High Jump Kick (move): Difference between revisions

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{{MoveInfobox|
:''Not to be confused with {{m|Jump Kick}}''.
n=136 |
{{MoveInfobox
name=Hi Jump Kick |
|n=136
jname=とびひざげり |
|name=High Jump Kick
jtrans=Jumping Flame Kick |
|jname=とびひざげり
desc=The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
|jtrans=Jumping Knee Kick
type=Fighting |
|jtranslit=Tobihizageri
damagecategory=Physical |
|gameimage=High Jump Kick IX.png
basepp=20 |
|gameimage2=High Jump Kick IX 2.png
maxpp=32 |
|gameimagewidth=300
power=100 |
|type=Fighting
accuracy=90 |
|damagecategory=Physical
bdesc=??? |
|basepp={{tt|10|20 in Generations I-IV}}
gen=I |
|maxpp={{tt|16|32 in Generations I-IV}}
category=Cool |
|power={{tt|130|85 in Generations I-III; 100 in Generation IV}}
appeal=6 |
|accuracy=90
jam=0 |
|gen=I
cdesc=After this move the user is more easily startled. |
|category=Cool
appealsc=3 |
|appeal=6
scdesc=A basic performance using a move known by the Pokémon. |
|jam=0
pokefordex=hi+jump+kick |
|cdesc=After this move, the user is more easily startled.
touches=yes |
|appealsc=3
protect=yes |
|scdesc=A basic performance using a move known by the Pokémon.
magiccoat=no |
|appeal6=6
snatch=no |
|jam6=0
brightpowder=yes |
|cdesc6=A very appealing move, but after using this move, the user is more easily startled.
kingsrock=yes |
|touches=yes
flag7=no |
|protect=yes
flag8=no |
|magiccoat=no
sound=no |
|snatch=no
footnotes= }}
|mirrormove=yes
'''Hi Jump Kick''' (Japanese: '''とびひざげり''' ''Jumping Flame Kick'') is a slightly inaccurate damage-dealing {{type2|Fighting}} move introduced in [[Generation I]].  
|kingsrock=yes
|sound=no
|target=anyadjacent
}}
'''High Jump Kick''' (Japanese: '''とびひざげり''' ''Jumping Knee Kick''), spelled '''Hi Jump Kick''' prior to [[Pokémon X and Y]], is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation I]]. Prior to [[Generation III]], it was one of the [[signature move]]s of {{p|Hitmonlee}}, but {{p|Tyrogue}} could still inherit it via {{pkmn|breeding}}.


==Effect==
==Effect==
Hi Jump Kick does damage, however, if this attack misses, the user will crash and take damage. Since all attacks that do 0 damage are considered a miss, Hi Jump Kick will always miss if used against a {{type2|Ghost}}.
===Generation I===
Hi Jump Kick does damage with a power of 85. If it misses, the user will take [[crash damage]] of 1 HP. If used against a {{type|Ghost}}, then the user will not take crash damage.


If the user of Hi Jump Kick attacks first and faints itself due to crash damage, the opponent will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage.
In Generations I-III, if the user of Hi Jump Kick attacks first and faints itself due to crash damage, the target will not attack.


The crash damage from Hi Jump Kick can be reversed by {{m|Bide}} or {{m|Counter}}.
===Generation II===
The crash damage is now 1/8 of the damage it would have dealt. The user will take crash damage if Hi Jump Kick is protected against by a move such as {{m|Protect}}, but not due to type immunity (only the type immunity message is displayed).
 
===Generation III===
The crash damage is now 1/2 of the damage it would have dealt.
 
Hi Jump Kick can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 6 bonus appeal points if {{m|Mind Reader}} was used in the previous turn.
 
===Generation IV===
Hi Jump Kick's base power is [[List of modified moves|increased]] from 85 to 100. It cannot be used if {{m|Gravity}} is in effect.
 
The user can now crash due to a target's type immunity, and will take crash damage equal to half of the target's max HP in that case.
 
The user will not take crash damage if Hi Jump Kick fails due to there being no remaining targets.
 
===Generation V onwards===
High Jump Kick's base power is [[List of modified moves|increased]] from 100 to 130, and its PP is reduced from 20 to 10. The crash damage is now (always) equal to half of the user's max HP, rounded down.
 
==Description==
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevss|Stad}}|Stronger than a <sc>{{m|Jump Kick}}</sc>. If it misses, the attacker sustains 1/8 damage it should have caused.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Stronger than <sc>{{m|Jump Kick}}</sc>. If it misses, the attacker takes 1/8 damage it would've caused.}}
{{movedescentry|{{gameabbrev2|GSC}}|May miss and hurt the user.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A jumping knee kick. If it misses, the user is hurt.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A strong jumping knee kick. If it misses, the user is hurt.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
{{movedescentry|{{gameabbrev9|SV}}|The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.}}
|}
|}{{left clear}}
 
==Learnset==
===By [[Level|leveling up]]===
{{Movehead/Games|Fighting|g7=2|g8=2}}
{{Moveentry/11|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|48|26|26|29|29|29|29|45|44|44|44|STAB='''}}
{{Moveentry/11|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|||−|−|1|1|1||−|−|−|STAB='''}}
{{Moveentry/11|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||32{{sup/3|RSE}}<br>33{{sup/3|FRLG}}|32|32|32{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|||28|28|STAB='''}}
{{Moveentry/11|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||32{{sup/3|RSE}}<br>33{{sup/3|FRLG}}|32|32|32{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|||28|28|STAB='''}}
{{Moveentry/11|0428|Lopunny|type=Normal|2|Field|Human-Like||||−|−|66{{sup/6|ORAS}}|66||56|56||STAB=''}}
{{Moveentry/11|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||||31|31|31||44||44|STAB='''}}
{{Moveentry/11|0560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||||31|31|31||48||48|STAB='''}}
{{Moveentry/11|0619|Mienfoo|type=Fighting|2|Field|Human-Like|||||53|50|50||60||60|STAB='''}}
{{Moveentry/11|0620|Mienshao|type=Fighting|2|Field|Human-Like|||||56|56|56||66||66|STAB='''}}
{{Moveentry/11|0701|Hawlucha|type=Fighting|type2=Flying|2|Flying|Human-Like||||||44|44||48||48|STAB='''}}
{{Moveentry/11|0763|Tsareena|type=Grass|1|Grass|Grass|||||||49||58||58}}
{{Moveentry/11|0795|Pheromosa|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||67||70|||STAB='''}}
{{Movefoot|Fighting|11}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Fighting|Egg Move|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g1=none}}
{{Moveentry/9|0236|Tyrogue|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB='''}}
{{Moveentry/9|0447|Riolu|type=Fighting|2|Field|Human-Like|||✔|✔|✔|✔|✔|✔|✔|STAB='''}}
{{Moveentry/9|0813|Scorbunny|type=Fire|2|Field|Human-Like|||||||✔||✔}}
{{Movefoot|Fighting|9}}
 
===By {{pkmn2|event}}===
====[[Generation VII]]====
{{Movehead/Special|Fighting}}
{{Moveentry/1|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|{{DL|List of Japanese region serial code event Pokémon distributions in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon|Sorrel's Lucario}}|STAB='''}}
{{Movefoot|Fighting|1}}
 
====[[Generation IX]]====
{{Movehead/Special|Fighting}}
{{Moveentry/1|0815|Cinderace|type=Fire|2|Field|Human-Like|[[Poké Portal News#December 30, 2022 to January 1, 2023 & January 13 to 15, 2023|Cinderace the Unrivaled]]}}
{{Movefoot|Fighting|1}}
 
==In other games==
==={{g|Mystery Dungeon series}}===
High Jump Kick inflicts damage, and the final damage is multiplied by two in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series.
 
If the move misses the target, the user receives recoil damage (equal to ½ of the damage that would have otherwise been dealt in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series; 50% of the user's max HP in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], and 30% of the user's max HP in {{pkmn|Super Mystery Dungeon}}).
 
{{MDMoveheader|type=fighting}}
{{MDMoveRow|game=RB|pow=16|pp=11|acc=90%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=TDS|pow=16|pp=11|acc=90%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=BSL|pow=16|pp=11|acc=90%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=GTI|pow=46|powmax=99|pp=17|ppmax=50|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=SMD|pow=40|powmax=99|pp=17|ppmax=40|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
===[[Pokémon Conquest]]===
{{Conquestmove
|type=fighting
|grid={{Conquestmove/Grid/columns|dist=1|shift=1}}
|stars=5
|pow=65
|acc=90%
|eff=If this move misses, the user takes some damage.
|users={{CSP|560|Scrafty}}
}}
 
===[[Pokémon GO]]===
In Pokémon GO, High Jump Kick is a Charged Attack that has been available since May 19, 2024.
 
{{GoChargedAttack
|id=408
|image=no
|move=High Jump Kick
|type=Fighting
|pow=90
|energy=100
|duration=1.5
|damage_window=0.45 - 0.8
|pow_trainer=110
|energy_trainer=55
|effect=[[File:GO drop arrow.png|16px]] 4 Defense
|effect_chance=10
|elite_users={{MSP/GO|0763|Tsareena}}
}}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=High Jump Kick|type=Fighting
|stars=5
|pow=29.24665
|charge=0.66
|range=Dash
|hits=2
|projectiles=1
|crit=1.5
|effect=None}}
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{fighting color}}; border:3px solid #{{fighting color dark}}; text-align:center; width:80%"
|- style="background: #{{fighting color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! Move gauge cost
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|High Jump Kick
{{statustable|Physical}}
|3
|—
|135
|162
|90%
|An opponent
|Recoil
|When it fails, the user takes damage equal to 50% of its maximum HP.
|{{sync|May|Lopunny|Spring 2021}}<hr>{{sync|Gloria|Cinderace|Alt. 2}}<hr>{{sync/player|egg|Hitmonlee}}
|- style="background:#{{fighting color dark}}"
! colspan=12 |{{color2|fff|Sync move|Sync move}}
|- style="background: #{{fighting color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
| style="{{roundybl|5px}}" | Barefoot High Jump Kick
{{statustable|Physical}}
| colspan=2 | Default
| 250
| 300
| colspan=2 | An opponent
| —
| No additional effect.
| style="{{roundybr|5px}}" rowspan=3 | {{sync|Maylene|Medicham}}
|}
Notes:
* '''High Jump Kick:'''
** When their sync move is {{type|Fire}}, {{sync|Gloria|Cinderace|Alt. 2}}'s passive {{mas|skill}} {{sk|Fuel Economy}} 2 makes this move cost 1 move gauge slot to use.
** When their sync move is {{type|Fighting}}, {{sync|Gloria|Cinderace|Alt. 2}}'s passive {{mas|skill}} {{sk|Piercing Gaze}} makes their use of this move never miss.
** Description prior to Version 2.10.0 (from June 28, 2021): If it fails, the user takes damage equal to half of its maximum HP.
 
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, but hurts the user if it misses.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target, but it also hurts the user if the move misses.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかし はずれたときは じぶんが ダメージをうける|Inflicts damage on the target, but it also hurts the user if the move misses}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. But if it misses, you hurt yourself.}}
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. But if it misses, you'll hurt yourself!}}
|}
|}{{left clear}}


In [[Generation IV]] its base power was increased from 85 to 100.
==In the anime==
==In the anime==
<gallery>
===Main series===
Image:Hitmonlee hijumpkick.jpg|{{p|Hitmonlee}} using '''Hi Jump Kick'''
{{moveanime|type=fighting|exp=yes|gen=The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.|image1=Scrafty Hi Jump Kick.png|image1p=Scrafty|image2=Ash Hawlucha High Jump Kick.png|image2p=Hawlucha|image3=Barry Hitmonlee Hi Jump Kick.png|image3p=Hitmonlee|image4=Ikari Mienshao High Jump Kick.png|image4p=Mienshao}}
Image:Medicham hi jump kick.jpg|{{ho|Grace}}'s {{p|Medicham}} using '''Hi Jump Kick''' on {{TP|Jessie|Seviper}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee leaps into the air and strikes the opponent with his knee. He gets hurt if the attack misses; or, Hitmonlee jumps into the air, front flips, and kicks the opponent down; or, Hitmonlee jumps into the air and lands in front of the opponent. He then jumps up and knees the opponent with one of his knees.}}
</gallery>
{{movemid|type=fighting|user=Giant (EP029)|user1=Giant's Hitmonlee|startcode=EP029|startname=The Punchy Pokémon|notes=Debut<br>Japanese version only}}
===Pokémon===
{{movemid|type=fighting|user=Shiro|user1=Shiro's Hitmonlee|startcode=EP166|startname=Two Hits and a Miss|notes=English dub debut}}
'''{{p|Raticate}}'''. It makes a big leap towards the opponent and kicks on impact.
{{movemid|type=fighting|user=Wobbuffet Festival crashers|user1=Wobbuffet Festival crasher's Hitmonlee|startcode=EP173|startname=Wobbu-Palooza!}}
* Used by {{Ash}}'s {{AP|Raticate}} in ''[[EP016|Battle Aboard the St. Anne]]''.
{{movemid|type=fighting|user=Gilbert (AG126)|user1=Gilbert's Hitmonlee|startcode=AG126|startname=Saved by the Beldum}}
'''{{p|Hitmonlee}}'''.  Hitmonlee leaps into the air and strikes the opponent with its knee.
{{movemid|type=fighting|user=Master Hamm|user1=Master Hamm's Hitmonlee|startcode=AG145|startname=Pasta La Vista!}}
* Used by the Hitmonlee belonging to one of the [[Wobbuffet Festival crashers]] in ''[[EP173|Wobbu-palooza]]''.
{{movemid|type=fighting|user=Barry (anime)|user1=Barry's Hitmonlee|startcode=DP184|startname=Casting a Paul on Barry!}}
'''{{p|Medicham}}'''.  Medicham leaps into the air and strikes the opponent with its knee.
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite jumps into the air and strikes the opponent with its knee.}}
*Used by {{ho|Grace}}'s {{p|Medicham}} in ''[[AG050|Pros and Con Artists!]]'' and ''[[AG051|Come What May!]]''.
{{movemid|type=fighting|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!}}
{{movep|type=fighting|ms=308|pkmn=Medicham|method=Medicham leaps into the air and strikes the opponent with its knee. If the attack misses, it hurts itself.}}
{{movemid|type=fighting|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG050|startname=Pros and Con Artists}}
{{movemid|type=fighting|user=Greta|user1=Greta's Medicham|startcode=AG149|startname=Wheel of Frontier}}
{{movep|type=fighting|ms=560|pkmn=Scrafty|method=Scrafty jumps into the air and one of its knees starts to glow red-orange. Scrafty then strikes the opponent with its knee. If the attack misses, when Scrafty lands, the knee that was glowing becomes surrounded briefly in yellow static, damaging it.}}
{{movemid|type=fighting|user=Scrafty (Pokémon)|user1=A wild Scrafty|startcode=BW043|startname=Meowth's Scrafty Tactics!}}
{{movep|type=fighting|ms=559|pkmn=Scraggy|method=Scraggy leaps at the opponent and swings its knee around once while going towards the opponent. It then thrusts its knee forward and it begins to glow red-orange. It then strikes the opponent with its knee. When Scraggy misses, its knee rams into the ground with great force, causing it to hold its knee in pain.}}
{{movemid|type=fighting|user=Ash's Scraggy|startcode=BW043|startname=Meowth's Scrafty Tactics!}}
{{movep|type=fighting|ms=620|pkmn=Mienshao|method=Mienshao jumps into the air and one of its knees starts to glow purple, white, or yellow. Mienshao then strikes the opponent with its knee.}}
{{movemid|type=fighting|user=Delbert|user1=Delbert's Mienshao|startcode=BW071|startname=Search for the Clubultimate!}}
{{movemid|type=fighting|user=Mienshao (Pokémon)|user1=A wild Mienshao|startcode=BW112|startname=Team Plasma's Pokémon Power Plot!}}
{{movemid|type=fighting|user=Ikari|user1=Ikari's Mienshao|startcode=SM066|startname=Smashing with Sketch!}}
{{movemid|type=fighting|user=Korrina (anime)|user1=Korrina's Mienshao|startcode=JN025|startname=A Festival Reunion!}}
{{movep|type=fighting|ms=701|pkmn=Hawlucha|method=One of Hawlucha's knees glows white or orange and it strikes the opponent with it. If the attack misses, Hawlucha gets hurt instead.}}
{{movemid|type=fighting|user=Ash's Hawlucha|startcode=XY035|startname=The Forest Champion!}}
{{movemid|type=fighting|user=Bea|user1=Bea's Hawlucha|startcode=JN085|startname=Battle Three With Bea!}}
{{movep|type=fighting|ms=619|pkmn=Mienfoo|method=Mienfoo jumps into the air and one of its knees starts to glow white. It then strikes the opponent with its knee. If the attack misses, it causes crash damage.}}
{{movemid|type=fighting|user=Korrina (anime)|user1=Korrina's Mienfoo|startcode=XY044|startname=Showdown at the Shalour Gym!}}
{{movep|type=fighting|ms=235|pkmn=Smeargle|method=One of Smeargle's legs glows white and it kicks the opponent with it.}}
{{movemid|type=fighting|user=Ilima|user1=Ilima's Smeargle|startcode=SM066|startname=Smashing with Sketch!|notes=Used via {{mcolor|Sketch|000}}}}
{{movep|type=fighting|ms=815|pkmn=Cinderace|method=The yellow hair around Cinderace's knees glows yellow. It then strikes the opponent with its knee.}}
{{movebtm|type=fighting|user=Leon (anime)|user1=Leon's Cinderace|startcode=JN131|startname=Paring Pokémon While Parrying!|notes=Activates {{acolor|Libero|000}}}}


==Learnset==
===Pokémon Origins===
===[[Generation I]]===
{{moveanime|type=fighting|exp=yes|gen=The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.|image1=Red Hitmonlee Hi Jump Kick PO.png|image1p=Hitmonlee}}
====By [[Level|leveling up]]====
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee leaps into the air and strikes the opponent with his knee.}}
{{Learnlist|Fighting}}
{{movebtm|type=fighting|user=Red (Origins)|user1=Red's Hitmonlee|startcode=PO03|startname=File 3: Giovanni|notes=Debut}}
{{Moveentry|106|Hitmonlee|1|Fighting||48|'''}}
 
{{Learnlist/footer}}
==In the manga==
===Ash & Pikachu===
{{movemanga|type=fighting|exp=yes|gen=The user jumps high and kicks with one of its legs.|image1=Greta Medicham Hi Jump Kick AP.png|image1p=Medicham}}
{{movep|type=fighting|ms=308|pkmn=Medicham|method=Medicham jumps high and kicks the opponent with one of its legs.}}
{{movebtmManga|type=fighting|user=Greta|user1=Greta's Medicham|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}


===[[Generation II]]===
===Pokémon Adventures===
====By [[Level|leveling up]]====
{{movemanga|type=fighting|exp=yes|gen=The user kicks the opponent with one of its bent knees.|image1=Bruno Hitmonlee Hi Jump Kick Adventures.png|image1p=Hitmonlee|image2=Mallow Tsareena High Jump Kick Adventures.png|image2p=Tsareena}}
{{Learnlist|Fighting}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee does a handstand and swings his legs at the opponent, hitting them with one of his bent knees.}}
{{Moveentry|106|Hitmonlee|1|Fighting||26|'''}}
{{movemid|type=fighting|user=Bruno|user1=Bruno's Hitmonlee|startcode=PS066|startname=Punching Poliwrath|notes=Debut}}
{{Learnlist/footer}}
{{movep|type=fighting|ms=763|pkmn=Tsareena|method=Tsareena jumps towards the opponent, kicking them with her bent knee.}}
{{movebtmManga|type=fighting|user=Mallow's Tsareena|startcode=PASM34|startname=Destroy!! Results of the Training!}}


====By {{pkmn|breeding}}====
===Pokémon Gold & Silver: The Golden Boys===
{{Breedlist|Fighting}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps high and kicks with one of its legs.|image1=Gold Hitmonlee Golden Boys.png|image1p=Hitmonlee}}
{{Moveentry|236|Tyrogue|1|Fighting||{{p|Hitmonlee}}, {{p|Hitmonchan}}, {{p|Hitmontop}}|'''}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee jumps high and kicks the opponent with one of his long legs.}}
{{Learnlist/footer/breeding}}
{{movebtmManga|type=fighting|user=Gold (Golden Boys)|user1=A Hitmonlee Gold briefly used|startcode=GB09|startname=Let's Use Fighting Type Pokémon!!}}


===[[Generation III]]===
===Pokémon Pocket Monsters===
====By [[Level|leveling up]]====
{{movemanga|type=fighting|exp=yes|gen=The user jumps high and kicks with one of its legs.|image1=Giovanni Hitmonlee Hi Jump Kick PM.png|image1p=Hitmonlee}}
{{Learnlist|Fighting}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee jumps high and kicks the opponent with one of his legs.}}
{{Moveentry|106|Hitmonlee|1|Fighting||48|'''}}
{{movebtmManga|type=fighting|user=Giovanni's Hitmonlee and Hitmonchan|user1=Giovanni's Hitmonlee|startcode=PM009|startname=Pikachu Was Kidnapped!!}}
{{Moveentry|307|Meditite|2|Fighting|Psychic|32|'''||RSE}}
{{Moveentry|307|Meditite|2|Fighting|Psychic|33|'''||FRLG}}
{{Moveentry|308|Medicham|2|Fighting|Psychic|32|'''||RSE}}
{{Moveentry|308|Medicham|2|Fighting|Psychic|33|'''||FRLG}}
{{Learnlist/footer}}


====By {{pkmn|breeding}}====
==In other generations==
{{Breedlist|Fighting}}
===Core series games===
{{Moveentry|236|Tyrogue|1|Fighting||{{p|Hitmonlee}}, {{p|Hitmonchan}}, {{p|Hitmontop}}|'''}}
{{movegen
{{Learnlist/footer/breeding}}
|type=Fighting
|genI=Hi Jump Kick I
|genII=Hi Jump Kick II
|genIII=Hi Jump Kick III
|genIV=Hi Jump Kick IV
}}
{{movegen
|type=Fighting
|genV=Hi Jump Kick V
|genVI=High Jump Kick VI
|genVI2=High Jump Kick VI 2
|SMUSUM=High Jump Kick VII
|SMUSUM2=High Jump Kick VII 2
|LGPE=High Jump Kick PE
|LGPE2=High Jump Kick PE 2
}}
{{movegen
|type=Fighting
|genVIII=High Jump Kick VIII
|genVIII2=High Jump Kick VIII 2
}}


===[[Generation IV]]===
===Side series games===
====By [[Level|leveling up]]====
{{movegen
{{Learnlist|Fighting}}
|type=Fighting
{{Moveentry|106|Hitmonlee|1|Fighting||48|'''}}
|Stad=Hi Jump Kick Stad
{{Moveentry|307|Meditite|2|Fighting|Psychic|32|'''}}
|Stad2=Hi Jump Kick Stad2
{{Moveentry|308|Medicham|2|Fighting|Psychic|32|'''}}
|Colo=Hi Jump Kick Colo
{{Learnlist/footer}}
|XD=Hi Jump Kick XD
}}
{{Movegen
|type=Fighting
|PBR=Hi Jump Kick PBR
}}


====By {{pkmn|breeding}}====
===Spin-off series games===
{{Breedlist|Fighting}}
{{Movegen
{{Moveentry|236|Tyrogue|1|Fighting||{{p|Hitmonlee}}, {{p|Hitmonchan}}, {{p|Hitmontop}}|'''}}
|type=Fighting
{{Moveentry|447|Riolu|1|Fighting||{{p|Hitmonlee}}<br>{{p|Meditite}}, {{p|Medicham}}|'''}}
|PMDRB=Hi Jump Kick PMD RB
{{Learnlist/footer/breeding}}
|PMDGTI=Hi Jump Kick PMD GTI
|PSMD=High Jump Kick PSMD
|Masters=High Jump Kick Masters
}}


==In other languages==
==In other languages==
* Spanish: '''Patada S. Alta'''
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
* French: '''Pied Voltige'''
|zh_yue=飛膝踢 ''{{tt|Fēisāttek|Flying Knee Kick}}'' {{tt|*|Games}}<br>飛膝撞 ''{{tt|Fēisātjohng|Flying Knee Strike}}'' {{tt|*|Early anime}}<br>高飛腿 ''{{tt|Gōufēitéui|High Flying Kick}}'' {{tt|*|Early anime}}
* German: '''Turmkick'''
|zh_cmn=飛膝踢 / 飞膝踢 ''{{tt|Fēixītī|Flying Knee Kick}}'' {{tt|*|Games}}<br>飛膝撞 ''{{tt|Fēixīzhuàng|Flying Knee Strike}}'' {{tt|*|Pre-Gen VII Media}}
* Italian: '''Calcinvolo'''
|cs=Vysoký Výskok a Kop
|da=Højt Hopspark<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Hoge Sprongschop
|fi=Ylähyppypotku
|fr=Pied Voltige
|de=Turmkick
|el=Υψομετρικό Λάκτισμα
|id=Tendangan Salto
|it=Calcinvolo
|ko=무릎차기 ''{{tt|Mureupchagi|Knee kick}}''
|pl=Saltocios<!--{{tt|*|Diamond and Pearl series onwards}}<br>Wyskok i Kopnięcie{{tt|*|AG030}}<br>Kopniak z Wyskoku/Atak Kopniakiem{{tt|*|EP173}}<br>Szybki Atak{{tt|*|EP166}}-->
|pt_br=Chute de Pulo Alto ([[XY035]]–present, {{TCG|Undaunted}}–present, manga)<br>Chute Alto ({{TCG|Fossil}}, The Official Pokémon Handbook)<br>Super Voadora ([[DP184]]–[[BW105]])<br>'''Other names:''' <small>Chute do Canhão{{tt|*|EP166 (first time); translated from ''High Jump Attack''}}, Chute Salto{{tt|*|EP166 (second and third times); also shared with Jump Kick in the episode}}, Chute Cruzado{{tt|*|EP173; also shared with Jump Kick in the episode}}, Pulo com<br>Chute{{tt|*|AG126}}, Salto com Chute{{tt|*|AG030}}, Alta Voadora{{tt|*|AG050–AG051}}, Pular Alto e Chutar{{tt|*|AG145 (first time); conjugated as ''Pule Alto e Chute''}}, Pulo Alto e Chute{{tt|*|AG145 (second time)}},<br>Chute Alto e Soco{{tt|*|AG149}}, Pulo Alto{{tt|*|XY120 (second and third times)}}</small><!--This section is lacking High Jump Kick's name in the EX Emerald TCG expansion, localized in Brazilian Portuguese-->
|pt_eu=Chuto com Salto Alto<br>Pontapé em Salto (''Best Wishes'' series)
|sr=Šut iz Visokog Skoka
|es_la= Patada de Salto Alto
|es_eu={{tt|Pat.|Patada}} Salto Alta<sup>{{gen|VI}}+</sup><br>{{tt|Pat.|Patada}} {{tt|S.|Salto}} Alta<sup>{{gen|I}}–{{gen|V}}</sup>
|tr=Uçan Tekme
|vi=Nhảy Đá Lên Gối
}}
{{-}}
{{Project Moves and Abilities notice}}


{{Project MoveDex notice}}
[[Category:Moves that can cause crash damage]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Turmkick]]
[[de:Turmkick]]
[[es:Patada salto alta]]
[[fr:Pied Voltige]]
[[fr:Pied Voltige]]
[[it:Calcinvolo]]
[[ja:とびひざげり]]
[[ja:とびひざげり]]
[[zh:飞膝踢(招式)]]

Latest revision as of 15:50, 22 August 2024

Not to be confused with Jump Kick.
High Jump Kick
とびひざげり Jumping Knee Kick
High Jump Kick IX.png
High Jump Kick IX 2.png
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  130
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
After this move, the user is more easily startled.
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jamming  0  
A very appealing move, but after using this move, the user is more easily startled.

High Jump Kick (Japanese: とびひざげり Jumping Knee Kick), spelled Hi Jump Kick prior to Pokémon X and Y, is a damage-dealing Fighting-type move introduced in Generation I. Prior to Generation III, it was one of the signature moves of Hitmonlee, but Tyrogue could still inherit it via breeding.

Effect

Generation I

Hi Jump Kick does damage with a power of 85. If it misses, the user will take crash damage of 1 HP. If used against a Ghost-type, then the user will not take crash damage.

In Generations I-III, if the user of Hi Jump Kick attacks first and faints itself due to crash damage, the target will not attack.

Generation II

The crash damage is now 1/8 of the damage it would have dealt. The user will take crash damage if Hi Jump Kick is protected against by a move such as Protect, but not due to type immunity (only the type immunity message is displayed).

Generation III

The crash damage is now 1/2 of the damage it would have dealt.

Hi Jump Kick can be used as the second move of a Pokémon Contest combination, with the user gaining 6 bonus appeal points if Mind Reader was used in the previous turn.

Generation IV

Hi Jump Kick's base power is increased from 85 to 100. It cannot be used if Gravity is in effect.

The user can now crash due to a target's type immunity, and will take crash damage equal to half of the target's max HP in that case.

The user will not take crash damage if Hi Jump Kick fails due to there being no remaining targets.

Generation V onwards

High Jump Kick's base power is increased from 100 to 130, and its PP is reduced from 20 to 10. The crash damage is now (always) equal to half of the user's max HP, rounded down.

Description

Games Description
Stad Stronger than a Jump Kick. If it misses, the attacker sustains 1/8 damage it should have caused.
Stad2 Stronger than Jump Kick. If it misses, the attacker takes 1/8 damage it would've caused.
GSC May miss and hurt the user.
RSEColoXD A jumping knee kick. If it misses, the user is hurt.
FRLG A strong jumping knee kick. If it misses, the user is hurt.
DPPtHGSSPBR The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
SV The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like 48 26 26 29 29 29 29 45 44 44 44
0257 Blaziken FireIC Big.png
FightingIC Big.png
Field Field 1 1 1
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 32RSE
33FRLG
32 32 32XY
28ORAS
28 28 28
0308 Medicham FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 32RSE
33FRLG
32 32 32XY
28ORAS
28 28 28
0428 Lopunny NormalIC Big.png Field Human-Like 66ORAS 66 56 56
0559 Scraggy DarkIC Big.png
FightingIC Big.png
Field Dragon 31 31 31 44 44
0560 Scrafty DarkIC Big.png
FightingIC Big.png
Field Dragon 31 31 31 48 48
0619 Mienfoo FightingIC Big.png Field Human-Like 53 50 50 60 60
0620 Mienshao FightingIC Big.png Field Human-Like 56 56 56 66 66
0701 Hawlucha FightingIC Big.png
FlyingIC Big.png
Flying Human-Like 44 44 48 48
0763 Tsareena GrassIC Big.png Grass Grass 49 58 58
0795 Pheromosa BugIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered 67 70
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0236 Tyrogue FightingIC Big.png Human-Like Human-Like
0447 Riolu FightingIC Big.png Field Human-Like
0813 Scorbunny FireIC Big.png Field Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VII

# Pokémon Types Egg Groups Obtained with
0448 Lucario FightingIC Big.png
SteelIC Big.png
Field Human-Like Sorrel's Lucario
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0815 Cinderace FireIC Big.png Field Human-Like Cinderace the Unrivaled
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

High Jump Kick inflicts damage, and the final damage is multiplied by two in the Rescue Team and Explorers series.

If the move misses the target, the user receives recoil damage (equal to ½ of the damage that would have otherwise been dealt in the Rescue Team and Explorers series; 50% of the user's max HP in Gates to Infinity, and 30% of the user's max HP in Super Mystery Dungeon).

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 16 - 11 - 90% - Front Enemy No
MDTDS 16 - 11 - 90% - Front Enemy No
BSL 16 - 11 - 90% - Front Enemy No
MDGtI 46 99 17 50 90% 98% Front Enemy No
SMD 40 99 17 40 90% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

 
>
 
Stars: ★★★★★
Power: 65
Accuracy: 90%
Effect: If this move misses, the user takes some damage.
Users: Scrafty
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

In Pokémon GO, High Jump Kick is a Charged Attack that has been available since May 19, 2024.

GO Fighting.png High Jump Kick
Charged Attack
Gyms & Raids
Power 90
Energy cost 100
Duration 1.5 seconds
Damage window 0.45 - 0.8 seconds
Trainer Battles
Power 110
Energy cost 55
Secondary effect GO drop arrow.png 4 Defense
Effect chance 10%
Eligible Pokémon:
Standard eligibility
By Elite Charged TM
Tsareena
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Pokémon Rumble Rush

FightingIC RR.png High Jump Kick
★★★★★
Attack power 29.24665
Charge time 0.66 seconds
Range type Dash
Number of hits 2
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None
High Jump Kick Rumble Rush.png

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
High Jump Kick Physical 3 135 162 90% An opponent Recoil When it fails, the user takes damage equal to 50% of its maximum HP. May (Spring 2021) & Lopunny
Gloria (Alt. 2) & Cinderace
Scottie/Bettie & HitmonleeEgg
Sync move
Name Category State Base power Max power Target Effect tag Description Playable sync pair
Barefoot High Jump Kick Physical Default 250 300 An opponent No additional effect. Maylene & Medicham

Notes:

Description

Games Description
MDRB Inflicts damage on the target, but hurts the user if it misses.
MDTDS Inflicts damage on the target, but it also hurts the user if the move misses.
BSL てきポケモンに ダメージをあたえる しかし はずれたときは じぶんが ダメージをうける
Conq. The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
MDGtI It damages an enemy. But if it misses, you hurt yourself.
SMD
MDRTDX
It damages an enemy. But if it misses, you'll hurt yourself!


In the anime

Main series

Barry Hitmonlee Hi Jump Kick.png
Hitmonlee
Scrafty Hi Jump Kick.png
Scrafty
Ash Hawlucha High Jump Kick.png
Hawlucha
Ikari Mienshao High Jump Kick.png
Mienshao
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Pokémon Method
User First Used In Notes
Hitmonlee Hitmonlee leaps into the air and strikes the opponent with his knee. He gets hurt if the attack misses; or, Hitmonlee jumps into the air, front flips, and kicks the opponent down; or, Hitmonlee jumps into the air and lands in front of the opponent. He then jumps up and knees the opponent with one of his knees.
Giant's Hitmonlee The Punchy Pokémon Debut
Japanese version only
Shiro's Hitmonlee Two Hits and a Miss English dub debut
Wobbuffet Festival crasher's Hitmonlee Wobbu-Palooza! None
Gilbert's Hitmonlee Saved by the Beldum None
Master Hamm's Hitmonlee Pasta La Vista! None
Barry's Hitmonlee Casting a Paul on Barry! None
Meditite Meditite jumps into the air and strikes the opponent with its knee.
Shauna's Meditite A Meditite Fight! None
Medicham Medicham leaps into the air and strikes the opponent with its knee. If the attack misses, it hurts itself.
Grace's Medicham Pros and Con Artists None
Greta's Medicham Wheel of Frontier None
Scrafty Scrafty jumps into the air and one of its knees starts to glow red-orange. Scrafty then strikes the opponent with its knee. If the attack misses, when Scrafty lands, the knee that was glowing becomes surrounded briefly in yellow static, damaging it.
A wild Scrafty Meowth's Scrafty Tactics! None
Scraggy Scraggy leaps at the opponent and swings its knee around once while going towards the opponent. It then thrusts its knee forward and it begins to glow red-orange. It then strikes the opponent with its knee. When Scraggy misses, its knee rams into the ground with great force, causing it to hold its knee in pain.
Ash's Scraggy Meowth's Scrafty Tactics! None
Mienshao Mienshao jumps into the air and one of its knees starts to glow purple, white, or yellow. Mienshao then strikes the opponent with its knee.
Delbert's Mienshao Search for the Clubultimate! None
A wild Mienshao Team Plasma's Pokémon Power Plot! None
Ikari's Mienshao Smashing with Sketch! None
Korrina's Mienshao A Festival Reunion! None
Hawlucha One of Hawlucha's knees glows white or orange and it strikes the opponent with it. If the attack misses, Hawlucha gets hurt instead.
Ash's Hawlucha The Forest Champion! None
Bea's Hawlucha Battle Three With Bea! None
Mienfoo Mienfoo jumps into the air and one of its knees starts to glow white. It then strikes the opponent with its knee. If the attack misses, it causes crash damage.
Korrina's Mienfoo Showdown at the Shalour Gym! None
Smeargle One of Smeargle's legs glows white and it kicks the opponent with it.
Ilima's Smeargle Smashing with Sketch! Used via Sketch
Cinderace The yellow hair around Cinderace's knees glows yellow. It then strikes the opponent with its knee.
Leon's Cinderace Paring Pokémon While Parrying! Activates Libero


Pokémon Origins

Red Hitmonlee Hi Jump Kick PO.png
Hitmonlee


The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Pokémon Method
User First Used In Notes
Hitmonlee Hitmonlee leaps into the air and strikes the opponent with his knee.
Red's Hitmonlee File 3: Giovanni Debut


In the manga

Ash & Pikachu


Pokémon Adventures


Pokémon Gold & Silver: The Golden Boys


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 飛膝踢 Fēisāttek *
飛膝撞 Fēisātjohng *
高飛腿 Gōufēitéui *
Mandarin 飛膝踢 / 飞膝踢 Fēixītī *
飛膝撞 Fēixīzhuàng *
The Czech Republic Flag.png Czech Vysoký Výskok a Kop
Denmark Flag.png Danish Højt Hopspark
The Netherlands Flag.png Dutch Hoge Sprongschop
Finland Flag.png Finnish Ylähyppypotku
France Flag.png French Pied Voltige
Germany Flag.png German Turmkick
Greece Flag.png Greek Υψομετρικό Λάκτισμα
Indonesia Flag.png Indonesian Tendangan Salto
Italy Flag.png Italian Calcinvolo
South Korea Flag.png Korean 무릎차기 Mureupchagi
Poland Flag.png Polish Saltocios
Portuguese Brazil Flag.png Brazil Chute de Pulo Alto (XY035–present, Undaunted–present, manga)
Chute Alto (Fossil, The Official Pokémon Handbook)
Super Voadora (DP184BW105)
Other names: Chute do Canhão*, Chute Salto*, Chute Cruzado*, Pulo com
Chute*, Salto com Chute*, Alta Voadora*, Pular Alto e Chutar*, Pulo Alto e Chute*,
Chute Alto e Soco*, Pulo Alto*
Portugal Flag.png Portugal Chuto com Salto Alto
Pontapé em Salto (Best Wishes series)
Serbia Flag.png Serbian Šut iz Visokog Skoka
Spanish CELAC Flag.png Latin America Patada de Salto Alto
Spain Flag.png Spain Pat. Salto AltaVI+
Pat. S. AltaIV
Turkey Flag.png Turkish Uçan Tekme
Vietnam Flag.png Vietnamese Nhảy Đá Lên Gối


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.