Volt Tackle (move): Difference between revisions
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Revision as of 20:37, 29 March 2012
Volt Tackle ボルテッカー Volteccer | ||||||||||||
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Volt Tackle (Japanese: ボルテッカー Volteccer) is a damage-dealing Template:Type2 move introduced in Generation III. It is the signature move of the Pichu evolutionary line.
Effect
Volt Tackle inflicts damage, and the user receives recoil damage equal to ⅓ of the damage done to the target. This move has a 10% chance of paralyzing the target. It can be seen as a stronger version of Wild Charge.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Colo, and XD |
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Learnset
By breeding
While Volt Tackle can be performed in any of the Generation III games, it can only be obtained via Pokémon Emerald or later. There is only one method of obtaining Volt Tackle, which involves breeding a female Pikachu or Raichu holding a Light Ball with any Pokémon in the same egg group (or breed a Pikachu or Raichu of any gender holding a Light Ball with a Ditto). If the Pikachu or Raichu and its mating partner are put into the daycare and they meet the conditions to produce an egg, the hatched Pichu will have Volt Tackle. Since this will not work in any game prior to Emerald, trading is the only legitimate way of obtaining Volt Tackle in an older game (like Ruby and Sapphire).
# | Pokémon | Type | Father | |||||||||
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III | IV | V | VI | |||||||||
172 | Pichu | Electric | Any Pokémon in the Field or Fairy egg group | Any Pokémon in the Field or Fairy egg group | Any Pokémon in the Field or Fairy egg group | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
A Pikachu that knows Volt Tackle (as well as Surf) can be obtained from Pokémon Battle Revolution after beating all of the colosseums once. The move can also be obtained in the same way as in Generation III. Also, in Pokémon HeartGold and SoulSilver when the player goes to the shrine with a Pikachu-Colored Pichu, he/she will receive Spiky-eared Pichu, who comes knowing Volt Tackle.
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Note that the Surfing Pikachu must forget Surf to be sent to Generation V, and the Spiky-eared Pichu cannot be traded at all.
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Volt Tackle is Pikachu's Final Smash. When used, Pikachu will be enveloped by a blue ball of electricity. The ball does major damage and can even pass through platforms, though it is very hard to control.
Trophy information
"Pikachu, transformed into a ball of light that can slam into foes. It can also fly to chase down those who try to jump out of range. Sparks get stronger when you press the attack button. However, its increased inertia makes midair movement tough. If you get carried away flying, the effect will end, and you'll destroy yourself. Be careful it doesn't happen to you."
In the anime
The Pokémon runs at the opponent while engulfed in electricity. It then tackles the opponent. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Pikachu runs at the opponent. Its body then becomes surrounded by golden electricity, and it tackles the opponent. While covered in electricity, Pikachu's body looks black and white. When hit by recoil damage, its body becomes surrounded by yellow sparks of electricity. | |||
Ash's Pikachu | May's Egg-Cellent Adventure | Debut | |
Volkner's Pikachu | Flint Sparks the Fire | None | |
Narissa's Ditto One in the form of Pikachu | Dealing With a Fierce Double Ditto Drama! | Used via Transform | |
Raichu runs at the opponent. Its body then becomes surrounded by golden electricity, and it tackles the opponent. While covered in electricity, Raichu's body looks black and white. | |||
Sho's Raichu | Pika and Goliath! | None |
In the manga
Pokémon Adventures
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The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Pikachu flies through the air and charges at the opponent. As it does, a stream of electricity spirals around its body. As it travels, it leaves behind a streak of energy. Pikachu then slams into the opponent. When it does, it stays there for a moment and suddenly a large orb of energy surrounds its body and explodes. | |||
Red's Pika | The Final Battle IX | Debut | |
Yellow's Chuchu | The Final Battle IX | Debut | |
Pichu flies through the air and charges at the opponent. As it does, a stream of electricity spirals around its body. As it travels, it leaves behind a streak of energy. Pichu then slams into the opponent. When it does, it stays there for a moment and suddenly a large orb of energy surrounds its body and explodes. | |||
Gold's Pichu | The Final Battle IX | Debut |
In other generations
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: missing 3rd generation image(s) |
Trivia
- Volt Tackle's Japanese name, Volteccer, comes from an attack that Pulseman, the protagonist of a Game Freak game of the same name, could use. Both attacks are a reference to Tekkaman, whose signature attack was also called Voltekka.
- Volt Tackle is the only move that causes recoil to have ever been a special move, due to it being an Template:Type2 move introduced in Generation III (had Flare Blitz, Wood Hammer, and Wild Charge existed in Generation III, they would have been special as well).
- Prior to Generation V, Volt Tackle was the only non-TM, non-move tutor move, not counting Struggle, that cannot be learned via leveling up by any Pokémon. It now shares this status with V-Create.
In other languages
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Variations of the move Double-Edge | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |