatibility
Tutor
0001 Bulbasaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0002 Ivysaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0003 Venusaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0023 Ekans PoisonIC Big.png Field Dragon
0024 Arbok PoisonIC Big.png Field Dragon
0069 Bellsprout GrassIC Big.png
PoisonIC Big.png
Grass Grass
0070 Weepinbell GrassIC Big.png
PoisonIC Big.png
Grass Grass
0071 Victreebel GrassIC Big.png
PoisonIC Big.png
Grass Grass
0072 Tentacool WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3
0073 Tentacruel WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3
0095 Onix RockIC Big.png
GroundIC Big.png
Mineral Mineral
0108 Lickitung NormalIC Big.png Monster Monster
0114 Tangela GrassIC Big.png Grass Grass
0127 Pinsir BugIC Big.png Bug Bug
0138 Omanyte RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0139 Omastar RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0147 Dratini DragonIC Big.png Water 1 Dragon
0148 Dragonair DragonIC Big.png Water 1 Dragon
0149 Dragonite DragonIC Big.png
FlyingIC Big.png
Water 1 Dragon
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0206 Dunsparce NormalIC Big.png Field Field
0208 Steelix SteelIC Big.png
GroundIC Big.png
Mineral Mineral
0213 Shuckle BugIC Big.png
RockIC Big.png
Bug Bug
0224 Octillery WaterIC Big.png Water 1 Water 2
0336 Seviper PoisonIC Big.png Field Dragon
0345 Lileep RockIC Big.png
GrassIC Big.png
Water 3 Water 3
0346 Cradily RockIC Big.png
GrassIC Big.png
Water 3 Water 3
0350 Milotic WaterIC Big.png Water 1 Dragon
0352 Kecleon NormalIC Big.png Field Field
0356 Dusclops GhostIC Big.png Amorphous Amorphous
0358 Chimecho PsychicIC Big.png Amorphous Amorphous
0367 Huntail WaterIC Big.png Water 1 Water 1
0368 Gorebyss WaterIC Big.png Water 1 Water 1
0384 Rayquaza DragonIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0386 Deoxys
Deoxys
All forms
PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0433 Chingling PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0455 Carnivine GrassIC Big.png Grass Grass
0463 Lickilicky NormalIC Big.png Monster Monster
0465 Tangrowth GrassIC Big.png Grass Grass
0477 Dusknoir GhostIC Big.png Amorphous Amorphous
0495 Snivy GrassIC Big.png Field Grass
0496 Servine GrassIC Big.png Field Grass
0497 Serperior GrassIC Big.png Field Grass
0538 Throh FightingIC Big.png Human-Like Human-Like
0592 Frillish
Frillish
All forms
WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous
0593 Jellicent
Jellicent
All forms
WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous
0599 Klink SteelIC Big.png Mineral Mineral
0600 Klang SteelIC Big.png Mineral Mineral
0601 Klinklang SteelIC Big.png Mineral Mineral
0603 Eelektrik ElectricIC Big.png Amorphous Amorphous
0604 Eelektross ElectricIC Big.png Amorphous Amorphous
0615 Cryogonal IceIC Big.png Mineral Mineral
0631 Heatmor FireIC Big.png Field Field
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2
0687 Malamar DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2
0718 Zygarde
Zygarde
All available forms
DragonIC Big.png
GroundIC Big.png
No Eggs Discovered No Eggs Discovered
0727 Incineroar FireIC Big.png
DarkIC Big.png
Field Field
0759 Stufful NormalIC Big.png
FightingIC Big.png
Field Field
0760 Bewear NormalIC Big.png
FightingIC Big.png
Field Field
0764 Comfey FairyIC Big.png Grass Grass
0793 Nihilego RockIC Big.png
PoisonIC Big.png
No Eggs Discovered No Eggs Discovered
0796 Xurkitree ElectricIC Big.png No Eggs Discovered No Eggs Discovered
0805 Stakataka RockIC Big.png
SteelIC Big.png
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Bind deals damage, and can inflict the bound status condition (previously ConstrictionRBTDS and TrappedGtI status) on the enemy. With this status condition, the Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 5RBTDS / 3GtISMD HP every two turns and lasts for 4-6RBTDS / 6GtISMD turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 4 - 17 - 78% - Front Enemy No
MDTDS 4 - 17 - 78% - Front Enemy No
BSL 4 - 17 - 78% - Front Enemy No
MDGtI 2 99 17 50 95% 98% Front Enemy No
SMD 2 99 17 40 95% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

NormalIC RR.png Bind
Attack power 21.82032
Charge time 0.5 seconds
Range type Arc (melee)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None
Bind Rumble Rush.png

Description

Games Description
MDRB Inflicts damage on the target. It may also cause constriction, making the foe incapable of movement.
MDTDS Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition, making it incapable of movement.
BSL てきポケモンに ダメージをあたえる しかも いっていのかくりつで しめつけじょうたいにして いどうできなくする
MDGtI It damages an enemy. It could also cause the Trapped status condition. (With the Trapped status, the enemy can't move and keeps taking damage.)
SMD It damages an enemy. It could also make the enemy bound.


In the anime

Brock Onix Bind.png
Onix
James Carnivine Bind.png
Carnivine
Montgomery Throh Bind.png
Throh
Gizmo Kecleon Bind.png
Kecleon
A long body, tentacles, or the like are used to bind and squeeze the target.
Pokémon Method
User First Used In Notes
Onix Onix wraps its tail around the opponent and crushes it.
Brock's Onix Showdown in Pewter City Debut
A Villager's Onix Meowth Rules None
Drake's Onix Hello, Pummelo! None
Multiple wild Onix Tunnel Vision None
Steelix Steelix wraps its tail around the opponent and crushes it.
Harrison's Steelix Playing with Fire! Incorrectly referred to as Wrap in the English dub
Brock's Steelix Grating Spaces! None
Byron's Steelix Dealing with Defensive Types! None
Carnivine Carnivine wraps its roots around the opponent and squeezes it.
James's Carnivine Arrival of a Rival! None
Throh Throh grabs the opponent with his arms and locks in a submission hold, similar to a rear naked choke or sleeper hold.
Montgomery's Throh Commanding the Clubsplosion Crown! None
Tentacruel Tentacruel wraps one of its tentacles around the opponent and squeezes it.
A Trainer's Tentacruel Making Battles in the Sand! None
Kecleon Kecleon wraps its tongue around the opponent and squeezes it.
Gizmo's Kecleon Detective Drizzile! None


In the manga

Phantom Thief Pokémon 7


Pokémon Adventures


Pokémon Diamond and Pearl Adventure!


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Despite the function of binding moves being changed from Generation I to Generation II, Bind's description in Pokémon Stadium 2 still states it makes the target unable to move. This is also the case for Fire Spin and Wrap.

In other languages

Language Title
Chinese Cantonese 綁緊 Bónggán *
緊束 Gánchūk *
Mandarin 綁緊 / 绑紧 Bǎngjǐn
The Czech Republic Flag.png Czech Obtočení
Denmark Flag.png Danish Binde
The Netherlands Flag.png Dutch Koppel
Finland Flag.png Finnish Kuristusote*
France Flag.png French ÉtreinteV+
EtreinteIIV
Germany Flag.png German Klammergriff
Greece Flag.png Greek Δέσμευση Désmeusi
Italy Flag.png Italian Legatutto
South Korea Flag.png Korean 조이기 Joigi
Poland Flag.png Polish Związanie
Portuguese Brazil Flag.png Brazil Ligação (Pokémon the Series: Sun & Moon-present, TCG, manga)
Enlaçar (early anime)
Apertar (The Official Pokémon Handbook)
Prender (The Official Pokémon Handbook)
Portugal Flag.png Portugal Prender
Romania Flag.png Romanian Legătura
Serbia Flag.png Serbian Vezanje
Spain Flag.png Spanish Atadura
Sweden Flag.png Swedish Bindningsattack*
Kramattack*
Turkey Flag.png Turkish Bağlama
Vietnam Flag.png Vietnamese Trói


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.