Sing (move): Difference between revisions

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Revision as of 15:33, 28 July 2017

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Reason: Missing Generation VI images

Sing
うたう Sing
Sing V.png
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  55%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Sing (Japanese: うたう Sing) is a non-damaging Normal-type move introduced in Generation I.

Effect

Sing puts the target to sleep.

Generation I

In the Generation I handheld games only, Sing can affect a target behind a substitute.

Generation II

Sing can no longer affect a target behind a substitute.

Generation III-V

Pokémon with Insomnia, Vital Spirit or Soundproof as their Ability are unaffected by Sing.

Sing can also be used as part of a Pokémon Contest combination causing Perish Song and Refresh to have their base appeal points doubled if used in the next turn.

Generation VI onwards

Sing can once again affect a target behind a substitute. Pokémon under the effect of Sweet Veil are unaffected by Sing. It can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Sing, the user's Speed stat raises one stage.

Description

Games Description
Stad A special Normal-type technique. A soothing melody lulls the target to sleep.
Stad2 A special Normal-type move. A soothing melody lulls the target to sleep.
GSC May cause the foe to fall asleep.
RSE A soothing song lulls the foe into a deep slumber.
ColoXD A soothing song lulls the target into a deep slumber.
FRLG A soothing song in a calming voice lulls the foe into a deep slumber.
DPPtHGSSPBR A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
BWB2W2
XYORAS
SM
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy FairyIC Big.png Fairy Fairy 13 8 9 7 7 7 7
0036 Clefable FairyIC Big.png Fairy Fairy 1 1 1 1 1 1 1
0039 Jigglypuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy 1 1 1 1 1 1 1
0040 Wigglytuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy 1 1 1 1 1 1 1
0113 Chansey NormalIC Big.png Fairy Fairy 24 29 29 23 23 31 31
0131 Lapras WaterIC Big.png
IceIC Big.png
Monster Water 1 16 1 1 1 1 1 1
0173 Cleffa FairyIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 8 8 7 7 7 7
0174 Igglybuff NormalIC Big.png
FairyIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1 1 1
0238 Smoochum IceIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 25 25 18 18 18 18
0242 Blissey NormalIC Big.png Fairy Fairy 23 23 23 23 31 31
0300 Skitty NormalIC Big.png Field Fairy 13 8DP
11PtHGSS
11 11XY
7ORAS
7
0301 Delcatty NormalIC Big.png Field Fairy 1 1 1 1 1
0333 Swablu NormalIC Big.png
FlyingIC Big.png
Flying Dragon 11 9 9BW
8B2W2
8XY
5ORAS
5
0334 Altaria DragonIC Big.png
FlyingIC Big.png
Flying Dragon 1, 11 1, 9 1, 9BW
1, 8B2W2
1, 8XY
1, 5ORAS
1, 5
0402 Kricketune BugIC Big.png Bug Bug 18 18 18 18
0441 Chatot NormalIC Big.png
FlyingIC Big.png
Flying Flying 13 13 13 13
0572 Minccino NormalIC Big.png Field Field 21 21 21
0573 Cinccino NormalIC Big.png Field Field 1 1 1
0648 Meloetta NormalIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 16 16 1, 16
0728 Popplio WaterIC Big.png Water 1 Field 25
0729 Brionne WaterIC Big.png Water 1 Field 28
0730 Primarina WaterIC Big.png
FairyIC Big.png
Water 1 Field 28
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0298 Azurill NormalIC Big.png
FairyIC Big.png
Water 1 Fairy
0311 Plusle ElectricIC Big.png Fairy Fairy
0312 Minun ElectricIC Big.png Fairy Fairy
0775 Komala NormalIC Big.png Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0052 Meowth NormalIC Big.png Field Field Purified Shadow PokémonXD
0105 Marowak GroundIC Big.png Monster Monster Purified Shadow PokémonXD
0115 Kangaskhan NormalIC Big.png Monster Monster Purified Shadow PokémonXD
0280 Ralts PsychicIC Big.png Amorphous Amorphous Purified Shadow PokémonXD
0303 Mawile SteelIC Big.png Field Fairy Purified Shadow PokémonXD
0316 Gulpin PoisonIC Big.png Amorphous Amorphous Purified Shadow PokémonXD
0361 Snorunt IceIC Big.png Fairy Mineral Purified Shadow PokémonXD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0172 Pichu ElectricIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Pokémon Center Mystery Egg #1 and #3
New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation III

# Pokémon Types Egg Groups Obtained with
0327 Spinda NormalIC Big.png Field Human-Like PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0025 Pikachu ElectricIC Big.png Field Fairy Singing Pikachu
0052 Meowth NormalIC Big.png Field Field Team Rocket Meowth
0133 Eevee NormalIC Big.png Field Field Kiyo Eevee
0393 Piplup WaterIC Big.png Water 1 Field Recital Piplup
Concert Piplup
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Super Smash Bros. series

Jigglypuff uses Sing as its Up+B attack in the Super Smash Bros. series. The move puts all ground-bound users near Jigglypuff to sleep; it does not affect players in the air. The more damage the opponent has taken, the longer they sleep.

Description

Games Description
MDRB Makes the target go to sleep, causing it to be incapable of action.
Monopoly: Pokémon Exclusive Kanto Edition Use at the end of your turn, everyone else falls asleep! You may immediately take an extra turn.


In the anime

Swablu Sing.png
Swablu
Nurse Joy Chansey Sing.png
Chansey
Lila Delcatty Sing.png
Delcatty
Nando Kricketune Sing.png
Kricketune
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
Pokémon Method
User First Used In Notes
Jigglypuff Jigglypuff sings a beautiful lullaby, causing anyone who hears it to fall asleep, or Jigglypuff releases colored musical notes from its mouth when it sings. When the music notes hit the opponent, it falls asleep.
A wild Jigglypuff The Song of Jigglypuff Debut
A giant Jigglypuff The Ancient Puzzle of Pokémopolis None
Marina's Pink The Legend of Thunder! None
Lisa Mitchum's Jigglypuff Rough, Tough Jigglypuff None
A Coordinator's Jigglypuff May, We Harley Drew'd Ya! None
Chansey Chansey puts its hands in front of it and sings, making the opponent drowsy and fall asleep.
Multiple Nurse Joy's Chansey Ignorance is Blissey None
Swablu Swablu sings a soothing melody and transparent circles come out of its mouth. Anything that hears the song and is hit with the shockwave instantly falls asleep.
A wild Swablu True Blue Swablu None
Marill Marill sings a lullaby and multicolored music notes come out of its mouth. When the opponent hears the lullaby, it falls asleep.
A wild Marill Pikachu's Exploration Club None
Kricketune Kricketune puts its scythes together and rubs them against each other. Then, its body starts to glow white and golden music notes come out of its body at the opponent.
Nando's Kricketune Dawn's Early Night! None
Delcatty Delcatty sings and multicolored music notes come out of its mouth. When the music notes hit the opponent, the opponent falls asleep.
Lila's Delcatty Battling the Generation Gap! None
Chingling Chingling sings a note and multicolored music notes come out of its mouth.
A Coordinator's Chingling Yes in Dee Dee, It's Dawn! Chingling cannot legally learn Sing
Chimecho Chimecho sings a note and multicolored music notes come out of its mouth.
A Coordinator's Chimecho Yes in Dee Dee, It's Dawn! Chimecho cannot legally learn Sing
Kricketot Kricketot dances about and it produces a sound of wood wind chimes. Multicolored music notes then come out from in between its antennae and float around.
Nando's Kricketot Last Call - First Round! Kricketot cannot legally learn Sing
Minccino Minccino sings a lullaby and multicolored music notes come out of its mouth. When the opponent hears the lullaby, it falls asleep.
A wild Minccino Pikachu's Summer Bridge Story None


In the manga

In The Electric Tale of Pikachu manga


In the Magical Pokémon Journey manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Gotta Catch 'Em All manga


In the Pokémon Pocket Monsters manga


In the Pokémon Zensho manga


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 唱歌 Cheunggō
Mandarin 唱歌 Chàng​gē
Denmark Flag.png Danish Sang
The Netherlands Flag.png Dutch Zing
Finland Flag.png Finnish Laulu
France Flag.png French Berceuse
Germany Flag.png German Gesang
Greece Flag.png Greek Νανούρισμα
India Flag.png Hindi गाओ Gao
Indonesia Flag.png Indonesian Menyanyi
Italy Flag.png Italian Canto
South Korea Flag.png Korean 노래하기 Norae Hagi
Poland Flag.png Polish Śpiew
Portuguese Brazil Flag.png Brazil Canção (TCG, manga)
Canção de Ninar (early anime)
Cantar (The Official Pokémon Handbook)
Portugal Flag.png Portugal Canção de Ninar
Romania Flag.png Romanian Cântecul
Serbia Flag.png Serbian Pevanje
Spain Flag.png Spanish Canto
Turkey Flag.png Turkish Şarkı
Vietnam Flag.png Vietnamese Hát


Variations of the move Sing
StatusIC HOME.png Grass WhistleSingSupersonic


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.