Card e Room: Difference between revisions
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{{ | {{translated title}} | ||
{{ | {{search|the Card e Room in Pokémon Colosseum|the Card e Room in Pokémon Pinball: Ruby & Sapphire|Pokémon Pinball: Ruby & Sapphire#e-Reader Room|Pokémon Pinball: Ruby & Sapphire → e-Reader Room}} | ||
{{Infobox location | |||
|type=building | |||
|image=E Reader Room Colosseum.png | |||
|location_name=Card e Room | |||
|japanese_name=カードeルーム | |||
|translated_name=Card e Room | |||
|location=[[Phenac City]] | |||
|region=Orre | |||
|generation={{gen|III}} | |||
|map=Orre Phenac City Map.png | |||
|mapsize=300px | |||
}} | |||
The (Japanese: '''カードeルーム''' ''Card e Room'') is a room located through the left door in the lobby area of [[Phenac Stadium]] in {{g|Colosseum}}. In non-Japanese versions of the game, the room is sealed and cannot legitimately be accessed. In the Japanese game, it can only be entered after completing the main story. | The (Japanese: '''カードeルーム''' ''Card e Room'') is a room located through the left door in the lobby area of [[Phenac Stadium]] in {{g|Colosseum}}. In non-Japanese versions of the game, the room is sealed and cannot legitimately be accessed. In the Japanese game, it can only be entered after completing the main story. | ||
In this room, the player can battle {{tc|Sim Trainer|VR | In this room, the player can battle {{tc|Sim Trainer|VR Trainers}} by entering the Virtual Capsule and scanning {{pkmn|Battle e}} cards with the [[e-Reader]]. The specific cards that can be used in this room are the [[Pokémon Colosseum Double Battle e]] cards and {{BE|Pokémon Colosseum Double Battle e Promotional cards}}, which were only released in Japan. Special stage cards can also change the virtual battle stage from the default Phenac Stadium stage. | ||
==Battle modes== | ==Battle modes== | ||
Line 10: | Line 22: | ||
===Panel Battle=== | ===Panel Battle=== | ||
In Panel Battle mode, VR Trainers are faced by scanning Trainer cards into the e-Reader, and as the player defeats different VR Trainers, a panel for that Trainer is filled in. Trainers that have been defeated cannot be | In Panel Battle mode, VR Trainers are faced by scanning Trainer cards into the e-Reader, and as the player defeats different VR Trainers, a panel for that Trainer is filled in. Trainers that have been defeated cannot be re-challenged in this mode. This mode also has three difficulty levels—Easy, Normal, and Difficult—which the player must progress through by defeating every Trainer in the current difficulty level. | ||
Special bonus VR Trainers will also appear to challenge the player. The regular and promotional cards act differently in this respect. The Double Battle e cards and the two promotional cards are treated as three separate Panel Battle challenges, switchable by scrolling vertically. With the regular Double Battle e cards, when a row (a pack of a given color) is completed in a given difficulty, a bonus VR Trainer will appear to challenge the player. With the promotional cards, the bonus VR Trainer only appears after the player has defeated the card's featured Trainer in each of the three difficulty levels. | Special bonus VR Trainers will also appear to challenge the player. The regular and promotional cards act differently in this respect. The Double Battle e cards and the two promotional cards are treated as three separate Panel Battle challenges, switchable by scrolling vertically. With the regular Double Battle e cards, when a row (a pack of a given color) is completed in a given difficulty, a bonus VR Trainer will appear to challenge the player. With the promotional cards, the bonus VR Trainer only appears after the player has defeated the card's featured Trainer in each of the three difficulty levels. | ||
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===Endless Battle=== | ===Endless Battle=== | ||
[[File:E Reader Panel Menus.png|thumb|200px|Panel Menus for the regular Trainers and the promotional Trainers]] | |||
The Endless Battle mode is unlocked after defeating the most difficult Panel Battle Trainers. | The Endless Battle mode is unlocked after defeating the most difficult Panel Battle Trainers. | ||
Endless Battle is an endurance challenge against all | Endless Battle is an endurance challenge against all of the VR Trainers available in Panel Battle mode. Before each battle the player must scan one of their Double Battle e cards which will begin a fight with that Trainer. Scanning a Stadium card will change the current background. Endless Battle is always set to Difficult mode, and the player's Pokémon are not healed between battles. Every five battles, the player will be automatically taken to a battle against a random bonus Trainer from the Panel Battle mode. This bonus Trainer may also be one of the bonus Trainers included with the promotional cards Hunter Bit or Team Snagem Gaku, but only if the player has defeated their Difficult mode in Panel Battle. If the bonus Trainer is defeated the player will be awarded Poké Coupons and be prompted to scan another card. After the player has defeated a Trainer, they cannot scan that Trainer's card again until they have defeated 20 card Trainers and 4 bonus Trainers, after which all cards will be able to be scanned again to prevent the player from running out of opponents. The bonus Trainers do not have this restriction and can potentially repeat even before the player has defeated 24 Trainers. | ||
As the player wins more battles in a row, they will receive increasing amounts of Poké Coupons from each bonus Trainer: | |||
{| class="wikitable" | |||
|+ | |||
!Battle | |||
!Poké Coupons | |||
|- | |||
|6 | |||
|600 | |||
|- | |||
|12 | |||
|1200 | |||
|- | |||
|18 | |||
|2400 | |||
|- | |||
|24 | |||
|4800 | |||
|- | |||
|30 | |||
|9600 | |||
|} | |||
After the player has won 30 battles in a row, no more Poké Coupons will be awarded until the player loses a battle and the win streak is reset. | |||
The player's highest win streak is tracked, and is displayed under the current win streak. | |||
[[File:Endless Battle.png|thumb|200px|The menu displayed between battles in Endless Battle mode. The current streak is highlighted pink when it is higher than the record highest streak.]]<!--The menu displayed in between battles in Endless Battle mode. A blue title card in the top left displays Endless Battle in Japanese. Two grey fields extend from the middle right displaying the current win streak at 73 and the record win streak at 25, with 45,971 Poké Coupons. The field below displays Under Colosseum in Japanese. A text box centered towards the bottom reads in Japanese "Scan a Pokémon Colosseum Double Battle e+ card. Press B to cancel." The background is a glowing outline of a stadium with a Poke Ball design in the center.--> | |||
==Items== | |||
After clearing each row on each difficulty, different items are obtainable. | |||
{{itlisth|building}} | |||
{{Itemlist|Revive|Prize for clearing red row on Easy difficulty|Colo=yes}} | |||
{{Itemlist|Full Heal|Prize for clearing blue row on Easy difficulty|Colo=yes}} | |||
{{Itemlist|Hyper Potion|Prize for clearing yellow row on Easy difficulty|Colo=yes}} | |||
{{Itemlist|Big Pearl|Prize for clearing green row on Easy difficulty|Colo=yes}} | |||
{{Itemlist|Nugget|Prize for clearing red row on Normal difficulty|Colo=yes}} | |||
{{Itemlist|Full Restore|Prize for clearing blue row on Normal difficulty|Colo=yes}} | |||
{{Itemlist|PP Up|Prize for clearing yellow row on Normal difficulty|Colo=yes}} | |||
{{Itemlist|Ether|Prize for clearing green row on Normal difficulty|Colo=yes}} | |||
{{Itemlist|White Herb|Prize for clearing red row on Difficult difficulty|Colo=yes}} | |||
{{Itemlist|Mental Herb|Prize for clearing blue row on Difficult difficulty|Colo=yes}} | |||
{{Itemlist|Max Ether|Prize for clearing yellow row on Difficult difficulty|Colo=yes}} | |||
{{Itemlist|Elixir|Prize for clearing green row on Difficult difficulty|Colo=yes}} | |||
{{Itemlist|Net Ball|Prize for clearing promotional aqua-blue row on Difficult difficulty|Colo=yes}} | |||
{{Itemlist|Timer Ball|Prize for clearing promotional pink row on Difficult difficulty|Colo=yes}} | |||
{{itlistfoot|building}} | |||
==Regular Pokémon Trainers== | |||
When the player scans cards from the main four packs of the Double Battle e series, it unlocks the ability to battle the Trainers that are included on the cards. Each Trainer card has three difficulty levels, and the Trainers may be battled in any order. | |||
Upon beating the five Trainers in a pack, the player will immediately battle a sixth bonus Trainer, which awards 80 Poké Coupons instead of 50 as well as a bonus item. If the bonus Trainer wins, the player will not be credited for defeating the Trainer prior, and will have to scan that Trainer's card again and defeat them in order to rematch the bonus Trainer. | |||
Once all Trainers of one difficulty have been defeated, the player must snag the Shadow Pokémon from the Trainer that spawns outside the capsule before proceeding to the next difficulty. | |||
A list of Trainers and their teams can be found here: | |||
{{main|Red Pack (Battle e)}} | |||
{{main|Blue Pack (Battle e)}} | |||
{{main|Yellow Pack (Battle e)}} | |||
{{main|Green Pack (Battle e)}} | |||
==Promotional Pokémon Trainers== | |||
{{main|Pokémon Colosseum Double Battle e Promotional cards (Battle e)}} | |||
Two Double Battle e cards for were released as promotional material for Pokémon Colosseum at limited events, and in specific magazines/strategy guides. The player may scan these cards to participate in virtual battles with the trainers. | |||
The two promotional e-Reader cards Trainers use their own menu space in the panel battle menu apart from the [[Pokémon Colosseum Double Battle e]] set, which can be viewed by scrolling up and down on the Panel Battle menu. | |||
==Shadow Pokémon Trainers== | ==Shadow Pokémon Trainers== | ||
After all | After all the regular Double Battle e card Trainers of a given difficulty are beaten in Panel Battle mode, the player will be challenged by a real Trainer outside of the Virtual Capsule who owns a special [[Shadow Pokémon]] which can only be snagged here. These battles take place in the main arena of Phenac Stadium. These Shadow Pokémon also count towards the number of Shadow Pokémon the player has caught, but do not count for completion relating to how many Shadow Pokémon the player has snagged or purified, including spawning Shadow {{p|Togetic}}, receiving {{p|Ho-Oh}} at [[Mt. Battle]], or receiving {{p|Celebi}} from the Japanese [[Pokémon Colosseum Bonus Disc]]. If a Trainer that appears here is defeated without snagging their Shadow Pokémon they will remain in the room and continue to block access to the Virtual Capsule until the Pokémon is snagged. | ||
===Easy=== | ===Easy=== | ||
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|bordercolor={{colo color dark}} | |bordercolor={{colo color dark}} | ||
|headcolor={{colo color light}} | |headcolor={{colo color light}} | ||
|sprite= | |sprite=Colo Chaser m 2.png | ||
|size= | |size=80px | ||
|prize={{pdollar}}820 | |prize={{pdollar}}820 | ||
|class=Chaser | |class=Chaser | ||
|name=ボデス | |name={{tt|Bodesu|ボデス}} | ||
|game=Colo | |game=Colo | ||
|location=Card e Room | |location=Card e Room | ||
Line 44: | Line 121: | ||
|level=40 | |level=40 | ||
|type1=Dark|type2=Ghost | |type1=Dark|type2=Ghost | ||
|ability=Keen Eye | |ability=Keen Eye | ||
|move1= | |move1=Thief|move1type=Dark | ||
|move2= | |move2=Confuse Ray|move2type=Ghost | ||
|move3= | |move3=Fake Out|move3type=Normal | ||
|move4= | |move4=Astonish|move4type=Ghost}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|ndex=088 | |ndex=088 | ||
Line 57: | Line 133: | ||
|level=41 | |level=41 | ||
|type1=Poison | |type1=Poison | ||
|ability=Sticky Hold | |||
|ability= | |move1=Disable|move1type=Normal | ||
|move1= | |move2=Torment|move2type=Dark | ||
|move2= | |move3=Curse|move3type=??? | ||
|move3= | |move4=Shock Wave|move4type=Electric}} | ||
|move4= | |||
{{Party/Div|color={{colo color}}}} | {{Party/Div|color={{colo color}}}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
Line 71: | Line 146: | ||
|level=40 | |level=40 | ||
|type1=Poison | |type1=Poison | ||
|ability=Liquid Ooze | |||
|ability= | |move1=Dream Eater|move1type=Psychic | ||
|move1= | |move2=Yawn|move2type=Normal | ||
|move2= | |move3=Amnesia|move3type=Psychic | ||
|move3= | |move4=Sludge Bomb|move4type=Poison}} | ||
|move4= | |||
|{{Pokémon/3/Shadow | |{{Pokémon/3/Shadow | ||
|ndex=175 | |ndex=175 | ||
|pokemon=Togepi | |pokemon=Togepi | ||
|gender= | |gender=female | ||
|game=Colo | |game=Colo | ||
|level=20 | |level=20 | ||
|type1=Normal | |type1=Normal | ||
|ability=Serene Grace | |ability=Serene Grace | ||
|move1=Shadow Rush|move1type=Shadow | |move1=Shadow Rush|move1type=Shadow | ||
|move2=Charm|move2type=Normal | |move2=Charm|move2type=Normal | ||
Line 97: | Line 170: | ||
|bordercolor={{colo color dark}} | |bordercolor={{colo color dark}} | ||
|headcolor={{colo color light}} | |headcolor={{colo color light}} | ||
|sprite=Colo Hunter | |sprite=Colo Hunter f.png | ||
|size= | |size=80px | ||
|prize={{pdollar}}816 | |prize={{pdollar}}816 | ||
|class=Hunter | |class=Hunter | ||
|name=ホル | |name={{tt|Horu|ホル}} | ||
|game=Colo | |game=Colo | ||
|location=Card e Room | |location=Card e Room | ||
|pokemon=4}} | |pokemon=4}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|ndex= | |ndex=300 | ||
|pokemon= | |pokemon=Skitty | ||
|gender=female | |gender=female | ||
|game=Colo | |game=Colo | ||
|level=51 | |level=51 | ||
|type1= | |type1=Normal | ||
|ability=Cute Charm | |||
|ability= | |move1=Charm|move1type=Normal | ||
|move1= | |move2=Fake Tears|move2type=Dark | ||
|move2= | |move3=Covet|move3type=Normal | ||
|move3= | |move4=Sing|move4type=Normal}} | ||
|move4= | |||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|ndex= | |ndex=211 | ||
|pokemon= | |pokemon=Qwilfish | ||
|gender=female | |gender=female | ||
|game=Colo | |game=Colo | ||
|level=51 | |level=51 | ||
|type1= | |type1=Water|type2=Poison | ||
| | |ability=Poison Point | ||
|ability= | |move1=Astonish|move1type=Ghost | ||
|move1= | |move2=Spikes|move2type=Ground | ||
|move2= | |move3=Attract|move3type=Normal | ||
|move3= | |move4=Water Pulse|move4type=Water}} | ||
|move4= | |||
{{Party/Div|color={{colo color}}}} | {{Party/Div|color={{colo color}}}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
Line 139: | Line 210: | ||
|level=50 | |level=50 | ||
|type1=Ghost | |type1=Ghost | ||
|ability=Levitate | |||
|ability=Levitate | |move1=Confuse Ray|move1type=Ghost | ||
|move1= | |move2=Astonish|move2type=Ghost | ||
|move2= | |move3=Night Shade|move3type=Ghost | ||
|move3= | |move4=Memento|move4type=Dark}} | ||
|move4= | |||
|{{Pokémon/3/Shadow | |{{Pokémon/3/Shadow | ||
|ndex=179 | |ndex=179 | ||
|pokemon=Mareep | |pokemon=Mareep | ||
|gender= | |gender=female | ||
|game=Colo | |game=Colo | ||
|level=37 | |level=37 | ||
|type1=Electric | |type1=Electric | ||
|ability=Static | |ability=Static | ||
|move1=Shadow Rush|move1type=Shadow | |move1=Shadow Rush|move1type=Shadow | ||
|move2=ThunderShock|move2type=Electric | |move2=ThunderShock|move2type=Electric | ||
Line 166: | Line 235: | ||
|headcolor={{colo color light}} | |headcolor={{colo color light}} | ||
|sprite=Colo Bodybuilder m 1.png | |sprite=Colo Bodybuilder m 1.png | ||
|size= | |size=80px | ||
|prize={{pdollar}}1,440 | |prize={{pdollar}}1,440 | ||
|class=Bodybuilder | |class=Bodybuilder | ||
|name=ワーバン | |name={{tt|Wāban|ワーバン}} | ||
|game=Colo | |game=Colo | ||
|location=Card e Room | |location=Card e Room | ||
Line 180: | Line 249: | ||
|level=60 | |level=60 | ||
|type1=Dark|type2=Flying | |type1=Dark|type2=Flying | ||
|ability=Insomnia | |||
|ability=Insomnia | |move1=Pursuit|move1type=Dark | ||
|move1= | |move2=Toxic|move2type=Poison | ||
|move2= | |move3=Aerial Ace|move3type=Flying | ||
|move3= | |move4=Shadow Ball|move4type=Ghost}} | ||
|move4= | |||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|ndex=344 | |ndex=344 | ||
Line 192: | Line 260: | ||
|level=60 | |level=60 | ||
|type1=Ground|type2=Psychic | |type1=Ground|type2=Psychic | ||
|ability=Levitate | |ability=Levitate | ||
|move1= | |move1=Earthquake|move1type=Ground | ||
|move2= | |move2=Psychic|move2type=Psychic | ||
|move3= | |move3=Skill Swap|move3type=Psychic | ||
|move4= | |move4=Light Screen|move4type=Psychic}} | ||
{{Party/Div|color={{colo color}}}} | {{Party/Div|color={{colo color}}}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
Line 206: | Line 273: | ||
|level=60 | |level=60 | ||
|type1=Steel|type2=Ground | |type1=Steel|type2=Ground | ||
|ability=Rock Head | |||
|ability=Rock Head | |move1=Sandstorm|move1type=Rock | ||
|move1= | |move2=Crunch|move2type=Dark | ||
|move2= | |move3=Rock Tomb|move3type=Rock | ||
|move3= | |move4=Toxic|move4type=Poison}} | ||
|move4= | |||
|{{Pokémon/3/Shadow | |{{Pokémon/3/Shadow | ||
|ndex=212 | |ndex=212 | ||
|pokemon=Scizor | |pokemon=Scizor | ||
|gender= | |gender=male | ||
|game=Colo | |game=Colo | ||
|level=50 | |level=50 | ||
|type1=Bug|type2=Steel | |type1=Bug|type2=Steel | ||
|ability=Swarm | |ability=Swarm | ||
|move1=Shadow Rush|move1type=Shadow | |move1=Shadow Rush|move1type=Shadow | ||
|move2=Metal Claw|move2type=Steel | |move2=Metal Claw|move2type=Steel | ||
Line 227: | Line 292: | ||
{{Party/Footer}} | {{Party/Footer}} | ||
[[Category: | ==Trivia== | ||
*Each card back has a scene taken from a battle with the Trainer contained on the card, sometimes depicting Pokémon that Trainer only has on later difficulties. The only exceptions are the Stadium background cards, which depict Wes standing across from a Trainer in the depicted Stadium, and the promotional cards {{tc|Hunter}} Bit and {{tc|Team Snagem}} Gaku, which have scenes taken from fights with their respective bonus Trainers. | |||
*The colors of the four booster packs may be a reference to the four versions of Generation I Pokémon games in Japan. | |||
*The Shadow Pokémon that are found in the Card e Room have fixed [[gender]]s, [[Nature]]s, and {{Abilities}}, and 0 in every [[Individual values|individual value]]. Despite this, they can still be {{Shiny}}. | |||
*The Shadow Pokémon found here are the only ones in Pokémon Colosseum where the [[Dive Ball]] can be used with its increased 3.5x catch rate, as when they are battled in Phenac Stadium, where the battlefield is considered to be an [[underwater]] location. | |||
* The animation sequence used at the beginning of a battle in the Card e Room is recycled in [[Pokémon XD: Gale of Darkness]] for the introductions of [[Battle Sims]]. | |||
{{Orre}}<br> | |||
{{Project Locations notice}} | |||
[[Category:Orre locations]] | |||
[[Category:Colosseum locations]] |
Latest revision as of 08:14, 17 September 2024
The subject of this article has no official English name. The name currently in use is a fan translation of the Japanese name. |
- This article is about the the Card e Room in Pokémon Colosseum. For the Card e Room in Pokémon Pinball: Ruby & Sapphire, see Pokémon Pinball: Ruby & Sapphire → e-Reader Room.
| ||||
| ||||
Location: | Phenac City | |||
---|---|---|---|---|
Region: | Orre | |||
Generations: | III | |||
Location of Card e Room in Orre. | ||||
Pokémon world locations |
The (Japanese: カードeルーム Card e Room) is a room located through the left door in the lobby area of Phenac Stadium in Pokémon Colosseum. In non-Japanese versions of the game, the room is sealed and cannot legitimately be accessed. In the Japanese game, it can only be entered after completing the main story.
In this room, the player can battle VR Trainers by entering the Virtual Capsule and scanning Battle e cards with the e-Reader. The specific cards that can be used in this room are the Pokémon Colosseum Double Battle e cards and Pokémon Colosseum Double Battle e Promotional cards, which were only released in Japan. Special stage cards can also change the virtual battle stage from the default Phenac Stadium stage.
Battle modes
There are two modes of battle that can be chosen after entering the Virtual Capsule: Panel Battle and Endless Battle. The Endless Battle mode can only be unlocked by completing the Panel Battle mode.
Panel Battle
In Panel Battle mode, VR Trainers are faced by scanning Trainer cards into the e-Reader, and as the player defeats different VR Trainers, a panel for that Trainer is filled in. Trainers that have been defeated cannot be re-challenged in this mode. This mode also has three difficulty levels—Easy, Normal, and Difficult—which the player must progress through by defeating every Trainer in the current difficulty level.
Special bonus VR Trainers will also appear to challenge the player. The regular and promotional cards act differently in this respect. The Double Battle e cards and the two promotional cards are treated as three separate Panel Battle challenges, switchable by scrolling vertically. With the regular Double Battle e cards, when a row (a pack of a given color) is completed in a given difficulty, a bonus VR Trainer will appear to challenge the player. With the promotional cards, the bonus VR Trainer only appears after the player has defeated the card's featured Trainer in each of the three difficulty levels.
Each VR Trainer defeated in the Panel Battle mode earns the player Poké Coupons, with the bonus VR Trainers also awarding an additional item.
Endless Battle
The Endless Battle mode is unlocked after defeating the most difficult Panel Battle Trainers.
Endless Battle is an endurance challenge against all of the VR Trainers available in Panel Battle mode. Before each battle the player must scan one of their Double Battle e cards which will begin a fight with that Trainer. Scanning a Stadium card will change the current background. Endless Battle is always set to Difficult mode, and the player's Pokémon are not healed between battles. Every five battles, the player will be automatically taken to a battle against a random bonus Trainer from the Panel Battle mode. This bonus Trainer may also be one of the bonus Trainers included with the promotional cards Hunter Bit or Team Snagem Gaku, but only if the player has defeated their Difficult mode in Panel Battle. If the bonus Trainer is defeated the player will be awarded Poké Coupons and be prompted to scan another card. After the player has defeated a Trainer, they cannot scan that Trainer's card again until they have defeated 20 card Trainers and 4 bonus Trainers, after which all cards will be able to be scanned again to prevent the player from running out of opponents. The bonus Trainers do not have this restriction and can potentially repeat even before the player has defeated 24 Trainers.
As the player wins more battles in a row, they will receive increasing amounts of Poké Coupons from each bonus Trainer:
Battle | Poké Coupons |
---|---|
6 | 600 |
12 | 1200 |
18 | 2400 |
24 | 4800 |
30 | 9600 |
After the player has won 30 battles in a row, no more Poké Coupons will be awarded until the player loses a battle and the win streak is reset.
The player's highest win streak is tracked, and is displayed under the current win streak.
Items
After clearing each row on each difficulty, different items are obtainable.
Item | Location | Games | |
---|---|---|---|
Revive | Prize for clearing red row on Easy difficulty | Colo | |
Full Heal | Prize for clearing blue row on Easy difficulty | Colo | |
Hyper Potion | Prize for clearing yellow row on Easy difficulty | Colo | |
Big Pearl | Prize for clearing green row on Easy difficulty | Colo | |
Nugget | Prize for clearing red row on Normal difficulty | Colo | |
Full Restore | Prize for clearing blue row on Normal difficulty | Colo | |
PP Up | Prize for clearing yellow row on Normal difficulty | Colo | |
Ether | Prize for clearing green row on Normal difficulty | Colo | |
White Herb | Prize for clearing red row on Difficult difficulty | Colo | |
Mental Herb | Prize for clearing blue row on Difficult difficulty | Colo | |
Max Ether | Prize for clearing yellow row on Difficult difficulty | Colo | |
Elixir | Prize for clearing green row on Difficult difficulty | Colo | |
Net Ball | Prize for clearing promotional aqua-blue row on Difficult difficulty | Colo | |
Timer Ball | Prize for clearing promotional pink row on Difficult difficulty | Colo | |
Regular Pokémon Trainers
When the player scans cards from the main four packs of the Double Battle e series, it unlocks the ability to battle the Trainers that are included on the cards. Each Trainer card has three difficulty levels, and the Trainers may be battled in any order.
Upon beating the five Trainers in a pack, the player will immediately battle a sixth bonus Trainer, which awards 80 Poké Coupons instead of 50 as well as a bonus item. If the bonus Trainer wins, the player will not be credited for defeating the Trainer prior, and will have to scan that Trainer's card again and defeat them in order to rematch the bonus Trainer.
Once all Trainers of one difficulty have been defeated, the player must snag the Shadow Pokémon from the Trainer that spawns outside the capsule before proceeding to the next difficulty.
A list of Trainers and their teams can be found here:
- Main article: Red Pack (Battle e)
- Main article: Blue Pack (Battle e)
- Main article: Yellow Pack (Battle e)
- Main article: Green Pack (Battle e)
Promotional Pokémon Trainers
Two Double Battle e cards for were released as promotional material for Pokémon Colosseum at limited events, and in specific magazines/strategy guides. The player may scan these cards to participate in virtual battles with the trainers.
The two promotional e-Reader cards Trainers use their own menu space in the panel battle menu apart from the Pokémon Colosseum Double Battle e set, which can be viewed by scrolling up and down on the Panel Battle menu.
Shadow Pokémon Trainers
After all the regular Double Battle e card Trainers of a given difficulty are beaten in Panel Battle mode, the player will be challenged by a real Trainer outside of the Virtual Capsule who owns a special Shadow Pokémon which can only be snagged here. These battles take place in the main arena of Phenac Stadium. These Shadow Pokémon also count towards the number of Shadow Pokémon the player has caught, but do not count for completion relating to how many Shadow Pokémon the player has snagged or purified, including spawning Shadow Togetic, receiving Ho-Oh at Mt. Battle, or receiving Celebi from the Japanese Pokémon Colosseum Bonus Disc. If a Trainer that appears here is defeated without snagging their Shadow Pokémon they will remain in the room and continue to block access to the Virtual Capsule until the Pokémon is snagged.
Easy
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Normal
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Trivia
- Each card back has a scene taken from a battle with the Trainer contained on the card, sometimes depicting Pokémon that Trainer only has on later difficulties. The only exceptions are the Stadium background cards, which depict Wes standing across from a Trainer in the depicted Stadium, and the promotional cards Hunter Bit and Team Snagem Gaku, which have scenes taken from fights with their respective bonus Trainers.
- The colors of the four booster packs may be a reference to the four versions of Generation I Pokémon games in Japan.
- The Shadow Pokémon that are found in the Card e Room have fixed genders, Natures, and Abilities, and 0 in every individual value. Despite this, they can still be Shiny.
- The Shadow Pokémon found here are the only ones in Pokémon Colosseum where the Dive Ball can be used with its increased 3.5x catch rate, as when they are battled in Phenac Stadium, where the battlefield is considered to be an underwater location.
- The animation sequence used at the beginning of a battle in the Card e Room is recycled in Pokémon XD: Gale of Darkness for the introductions of Battle Sims.
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This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |