Corkscrew Crash (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation VII=== | |||
Corkscrew Crash inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on. | Corkscrew Crash inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on. | ||
Line 37: | Line 38: | ||
! Base move | ! Base move | ||
! Power | ! Power | ||
! | ! Cat. | ||
|- | |- | ||
| {{m|Anchor Shot}} | | {{m|Anchor Shot}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Bullet Punch}} | | {{m|Bullet Punch}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Doom Desire}} | | {{m|Doom Desire}} | ||
| 200 | | 200 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Flash Cannon}} | | {{m|Flash Cannon}} | ||
| 160 | | 160 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Gear Grind}} | | {{m|Gear Grind}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Gyro Ball}} | | {{m|Gyro Ball}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Heavy Slam}} | | {{m|Heavy Slam}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Iron Head}} | | {{m|Iron Head}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Iron Tail}} | | {{m|Iron Tail}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Magnet Bomb}} | | {{m|Magnet Bomb}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Metal Burst}} | | {{m|Metal Burst}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Metal Claw}} | | {{m|Metal Claw}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Meteor Mash}} | | {{m|Meteor Mash}} | ||
| 175 | | 175 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Mirror Shot}} | | {{m|Mirror Shot}} | ||
| 120 | | 120 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Smart Strike}} | | {{m|Smart Strike}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Steel Wing}} | | {{m|Steel Wing}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Sunsteel Strike}} | | {{m|Sunsteel Strike}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|} | |} | ||
|} | |} | ||
===Generation VIII onwards=== | |||
Corkscrew Crash cannot be selected in a battle. | |||
{{left clear}} | |||
==Description== | ==Description== | ||
{{movedesc|Steel}} | {{movedesc|Steel}} | ||
{{movedescentry|{{gameabbrev7| | {{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.}} | ||
{{movedescentry|{{gameabbrev8| | {{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==Learnset== | ==Learnset== | ||
Any Pokémon can use Corkscrew Crash if it knows a damaging {{type|Steel}} move, [[held item|holds]] a [[Steelium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}. | Any non-Mega Evolved, non-Primal Pokémon can use Corkscrew Crash if it knows a damaging {{type|Steel}} move, [[held item|holds]] a [[Steelium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}. | ||
==In other games== | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{steel color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! State | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|sync pair}} | |||
|- style="background:#{{steel color dark}}" | |||
! colspan=12 |{{color2|fff|Sync move}} | |||
|- style="background:#fff" | |||
| style="{{roundybl|5px}}" | Supernova Corkscrew Crash | |||
{{statustable|Physical}} | |||
| Default | |||
| 250 | |||
| 300 | |||
| An opponent | |||
| — | |||
| No additional effect. | |||
| style="{{roundybr|5px}}" | {{sync|Molayne|Dugtrio}} | |||
|} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=steel|exp=yes|gen=The user gathers Z-Power and attacks the target by drilling into it.|image1=Ash Corkscrew Crash pose.png|image1p={{color2| | {{moveanime|type=steel|exp=yes|gen=The user gathers Z-Power and attacks the target by drilling into it.|image1=Ash Corkscrew Crash pose.png|image1p={{color2|000|Ash Ketchum|Ash}}|image2=Ash Pikachu Corkscrew Crash.png|image2p=Pikachu}} | ||
{{movep|type=steel|ms=025|pkmn=Pikachu|method=Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then jumps into the air and spins around rapidly, turning into a yellow drill that strikes the opponent with full force.}} | {{movep|type=steel|ms=025|pkmn=Pikachu|method=Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then jumps into the air and spins around rapidly, turning into a yellow drill that strikes the opponent with full force.}} | ||
{{movebtm|type=steel|user=Ash's Pikachu|startcode=SM115|startname=The Dealer of Destruction!|notes=Debut<br>Base move is<br>{{mcolor|Iron Tail| | {{movebtm|type=steel|user=Ash's Pikachu|startcode=SM115|startname=The Dealer of Destruction!|notes=Debut<br>Base move is<br>{{mcolor|Iron Tail|000}}}} | ||
==In the manga== | ==In the manga== | ||
=== | ===Pokémon Adventures=== | ||
{{movemanga|type=steel|exp=yes|gen=The user spins very fast and rams into the target with the full force of its Z-Power.|image1=Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png|image1p={{color2| | {{movemanga|type=steel|exp=yes|gen=The user spins very fast and rams into the target with the full force of its Z-Power.|image1=Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png|image1p={{color2|000|Molayne}} and<br>Alolan Dugtrio}} | ||
{{movep|type=steel|ms=051A|pkmn=Dugtrio|method=Alolan Dugtrio's Trainer strikes a series of poses to build Z-Power. It then fires a powerful beam of spiraling energy from its body at the opponent.}} | {{movep|type=steel|ms=051A|pkmn=Dugtrio|method=Alolan Dugtrio's Trainer strikes a series of poses to build Z-Power. It then fires a powerful beam of spiraling energy from its body at the opponent.}} | ||
{{movebtmManga|type=steel|user=Molayne|user1=Molayne's Dugtrio|startcode= | {{movebtmManga|type=steel|user=Molayne|user1=Molayne's Dugtrio|startcode=PASM34|startname=Destroy!! Results of the Training!|notes=Debut}} | ||
==Appearance== | ==Appearance== | ||
Line 146: | Line 178: | ||
|it=Spirale Perforante | |it=Spirale Perforante | ||
|ko=초월나선연격 ''{{tt|Chowol Naseon Yeongyeok|Super Spiral Combo}} | |ko=초월나선연격 ''{{tt|Chowol Naseon Yeongyeok|Super Spiral Combo}} | ||
|pl=Korkociąg Zniszczenia | |||
|es=Hélice Trepanadora | |es=Hélice Trepanadora | ||
|pt_br=Impacto Saca-Rolha | |pt_br=Impacto Saca-Rolha | ||
|pt_eu=Espiral Perfurante | |||
|ru=Спиральный Таран ''Spiral'nyy Taran'' | |||
|vi=Máy Khoan Xoáy Liên Hồi | |||
}}{{-}} | }}{{-}} | ||
Line 157: | Line 193: | ||
[[Category:Z-Moves]] | [[Category:Z-Moves]] | ||
[[Category:Moves that cannot miss]] | [[Category:Moves that cannot miss]] | ||
[[Category:Moves that have variable power]] | |||
[[Category:Damaging Z-Moves]] | |||
[[de:Turbo-Spiralkombo]] | [[de:Turbo-Spiralkombo]] |
Latest revision as of 16:52, 21 May 2024
Corkscrew Crash 超絶螺旋連撃 Super Spiral Combo | ||||||||||||
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Range
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Availability
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Corkscrew Crash (Japanese: 超絶螺旋連撃 Super Spiral Combo) is a damage-dealing Steel-type Z-Move introduced in Generation VII.
Effect
Generation VII
Corkscrew Crash inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.
|
Generation VIII onwards
Corkscrew Crash cannot be selected in a battle.
Description
|
Learnset
Any non-Mega Evolved, non-Primal Pokémon can use Corkscrew Crash if it knows a damaging Steel-type move, holds a Steelium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.
In other games
Pokémon Masters EX
Name | Category | State | Base power | Max power | Target | Effect tag | Description | Playable sync pair | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Sync move | |||||||||||
Supernova Corkscrew Crash | Physical | Default | 250 | 300 | An opponent | — | No additional effect. | Molayne & Dugtrio |
In the anime
| |||
The user gathers Z-Power and attacks the target by drilling into it. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then jumps into the air and spins around rapidly, turning into a yellow drill that strikes the opponent with full force. | |||
Ash's Pikachu | The Dealer of Destruction! | Debut Base move is Iron Tail |
In the manga
Pokémon Adventures
| |||
The user spins very fast and rams into the target with the full force of its Z-Power. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Alolan Dugtrio's Trainer strikes a series of poses to build Z-Power. It then fires a powerful beam of spiraling energy from its body at the opponent. | |||
Molayne's Dugtrio | Destroy!! Results of the Training! | Debut |
Appearance
Pose
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |