User:IWannaBeTheVeryBest: Difference between revisions
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==Pokémon/Moves Type Changes== | ==Pokémon/Moves Type Changes== | ||
Based on what I feel suits them better. For reference, {{t|Fairy}} will take Psychic's place as the "magic/mystical" type. | Based on what I feel suits them better. For reference, {{t|Fairy}} will take Psychic's place as the "magic/mystical" type. | ||
====Gen I==== | |||
:Bulbasaur/Oddish: Grass. Don't look/act like Poison types, learn just 1-3 Poison moves, bulb/leaves are nontoxic. | :Bulbasaur/Oddish: Grass. Don't look/act like Poison types, learn just 1-3 Poison moves, bulb/leaves are nontoxic. | ||
:Mega Blastoise: Water/Steel. Suits tank design. | :Mega Blastoise: Water/Steel. Suits tank design. | ||
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:Gyarados: Water/Dragon. 'Nuff said. | :Gyarados: Water/Dragon. 'Nuff said. | ||
:Porygon/2/Z: Electric. What do you think data is..? | :Porygon/2/Z: Electric. What do you think data is..? | ||
====Gen II==== | |||
:Azurill/Marill/Azumarill: Water. Azurill can swim and learns mostly Water moves. None have Fairy attributes. | :Azurill/Marill/Azumarill: Water. Azurill can swim and learns mostly Water moves. None have Fairy attributes. | ||
:Hoppip: Grass. Cannot control itself in midair. | :Hoppip: Grass. Cannot control itself in midair. | ||
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:Lugia: Water/Flying. I mean ''come on.'' | :Lugia: Water/Flying. I mean ''come on.'' | ||
:Celebi: Fairy/Grass. Literally. | :Celebi: Fairy/Grass. Literally. | ||
====Gen III==== | |||
:Shroomish: Grass/Poison: Even says "My poison powders turned more toxic!" in Mystery Dungeon. | :Shroomish: Grass/Poison: Even says "My poison powders turned more toxic!" in Mystery Dungeon. | ||
:Mega/Sableye: Dark. No basis for Ghost besides a legend about the Pokémon itself. | :Mega/Sableye: Dark. No basis for Ghost besides a legend about the Pokémon itself. | ||
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:Milotic: Water/Dragon. Origin, moves, appearance. | :Milotic: Water/Dragon. Origin, moves, appearance. | ||
:Castform: Flying. Air/wind abilities. Floats. Is a cloud. | :Castform: Flying. Air/wind abilities. Floats. Is a cloud. | ||
:Mega Banette: "Baleful power" is unleashed. | :Mega Banette: Ghost/Dark. "Baleful power" is unleashed. | ||
:Chingling/Chimecho: Normal. No Psychic powers whatsoever. More proof that Sound type needs to exist. | :Chingling/Chimecho: Normal. No Psychic powers whatsoever. More proof that Sound type needs to exist. | ||
:Glalie: Rock/Ice. Body made of rock. | :Glalie: Rock/Ice. Body made of rock. | ||
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:Latias: Dragon/Fairy. Half-Psychic Latios can create illusions, Latias is emotionally sensitive. Both types suit their origins. | :Latias: Dragon/Fairy. Half-Psychic Latios can create illusions, Latias is emotionally sensitive. Both types suit their origins. | ||
:Jirachi: Fairy. Grants wishes "if you sing to it in a voice of purity." Is in tune with human desires. Steel typing is absurd. | :Jirachi: Fairy. Grants wishes "if you sing to it in a voice of purity." Is in tune with human desires. Steel typing is absurd. | ||
====Gen IV==== | |||
Gen IV |
Revision as of 20:42, 3 June 2016
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I am IWannaBeTheVeryBest, AKA Aviator Zero. I'm on the Bulbagarden forums from time to time. Mostly I edit pages here to correct them.
Screenshots
I have the following anime episodes, movies, and specials. If you need a screenshot of any scene in them, just ask.
1280×688 Blu-ray
- M01 (including The Uncut Story of Mewtwo's Origin)
- M02
- M03
- M04
- M05 (including the storybook sequence) (in both original and blue-toned film)
- M06
- M07
- M15
1280×720
I also have:
- M08 in 1024×576
- M09 in 848×480
- M10 in 848×480
- M11 in 848×480
- M12 in 996×560
- M16 in 848×480
- Season 1 through Season 6 mostly in 640×480
- Season 7 through Season 12 mostly in 640×480 (with logo)
- Season 13 (except DP161) through Season 15 in 1280×720 (with logo)
- Mewtwo Returns in 720×540
- Mastermind of Mirage Pokémon in 640×480
- Pokémon Chronicles in 640×480
- Pikachu's Island Adventure in 640×480
- Pokémon Mystery Dungeon: Team Go-Getters out of the Gate! in 640×480 (with logo)
- Mewtwo — Prologue to Awakening in 640×360 (with logo)
- Pokémon Origins in 1280×720 (with logo) (except PO02)
To-do list
- Update Biology sections of Pokémon articles to include all Pokédex info and every detail of their anatomy, including forms and Mega Evolutions.
- Update Origin sections of Pokémon articles.
Parties
Pokémon X
Pokémon Colosseum
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Pokémon/Moves Type Changes
Based on what I feel suits them better. For reference, Fairy will take Psychic's place as the "magic/mystical" type.
Gen I
- Bulbasaur/Oddish: Grass. Don't look/act like Poison types, learn just 1-3 Poison moves, bulb/leaves are nontoxic.
- Mega Blastoise: Water/Steel. Suits tank design.
- Psyduck/Golduck: Water/Psychic. 'Nuff said.
- Geodude/Graveler/Golem: Rock. No reported subterranean activity of any kind. They live on mountains. That's it.
- Seel: Water/Ice. Really no reason Dewgong is and Seel isn't. Both are based on arctic seals.
- Cloyster: Water. Absolutely no reason for it be Ice.
- Gengar: Ghost/Dark. Body is no longer made of poison gas. A shadow with nefarious intentions.
- Mega Gengar: Ghost/Psychic. Third eye sees into other dimensions.
- Rhyhorn: Rock. Ground activity is Rhydon-exclusive.
- Rhydon: Rock/Ground. Being Ground/Rock is just wrong.
- Starmie: Water/Fairy. No psychic/mental powers to speak of. Cosmic/mystical attributes suit Fairy.
- Jynx: Fairy/Ice: No psychic powers. Behaves much like the Fairy type.
- Gyarados: Water/Dragon. 'Nuff said.
- Porygon/2/Z: Electric. What do you think data is..?
Gen II
- Azurill/Marill/Azumarill: Water. Azurill can swim and learns mostly Water moves. None have Fairy attributes.
- Hoppip: Grass. Cannot control itself in midair.
- Wynaut/Wobbuffet: Normal. Learns mostly Normal moves. No Psychic attributes.
- Girafarig: Psychic/Dark. Learns many Dark moves, dangerous-looking tail, more dichotomous than Normal/Psychic.
- Dunsparce: Normal/Ground: Diverse moveset but Ground attributes.
- Gligar/Gliscor: Poison/Flying: Poisonous. Fly. Don't dig. Based on scorpions, bats, and vampires. Poison/Flying.
- Stantler: Normal/Psychic. Illusions, hypnosis, but still Normal attributes.
- Smoochum: Fairy. Lives in cities instead of icy mountains. Not based on Yuki-onna like Jynx.
- Suicune: Water/Flying. Breaks the trio order, but too many wind connections to ignore.
- Pupitar: Rock. No Ground properties. Suits the transition to…
- Tyranitar: Rock/Dragon: It's Godzilla. Made of rock.
- Mega Tyranitar: Dark/Dragon. Evil appearance. Could be a corrupted form that quote, "seethes with energy and emanates power."
- Lugia: Water/Flying. I mean come on.
- Celebi: Fairy/Grass. Literally.
Gen III
- Shroomish: Grass/Poison: Even says "My poison powders turned more toxic!" in Mystery Dungeon.
- Mega/Sableye: Dark. No basis for Ghost besides a legend about the Pokémon itself.
- Trapinch: Ground/Bug. Bug origin, several Bug moves, etc.
- Lunatone: Rock/Fairy. Moon powers are associated with Fairy. Mystic connection.
- Solrock: Rock/Fire. Heat. Sun. Light.
- Milotic: Water/Dragon. Origin, moves, appearance.
- Castform: Flying. Air/wind abilities. Floats. Is a cloud.
- Mega Banette: Ghost/Dark. "Baleful power" is unleashed.
- Chingling/Chimecho: Normal. No Psychic powers whatsoever. More proof that Sound type needs to exist.
- Glalie: Rock/Ice. Body made of rock.
- Luvdisc: Water/Fairy. Fairy is pretty much the emotion type.
- Beldum: Steel. Barely thinks for itself. Computer-like mind comes with evolution.
- Latias: Dragon/Fairy. Half-Psychic Latios can create illusions, Latias is emotionally sensitive. Both types suit their origins.
- Jirachi: Fairy. Grants wishes "if you sing to it in a voice of purity." Is in tune with human desires. Steel typing is absurd.
Gen IV
Categories:
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