Submission (move): Difference between revisions
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* This move's English name comes from the professional wrestling term {{wp|submission (combat sports)|submission}}, which is executed as a variety of {{wp|Mixed martial arts|MMA}} or {{wp|jujutsu}}-inspired holds such as an {{wp|armlock}}, {{wp|leglock}} or {{wp|chokehold}}, in the hopes the opponent will either give up or be incapacitated to the point that they can no longer fight. This does not match the move's appearance in the anime. | * This move's English name comes from the professional wrestling term {{wp|submission (combat sports)|submission}}, which is executed as a variety of {{wp|Mixed martial arts|MMA}} or {{wp|jujutsu}}-inspired holds such as an {{wp|armlock}}, {{wp|leglock}} or {{wp|chokehold}}, in the hopes the opponent will either give up or be incapacitated to the point that they can no longer fight. This does not match the move's appearance in the anime. | ||
* Submission has the lowest base power of all [[recoil]] moves (besides {{m|Struggle}}), as well as the highest number of PP. | * Submission has the lowest base power of all [[recoil]] moves (besides {{m|Struggle}}), as well as the highest number of PP. | ||
* Submission's description in {{eng|Pokémon Stadium}} and {{pkmn|Stadium 2}} states it is the strongest Fighting-type attack, despite there being | * Submission's description in {{eng|Pokémon Stadium}} and {{pkmn|Stadium 2}} states it is the strongest Fighting-type attack, despite there being one and three, respectively, moves stronger at the release time of each of these games. | ||
==In other languages== | ==In other languages== |
Revision as of 03:07, 29 June 2017
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Submission じごくぐるま Hell Wheel | ||||||||||||
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Range
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Submission (Japanese: じごくぐるま Hell Wheel) is a damage-dealing Fighting-type move introduced in Generation I. It was TM17 in Generation I.
Effect
Generation I
Submission does damage, and the user receives recoil damage equal to 25% of the damage done to the target.
If the user of Submission attacks first and faints due to recoil damage, the target will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage even if the target faints. Self-inflicted recoil damage from Submission from the previous turn can be countered if the target does not make a move on the following turn. If Submission breaks a substitute, the user will take no recoil damage.
In Stadium, no recoil damage is taken if Submission knocks out a target.
Generations II-V
The user will take recoil damage even if Submission breaks a substitute.
Submission can also be used as part of a Pokémon Contest combination, with the user gaining extra six appeal points if move Mind Reader was used in the prior turn.
Generation VI
Submission's PP was changed from 25 to 20.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0062 | |
Water 1 | 1, 35 | 1, 35 | 1 | 1 | 1 | 1, Evo. | ||||||
0066 | Human-Like | 46 | 49 | 37 | 31 | 34 | 34XY 33ORAS |
33 | ||||||
0067 | Human-Like | 52 | 61 | 41 | 32 | 36 | 36XY 37ORAS |
37 | ||||||
0068 | Human-Like | 52 | 61 | 41 | 32 | 36 | 36XY 37ORAS |
37 | ||||||
0127 | Bug | 37 | 43 | 42 | 42BW 26B2W2 |
26XY 29ORAS |
33 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0155 | Field | ✔C | |||||||||||
0390 | Field | Human-Like | ✔ | ✔ | ✔ | ||||||||
0529 | Field | ✔ | ✔ | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Machine | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I TM17 |
II -- |
III -- |
IV -- |
V -- |
VI -- |
VII -- |
VIII -- |
IX -- | ||||||
0004 | Monster | Dragon | ✔ | |||||||||||
0005 | Monster | Dragon | ✔ | |||||||||||
0006 | |
Monster | Dragon | ✔ | ||||||||||
0007 | Monster | Water 1 | ✔ | |||||||||||
0008 | Monster | Water 1 | ✔ | |||||||||||
0009 | Monster | Water 1 | ✔ | |||||||||||
0025 | Field | Fairy | ✔ | |||||||||||
0026 | Field | Fairy | ✔ | |||||||||||
0027 | Field | ✔ | ||||||||||||
0028 | Field | ✔ | ||||||||||||
0031 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||||||||||
0034 | |
Monster | Field | ✔ | ||||||||||
0035 | Fairy | ✔ | ||||||||||||
0036 | Fairy | ✔ | ||||||||||||
0039 | Fairy | ✔ | ||||||||||||
0040 | Fairy | ✔ | ||||||||||||
0054 | Water 1 | Field | ✔ | |||||||||||
0055 | Water 1 | Field | ✔ | |||||||||||
0056 | Field | ✔ | ||||||||||||
0057 | Field | ✔ | ||||||||||||
0061 | Water 1 | ✔ | ||||||||||||
0062 | |
Water 1 | ✔ | |||||||||||
0063 | Human-Like | ✔ | ||||||||||||
0064 | Human-Like | ✔ | ||||||||||||
0065 | Human-Like | ✔ | ||||||||||||
0066 | Human-Like | ✔ | ||||||||||||
0067 | Human-Like | ✔ | ||||||||||||
0068 | Human-Like | ✔ | ||||||||||||
0074 | |
Mineral | ✔ | |||||||||||
0075 | |
Mineral | ✔ | |||||||||||
0076 | |
Mineral | ✔ | |||||||||||
0080 | |
Monster | Water 1 | ✔ | ||||||||||
0094 | |
Amorphous | ✔ | |||||||||||
0096 | Human-Like | ✔ | ||||||||||||
0097 | Human-Like | ✔ | ||||||||||||
0104 | Monster | ✔ | ||||||||||||
0105 | Monster | ✔ | ||||||||||||
0106 | Human-Like | ✔ | ||||||||||||
0107 | Human-Like | ✔ | ||||||||||||
0108 | Monster | ✔ | ||||||||||||
0112 | |
Monster | Field | ✔ | ||||||||||
0113 | Fairy | ✔ | ||||||||||||
0115 | Monster | ✔ | ||||||||||||
0122 | Human-Like | ✔ | ||||||||||||
0124 | |
Human-Like | ✔ | |||||||||||
0125 | Human-Like | ✔ | ||||||||||||
0126 | Human-Like | ✔ | ||||||||||||
0127 | Bug | ✔ | ||||||||||||
0139 | |
Water 1 | Water 3 | ✔ | ||||||||||
0141 | |
Water 1 | Water 3 | ✔ | ||||||||||
0143 | Monster | ✔ | ||||||||||||
0150 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0158 | Monster | Water 1 | Pokémon Center Mystery Egg #3 New York City Pokémon Center | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon GO
- Prior to an update to Niantic's servers on February 16, 2017, Submission had a power of 30, an energy bar of , and a duration of 2.1 seconds.
Poliwrath, Machamp, and Pinsir may only know this move if they were obtained before February 16, 2017.
Description
|
In the anime
The user grabs the foe and recklessly dives for the ground. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Charizard grabs the opponent, flies up and spins around in circles. | |||
Ash's Charizard | Volcanic Panic | Debut | |
Poliwrath rolls towards the opponent at full speed and hits them, or Poliwrath grabs the opponent's legs and rolls around, holding onto the opponent. | |||
Andreas's Poliwrath | Hook, Line, and Stinker | None | |
Delaney's Poliwrath | Outrageous Fortunes | None | |
Machoke flips, grabs the opponent with its legs, and rolls around, holding them in a full-body hold. It then throws the opponent. | |||
Chuck's Machoke | Machoke, Machoke Man! | None | |
Nidoking rolls towards the opponent at full speed and hits it hard. | |||
Oscar's Nidoking | The Bicker the Better | Nidoking cannot legally know Submission in Generation III | |
Nidoqueen rolls towards the opponent at full speed and hits it hard. | |||
Andi's Nidoqueen | The Bicker the Better | Nidoqueen cannot legally know Submission in Generation III |
In the manga
In the How I Became a Pokémon Card manga
The user tucks in its arms and legs and recklessly rolls to the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Machamp recklessly rolls to the opponent. | |||
Unknown Trainer's Machamp | PW11 | Debut |
In the Pokémon Adventures manga
The user lifts the opponent over its head and spins them in the air. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Machamp picks the opponent up with its hands and lifts it over its head. It then starts spinning the opponent around in the air. | |||
Blue's Machamp | A Charizard... and a Champion | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- The move's Japanese name, じごくぐるま Hell Wheel, is a reference to a lucha libre move by the same name; this matches the move's appearance in the anime.
- This move's English name comes from the professional wrestling term submission, which is executed as a variety of MMA or jujutsu-inspired holds such as an armlock, leglock or chokehold, in the hopes the opponent will either give up or be incapacitated to the point that they can no longer fight. This does not match the move's appearance in the anime.
- Submission has the lowest base power of all recoil moves (besides Struggle), as well as the highest number of PP.
- Submission's description in Pokémon Stadium and Stadium 2 states it is the strongest Fighting-type attack, despite there being one and three, respectively, moves stronger at the release time of each of these games.
In other languages
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Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |